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Post by Seth Drakin of Monster Crap on Dec 19, 2007 21:08:26 GMT -5
29. NFL 2K1 NFL 2K1 is the follow-up sequel to the popular NFL 2K for the Dreamcast. NFL 2K1 provides several upgrades to the series, including individual team playbooks, an improved passing model, an improved running game, and online play. This game features all 31 NFL teams, season and franchise modes, a practice mode, a play editor, over 2000 motion-captured animations, and the ability to download updated information from the Internet.
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Post by Seth Drakin of Monster Crap on Dec 19, 2007 21:09:35 GMT -5
28. NFL 2K2 NFL 2K2 is a complete football simulation, giving you a variety of ways to play. You can compete in a single exhibition game, start up a franchise, or move directly to the playoffs. NFL 2K2 uses a TV-style presentation, featuring telestration, action replays, sideline animations, stadium lighting and a director feature that zooms in on the play. Included in NFL 2K2 are all the teams and plays from the 2001-2002 season, including stadiums and uniforms. You have the option to choose a team and select your own roster, or you can create your own team and take them through a franchise.
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Post by Seth Drakin of Monster Crap on Dec 19, 2007 21:12:36 GMT -5
27. Shenmue II Shenmue II is an Adventure game for the Dreamcast and Xbox game consoles. It is the sequel to Shenmue, and was produced and directed by Yu Suzuki of Sega-AM2. Due to exclusivity rights obtained by Microsoft, the North American Dreamcast version was cancelled. Unlike the first game of the series, no English dub was recorded for the Dreamcast version of Shenmue II, and the European release included subtitles. The later Xbox version included an English dub, and was not released in Japan. Shenmue II incorporates four chapters of the Shenmue saga. Shenmue II begins shortly after the first installment concluded. While Shenmue told the story of the 1st chapter of the saga, the second game tells the story of the third, fourth and fifth chapter. The second chapter happens between Shenmue and Shenmue II during his trip from Yokosuka to Hong Kong and is just mentioned during the beginning of the game. It is available as a comic book as an extra in the Xbox version of the game. The third chapter of the saga begins when Ryo Hazuki, the main protagonist of the series, arrives in Hong Kong in order to locate Master Lishao Tao as he was instructed to do by his friend and confidant, Master Chen Yao Wen, at the end of the series' first chapter. This mysterious and elusive individual is Ryo's only possible link to Lan Di, the Chinese man who murdered his father. After a difficult search, Ryo finally meets Master Lishao Tao, a woman named Xiuying; but she is unwilling to assist him in what she considers an immoral quest for vengeance. The two part ways, although Xiuying continues to monitor Ryo's progress and they continue to meet on occasion. Through his continued search, Ryo discovers another individual who may be able to assist him in locating Lan Di. Wuying Ren, commonly referred to as Ren throughout, is the leader of a gang named The Heavens, who engage in a variety of illegal activities. After initially attempting to wile Ryo, Ren decides to assist him in his quest after discovering that there are large sums of money tied up in the mysterious and ancient Phoenix Mirror. A young boy who holds Ren in high regard (considering him like a brother, although they are not related by blood) named Wong, and an adventurous and free-spirited woman named Joy also befriend and assist Ryo in his continued search for Lan Di. The fourth chapter of the saga takes place in Kowloon, as Ryo attempts to locate Yuanda Zhu; a martial arts expert who sent Iwao Hazuki a letter warning of his impending murder, a warning that arrived too late. At this juncture, several confrontations ensue between Ryo and his allies and the dangerous Yellowheads organization, who are aiming to kidnap Yuanda Zhu on behalf of Lan Di. After following several clues, Ryo and Ren finally find Yuanda Zhu; but the meeting is cut short when they are ambushed by the Yellowheads leader, Dou Niu, and Yuanda Zhu is kidnapped in the resulting encounter. Wong and Joy are also held captive, although Ryo later ensures their release through his victory against a powerful martial artist. In the climatic scene that follows, Ryo and his allies enter the building in which Yuanda Zhu is being held and after Ryo does battle with Dou Niu for the final time, they are able to prevent Lan Di from receiving a captured Yuanda Zhu as originally planned. Illusive and imperious as ever, Lan Di escapes once again. Yuanda Zhu provides Ryo with crucial information regarding the true purpose of the dragon and phoenix mirrors. It is revealed that the mirrors will lead to the resurrection of an ancient order, known as the Qing Dynasty. Ryo is advised to continue his search in Bailu Village, in remote Guilin. He parts ways with Ren, Wong and Joy; continuing his journey and heading for the same destination as his rival, Lan Di. The fifth chapter takes place in Guilin. Short after arriving, Ryo encounters a young woman named Ling Shenhua. She had previously appeared to Ryo through several dreams throughout the first chapter of the series. As the two converse, it is revealed that the Shenhua family is connected with the legacy of the dragon and phoenix mirrors. Shenhua leads Ryo to a stone quarry on the outskirts of the village to meet with her father, but he is nowhere to be found. The episode comes to an ambiguous end when the pair discover a cryptic note and sword, which Ryo combines with the phoenix mirror and unwittingly sets off a device revealing a huge depiction of the two mirrors. At the game's cliffhanger ending, the sword is seen to float in mid-air. As in the first chapter of the series, Ryo Hazuki is the main protagonist and the only playable character. As the player progresses through the game, Ryo will encounter a variety of new characters as he travels through Hong Kong and Guilin in search of Lan Di. Early on in the story, Ryo meets flirtatious Hong Kong socialite, Joy. She will later become a more important character in the story through her association with Wuying Ren (more frequently referred to as Ren). He is the leader of a gang, known as The Heavens, who are primarily involved with petty crime in the local area. Ren, however, seeks fame and fortune; both of which serve as his main incentive for assisting Ryo in his quest to begin with. Ren's charisma and charm is greatly admired by Wong who sees Ren as an older brother and aspires to be like him. Although she refuses to assist Ryo in his quest, which she considers to be immoral and dangerous, Hong Xiu Ying (aka Master Tao Li Shao) offers him valuable advice and several important martial arts skills. Thoughtful and elegant, a lifetime of sacrifice and sorrow appears to be hidden behind her beautiful eyes. She is a motherly figure to adopted Fangmei Xun, who is physically attracted to Ryo and is frequently bashful around him. As the story develops, Ryo seeks and eventually finds Zhu Yuan Da; an old acquaintance of Iwao Hazuki who attempted to warn him of his impending murder. Once an owner of a wealthy trading company, he is kidnapped by The Yellowhead corporation, who act on behalf of Lan Di. The powerful underground corporation is headed by Dou Niu, although Ryo has more involvement with his eccentric sidekick, Yuan. Yuan is referred to as a female (and voiced by a female actress in the English voiceover) in the Western and European releases of the game, but in the original Japanese edition is established as a cross-dressing male. Although it is never confirmed, there are several allusions to a homosexual relationship between Yuan and Dou Niu. For example, Dou Niu refers to Yuan as his "cuddly little love thing" on one occasion. The final major character that Ryo meets is Ling Shenhua. This beautiful and innocent young woman grew up in Guilin, surrounded by only nature. Though pure and compassionate, Shenhua also has great strength. She previously appeared to Ryo through his dreams and there is an implied mystic connection between them both that would always ensure their meeting. GeographyShenmue II initially takes place in Hong Kong. The final chapter of the game takes place in picturesque Guilin, located in China. The environments found in Shenmue II are based upon the geography of locations in and around Hong Kong. The environments found in the game are much larger than those found in the first title of the series. It has been noted that the settings of Shenmue II are less intricately detailed than those of Shenmue. The first environment of the game is Aberdeen Harbour, where Ryo arrives