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Post by aka Cthulhu on Sept 7, 2014 12:39:11 GMT -5
Anyone play some roguelikes lately?
Was thinking of finally trying out Nethack a while back, but decided to try Angband first. Much to my surprise, after a few deaths, I managed to luck out with a paladin and find a lot of rare equipment which eventually led me to beat the game.
Currently, playing the new version of Tales of Maj'Eyal. I haven't played the old Tales of Middle Earth before, but anyway so far it's been fun. Doing roguelike mode with the permadeath for the hell of it. So far died a number of times due to being unprepared. For most part, for me starting out with roguelikes starts off a bit confusing; comparing equipment and whatnot, getting used to so many skills and items.
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Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,870
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Post by Phosphor Glow on Sept 7, 2014 13:46:44 GMT -5
I play some Pixel Dungeon on my phone occasionally, and it's not bad. Also, I got Rogue Legacy a few weeks back and it's crazy addicting. Granted, it's a hybrid Metroidvania/Roguelike, but I think it works really, really well. I love it.
Generally speaking, I like roguelikes, but I can't get into the ASCII ones at all.
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Post by aka Cthulhu on Sept 7, 2014 14:05:42 GMT -5
I play some Pixel Dungeon on my phone occasionally, and it's not bad. Also, I got Rogue Legacy a few weeks back and it's crazy addicting. Granted, it's a hybrid Metroidvania/Roguelike, but I think it works really, really well. I love it. Generally speaking, I like roguelikes, but I can't get into the ASCII ones at all. The ASCII ones can take some getting used to, indeed. For some of the more known ones, they do provide graphical tilesets so it won't be ASCII. Angband has some built in tilesets, and I think Nethack has some that's isometric or something. One of the ASCII ones I liked is Cataclysm Dark Days Ahead. It's a zombie apocalypse roguelike with a lot of focus on the survival aspect. You need both food and water, and also sleep and shelter. Current builds also have seasons implemented, and of course there's also clothing. One thing I found clever on clothing that aside from a weight limit, there's also an encumbrance thing going on. So you also have to consider pockets and backpacks for storage space instead of just weight. One thing that it lacks is a storyline, though. All you can do is find a way to survive, and that's about it. It does provide a pretty big sandbox to explore though.
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Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,870
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Post by Phosphor Glow on Sept 7, 2014 14:13:45 GMT -5
I play some Pixel Dungeon on my phone occasionally, and it's not bad. Also, I got Rogue Legacy a few weeks back and it's crazy addicting. Granted, it's a hybrid Metroidvania/Roguelike, but I think it works really, really well. I love it. Generally speaking, I like roguelikes, but I can't get into the ASCII ones at all. The ASCII ones can take some getting used to, indeed. For some of the more known ones, they do provide graphical tilesets so it won't be ASCII. Angband has some built in tilesets, and I think Nethack has some that's isometric or something. One of the ASCII ones I liked is Cataclysm Dark Days Ahead. It's a zombie apocalypse roguelike with a lot of focus on the survival aspect. You need both food and water, and also sleep and shelter. Current builds also have seasons implemented, and of course there's also clothing. One thing I found clever on clothing that aside from a weight limit, there's also an encumbrance thing going on. So you also have to consider pockets and backpacks for storage space instead of just weight. One thing that it lacks is a storyline, though. All you can do is find a way to survive, and that's about it. It does provide a pretty big sandbox to explore though. Shit, that sounds REALLY cool. I wish I could get over that ASCII hurdle, but I've tried a million times, and it's just impossible for me.
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Deleted
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Post by Deleted on Sept 7, 2014 14:22:42 GMT -5
A rather simple roguelike I enjoy is Eldritch, as expected from the title there's lots of nods to Lovecraft in there but it's rather nice.
It looks like a Minecraft sort of game which has led many people to ignore it, but once you get past how the graphics look it's fine.
