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Post by A Platypus Rave on Jan 7, 2020 13:12:57 GMT -5
Have 2K ever had a reputation for making such a mess of things like this? Or is it just this cursed f***ing series, whose game engine was made before the internal combustion engine was? (By the way, still haven’t bought this game yet... Probably would have been too busy with Crash Team Racing anyway) 2K had a great reputation for basketball games. They ran EA out of NBA games for a few years, and even when EA came back, 2K was far above them. In the last few years 2K's reputation has taken a hit, because they've gone more nuts with microtransactions. Which I will at least say in defense of the WWE games they've flat out said no to microtransactions. Even though there are clearly areas where the groundwork was set for it.
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Post by Jedi-El of Tomorrow on Jan 7, 2020 13:35:13 GMT -5
2K had a great reputation for basketball games. They ran EA out of NBA games for a few years, and even when EA came back, 2K was far above them. In the last few years 2K's reputation has taken a hit, because they've gone more nuts with microtransactions. Which I will at least say in defense of the WWE games they've flat out said no to microtransactions. Even though there are clearly areas where the groundwork was set for it. That's one thing that WWE has done great with in regards to the game.
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Post by Chainsaw on Jan 7, 2020 14:59:08 GMT -5
Which I will at least say in defense of the WWE games they've flat out said no to microtransactions. Even though there are clearly areas where the groundwork was set for it. That's one thing that WWE has done great with in regards to the game. Yeah, ALTHOUGH when you look at how much they charge for DLC, I think this makes up the difference in spades. And playing MyCareer, considering how things are based on the VC currency, which the game can be somewhat stingy with and how much items cost, there's an sneaky market there for micros. There were a few times in my first MyCareer run, like when the New Day team with you for a match, where I wanted to create a matching outfit for my male CAW, but ran out of VC when I was buying the proper items. I was very tempted to buy a small amount of VC to get everything, but decided against it and tried to make up the balance from the towers. Of course, come to find out that it was unnecessary because they actually make you wear a basic New Day outfit in the final match, lol. But you can see how they set this up to try to force people playing the game to buy VC. It's not as bad as NBA 2K's micros, but it's still there. Sports game lean pretty heavily into microtransactions because there's really no room for DLC for the most part in a series. You can't exactly promise a DLC down the road of different players to be available, so they got around that with the card system, which is based off of microtransactional systems. WWE, being able to offer both exclusive wrestlers in the past games and now these different scenarios to get new skins and moves for the wrestlers in the game already, were able to avoid microtransactions. But there's still ways for them to bleed people of money, they're just not as aggressive as others.
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Post by Deleted on Jan 7, 2020 18:47:02 GMT -5
Maybe I'm just giving away that I'm not a fan of sportsball but I really don't understand why on earth you'd even bother especially detailing who the individual players are in something like a basketball game, because during the actual game it's just going to be a bunch of guys you're seeing overhead with little indication as to who's actually who. Which makes it insane to me that people would pay out real money expecting to get a given player when it's not like they'd be especially distinguishable while actually playing.
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Post by Oh Cry Me a Screwball on Jan 7, 2020 19:37:35 GMT -5
That's one thing that WWE has done great with in regards to the game. Yeah, ALTHOUGH when you look at how much they charge for DLC, I think this makes up the difference in spades. And playing MyCareer, considering how things are based on the VC currency, which the game can be somewhat stingy with and how much items cost, there's an sneaky market there for micros. There were a few times in my first MyCareer run, like when the New Day team with you for a match, where I wanted to create a matching outfit for my male CAW, but ran out of VC when I was buying the proper items. I was very tempted to buy a small amount of VC to get everything, but decided against it and tried to make up the balance from the towers. Of course, come to find out that it was unnecessary because they actually make you wear a basic New Day outfit in the final match, lol. But you can see how they set this up to try to force people playing the game to buy VC. It's not as bad as NBA 2K's micros, but it's still there. Sports game lean pretty heavily into microtransactions because there's really no room for DLC for the most part in a series. You can't exactly promise a DLC down the road of different players to be available, so they got around that with the card system, which is based off of microtransactional systems. WWE, being able to offer both exclusive wrestlers in the past games and now these different scenarios to get new skins and moves for the wrestlers in the game already, were able to avoid microtransactions. But there's still ways for them to bleed people of money, they're just not as aggressive as others. I feel like Vince or Hunter read something or maybe saw one of the past micro-transaction controversies and decided they didn't want the PR hit. It's the only reason I figure a corporation like WWE wouldn't want their own money printing scheme.