after travelling from Japan via Boat. Aberdeen is an underprivileged area, and in addition to the various docks and drinking establishments, there are several gambling parlours where players can take part in QTE-based games of chance. Ryo meets a variety of dangerous individuals here, but also future allies including Joy, Wong and Wuying Ren. On the outskirts of Aberdeen, is Queen's Street, a pleasant area that is lined with brownstone houses, reflecting Hong Kong's British governors. Wan Chai is a highly affluent and metropolitan area of Hong Kong, and is comprised of six distinct quarters in Shenmue II. The first of these is Green Market Qr., which contains several points of interest including the Come-Over Guest House, where Ryo stays for an extended period before meeting with Hong Xiu Yung. The area also houses a bustling market and a pawn shop where players can trade items for Yuan. Beyond are the residential quarters South Carmain and Wise Men's, they are of little interest overall although the latter is the setting for several meetings between Ryo and various martial arts masters, who can teach him new techniques and fighting moves if the player so wishes. The vibrant Golden Qr. is lined with various stores and boutiques, including the Tomato Convenience Store; a branded chain of supermarkets that appear in the previous installment of Shenmue. There is also a video game arcade, which allows the play of Space Harrier and Outrun, two popular hits produced by Yu Suzuki. The Lucky Charm Qr. contains various stores, most of them dealing in consumer electronics; and several bars and restaurants. The final area of Wan Chai is the White Dyntasy Qr., an attractive hamlet that is most notable for the Man Mo Temple, where Xiu Yung is the resident master. Kowloon, an urbanised area of northern Hong Kong is the final district of the city that Ryo visits before leaving for Guilin. It is surrounded by eight peaks, the most famous of them being Lion Rock. Ryo arrives in the area via bus. This densely populated city is visually dominated by its many high reaching skyscrapers, which are in varying degrees of disarray. Whilst here, Ryo's home is Ren's hideout, located on the outskirts of the city. In addition to the locations that progress the narrative of Shenmue II, Kowloon also contains a variety of gambling, video game and retail establishments for the player to enjoy. The Yellowhead Building, where Ryo and his allies do battle against Lan Di's dangerous associates for the last time, is in the very center of the city. Ryo's final destination in Shenmue II is beautiful Guilin. This subtropical region is surrounded by the Lijiang River and several mountains, the most notable being Elephant Trunk Hill. Arriving here via boat, Ryo meets several locals of a small riverside village before traversing deeper into the surrounding forests and meadows. Guilin is home to Ling Shenhua, who shows Ryo some of the region's more impressive attractions. A substantial point of interest within Guilin is the frequently foreshadowed ancient tree from which the saga's title is derived. Located in the garden of the Shenhua residence, this ancient blossom tree is both literally and figuratively, at the centre of the prophecy that runs as a continuous thread throughout the Shenmue series. The game's final scene takes place in a setting based upon the Seven-Star Cave.
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Post by Seth Drakin of Monster Crap on Dec 19, 2007 21:14:33 GMT -5
26. The House of the Dead 2 The House of the Dead 2 is a light gun arcade game with a horror theme and the first sequel to the House of the Dead series of video games, developed by Sega for video arcades in 1998 and later ported to the Dreamcast, PC, and Xbox as an unlockable bonus in The House of the Dead III, and will appear in the upcoming compilation House of the Dead 2 & 3 Return for Wii. The Dreamcast version became one of the few Sega All Stars titles. The House of the Dead 2 is a rail shooter light gun game. It includes an auto-reload feature that allows players to point their guns off-screen to reload their weapons without pulling the trigger. It also incorporates a branching path system that allows players to take a variety of different routes leading to the same point in the game's story. The game would serve as the springboard for the arcade, Sega Dreamcast, and PC release The Typing of the Dead, as well as the inspiration for the Game Boy Advance game, The Pinball of the Dead. The flashbacks to the first The House of the Dead in the game's introductory sequence were recorded using the game's engine. Until shortly before the game's release, the first The House of the Dead 1 game was to be offered as a digitally remastered extra after completing the game; however, due to bugs that would have delayed the game beyond the launch of the Dreamcast system, it was removed entirely. The game follows the fictional events of February 26, 2000, two years after the Curien Mansion incident taking place in The House of the Dead. The secret international agency, AMS, has launched an investigation concerning the cause of the Curien case, in order to prevent the world from experiencing a similar outbreak. Strange occurrences, however, are reported to be taking place in the city of Venice, Italy, the last known location of AMS agent "G," who has gone missing. Agents James Taylor and Gary Stewart are dispatched along with Amy Crystal and Harry Harris to investigate and evacuate the populace. Upon finding "G", alive but wounded, James and Gary are met with an undead horde developed by Caleb Goldman, the president of the eminent DBR Corporation and an expert on the genome theory who funded the late Dr. Curien's experiments. While converging on Goldman's headquarters, James and Gary face many formidable foes, including Judgment (Type 28) consisting of an imp-like monster Zeal and his headless, axe-wielding puppet Kuarl, an aquatic beast which heads an assault on Venice's waterways and Central Plaza, The Hierophant (Type B 05), segmented serpent-like beasts stalking the sewer system known as The Tower (Type 8000), and Strength (Type 205), a chainsaw-wielding zombie which wounds Harry and chases James and Gary throughout a labyrinth. Curien's masterpiece, The Magician (Type 0), is also resurrected by Goldman to oversee the birth of The Emperor (Type á), designed to "rule, destroy, and hate mankind". Being in its prototype stage, the Emperor was not as strong as Goldman would have hoped, and fell to the AMS agents, leading Goldman to commit suicide by throwing himself off the roof of his building, but not before threatening that "..in time, a successor shall come". Players are given different endings based on the following conditions: * If a solo game was finished as either player 1 or 2 * If both players defeated the last boss * Number of continues * Points earned The players will be able to see an "audience", or a zombified Goldman, or even Thomas Rogan, contingent on the conditions aforementioned.
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Post by Seth Drakin of Monster Crap on Dec 19, 2007 21:21:36 GMT -5
Countdown Update
100. Cool Cool Toon 99. Tony Hawk's Pro Skater 98. The Typing of the Dead 97. Trigger Heart Exelica 96. Star Wars: Episode I: Jedi Power Battles 95. Fur Fighters 94. Sega Worldwide Soccer 2000 93. Virtua Tennis 2 92. Border Down 91. Ecco The Dolphin: Defender of the Future 90. Dynamite Cop 89. Sega Swirl 88. Dino Crisis 87. Cosmic Smash 86. NHL 2K 85. NFL Blitz 2000 84. Silent Scope 83. Seaman 82. Guilty Gear X 81. Rez 80. Gauntlet Legends 79. Test Drive Le Mans 78. Virtua Fighter 3 77. Sega Rally Championship 2 76. Evolution: The World of Sacred Device 75. Cannon Spike 74. The King of Fighers 99: Evolution 73. Tokyo Xtreme Racer 2 72. Starlancer 71. Puyo Pop Fever 70 Grand Theft Auto 2 69. Hidden & Dangerous 68. Outtrigger 67. TrickStyle 66. Headhunter 65. NBA Showtime: NBA on NBC 64. Mars Matrix: Hyper Solid Shooting 63. Unreal Tournament 62. San Francisco Rush 2049 61. NFL 2K 60. Shadow Man 59. Spider-Man 58. Resident Evil 57. Jojo's Bizarre Adventure 56. Project Justice: Rival Schools 2 55. Mr. Driller 54. The King Of Fighters 98: Dream Match 53. Ready 2 Rumble Round 2 52. NHL 2K2 51. Space Channel 5 50. World Series Baseball 2K2 49. Legacy of Kain: Soul Reaver 48. Confidential Mission 47. Fire Pro Wrestling D 46. Vigilante 8: Second Offense 45. Illbleed 44. Samba De Amigo 43. Giga Wing 42. Quake 3 Arena 41. Sega Bass Fishing 40. Zombie Revenge 39. Daytona USA 38. Sega Marine Fishing 37. Sega GT 36. Metropolis Street Racer 35. Ultimate Fighting Championship 34. Rayman 2: The Great Escape 33. Ready 2 Rumble Boxing 32. MDK2 31. Crazy Taxi 2 30. Ikaruga 29. NFL 2K1 28. NFL 2K2 27. Shemue II 26. The House of the Dead
Join Us Tomorrow As We End This List With The Top 25 Dreamcast Games.
