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Post by Mighty Attack Tribble on Jun 12, 2018 19:14:22 GMT -5
So we wont see Mr Kendo get munched up at the beginning of the game this time. If the full game is set to start on the outskirts of the city, I expect Kendo and his shop will be towards the mid-point of the game.
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Deleted
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Post by Deleted on Jun 12, 2018 22:50:54 GMT -5
I'm really not liking the fact that zombies take multiple headshots to kill. It was acceptable with the Ganados/Majini/J'avo because they were mutated versions of living hosts and were just as likely to sprout a second head as they were to die from getting shot in the face. T-virus infected humans are just regular zombies, and decades of zombie fiction has shown us that zombies die from headshots. It's almost certainly a balancing thing but it rubs me the wrong way - between that, the over-the-shoulder camera, and the totally different non-union voice cast, it seems like a really well-done fan mod of Resident Evil 4 rather than a proper remake of 2.
However, it does look like it's gonna' be really goddamn tense, so who knows. I suppose at the end of the day if it plays good and is scary then that's all that matters.
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Post by Starshine on Jun 13, 2018 0:36:16 GMT -5
My biggest concern is it will have the slippery RE6 character controls. Almost nothing about that game was fun. I'm really banking on this going more of a 4 or 5 gameplay route.
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Post by El Hijo de Mr. Ass on Jun 13, 2018 0:41:20 GMT -5
Anyone else hoping they keep the Hunk and Tofu mini games?
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Post by El Hijo de Mr. Ass on Jun 13, 2018 0:54:46 GMT -5
I'm really not liking the fact that zombies take multiple headshots to kill. It was acceptable with the Ganados/Majini/J'avo because they were mutated versions of living hosts and were just as likely to sprout a second head as they were to die from getting shot in the face. T-virus infected humans are just regular zombies, and decades of zombie fiction has shown us that zombies die from headshots. It's almost certainly a balancing thing but it rubs me the wrong way - between that, the over-the-shoulder camera, and the totally different non-union voice cast, it seems like a really well-done fan mod of Resident Evil 4 rather than a proper remake of 2. However, it does look like it's gonna' be really goddamn tense, so who knows. I suppose at the end of the day if it plays good and is scary then that's all that matters. Better multiple headshots then having to worry about burning zombies to prevent Crimson Heads I guess. haha
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Eunös ✈
Dalek
Duck Feet Expert
Tolerated, just not practically liked.
Posts: 59,205
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Post by Eunös ✈ on Jun 13, 2018 1:19:34 GMT -5
Akuma should be a secret character in this game
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Post by Mighty Attack Tribble on Jun 13, 2018 1:44:56 GMT -5
Akuma should be a secret character in this game I'm shocked in the era of DLC Akuma hasn't shown up in a RE game yet.
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Derk!
Hank Scorpio
Yeah, "looks like."
Posts: 5,072
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Post by Derk! on Jun 13, 2018 2:04:41 GMT -5
Game looks intense AF. Must buy!!
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Deleted
Deleted Member
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Post by Deleted on Jun 13, 2018 2:37:52 GMT -5
I'm really not liking the fact that zombies take multiple headshots to kill. It was acceptable with the Ganados/Majini/J'avo because they were mutated versions of living hosts and were just as likely to sprout a second head as they were to die from getting shot in the face. T-virus infected humans are just regular zombies, and decades of zombie fiction has shown us that zombies die from headshots. It's almost certainly a balancing thing but it rubs me the wrong way - between that, the over-the-shoulder camera, and the totally different non-union voice cast, it seems like a really well-done fan mod of Resident Evil 4 rather than a proper remake of 2. However, it does look like it's gonna' be really goddamn tense, so who knows. I suppose at the end of the day if it plays good and is scary then that's all that matters. Better multiple headshots then having to worry about burning zombies to prevent Crimson Heads I guess. haha I think also because unlike the original version of the game you’ll be able to see where you are aiming that it’d be too easy if one headshot took them down so this rectifies it
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Eunös ✈
Dalek
Duck Feet Expert
Tolerated, just not practically liked.