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Post by Chainsaw on Jan 7, 2020 20:40:57 GMT -5
Yeah, ALTHOUGH when you look at how much they charge for DLC, I think this makes up the difference in spades. And playing MyCareer, considering how things are based on the VC currency, which the game can be somewhat stingy with and how much items cost, there's an sneaky market there for micros. There were a few times in my first MyCareer run, like when the New Day team with you for a match, where I wanted to create a matching outfit for my male CAW, but ran out of VC when I was buying the proper items. I was very tempted to buy a small amount of VC to get everything, but decided against it and tried to make up the balance from the towers. Of course, come to find out that it was unnecessary because they actually make you wear a basic New Day outfit in the final match, lol. But you can see how they set this up to try to force people playing the game to buy VC. It's not as bad as NBA 2K's micros, but it's still there. Sports game lean pretty heavily into microtransactions because there's really no room for DLC for the most part in a series. You can't exactly promise a DLC down the road of different players to be available, so they got around that with the card system, which is based off of microtransactional systems. WWE, being able to offer both exclusive wrestlers in the past games and now these different scenarios to get new skins and moves for the wrestlers in the game already, were able to avoid microtransactions. But there's still ways for them to bleed people of money, they're just not as aggressive as others. I feel like Vince or Hunter read something or maybe saw one of the past micro-transaction controversies and decided they didn't want the PR hit. It's the only reason I figure a corporation like WWE wouldn't want their own money printing scheme. Well, Steph is the Chief Brand Officer, so I think this might fall under her auspices, and she's definitely smart enough to see that in regards to the game, micros weren't going to help WWE in the least. So she may have been ahead of the curve on that one. Just not smart enough to realize that releasing a game like 2K20 into the wild would be a PR disaster for them.
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Post by Chainsaw on Jan 7, 2020 20:53:09 GMT -5
Maybe I'm just giving away that I'm not a fan of sportsball but I really don't understand why on earth you'd even bother especially detailing who the individual players are in something like a basketball game, because during the actual game it's just going to be a bunch of guys you're seeing overhead with little indication as to who's actually who. Which makes it insane to me that people would pay out real money expecting to get a given player when it's not like they'd be especially distinguishable while actually playing. It used to not be this way, but with the advancements in graphics there also came the advancements in presentation, so there was even more of an incentive to utilize the likenesses of players to benefit things like cutscenes in the MyPlayer, replays, and the like. It's also easy to sell a game on realistic players as much as it is on gameplay now. Plus a lot of it is ego on the players who take their branding seriously. Can you imagine if LeBron had licensed his image to a game, and the team came back with his model having a flat looking face and didn't look anything like him? He'd be clowned on Twitter forever, and that's something a guy like him isn't going to take. Of course, this also plays into the haves and the have nots, the same thing that's going on in the WWE games, where the top ties stars like AJ, Cena, etc, get more focus and better models that the jobbers. I don't think that Thanasis Antetokounmpo is going to get the same detailed look that LeBron or Steph Curry are going to get.
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Post by They Adam Bradley on Jan 7, 2020 22:31:38 GMT -5
Anyone else download belts and when you play the belt is just a black strap...smh 2k
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Post by Chainsaw on Jan 7, 2020 23:37:02 GMT -5
Anyone else download belts and when you play the belt is just a black strap...smh 2k It's been an ongoing issue, along with CAWs not having logos show up. Considering how they couldn't even have CAB at launch and had to add it two months later, I don't see this ever getting ironed out.
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Post by A Platypus Rave on Jan 7, 2020 23:43:32 GMT -5
I really don't blame Visual Concepts for this mess...
Mainly because they were likely handed half finished code by 2k and given a hard deadline they had to get it out by before they even had a chance to look at or understand this frakenstein's monster that's base is like 20 years old.
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Post by Oh Cry Me a Screwball on Jan 8, 2020 1:28:43 GMT -5
I feel like Vince or Hunter read something or maybe saw one of the past micro-transaction controversies and decided they didn't want the PR hit. It's the only reason I figure a corporation like WWE wouldn't want their own money printing scheme. Well, Steph is the Chief Brand Officer, so I think this might fall under her auspices, and she's definitely smart enough to see that in regards to the game, micros weren't going to help WWE in the least. So she may have been ahead of the curve on that one. Just not smart enough to realize that releasing a game like 2K20 into the wild would be a PR disaster for them. Or Stephanie too. I wouldn't be surprised if one of their daughters got really into a mobile fee-to-pay game and charged up a decent-sized bill to their credit card, and that's how WWE games don't have microtransactions.
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Post by Spider2024 on Jan 8, 2020 7:14:06 GMT -5
I really don't blame Visual Concepts for this mess... Mainly because they were likely handed half finished code by 2k and given a hard deadline they had to get it out by before they even had a chance to look at or understand this frakenstein's monster that's base is like 20 years old. Truth. The real blame falls on the mandate of getting these games out every damn year. It's just not feasible to make a quality game in just 1 year's time, especially not in today's day where games are bigger and larger and more is demanded in terms of nicer graphics, since games are in HD now, and some even in 4K. WWE probably thinks it's as easy to do for wrestling games every year as it is for sports games like the NBA and the Madden. Well, you really can't, since sports games only really need a nice coat of paint every year in that they just need a touch up in graphics, roster and maybe even gameplay. WWE games need way more improvements than that on any given year, so eventually the wheels were going to fall apart, like what has happened with 2K20.
