Dr. T is an alien
Patti Mayonnaise
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Post by Dr. T is an alien on Sept 27, 2014 23:38:12 GMT -5
I went back and played it a few months ago and found it virtually unplayable, thanks to nearly ten years of becoming accustomed with modern FPS mechanics. This is not a problem that I have. The most modern FPS that I had much experience with was either Duke Nukem (the first one) or Goldeneye 007. I tried playing Halo with my kids a few times and decided that it was not for me.
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Deleted
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Post by Deleted on Sept 27, 2014 23:38:41 GMT -5
"Is that Butch Reed?"
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Post by eDemento2099 on Sept 28, 2014 2:20:28 GMT -5
What did you think about it? I thought it was cool as hell. I had wished I had a PC at the time to play it Same here. In fact, because I was an insecure kid, I was wary about learning how to use computers because of the stigma surrounding them (Personal computers were things that were supposedly only owned by nerds). DOOM compelled me to transgress social norms by learning how to use a computer (Learning how to type, how directory structures work, and how to navigate and issue commands in DOS, to be precise).
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Post by eDemento2099 on Sept 28, 2014 2:27:50 GMT -5
I went back and played it a few months ago and found it virtually unplayable, thanks to nearly ten years of becoming accustomed with modern FPS mechanics. The game still plays incredibly well. Unless you're too reliant on ultra linear FPS games that hold your hand every step of the way and take all the challenge out of battles by regenerating your health and having every enemy drop weapons/ammo, it sounds like you went back to playing vanilla Doom. No one does that any more. Download a launcher/front end like zDoom or The Doomsday Engine and you'll have precise aiming, mouselook, the ability to enable jumping, and a whole lot of other stuff. The Brutal Doom has been getting a lot of praise for overhauling Doom and modernizing it without degrading it into a CoD clone.
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Post by Mighty Attack Tribble on Sept 28, 2014 3:13:21 GMT -5
I went back and played it a few months ago and found it virtually unplayable, thanks to nearly ten years of becoming accustomed with modern FPS mechanics. The game still plays incredibly well. Unless you're too reliant on ultra linear FPS games that hold your hand every step of the way and take all the challenge out of battles by regenerating your health and having every enemy drop weapons/ammo, it sounds like you went back to playing vanilla Doom. No one does that any more. Download a launcher/front end like zDoom or The Doomsday Engine and you'll have precise aiming, mouselook, the ability to enable jumping, and a whole lot of other stuff. The Brutal Doom has been getting a lot of praise for overhauling Doom and modernizing it without degrading it into a CoD clone. That sounds ideal. From '93 until around 2000 all I ever played was Doom, GoldenEye 007, and Perfect Dark, and didn't touch a single FPS until I started playing Perfect Dark, COD, Battlefield, FEAR, etc. on the 360. Now even GoldenEye feels alien to me.
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kevin
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Post by kevin on Sept 28, 2014 3:35:00 GMT -5
I went back and played it a few months ago and found it virtually unplayable, thanks to nearly ten years of becoming accustomed with modern FPS mechanics. The game still plays incredibly well. Unless you're too reliant on ultra linear FPS games that hold your hand every step of the way and take all the challenge out of battles by regenerating your health and having every enemy drop weapons/ammo, it sounds like you went back to playing vanilla Doom. No one does that any more. Download a launcher/front end like zDoom or The Doomsday Engine and you'll have precise aiming, mouselook, the ability to enable jumping, and a whole lot of other stuff. The Brutal Doom has been getting a lot of praise for overhauling Doom and modernizing it without degrading it into a CoD clone. Zdoom was incredible. I loved the randomized monsters where I had no idea at the start of each level what I was about to face.
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TheDieselTrain
Fry's dog Seymour
Chicks Dig Hootie.
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Post by TheDieselTrain on Sept 28, 2014 4:52:09 GMT -5
What Victor Von Doom does in the privacy of his bedroom is his business. It's not cheating if it's a doombot. Also maybe I have to re-watch it but I liked the movie.