Here Are The Hints For The Next Five Games
* Basketball Game With Network Mode For Internet Play
* Boy Toy
* Clash Of The Titans
* Sticks And Stones May Break Your Bones
* What A Mark
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Post by Deleted on Dec 19, 2007 23:45:46 GMT -5
To clear things up I wasnt complaining or anything yesterday, just saying it was weird alot of mine hadn't come up yet...though today alot of them did come up.
While I HAVE to disagree with Quake 3 being that far up compared to Unreal Tournament, and Ready 2 Rumble being better that R2R Round 2, its shaping up good. I can't wait to see the top o' the list.
By the way, today I bought Midway Arcade Treasures Vol. 3 expecting to play the arcade versions of Rush 2049 and Hydro Thunder.
I about friggin lost it when I found they're both ports of the Dreamcast versions!
Yeah, Rush 2049 with circuit, stunt, battle, the obstacle course (just passed it tonight for the first time), cheats, EVERYTHING. And Hydro Thunder with the extra hidden tracks and options. They also had Rush The Rock, the SF Rush add-on that had Alcatraz/The Rock unlocked already...but its hard to play with 2049 right there/
I dunno if anyone else put Rush 2049 on their list but me (never looked at the other ballots) but if ya miss it or want to play it, hunt this thing down. I got it used for about $8. The rest of the games blow something hard (except maybe Badlands, that was alright).
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Post by kitsunestar on Dec 20, 2007 0:31:43 GMT -5
Capcom vs. SNK Fatal Fury (Garou) : Mark of the Wolves
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:21:22 GMT -5
Capcom vs. SNK Fatal Fury (Garou) : Mark of the Wolves Fatal Fury was already on the list as a game that did not make it.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:30:52 GMT -5
25. NBA 2K1 NBA 2K1 is the second game in Sega's NBA 2K series of basketball simulation games for the Dreamcast. The graphics from the 2K edition have been updated and the team rosters match the official NBA 2000-2001 rosters. * Besides all the usual modes & coaching options NBA 2K1 features several improvements over it's predecessor: * New franchise & GM mode. * Street mode in which you can play, for instance, 2-on-2 and 3-on-3 hoops. * NBA legends teams, play with some of the best players in NBA history (they wear their authentic vintage jersey's). * Network mode for Internet-play. NBA 2K1 is endorsed by Allen Iverson of the Philadelphia 76'ers.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:39:06 GMT -5
24. Capcom vs. SNK 2: Mark of the Millennium 2001 Capcom vs. SNK 2: Mark of the Millennium 2001 (Millionaire Fighting 2001 in Japan) is a sequel to the fighting game Capcom vs. SNK. This game was released on NAOMI hardware in the arcade. It was later released for the Sega Dreamcast (Japan only) and PlayStation 2, with the GameCube and Xbox receiving an updated version called Capcom vs. SNK 2 EO. Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter Alpha and The King of Fighters series. Other elements, most noticeably different fighting styles, incorporated elements from other games as well, such as Street Fighter III, Garou: Mark of the Wolves, and the Samurai Shodown series. Contrary to the previous game, characters no longer have a specific "Ratio." The player can select up to three characters in a team and give an amount or ratio (up to four) to each as he/she pleases. In console versions of the game, players can also choose a 1 on 1 game (like Street Fighter) or a 3 on 3 game (like The King of Fighters) in Arcade Mode with the Ratio System removed. Capcom Characters* Ryu - debuted in Street Fighter * Ken - Street Fighter * M. Bison (Vega in Japan) - Street Fighter II * Sagat - Street Fighter * Vega (Balrog in Japan) - Street Fighter II * Balrog (Mike Bison in Japan) - Street Fighter II * Akuma (Gouki in Japan) - Super Street Fighter II Turbo * Chun-Li - Street Fighter II * Guile - Street Fighter II * Sakura - Street Fighter Alpha 2 * Cammy - Super Street Fighter II * Dhalsim - Street Fighter II * Eagle - Street Fighter * Maki Genryusai - Final Fight 2 * Yun Lee - Street Fighter III * Zangief - Street Fighter II * Dan Hibiki - Street Fighter Alpha * Blanka - Street Fighter II * Edmond Honda - Street Fighter II * Kyosuke Kagami - Rival Schools * Morrigan Aensland - Darkstalkers * Rolento Schugerg - Final Fight * Evil Ryu/Satsui no Hadou Ni Mezameta Ryu (console only) - Street Fighter Alpha 2 Capcom Boss characterShin Akuma (Shin Gouki in Japan) - Street Fighter Alpha 2 SNK Characters* Kyo Kusanagi - debuted in The King of Fighters '94 * Iori Yagami - The King of Fighters '95 * Benimaru Nikaido - The King of Fighters '94 * Mai Shiranui - Fatal Fury 2 * Joe Higashi - Fatal Fury * Terry Bogard - Fatal Fury * Geese Howard - Fatal Fury * Ryuji Yamazaki - Fatal Fury 3 * Rock Howard - Garou: Mark of the Wolves * Haohmaru - Samurai Shodown * Nakoruru - Samurai Shodown * Chang Koehan and Choi Bounge - The King of Fighters '94 * Ryuhaku Todoh - Art of Fighting * Athena Asamiya - Psycho Soldier * Hibiki Takane - The Last Blade 2 * Kim Kaphwan - Fatal Fury 2 * King - Art of Fighting * Raiden - Fatal Fury * Vice - The King of Fighters '96 * Yuri Sakazaki - Art of Fighting * Ryo Sakazaki - Art of Fighting * Rugal Bernstein - The King of Fighters '94 * Orochi Iori (console only) - The King of Fighters '97 SNK Boss character* Ultimate Rugal (God Rugal in Japan) - The King of Fighters '95 (as Omega Rugal) Capcom vs. SNK 2 is based on the three strength system of punches and kicks (weak, medium, and hard) native to the Capcom games Street Fighter II and Street Fighter Alpha. The overall system is derivative of Street Fighter Alpha. However, a number of different fighting styles called 'Grooves', which mimic other Capcom and SNK games, are included in the engine. These dictate both the character's Super Gauge system (energy for super attacks, or desperation attacks), and special techniques (such as dashes, running, and guard cancels) called "Subsystems." There are six in total, along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the match which groove his or her team will use.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:41:51 GMT -5
23. Toy Commander Toy Commander (also known as Totsugeki! Teketeke!! Toy Ranger in Japan) is an action game for the Sega Dreamcast made by No Cliché and published by Sega. The game's plot revolves around a child named Andy (Guthy in the European game), mostly referred to on screen as "Toy Commander") who gets new army-themed toys for Christmas, and neglects his childhood favorites. The toys, led by Huggy Bear, Andy's childhood teddy bear, rebel and try to destroy the new toys. Each boss in the game would be the leader of a specific area of the house, serving as one of Huggy Bear's generals. These boss toys would join your side as playable in the final battle if beaten. It is possible to reach the final area without beating a single boss, however, the level will automatically fail when started if you do not have at least one boss on your side. After Huggy Bear is beaten, he will return to Andy's side. The player will have a simple mission in which they must pilot an airplane to pick up toy passengers in a hangar. The final scene will show an adult Andy, fittingly an airplane pilot, being woken up by a stewardess, implying that the game was truly a dream. In the game, the player must complete missions by controlling toys usually in the form of vehicles. These missions take place in rooms of a house. A battle mode is available in the game for up to four players. The game was known for its unique tasks themed around the household areas it took place in. For instance, the first mission, which took place in the kitchen, involved using a toy car to roll eggs over to a pot of boiling water. The game had five basic types of playable vehicles: Race cars, which were primarily used in racing missions (though some missions would have the player navigating mazes in race cars), armed ground vehicles such as tanks or trucks with rocket launchers, airplanes, helicopters, and transport vehicles (which were always unarmed, but would typically be used to transport green army men across the stage to defend the truck; in some missions transport vehicles would be used to rescue hostages). The bosses, as mentioned, would join your side and help fight Huggy Bear in the end if you beat them. However, they could only be challenged if you cleared all the missions in their respective rooms of the house in a certain time. If all missions in the game (save for the bosses and the final mission after beating Huggy Bear) are cleared under a the allotted time, a secret level in which you control a snail in the backyard of the house is unlocked. Beating this would give the player unlimited battery missiles.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:47:59 GMT -5