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Post by aka Cthulhu on Sept 7, 2014 14:25:41 GMT -5
The ASCII ones can take some getting used to, indeed. For some of the more known ones, they do provide graphical tilesets so it won't be ASCII. Angband has some built in tilesets, and I think Nethack has some that's isometric or something. One of the ASCII ones I liked is Cataclysm Dark Days Ahead. It's a zombie apocalypse roguelike with a lot of focus on the survival aspect. You need both food and water, and also sleep and shelter. Current builds also have seasons implemented, and of course there's also clothing. One thing I found clever on clothing that aside from a weight limit, there's also an encumbrance thing going on. So you also have to consider pockets and backpacks for storage space instead of just weight. One thing that it lacks is a storyline, though. All you can do is find a way to survive, and that's about it. It does provide a pretty big sandbox to explore though. Shit, that sounds REALLY cool. I wish I could get over that ASCII hurdle, but I've tried a million times, and it's just impossible for me. You never know. Maybe someone will make a tileset, sooner or later. The games lets you do a lot of things. At the start there's a sort of mercy timer before the zombie hits, meaning you get an hour or two to head for the nearby city and ransack the empty stores. Get food, weapons, and some medicine. You'll need some pain meds in case you get hit. If your pain builds up, your speed goes down, and soon you won't be able to outrun them zombies. Food from the stores will soon rot, and you'll have to find a new means to get food, which means you need to hunt. While the AI is pretty easy to exploit, enemies can still track you by sight, hearing (try to use a shotgun on a street and see how many zombies come out of everywhere) and smell. As for hideouts, you can get lucky and find a house somewhere in the forest. You can also build your own, which involves cutting wood, digging and whatnot. ---- Anyway, there's a similar game with graphical tilesets. Search for rogue survivor. Similar concept, more or less. Also, this one has NPCs, one thing that Cataclysm is lacking, because at the moment the NPC feature is buggy.
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Bo Rida
Fry's dog Seymour
Pulled one over on everyone. Got away with it, this time.
Posts: 23,506
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Post by Bo Rida on Sept 7, 2014 16:35:45 GMT -5
Sort of depending on genre definitions, it's more the rogue-lites for me.
Spelunky has become one of my all-time favourite games, it even got me to care about trophies as I had to get 100%, Speedlunky was a brilliant way of extending the game as it forces you to relearn everything you thought you knew.
Rogue Legacy was great too, I've got started on Don't Starve but I'm not sure that will be for me long-term and I've got FTL ready to go at some point too.
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Dub H
Crow T. Robot
Captain Pixel: the Game Master
I ❤ Aniki
Posts: 47,825
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Post by Dub H on Sept 7, 2014 17:15:26 GMT -5
dungeons of dredmor ,Bindin of Isaac,Rogue Legacy and FTL.
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Post by aka Cthulhu on Sept 7, 2014 18:34:12 GMT -5
FTL... if anyone could find the old FTL thread, they'll find that I really got into that game. Even beat hard mode with Engi B.
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Dub H
Crow T. Robot
Captain Pixel: the Game Master
I ❤ Aniki
Posts: 47,825
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Post by Dub H on Sept 7, 2014 18:35:20 GMT -5
FTL... if anyone could find the old FTL thread, they'll find that I really got into that game. Even beat hard mode with Engi B. how...no really how,Engi B is so god danm bad.Only ONE person!
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lionheart21
Patti Mayonnaise
Once did a thing...
Posts: 30,520
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Post by lionheart21 on Sept 7, 2014 18:43:06 GMT -5
I've recently played Rogue Legacy. A nice take on the rogue genre of gaming.
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AFN: Judge Shred
Bill S. Preston, Esq.
Wanted to change his doohicky.
Member of The Bluetista Buyers Club
Posts: 18,221
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Post by AFN: Judge Shred on Sept 7, 2014 19:02:48 GMT -5
I am more in to Roguelike-likes and Roguelike-lites like Rogue Legacy, which is by far my favorite game this year.
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Post by aka Cthulhu on Sept 7, 2014 19:04:34 GMT -5
FTL... if anyone could find the old FTL thread, they'll find that I really got into that game. Even beat hard mode with Engi B. how...no really how,Engi B is so god danm bad.Only ONE person! Don't forget a horrid combo of start-up weapons. The heavy ion on whatever playthrough is pretty much junk. The answer to my win is a decent amount of luck, and heavy lasers. The heavy laser 1, to be exact. Found a second one early on, and got a lucky drop for a third. The Engi B only has three weapons slots, so naturally those three would be useless on anything with three shields and above. On the other hand, advanced content has hacking systems, so what I'd do is upgrade hacking to max and hack enemy shields. Zero shields, three heavy lasers that do 2 damage per shot. Each shot has a good chance to set a room on fire, so do the math. 6 damage on a system is near murder on anything. Of course, it's not that easy. One of the challenges in hard mode is lower scrap rewards. Not spending a lot on weapon upgrades certainly helped, but on some fights one can't do anything but run. And it's a pretty big gamble on the flagship, too, since aside from the hard mode version of the flagship the advanced content version of the flagship has hacking and mind control, too... Just to be safe, I switched out one heavy laser with an ion bomb. Even posted pics of it on the FTL wiki, because I was pretty happy with the win on one of the lowest-tier ships on the game. If you look at the session stats, I only got to hire 5 crew... and all five survived til the end. No teleporters, either.