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Post by Evilution E5150 on Sept 28, 2014 5:53:27 GMT -5
i was addicted so bad to. I played it so much i dreamed of it. I had nightmares of cyberdemons and shit
My dad had a work friend who was huge into it so he used to give me floppy discs full of WAD files.
and i think i would have been about 8 or 9
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Evil Homer
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Post by Evil Homer on Sept 28, 2014 6:24:38 GMT -5
I loved it to death , first played it in 1996. I still remember idspispopd
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Magnus the Magnificent
King Koopa
didn't want one.
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Post by Magnus the Magnificent on Sept 28, 2014 8:01:27 GMT -5
My dad got mad when he saw the phonebill the month after I'd gotten it. Playing deathmatches with schoolmates and strangers were a (rocket)blast (to the face).
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Post by 'Foretold' Joker on Sept 28, 2014 8:24:52 GMT -5
Awesome game then, awesome game now.
The intense, visceral but very fast gameplay hasn't really been matched with modern shooters which are too obsessed with regenerating health, realistic settings and team deathmatch which I find hard to enjoy.
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Post by eDemento2099 on Sept 28, 2014 12:01:31 GMT -5
The game still plays incredibly well. Unless you're too reliant on ultra linear FPS games that hold your hand every step of the way and take all the challenge out of battles by regenerating your health and having every enemy drop weapons/ammo, it sounds like you went back to playing vanilla Doom. No one does that any more. Download a launcher/front end like zDoom or The Doomsday Engine and you'll have precise aiming, mouselook, the ability to enable jumping, and a whole lot of other stuff. The Brutal Doom has been getting a lot of praise for overhauling Doom and modernizing it without degrading it into a CoD clone. Zdoom was incredible. I loved the randomized monsters where I had no idea at the start of each level what I was about to face. I don't remember any randomized monsters when playing the official Doom WADs using zDoom... Maybe I forgot to enable an option that produces said result?
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Deleted
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Post by Deleted on Sept 28, 2014 12:26:24 GMT -5
One of the most influential and versatile games of all time. 20 years later and the mod community for the game is still active, maybe even moreso. I enjoy it a hell of a lot better than a few modern FPSes. The level design is just impeccable and not something you see in today's standards.
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kevin
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Post by kevin on Sept 28, 2014 13:44:26 GMT -5
Zdoom was incredible. I loved the randomized monsters where I had no idea at the start of each level what I was about to face. I don't remember any randomized monsters when playing the official Doom WADs using zDoom... Maybe I forgot to enable an option that produces said result? I am not sure but it is what I remember most about it but I guess I am thinking of the Doom II version. Doom and Doom II were so similar that they blend together in my mind sometimes.
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Post by Cyno on Sept 28, 2014 13:52:22 GMT -5
The mod community surrounding ZDoom and GZDoom (and other stuff) is incredible. They've done so many amazing things with the engine. I'm also going to give a plug to my friend Wildweasel and his weapon mods.
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Post by A Platypus Rave on Sept 28, 2014 13:57:08 GMT -5
The music kicked so much ass. Blatantly stealing Metal songs will do that
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Post by PsychoGoatee on Sept 28, 2014 18:48:12 GMT -5
Doom rocked, also Duke 3D of course. The new Doom game sounds very promising! And I even have high hopes for a new Duke Nukem game made by Gearbox. And of course, Half-Life 3 one day...
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Thaal Sinestro
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Post by Thaal Sinestro on Sept 28, 2014 22:01:57 GMT -5
What went wrong with Doom 3 I liked 3 a lot before I played 1 and 2 in its entirety. Now I look at 3 with disgust. 1 and 2 just had something about it that 3 couldn't replicate.
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Post by Cyno on Sept 28, 2014 22:58:29 GMT -5
Doom 3 would've benefited a lot from being an original IP rather than a sequel to two games that it played nothing like at all. And flashlights attached to guns from the getgo.
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Post by 'Foretold' Joker on Sept 29, 2014 11:12:27 GMT -5
The main problem I have with doom 3 is the demons are all very boring in full Browns and greys. The Cacodemon and Baron of Hell especially just don't say doom style demonic to me.
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