22. Marvel vs. Capcom: Clash of the Super Heroes Marvel vs. Capcom: Clash of Super Heroes (called MvC1 by Street Fighter fans to differentiate it from MvC2) is the third game in the Marvel vs. Capcom series of fighting games. It re-imagined many classic Capcom characters as fighting game sprites, while being the first game to feature real-time two-on-two fighting. Marvel side* Spider-Man * Captain America * Hulk * Wolverine * Venom * Gambit * War Machine Capcom side* Ryu * Chun-Li * Zangief * Mega Man * Jin * Morrigan * Strider Hiryu * Captain Commando Secret Characters* Mega War Machine: A form of War Machine that cannot block, but also cannot be hit-stunned or dizzied. Typically called Gold War Machine by fans. His power and defense increases dramatically, but his movement speed becomes nominal. * Hyper Venom: A sped-up form of Venom with afterimages, called Red Venom by fans. He's the fastest character in the VS. Series itself, but he takes about two times more damage than everyone else, making him a challenge to use. * Orange Hulk: A speedy version of Hulk with his moveset from Marvel Super Heroes sans Hulk's super-armor. * Lilith-Mode Morrigan: A form of Morrigan with Lilith's palette and moves. * Shadow Lady: A cyborg palette swap of Chun-Li, similar in style to Shadow from Marvel Super Heroes vs. Street Fighter but with a different variety of cyborg-based moves. Her speed also increases, similar to Shadow. * Roll: She is one of the few secret characters to have her own unique sprites(although they appear in Mega Man's victory poses). She is short enough to be able to duck from most attacks. However she tends to hover in the air due to her dress and runs slowly due to her short legs. Her attacks mimic that of Mega Man, but are weaker and come out slower because of added animation of equipping a Buster weapon. Summonable characters* Unknown Soldier * Lou (from Three Wonders) * Saki * Pure & Fur * Psylocke * Michelle Heart * Iceman * Arthur * Ton Pooh * Juggernaut * Devilot * Thor * Magneto * U.S. Agent * Cyclops * Storm * Colossus * Anita * Jubilee * Rogue * Shadow (secret character) * Sentinel (secret character) Final Boss* Onslaught: Can be selected once the player completes the game once with any team of characters in the Playstation version. Unlocked on Dreamcast version after unlocking all secret characters. Onslaught is located below Wolverine. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss. While the gameplay was typical of the Marvel vs. Capcom series, Marvel vs. Capcom was distinguishable by two features: the ability to summon assist characters, and the Duo Team Attack. Unlike the previous game in the series, the point character of a Marvel vs. Capcom team could not summon the offscreen partner for an assist attack; instead, an assist character was randomly selected before the match began. This character could be summoned a limited number of times in battle to attack the opponent in parallel. Codes could be used to force the system to select a certain assist character. The Duo Team Attack allowed a player to control both characters on his or her team simultaneously for a brief period of time; the characters had unlimited use of their super moves during this time. Since some characters had hard-to-avoid super moves that did substantial damage if blocked, the Duo Team Attack led to tactics that were oriented around activating it before your opponent could. Since the PlayStation port only allowed one character to play a point, a Duo Team Attack would call the assist character repeatedly without cost during its duration.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:51:53 GMT -5
21. Power Stone 2 Power Stone 2 is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and use the environment around them for advantage. Power Stone 2 originated as an arcade game, like many others on the Dreamcast. The Dreamcast served as a testing ground for successful arcade games. Despite relative popularity, Power Stone and this sequel would remain the only games in the series. Power Stone 2 included some differences from the original, including new character voices, the removal of the existing combo system and a new, horizontal status bar. Playable Characters* Edward Falcon - Aviator from Sun Land, son of Pride * Ayame - Geisha/Ninja from Moon Land * Ryoma - Samurai from Moon Land * Rouge - Beautiful gypsy from Fire Land * Wang-Tang - martial artist from Wood Land * Gunrock - Big miner from Gold Land * Galuda - Strong Native American from Soilland * Jack - Serial killer * Pete - Living toy * Gourmand - Cook from Greaseass Land * Julia Whitepearl- Wealthy lady * Accel - Gunslinger * Mel - Shopkeeper * Pride Falcon - Aviator from Sun Land, father of Falcon Gameplay Modes* 1-on-1 - Much like the original Power Stone, a two-character storyline game. * Arcade - A four-character storyline game, with two-characters advancing each round. * Original - Multiplayer mode, with free choice of characters and levels. * Adventure - An unpredictable storyline game, where players can collect items and money. Boss Characters* Pharaoh Walker - A giant sphinx-like robot, controlled by numerous small creatures. Players can hack away at the creature's legs until it falls, at which point the vulnerable head comes into striking range. Alternately, players can attempt to take control of the powerful laser weapon suspended from the rear of the robot. * Dr. Erode - The villain of the game; a monstrous green giant sitting at a table. Items can be retrieved from his meal and hurled at his head; with sufficient damage, his vulnerable heart will be exposed, allowing for further damage. An innovative addition to Power Stone 2 is the "Adventure" mode. This mode is functionally identical to the "1-on-1" and "Arcade" modes; however, there is an additional inventory filled with items and money that the player has collected. These may then be taken to the games "Item Shop", run by secret character Mel. The overall goal of the Item Shop is to allow players to gain access to new items; either by purchasing them, or by combining existing items in a 'mixing' process. This gives the game considerable additional longevity, as many of the best or most entertaining items are available only from the Item Shop. Like some other Dreamcast games, Power Stone 2 allows players to create a "Mini-Book" application on their [VMU]. This can be used to inspect the player's item inventory, or trade items with another player. Additionally, a player may 'register' up to five items in their inventory as "Handy Items"; these may then appear to the player in "Original" mode, offering a tactical advantage. When Sega Dreamcast game discs are played in a CD player, they generally play a warning message that says: "Warning. This disc is for use only on Sega Dreamcast." However, if the Powerstone 2 CD is put in a CD player or computer for that matter, it plays a piano solo song along with a slightly modified message. The piano solo also ends on a final jazzy chord and leaves the song unresolved.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 7:55:12 GMT -5
Countdown Update