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Post by Bang Bang Bart on Jan 8, 2020 8:46:10 GMT -5
A bi-annual release window, with DLCs to keep the most-recent games current could work.
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Post by Deleted on Jan 8, 2020 8:53:45 GMT -5
There is nothing more frustrating than when one of these games just decides, "Nah, this character is absolutely NOT winning." Did an eight man elimination in 2K19 of a bunch of heavyweights and the game just absolutely refused to play along with Keith Lee winning. Came down to him, WALTER, and Killian Dain (after ages of pretty much every single move of mine being reversed, by every single person, the entire match) and it took like half a goddamn hour and swapping between all three constantly just to get WALTER to stay down for a three and then Killian Dain kicked out of about sixteen finishers before I eventually just pinned him off a shoulder tackle then swapped to controlling him so that he couldn't kick out because I just wanted the shitfest of a match over with already.
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Post by Captain Stud Muffin (BLM) on Jan 8, 2020 13:00:10 GMT -5
For some reason I can't upload none of my other championships
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Post by Captain Stud Muffin (BLM) on Jan 8, 2020 13:03:29 GMT -5
Maybe I'm just giving away that I'm not a fan of sportsball but I really don't understand why on earth you'd even bother especially detailing who the individual players are in something like a basketball game, because during the actual game it's just going to be a bunch of guys you're seeing overhead with little indication as to who's actually who. Which makes it insane to me that people would pay out real money expecting to get a given player when it's not like they'd be especially distinguishable while actually playing. Yea you won't understand then, that makes a ton of difference to see actual players It's just facial, the animations as a whole are top notch and it is the closest thing to actually watching the game on TV. If you watch basketball you will clearly see how much they focus on player faces
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Post by eJm on Jan 8, 2020 13:06:18 GMT -5
Maybe I'm just giving away that I'm not a fan of sportsball but I really don't understand why on earth you'd even bother especially detailing who the individual players are in something like a basketball game, because during the actual game it's just going to be a bunch of guys you're seeing overhead with little indication as to who's actually who. Which makes it insane to me that people would pay out real money expecting to get a given player when it's not like they'd be especially distinguishable while actually playing. Yea you won't understand then, that makes a ton of difference to see actual players It's just facial, the animations as a whole are top notch and it is the closest thing to actually watching the game on TV. If you watch basketball you will clearly see how much they focus on player faces Or how much focus on animation. Even something like FIFA has regular sessions of motion capping to try and get movement down, as much as it won't matter that much to the user playing it to try and replicate the quick movements that soccer/football has. The problem with WWE games is that a lot of the animation comes from sources years ago and it's easier to use that then record up to date stuff outside of entrances and the like. And that's even before judging how much wrestling has changed in the last couple of decades.
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Post by Captain Stud Muffin (BLM) on Jan 8, 2020 13:13:51 GMT -5
Yea you won't understand then, that makes a ton of difference to see actual players It's just facial, the animations as a whole are top notch and it is the closest thing to actually watching the game on TV. If you watch basketball you will clearly see how much they focus on player faces Or how much focus on animation. Even something like FIFA has regular sessions of motion capping to try and get movement down, as much as it won't matter that much to the user playing it to try and replicate the quick movements that soccer/football has. The problem with WWE games is that a lot of the animation comes from sources years ago and it's easier to use that then record up to date stuff outside of entrances and the like. And that's even before judging how much wrestling has changed in the last couple of decades. It needs to be stripped from the bottom I would think you could possible get someone in ring to record a full match worth of stuff or wrestle a match like they would on TV and you can use that to help continue to build animations This is one of those games were if you could find a sweetspot in getting close to realistic matches you want it will sell like crazy
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Post by Jedi-El of Tomorrow on Jan 8, 2020 14:44:22 GMT -5
I really don't blame Visual Concepts for this mess... Mainly because they were likely handed half finished code by 2k and given a hard deadline they had to get it out by before they even had a chance to look at or understand this frakenstein's monster that's base is like 20 years old. Truth. The real blame falls on the mandate of getting these games out every damn year. It's just not feasible to make a quality game in just 1 year's time, especially not in today's day where games are bigger and larger and more is demanded in terms of nicer graphics, since games are in HD now, and some even in 4K. WWE probably thinks it's as easy to do for wrestling games every year as it is for sports games like the NBA and the Madden. Well, you really can't, since sports games only really need a nice coat of paint every year in that they just need a touch up in graphics, roster and maybe even gameplay. WWE games need way more improvements than that on any given year, so eventually the wheels were going to fall apart, like what has happened with 2K20. You gotta wonder if 2K20 will be their Assassin's Creed Rogue and Unity. Those games were such failures, that they hurt the sales of Syndicate (which was an awesome game), and caused the yearly releases for Assassin's Creed to stop. And those were bigger money makers than the WWE games.
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Post by A Platypus Rave on Jan 8, 2020 14:58:10 GMT -5
What I would do is basically have visual concepts work on all new stuff for tha next gen debut first 2k22
While a smaller team works on 2k21...
Of course that would work better if 2k20 left them somewhere to coast off of...
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