Posts: 59,205
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Post by Eunös ✈ on Jun 13, 2018 8:08:51 GMT -5
Just watched a bit of Gameplay, God damn if it's already making me jump now, I'm going to be a nervous wreck playing this game As someone who knew my way around the RPD like the back of my hand in the original game, this one is going to take a bit more getting use to. Also they remembered toilets in this station ;D I wonder how easy this game will be to speed run or do a no damage run.
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Post by Cyno on Jun 13, 2018 10:48:51 GMT -5
I wonder if they're still going to do the "Licker jumping through the two-way mirror" jump scare. That still makes me jump to this day and I know it's coming every time.
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andrew8798
FANatic
on 24/7 this month
Posts: 106,084
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Post by andrew8798 on Jun 13, 2018 12:23:00 GMT -5
While watching Gamespot's video I saw they found a file that shows that the Gunpowder feature is back from RE3
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riseofsetian1981
King Koopa
"I met him fifteen years ago. I was told there was nothing left."
Posts: 10,323
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Post by riseofsetian1981 on Jun 13, 2018 13:35:37 GMT -5
Just watched a bit of Gameplay, God damn if it's already making me jump now, I'm going to be a nervous wreck playing this game As someone who knew my way around the RPD like the back of my hand in the original game, this one is going to take a bit more getting use to. Also they remembered toilets in this station ;D I wonder how easy this game will be to speed run or do a no damage run. I can only imagine the intensity and scare factor if they do this for Nemesis. Then again I wonder if they're going to include the Mr. X stuff in this too?
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Post by Mighty Attack Tribble on Jun 13, 2018 13:39:11 GMT -5
Just watched a bit of Gameplay, God damn if it's already making me jump now, I'm going to be a nervous wreck playing this game As someone who knew my way around the RPD like the back of my hand in the original game, this one is going to take a bit more getting use to. Also they remembered toilets in this station ;D I wonder how easy this game will be to speed run or do a no damage run. I can only imagine the intensity and scare factor if they do this for Nemesis. Then again I wonder if they're going to include the Mr. X stuff in this too? He's in the trailer, wearing a fedora. Hipster X.
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riseofsetian1981
King Koopa
"I met him fifteen years ago. I was told there was nothing left."
Posts: 10,323
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Post by riseofsetian1981 on Jun 13, 2018 13:41:33 GMT -5
I can only imagine the intensity and scare factor if they do this for Nemesis. Then again I wonder if they're going to include the Mr. X stuff in this too? He's in the trailer, wearing a fedora. Hipster X. Eh, would've been better without the fedora.
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Eunös ✈
Dalek
Duck Feet Expert
Tolerated, just not practically liked.
Posts: 59,205
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Post by Eunös ✈ on Jun 13, 2018 15:05:08 GMT -5
Somewhat looks like Q from Street Fighter 3 third strike.
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Post by Starshine on Jun 13, 2018 19:36:40 GMT -5
Akuma should be a secret character in this game Yes. Or Zangief. I'd be pretty okay piledriving tyrants all day.
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andrew8798
FANatic
on 24/7 this month
Posts: 106,084
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Post by andrew8798 on Jun 15, 2018 20:58:49 GMT -5
So Hunk and Tofu won't be DLC and they found a way for the Gator Boss to stay in the game
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andrew8798
FANatic
on 24/7 this month
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Post by andrew8798 on Jun 15, 2018 21:59:03 GMT -5
Also from the demo title screen looks like this time the outbreak actually makes it's way out of the city.
Which makes sense no way in hell could a big outbreak like that not make outside the city
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andrew8798
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on 24/7 this month
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Post by andrew8798 on Jun 15, 2018 22:06:44 GMT -5
And people finally got a in cannon answer why Leon's outfit is different from the other cops.
A week before it got bad RPD told him to stay away but Leon didn't listen
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