100. Cool Cool Toon 99. Tony Hawk's Pro Skater 98. The Typing of the Dead 97. Trigger Heart Exelica 96. Star Wars: Episode I: Jedi Power Battles 95. Fur Fighters 94. Sega Worldwide Soccer 2000 93. Virtua Tennis 2 92. Border Down 91. Ecco The Dolphin: Defender of the Future 90. Dynamite Cop 89. Sega Swirl 88. Dino Crisis 87. Cosmic Smash 86. NHL 2K 85. NFL Blitz 2000 84. Silent Scope 83. Seaman 82. Guilty Gear X 81. Rez 80. Gauntlet Legends 79. Test Drive Le Mans 78. Virtua Fighter 3 77. Sega Rally Championship 2 76. Evolution: The World of Sacred Device 75. Cannon Spike 74. The King of Fighers 99: Evolution 73. Tokyo Xtreme Racer 2 72. Starlancer 71. Puyo Pop Fever 70 Grand Theft Auto 2 69. Hidden & Dangerous 68. Outtrigger 67. TrickStyle 66. Headhunter 65. NBA Showtime: NBA on NBC 64. Mars Matrix: Hyper Solid Shooting 63. Unreal Tournament 62. San Francisco Rush 2049 61. NFL 2K 60. Shadow Man 59. Spider-Man 58. Resident Evil 57. Jojo's Bizarre Adventure 56. Project Justice: Rival Schools 2 55. Mr. Driller 54. The King Of Fighters 98: Dream Match 53. Ready 2 Rumble Round 2 52. NHL 2K2 51. Space Channel 5 50. World Series Baseball 2K2 49. Legacy of Kain: Soul Reaver 48. Confidential Mission 47. Fire Pro Wrestling D 46. Vigilante 8: Second Offense 45. Illbleed 44. Samba De Amigo 43. Giga Wing 42. Quake 3 Arena 41. Sega Bass Fishing 40. Zombie Revenge 39. Daytona USA 38. Sega Marine Fishing 37. Sega GT 36. Metropolis Street Racer 35. Ultimate Fighting Championship 34. Rayman 2: The Great Escape 33. Ready 2 Rumble Boxing 32. MDK2 31. Crazy Taxi 2 30. Ikaruga 29. NFL 2K1 28. NFL 2K2 27. Shemue II 26. The House of the Dead 25. NBA 2K1 24. Capcom vs. SNK 2: Mark of the Millennium 2001 23. Toy Commander 22. Marvel vs. Capcom: Clash of the Super Heroes 21. Power Stone 2
Here Are The Hints For The Next Five Games
* Countdown To The Millennium
* Rocket Man
* Romance of the Stone
* The Grand Illusion
* Wanted
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:08:33 GMT -5
20. ChuChu Rocket ChuChu Rocket! is a puzzle game developed by Sonic Team. Originally written for the Dreamcast, it was later ported to the Game Boy Advance. The "chu" in the title is an onomatopoeia in the Japanese language for the sound a mouse makes. ChuChu Rocket! was the first popular online game for any major video game console. The game was later given away free with every Dreamcast as a demonstration of its online abilities. The game was also given away free to European console owners, who could get a copy by connecting to the Dreamarena online service with the Dreamcast browser. The object of the game is to guide one or more mice ("ChuChus") around a board into one or more goals while avoiding cats ("KapuKapus") roaming the board. The mice and cats all move in predictable paths by always turning right when hitting a wall head on or by following corners. ChuChu Rocket!'s multiplayer mode revolves around up to four players placing arrows on the level at once, trying to direct mice into their own rockets and cats into other players' rockets. Each player can only have three arrows on-screen at a time and cannot place them on other players' arrows or their own arrows. Although a simple concept, this quickly becomes frenetic with the relentless speed of the mice and four players fighting over them. While billed primarily as a multiplayer game, the single-player puzzle mode of ChuChu Rocket! had a strong online following. In this mode, players are presented with levels with mice and cats on it and are tasked with placing arrows in order to get all the mice into the rockets and keep all the cats out without further guidance after setting the level in motion. A level editor allows players to create their own puzzle levels to share with others, and thousands of levels were uploaded to Sega's online service during the game's lifetime. A less-featured Stage Challenge mode challenges players to get mice into rockets, guide a cat to eat all the mice, put cats into a computer-guarded rocket, and other tasks, all within a specified time limit. One or two players can work together to solve the 25 available levels.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:17:07 GMT -5
19. Tech Romancer Tech Romancer (Japanese name: Choukou Senki Kikaioh) is a 1998 3D fighting arcade game by Capcom that draws heavily from the various sub-genres of Mecha anime. It has been ported to the Sega Dreamcast console. The player controls a giant robot which is used to fight another robot in one-on-one combat. Studio Nue (the creators responsible for the mechanical designs for many anime series including The Super Dimension Fortress Macross, Gunbuster, and Mobile Suit Gundam 0083: Stardust Memory) designed the robots in this game. Some consider the game a spiritual-sequel to Cyberbots: Full Metal Madness (Another Capcom fighting game that uses mecha and borrows sprites from the earlier side-scrolling game Armored Warriors). The game is primarily played in two modes: Story Mode, and Hero Challenge Mode. The Dreamcast version also had minigames that could be played on the VMU for points. Story ModeEach mecha has its own story mode, which plays out like an anime series, with each battle broken up by an episode title, eyecatch, and dialog scenes before and after each battle. While most stories eventually culminate in a final battle against Goldibus, an alien invader intent on conquering the world, each mecha has its own story (where it is the star of its own show), and decisions made in the dialog scenes, as well as the conditions under which a battle is won, can cause some stories to branch out and have multiple paths and endings. The other mecha and characters naturally make appearances, but their role may vary from their actual origins to fit the "star" mecha's story. Hero Challenge ModeAn "Arcade-style" mode where the player fights through each of the major mecha and bosses towards a final showdown with Goldibus. Various hidden mecha and pilots found in the game can only be used in Hero Challenge Mode. In the Dreamcast version, points earned in Hero Challenge Mode and the VMU minigames could be used to purchase hidden characters and movies. Battles take place mostly on a flat 3D plain, with buildings and other terrain features scattered around. Destroying the terrain (by attacking or walking through them) releases power-ups, which include three weapons (vary between each character/mecha), armor or life powerups, and the Hero Mode powerup, which increases the power of your mecha's attacks, and may also unlock additional abilities or moves. Rather than rounds, the matches are decided by the life meters of the fighters. Each fighter has two life meters, and is destroyed when the second one is depleted. In addition, each mecha gets an armor gauge that, when broken by consistent brute attacks, lowers the mecha's defense and makes it harder to recover from attacks received. Each mecha has at least two super attacks, as well as a Final Attack, which is usable when the opponent is down to the last 50% of their second lifebar. This attack, when activated and successfully connected, automatically destroys the opponent, winning the battle. Each mecha has its own pilot, and some mecha have alternate pilots, with stories that are different from their counterparts. Main Characters* Armor Knight G(Grand) Kaiser (known as "Kikaioh" in the Japanese version, hence, the "title character") - A Super Robot similar to Mazinger Z, Grendizer, and Mazinkaiser. G. Kaiser is the main character of the game. Attacks with rocket punches, bombs, and a heat beam in its chest. Piloted by Junpei Todoroki (voiced by Kôichi Tôchika) in a Super Robot-style series. * Super Defense Armour Dixen- A Mecha similar to the RX-78-2 Gundam as well as the Nu Gundam from the Mobile Suit Gundam series. Is armed with a shoulder-mounted beam cannon, grenades, and three remote-controlled beam guns. It can also switch between a beam rifle and a bazooka. Piloted by either Nakato Farland (voiced by Shigeru Nakahara) in a Gundam-like story, or Halma Frockheart (voiced by Yoshino Takamori) in a story similar to Gunbuster or Candidate for Goddess. - Final Shot - In Dixen's Final Attack, it grabs the opponent and throws them high into the air, then draws its beam rifle and shoots them in the back. Dixen's pose during the Final Shot is a direct reference to the final shot (aka "Last Shooting") taken by the RX-78-2 in Mobile Suit Gundam. * Pulsion - An Ultraman-like hero who transforms to fight evil. Pulsion's true identity