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Post by matthew25177 on Nov 18, 2019 15:01:13 GMT -5
I vote Magneto, LJN took what was a great villain in Magneto and give him only one attack: Shoot some sort of energy arc, it's jump quickly then punch then retreat, rather rinse and repeat 'til he runs away, he makes Dark Fact look like a master class of a boss battle in comparison
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bob
Salacious Crumb
The "other" Bob. FOC COURSE!
started the Madness Wars, Proudly the #1 Nana Hater on FAN
Posts: 78,358
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Post by bob on Nov 18, 2019 21:22:08 GMT -5
Magneto
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Post by burdette25159 on Nov 19, 2019 16:46:28 GMT -5
Magneto moves on
Motaro - Mortal Kombat 3
VS Cable car from The Untouchables (SNES)
VS Injun Joe from Adventures of Tom Sawyer (NES)
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Post by matthew25177 on Nov 19, 2019 16:54:43 GMT -5
I vote Crazy Injun Joe, only an complete idiot not to figure out his attack pattern, also WAY TOO EASY for a final boss.
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Post by burdette25159 on Nov 20, 2019 12:53:59 GMT -5
Injuin Joe moves on to the 2nd round
Shinnok from Mortal Kombat 4
VS Mike Tyson from Mike Tyson's Punch out (NES)
VS Final Boss from Wayne's World (NES)
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Post by matthew25177 on Nov 20, 2019 12:57:18 GMT -5
Voting the final boss of NES Wayne's World, compared to him, Tyson and Shinnok's AI both look like Einstein
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Post by Skull0mancer on Nov 20, 2019 18:29:51 GMT -5
Shinnok.
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bob
Salacious Crumb
The "other" Bob. FOC COURSE!
started the Madness Wars, Proudly the #1 Nana Hater on FAN
Posts: 78,358
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Post by bob on Nov 20, 2019 22:27:32 GMT -5
the super crappy Shinnock
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Post by burdette25159 on Nov 21, 2019 12:51:20 GMT -5
Shinnok moves on
Final captain Hook battle from Hook (NES)
VS T-1000 from Terminator 2 (Game Boy)
vs Angra from God hand
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Post by matthew25177 on Nov 21, 2019 12:56:54 GMT -5
I'm voting T-1000 (Game Boy Version), He DOES NOT MOVE until you walk close enough to him just so he can attack you. Poor Hit detection and the fact that you can still F*&K up even if the boss is beaten makes for a terrible boss battle, the first level is harder then the last boss
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Post by Skull0mancer on Nov 21, 2019 20:28:35 GMT -5
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Post by burdette25159 on Nov 22, 2019 11:35:54 GMT -5
The T-1000 (Game Boy version) moves on
Weigraf (Final Fantasy Tactics)
VS Lord Humongous from Mad Max (NES)
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Post by matthew25177 on Nov 22, 2019 11:45:26 GMT -5
I'm voting Lord Humongous, you have to stay on the bridge through the whole battle, you fall off that bridge and you LOSE NOT ONLY THE BATTLE BUT THE WHOLE GAME, you also have to avoid Humongous' arrows which are tiny black lines shown against an yellow background, to add insult to injury, Humongous' arrows can kill you WAY QUICKER then you can kill Humongous and how many arrows you have depends on how many arrows you collect during Road War 3 and to top it all off, there is a password that takes you to the final arena but if you use the password, you WON'T HAVE ENOUGH ARROWS to beat the final boss, and one more thing: You ONLY GET ONE LOUSY SCREEN for an ending
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Post by Skull0mancer on Nov 22, 2019 21:36:03 GMT -5
Let me tell you a story about the first time I played Final Fantasy Tactics. My first playthrough of Final Fantasy Tactics was around 2002 or so. This was before sites like GameFAQs were well-known, so I was playing the game blind and had no idea what to expect. Things were going well and I was having fun amassing my army and designating roles to my characters. Times were good. Since this was a team-based strategy game, every mission involved a team of my characters versus a team of the enemy's characters. As such, I did my best to built up my team equally. No single character on my team was significantly more powerful than any other character on the team. This applied to both the generic units and the named units like Agrias, Delita, and the main character, Ramza. Even though Ramza was the main character of the game, he wasn't inherently more powerful than the others or anything, so I didn't develop him into a beefcake or a one-man wrecking crew or anything like that. He was just as good as everyone else on the team. I get about 25 hours into the game with no problems. Then Weigraf decided to ruin everything. When you encounter Weigraf, the game forces you to fight him one-on-one with Ramza. This is the first one-on-one fight in the entire game. Again, this is a team-based strategy RPG. Every fight up until this point has been team vs. team. I had no way of knowing that they would be forcing me to engage in one-on-one combat at any point. This took me completely by surprise. Now, normally this wouldn't be such a big deal is the fight was reasonably challenging, but Weigraf was not reasonably challenging. Weigraf was a goddamn wrecking ball. He hit like a train. I tried to fight him about twenty times and he destroyed me each time. I was hopelessly outmatched. And this is an RPG we're talking about here, where statistics and numbers mean everything. This wasn't a fight that I could win eventually through skill and perseverance and playing the game better. His numbers were better than mine, and that was that. I had literally no chance of winning. "So why not just go and grind a few levels, then try again?" I hear you ask. I couldn't do that. See, this fight against Weigraf happens during the second part of a two-part mission. You play through the first mission, then you get a chance to save your game, and then you continue on to the second part. Well, after finishing the first part of the mission, I saved my game, as any sane player would do. The problem was that I was only using one save file. I didn't save my game in a new file, because why would I? This was the very first two-part mission in the game, and it was the very first one-on-one fight in the game. How could I have reasonably expected that the game was going to throw this at me? How could I have predicted this when every single mission for the first 25 hours of the game had been a one-and-done team-versus-team fight?