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Post by aka Cthulhu on Sept 8, 2014 14:05:16 GMT -5
Really enjoying ToME so far. Haven't even mostly started the story yet, since I keep dying due to some careless mistakes (for one thing, never go near anti-magic factions when you're on the world map if you have anything arcane) - and I suppose I should try adventurer mode instead of roguelike instead, but so far it's been shaping up to be a pretty huge game. So far, only unlocked two new classes, and looking at the list there's much, much more left to unlock.
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Post by SsnakeBite, the No1 Frenchman on Sept 8, 2014 15:34:59 GMT -5
Every once in a while I give Nethack a try but hot damn this game is hard! I once killed myself by kicking a wall! I'm also never sure what to do once I reach the surface or whatever that thing with the mountains is.
Doom RL is also surprisingly cathartic. I especially like the few additions they made to the traditional Doom gameplay (aside from being a roguelike, of course) like the traits, the weapon and item variations, the special rooms, etc...
What I'm wondering is if there are roguelikes with real-time combat or at least more down and dirty, action-oriented stuff?
*groan* *mumble* Rogue Legacy, Binding of Isaac and Spelunky aren't roguelikes *groan* *mumble*
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Post by aka Cthulhu on Sept 8, 2014 15:51:12 GMT -5
Every once in a while I give Nethack a try but hot damn this game is hard! I once killed myself by kicking a wall! I'm also never sure what to do once I reach the surface or whatever that thing with the mountains is. Doom RL is also surprisingly cathartic. I especially like the few additions they made to the traditional Doom gameplay (aside from being a roguelike, of course) like the traits, the weapon and item variations, the special rooms, etc... What I'm wondering is if there are roguelikes with real-time combat or at least more down and dirty, action-oriented stuff? *groan* *mumble* Rogue Legacy, Binding of Isaac and Spelunky aren't roguelikes *groan* *mumble* Ah, DoomRL. I found out how to pick up the Dragonslayer, and found the berserker armor. Problem is, there's still... I dunno, 300 more floors left to finish Ao666. The problem is that I want to kill everything on each floor. So much tedium. Due to how things are set up, I can pretty much shrug off nearly every attack and kill almost anything in 1-2 hits. Gonna be a looooong climb to the finish. That said, playing a dual pistol build is all sorts of fun, especially when you have gun kata. Beating a horde of Barons with a spray of handgun bullets without giving them a moment to hit you is all sorts of fun.
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Deleted
Deleted Member
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Post by Deleted on Sept 8, 2014 15:54:54 GMT -5
Has anyone put any time into Sunless Sea?
I'm not in a state to truly describe it, but it's set in Fallen London (which is also a free browser game from a few years back you can still play) and you're a captain of a ship who has to go about said sunless sea without going insane from fear, managing stock/sharing stories from various places you visit, and facing combat with other seafaring creatures and pirates.
It's not particularly difficult so it'll probably be a turn off for most reading this but damn, it's atmospheric and I've put a good few hours into the game.
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wakko
Samurai Cop
Knows This
BAAAGH!!!!
Posts: 2,208
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Post by wakko on Sept 8, 2014 18:31:11 GMT -5
Dungeons of Dreadmor and Battlepaths are the rouguelikes that I have played recently.
Battlepaths has a strange difficulty curve.
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AFN: Judge Shred
Bill S. Preston, Esq.
Wanted to change his doohicky.
Member of The Bluetista Buyers Club
Posts: 18,221
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Post by AFN: Judge Shred on Sept 8, 2014 20:21:28 GMT -5
*groan* *mumble* Rogue Legacy, Binding of Isaac and Spelunky aren't roguelikes *groan* *mumble* And that my dear, is why I say I play roguelike-likes and roguelike-lites.
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Post by DSR on Sept 8, 2014 23:24:57 GMT -5
RoguelikesGambit. Unless we're talking the movies, where RoguelikesIceman.
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