is either the male Kai (voiced by Takahito Koyasu) or the female Kei (voiced by Miki Nagasawa). Pulsion was originally a servant of Goldibus who had its memory erased in a fight with Diana-17, who appears as a goddess-like figure in this story. Kai has the choice of continuing to fight for justice, or return to the evil side, while Kei eventually has to fight an evil version of herself. Its design is a combination of mostly Ultraseven and partly Evangelion (especially in hero mode). * Strategic Variable Fighter Rafaga -- A Transformable fighter in homage to the Macross series. Like the VF-1 Valkyrie, it can transform from a jet fighter (which resembles the A-10 Thunderbolt) to GERWALK and/or Soldier (mecha) mode. Its pilot, Simon Harvard voiced by Takahito Koyasu), is a ladies' man similar to Roy Focker, who falls in love with an alien pilot (see Maximilian Jenius). * Infinite Body Twinzam V - Another Super Robot, this one similar to combining robots like Getter Robo, with elements from Voltes V and Combattler V. Made up from a pair of jet fighters, it can transform between two forms depending on which is dominant. Twinzam V is altenately piloted by Daichi Yumeno (voiced by Rica Matsumoto) and his older sister Sora (voiced by [[Mayumi Iizuka]), two children(ages 10 and 11) who seem to believe they're dreaming this all up. References several anime series - easily more than any other character. * The Messenger of Beauty and Justice Diana-17 - Diana-17 is a fighting mecha piloted by Reika Amamiya (voiced by Michiko Neya), a student at a girls' academy who is initially the first person to know of Goldibus' plans for invasion in the midst of a war. She tries to gather the other heroes in order to resist the invasion. Diana-17's design seems to be heavily influenced by ARIEL, although control system resembles Jumborg Ace. * Heavy Armour Tank Wise Duck - A huge weapon-laden mecha that Studio Nue says is a homage to the HWR-00-Mk. II Destroid Monster of Macross. Wise Duck is piloted by an entire crew, consisting of Gonzales (Commander) (voiced by Daisuke Gôri), Arvin (Combat) (voiced by Shigeru Nakahara), Ricky (Gunner) (Voiced by Kôichi Tôchika), Thomas (Pilot) (voiced by Takahito Koyasu), and Herman (Sonar/Communications) (voiced by Shûichi Ikeda). Series pays some homage to the harder real robots, like Dougram. The Wise Duck teams is also highly reminiscent off the Cyclops Team of Gundam 0080. * Magical Patched Robot Bolon - This patchwork robot, resembling the Boss Borot from Mazinger Z or the titular patchwork robot from Roujin Z, created out of the parts of several buildings, is the creation of Pollin (voiced by Satomi Koorogi), a Magical Girl who appears to be only about eight years old - nearly seen as Minky Momo / Gigi, although she can age herself to be roughly 17. She has a crush on Junpei, and ends up fighting several of the female pilots in the game over him in her storyline. She is actually the daughter of Goldibus. - Depending on the branch Bolon's storyline takes, Goldibus is either Pollin's father or her mother! - In the North American version of the game, a scene occurs in Pollin's story were she and Kei argue over who loves Junpei more. In the original Japanese version, they argue over who has the larger breasts (against Pollin's adult form). * Mariou Shogun Gourai - A huge red, Samurai-style mecha, complete with sword. Seemingly one of Goldibus' generals, Shadow Red has an agenda of his own. In reality, he is Mamoru Todoroki, the father of Junpei. Shadow Red also plays a role similar to Char Aznable in Dixen (Natako)'s storyline, and is fittingly voiced by Shuichi Ikeda. In addition, the mecha is styled similarly to Char's custom Gelgoog. Hidden Characters* Strategic Variable Fighter Rafaga (Amuritta Type) - This red fighter is piloted by Amuritta, Simon Harvard's long-suffering wingman. Amuritta is a much more professional soldier than her commanding officer, but also harbors a small crush on him. She closely resembles Claudia LaSalle, who was the girlfriend of Roy Focker. * Variants of Dixen and Wise Duck piloted by Shadow Red. Shadow Red's Wise Duck amusingly sports a Zeon-style "commander's antena" in yet another nod to Char. * Dark Pulsion - The evil version of Kai. * Variant Armor Blodia II Custom - The main mecha from Armored Warriors and Cyberbots: Full Metal Madness, two other mecha-style games made by Capcom. Blodia is piloted by Jin Saotome (voiced by Yûji Ueda), who appears in Cyberbots: Full Metal Madness, Marvel vs. Capcom and Marvel vs. Capcom 2: New Age of Heroes. Bosses* Gamda - A massive stone golem that seems to be made out of several temples with a huge eye in the middle. Controlled by Arekshim (voiced by Ryûsei Nakao), an alien ruler with an Egyptian theme. His design is also seemingly inspired by Kaijuu. * Quvearl - An Octopus-like bio-construct controlled by Yale, a female android (one of many, as it turns out) who ends up falling for Simon Harvard after he defeats her in a battle (See also Milia Fallyna Jenius). Its remote bit attacks and design resemble the Elmeth from Mobile Suit Gundam. - Their names are plays on rival Ivy League universities Harvard and Yale. * Goldibus - the Ultimate Evil. Goldibus has two forms, and must be defeated twice to beat the game. His second form is more powerful and has two menacing special attacks, unlike his less ominous first form. His design is inspired by the Great General of Darkness from the Mazinger anime metaseries, combined with Mechanical Beasts from the same series. Voiced by Chikao Ôtsuka. Supporting Characters* Dr. Tatsumi - Scientist and friend to Junpei's father, he takes over for him in helping Junpei and G. Kaiser fight Goldibus. In Gourai's story, however, he in a traitor, who tried to kill Junpei's parents. Shadow Red swears to get his revenge on him, but he is killed by Arekshim first. * Saori - Dr. Tatsumi's daughter, and Junpei's would-be girlfriend. Suffers a lot of misunderstandings in Pollin's storyline. * General - Commander of the armed forces in both Natako and Halma's versions of Dixen's storyline. * Chueng-Meng - A crewman on Natako's ship in Dixen's storyline. She's very close to Natako, and worries about him a lot. * Ivonne - Communications Officer in Simon and Amuritta's unit. * Raeed - One of Halma's Classmates. Although he's not as skilled a pilot as Halma, he still looks after her when she's in trouble.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:27:10 GMT -5
18. Capcom vs. SNK: Mark of the Millennium 2000 Capcom vs. SNK: Millennium Fight 2000 is a fighting game by Capcom. It is the first game in the SNK vs. series, a video game series that features characters from Capcom and SNK games. This game utilizes a "ratio" system, in that the "ratio" is a rating of a character's overall strength, ranging from 1 to 4. Teams of up to four can be assembled, but their combined ratios must equal and go no higher than 4. The player also has their choice of "groove", or attack meter. The SNK groove is based on Extra mode from KOF '94 to KOF '98 and Capcom groove is based on A-ISM from Street Fighter Alpha series. The original Capcom vs. SNK got an home exclusive update with Capcom vs. SNK Pro. New additions included Joe Higashi (SNK's Fatal Fury) and Dan (Capcom's Street Fighter), new moves for existing characters, and new modes of play. A special version was created for the PlayStation, with redone graphics and slightly refined speed and play. In AD 2000. A special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event – it is hoped! – will ease the political conflicts between the two powers. It's name was "Millennium Fight 2000". Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions. The long-awaited opening ceremony is a huge success. No one notices the signs of impending chaos... CharactersRatio 1CapcomBlanka Dhalsim Cammy Sakura SNKBenimaru Nikiado King Vice Yuri Sakazaki Ratio 2CapcomRyu Ken Chun-Li Guile Zangief E. Honda Balrog SNKKyo Kusanagi Iori Yagami Mai Shiranui Terry Bogard Raiden Ryo Sakazaki Ratio 3CapcomVega Sagat M. Bison SNKRyuji Yamazaki Rugal Bernstein Geese Howard Hidden CharactersCapcomMorrigan Evil Ryu Akuma SNKNakoruru Orochi Iori