I had hit a dead end. There was no way for me to defeat Weigraf. So what did I do? I started all over. Aaaaaall over. I abandoned that file, said goodbye to those wasted 25 hours of my life, and started the whole damn game again. And this time, I made sure to train Ramza into a one-man army so that I could destroy that son of a bitch Weigraf when I met him again. Now, overall, I love Final Fantasy Tactics, but this Weigraf fight is total bullshit. Not only is it an example of poor boss design, but it's poor game design as well. You can't suddenly introduce both two-part missions and one-on-one fights to the player and make that fight super difficult and essentially unwinnable just because you couldn't see the future and know that you needed to train Ramza to be a tank.
They should have had a one-on-one fight earlier in the game -- just so the player would know to expect them -- and make it relatively easy to win. That way, we would know that it's important to make sure Ramza is strong enough to handle himself outside of a team-versus-team setting. They should have also, again, given us a two-part mission earlier in the game -- just so the player would know to expect them -- and make it relatively easy to win. That way, we would know that it's important to save the game in a different file during the second part of that two-part mission just in case we need to do some grinding first. If they had just done both of these things to inform the player, we would have been adequately prepared to overcome an encounter like the Weigraf fight.
Anyway:
tl;dr: I'm voting for Weigraf. F*** Weigraf forever.
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bob
Salacious Crumb
The "other" Bob. FOC COURSE!
started the Madness Wars, Proudly the #1 Nana Hater on FAN
Posts: 78,358
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Post by bob on Nov 23, 2019 12:14:52 GMT -5
Lord Humongous
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Post by burdette25159 on Nov 23, 2019 14:32:45 GMT -5
Weigraf shall bow down to the Lord Humongous as Humongous moves on
Simon Phoenix from Demolition Man (SNES)
VS T-X final fight from Terminator 3 (GBA)
vs Malth from Ninja Gaiden (NES)
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Post by matthew25177 on Nov 23, 2019 14:44:24 GMT -5
Tough Choice but I'll vote Simon Phoenix, the first part (in which you face an claw) is a decent first part but IT ALL GOES DOWNHILL FROM HERE, IN THE WORDS OF BRUCE PRICHARD: THEN THE BELL RANG. You don't get a face to face encounter with Simon, he stays on the upper ledge for the entire fight, he throws ice grenades and jumps to the other platform, repeat. And if he freezes you, NOTHING, he laughs like an idiot. Simon's henchmen show more initiative to attack you then Simon himself. And if you beat him, does he become an better, tougher, smarter boss? NO! The game ends, "Thanks for Playing this S&^%&Y boss battle and we hope you enjoy getting shafted for $50"
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Post by burdette25159 on Nov 24, 2019 14:52:52 GMT -5
Simon Phoenix sentances the T/X and Malth to the cyroprison to move on to the 2nd round
Third boss from P.O.W. (NES)
VS Apocalypse from X-Men (Genesis)
vs Bowser from Super Mario Sunshine (Gamecube)
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Post by matthew25177 on Nov 24, 2019 14:57:28 GMT -5
I vote Apocalypse, Bowser is par for the course for Bowser fights and the 3rd boss of NES P.O.W. has a decent soundalike of "The Heat is On" for BGM
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Post by aka Cthulhu on Nov 24, 2019 15:09:53 GMT -5
Yeah. Gotta agree with you on that somewhat. Pretty much fell into the same trap. Not like you can get as many save space as you want when a memory card can hold 15 save slots at most, so it's easy to get dumped into an unwinnable situation. Now that I'm older, I can be smart and have an extra save spot when I can, but back then you really don't think that way. And the Wiegraf fight is a long way away from the start of the game, so if you're not unprepared for it that ends up in a real frustrating spot.
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