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:29:27 GMT -5
17. Dead or Alive 2 Dead or Alive 2 (DOA2) is a fighting game in the Dead or Alive series. It debuted in arcades in October 1999 and was released on February 29, 2000 for the Dreamcast. The graphics and gameplay were enhanced and based on a better game engine, which allowed the characters and stages to appear less angular and more detailed. The story involved a narrative continuation of the first game. A popular and commonly discussed feature, one credited to Itagaki, was the level of graphical detail Tecmo put into the animated breasts of the female characters. Tecmo went so far as to create a physics engine dedicated entirely to the animation of the female characters' breasts. This feature boosted the overall popularity of the game with its primarily male audience, especially in Japan. great leader was killed at the end of the 20th century. His name was Fame Douglas, and he was renowned as the sponsor of the legendary Dead or Alive World Combat Championship. Since his death, and in the absence of his charisma and leadership, the world has become chaotic. Yet something appears to be transpiring. Amid this chaos, it is announced that the "Dead or Alive Championship 2" will be held. However, Douglas's passing has taken with it the purpose and significance of the tournament. Even worse, the promoter of "Dead or Alive Championship 2", who is fond of conflicts and jealous of the string, is responsible for Douglas's death. The new promoter is more than a corrupt mastermind, but a man of pure evil. His involvement in the tournament has brought a sense of terror to the world, resulting in the infamous Tengu disaster that occurred at the end of the 20th century. The climax of the disaster is about to begin with a roaring battle. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. CharactersAyane Bass Armstrong Bayman (Unlockable, cannot be used in Story mode) Ein Gen Fu Helena Jann Lee Kasumi Lei Fang Leon Ryu Hayabusa Tengu (Boss character, unlockable, cannot be used in Story mode) Tina Armstrong Zack
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:37:06 GMT -5
16. Grandia II Grandia II is a video game in the Grandia series made by Game Arts. The game was originally released for the Sega Dreamcast in 2000, and later ported to both the Sony PlayStation 2 and the PC in 2002. The game itself is a Japanese style anime-RPG incorporating high-quality (for that time) 3D graphics, voice-overs and music. It was to have been the premier RPG for the Dreamcast. While most believe this title was subsequently taken by Skies of Arcadia, some still believe that it holds this position. In addition to the story and battle system, the game is also notable for its musical score, written by the acclaimed Noriyuki Iwadare. The story focuses on Ryudo the Geohound (a kind of mercenary) and his talking bird, Skye. Together they accept a mission from the town of Carbo's church as bodyguards for Elena, a Songstress of Granas, who is on her way to Garmia Tower. The job turns into something much more after an incident at the tower, and Ryudo and Elena find themselves traveling all over the world, meeting some new friends and some new enemies. The story is preceded by a war between two gods 10,000 years before the current events, called the Battle of Good and Evil. In this war, Valmar, the Devil of Darkness, battled Granas, the God of Light; their followers fought as well. This war devastated the planet; it is said that Granas's sword created the Granacliffs, a series of giant cliffs across the face of the planet, as it fell from the sky. In legend, Granas defeated Valmar, but did not destroy him. Parts of Valmar's body, his essence, are stored all over the world in seals maintained by the church of Granas while Granas sleeps, regaining strength. Unfortunately, unknown to the general population of the world, Granas was actually killed by Valmar during the Battle of Good and Evil. Only a few individuals, mostly members of the church of Granas, are aware that Granas is actually dead and that Valmar was the winner of that war. It was decided long ago to conceal the truth of Granas's death to prevent the world from sinking into chaos and barbarism, as the population would know themselves to be effectively doomed. For an unknown reason, the church did not hide the fact that the moon of Valmar would appear in the sky to signal the dark god's revival. However, Granas left a powerful reminder of his legacy behind in the form of the Granasaber. CharactersRyudoAge: 19 Occupation: Geohound (mercenary) Japanese seiyū: Showtaro Morikubo English voice actor: Cam Clarke Ryudo is the main protagonist of the game. Initially rude toward people, with a very sarcastic and cynical attitude, he later comes to terms with the causes of his bitter behavior, which stems from traumatic events in his past. His character develops substantially throughout the game, as he learns through experiences with his friends and teammates about the concept of caring for others. Ryudo is typically accompanied by his talking bird, Skye, and even though they spend most of the time mocking each other, they can't live without each other. At the beginning of the game, Ryudo has just completed a mission as a Geohound, and is preparing for some time off. However, he instead discovers a new task for him, requested by the church of Granas. He must accompany and protect a young Songstress of Granas named Elena on her way to Garmia Tower for a ceremony to strengthen a magical seal. At the tower, however, complications arise, and Ryudo is reluctantly brought into a long quest and a frenetic series of events, during which he discovers himself, how to love, and how to be a true hero. His stats remain at an average throughout the game, but his attack is his best attribute. His moves include Tenseiken Slash, Purple Lightning, and Flying Tenseiken. Following Melfice's death, he can learn Sky Dragon Slash. Ryudo attacks using a sword. While playing through the game, if you listen closely, you can hear Ryudo's voice deepen in a hero type voice. ElenaAge: 17 Occupation: Songstress of Granas Japanese seiyū: Hiroko Konishi English voice actress: Jennifer Hale Elena is a young songstress of Granas. She is mild-mannered, polite, and devoted to her faith, but she can also be quite spirited at times. As a result of this, she often clashes with Ryudo, her bodyguard, especially due to his insistence that he wants nothing to do with god or women. She has lived a sheltered life, and cannot understand how people can be hateful, spiteful, or cynical as he is. She can be said to fall under the Mary Sue stereotype often seen in RPGs. Along with Ryudo, she develops as a character throughout the game, losing her naïve ideals and gaining more worldly views. Conversely, she also maintains her fervent belief in Granas, and will put her service to the church before anything, including her friends. Elena is a foil of the character Millenia, with whom she shares a body due to a curse early in the game. As the game progresses the two compete for Ryudo's affections; however, Elena's devout servitude to the church makes it difficult for her to commit to another cause, sparking several difficult situations. However, after learning Granas's death, she gives up her cause and finally gives in to Ryudo. Her stats are low but her magic increases rapidly. she can kill instantly with most magic attacks. Her moves include Impact Bomb, Nightmare Ball, Droplets of Life, and White Apocalypse. All moves are available from the beginning of the game. Elena uses a staff. MilleniaAge: 12,362 Valmar, human 17 Occupation: Wings of Valmar Japanese seiyū: Mai Hoshikawa (credited as Miwa Yanagihara) English voice actress: Jodi Benson Millenia is somewhat of a mystery. Initially, it is unknown where she is from, although it is evident that she is part of Valmar's body which has escaped and apparently taken human form following the failure of the ceremony at Garmia Tower. Without provocation, she attacks the village where Ryudo and Elena are resting in anticipation of another trip. Her personality is brash, immature, self-confident to the point of arrogance, and seductive; yet, at the same time someone who manages to look past all that might realize she also has the innocence and caring attitude of a little girl - not quite what one would expect from a piece of the god of darkness. She appears from time to time, and absorbs pieces of Valmar following certain boss battles. By doing so, she gains a special move from each, adding to her repertoire. It is never explained why Millenia differs so radically from the other parts of Valmar, which are completely evil and rather single-mindedly destructive. Millenia's magic and mentality are much higher than elena's, nut despite this, her defense will get her killed all the time. when angry, she bursts in rage and cant be controlled. Her initial moves include Arrow Shot, Heel Crush, and Fallen Wings. She can learn Starving Tongue after battling the Tongue of Valmar, Spellbinding Eye after battling the Eye of Valmar, and Grudging Claws after battling the Claws of Valmar. She can also attack from a distance with her crossbow. RoanAge: 14 Occupation: Prince of Cyrum Japanese seiyū: Tomoko Ishimura (credited as Kyoko Tsuruno) English voice actress: B.J. Ward Roan is a kid that Ryudo, Elena and Millennia encounter along the way to Granas Cathedral. Having lost a precious memento from his departed mother to a horde of monsters who invaded a town he was visiting, he asks Ryudo for help, who in his own crude fashion informs Roan he is already busy. Shortly after, Roan leaves to search for his medal on his own and once word gets out he's missing, Millennia volunteers herself and Ryudo to find Roan. After they do, Roan travels with the party. Roan shows an understanding far beyond his years, yet he still approaches a lot of common things with boyish curiosity and surprisingly good manners. He leaves the party toward the middle of the game to make room for Tio and take over as the King of Cyrum. When he rejoins the party toward the end of the game, he has improved moves. The player controls Roan at the end of the game. Roan's stats are average like ryudo, but are slightly lower. he works best as a backup healer. His moves include Golden Hammer, Dragon Rise, Snowball Fight, and Vitality March. When he rejoins the party, Dragon Rise has been replaced with True Dragon Rise and Snowball Fight with Ice Prison. He attacks using a dagger. MaregAge: beast-man age, 108/human age, 42 Occupation: Warrior Japanese seiyū: Daisuke Gouri English voice actor: Peter Lurie Mareg is a beast-man warrior. When Ryudo, Elena and Roan encounter him along the way to Granas Cathedral, he initially mistakes Ryudo for someone else who attacked his village and in blind rage attacks the party. Later on, the party meets up with Mareg again and after some formal introductions, Mareg joins. He explains the reason for the attack was vengeance on the demon-man Melfice who attacked his village of Nanan, and that the smell of Ryudo is nearly identical to the smell of Melfice. This, it is learned, is because Ryudo and Melfice are brothers. Physically impressive, wielding a huge halberd and possessing great height, he's also the philosopher of the party, reminding everyone of possible dangers, risks and counteractions. His tribe also has an extremely keen sense of smell, allowing Mareg to smell some things miles away. He is usually calm, passive and open-minded, though his lust for vengeance brings out the worst of him at times. Mareg leaves the party near the end of the game, as he valiantly gives his life to help the party escape from Valmar's Moon. Mareg has amazing attack and defense and can wipe out enemys quickly. However, magic will annalate him so fast hes almost as vuklnerable as Millenia. His moves include Beast-Fang Cut, Beast-King Smash, Beast-King Blast, and Lion's Roar. He uses a poleaxe. TioAge: 12,194 Occupation: Automata Japanese seiyū: Junko Iwao English voice actress: Kim Mai Guest Tio is an automata, a forgotten remnant from the war between Granas and Valmar 10,000 years ago. Dormant under a castle for 10,000 years and infused with a part of Valmar for safe-keeping, she is encountered by Ryudo and his party during an expedition into the hidden automata factory. Initially hostile due to orders to attack intruders, her fight with the party as a part of Valmar knocks her systems offline for a short time, causing Mareg to bring her to the above world. After lingering around and being told to "be free" several times, Mareg develops sympathy for Tio, who lacks any sort of feeling or emotion. Tio's personality initially simply does not exist: She is an automata and personalities are not encoded into war machines. Over the course of the game, however, she develops a motherly personality from being with the party. Her ability to truly express her emotions fully blossoms after Mareg's departure from the party. Additionally, she obtains the skill Whisper to the Stars after this happens. She is almost like elena but a bit stronger. Her moves are Lotus Flower, Fast-Dance Whirl, Tornado, and Whisper to Stars (which she can learn after Mareg dies). She attacks with chakram. The Pieces of ValmarAge: at least 10,000 years old Occupation: Gods of Darkness The Pieces of Valmar are the game's primary antagonists. The divided and vastly weakened components of the god Valmar, their ambition is to escape the seals placed on them by the Church of Granas, revive themselves, and recombine to allow Valmar's full rebirth. Each Piece is apparently bodiless by default, but can take possession of the nearest living humanoid and transform it into a heavily armed beast to do its bidding. All the Pieces aspire to devour each other and absorb each other's energy; once the power of all seven is gathered into the same body, Valmar will be reborn. The Granasaber is the only known weapon capable of destroying a Piece of Valmar aside from another Piece. Millenia herself is the form taken by the Wings of Valmar upon possession of Elena. However, as evidenced by the Horns of Valmar's failed possession of Ryudo, in the right circumstances a host creature can resist possession and render a Piece of Valmar harmless. The fact that Millenia has only partial control over Elena, usually when Elena is feeling weak, suggests that she has partially blocked Millenia's possession and placed a limit on her power. This may also explain why Millenia is not as purely bloodthirsty as her fellow Pieces. There are seven Pieces: the Wings, Tongue, Eye, Claws, Horns, Body, and Heart of Valmar. Their fates are as follows. * Wings: Attempted imprisonment by Elena's entourage; the ceremony's failure caused Elena's companions to die and Elena herself to become possessed, causing her to share her body with Millenia. * Tongue: Possessed a greedy merchant in Liligue City; cursed the city's inhabitants by destroying their sense of taste; ultimately beaten and absorbed by Millenia with help from Ryudo and company. * Eye: Possessed a young girl in Mirumu Village; cursed the villagers into a deep and dreamlike sleep leading to eventual death; attracted the attention of High Priestess Selene and the Cathedral Knights; absorbed by Millenia. * Claws: Possessed the automata Tio to watch over a factory for Dark weapons production underneath Cyrum kingdom; eventually invaded and defeated by Prince Roan; absorbed by Millenia. (Tio survived the absorption process, whereas the Tongue and Eye's victims were left comatose.) * Horns: Possessed Melfice initially; attempted to possess Ryudo following Melfice's death; blocked by Elena and Millenia and sealed safely away inside Ryudo. Millenia deferred the chance to absorb the Horns from Ryudo for fear of harming him, and consequently the Horns were never part of "Valmar's" eventual revival; instead they became a weapon Ryudo used to defeat the fusion of the other six Pieces. * Body: Sealed with the Granasaber in a remote corner of the world; found by Ryudo's party using information gained from Melfice. Revived by a ceremony of sacrifice performed by High Priestess Selene; subsequently destroyed from the inside out and absorbed by Millenia. * Heart: Led by Pope Zera to possess High Priestess Selene, apparently of her own free will based on her loyalty to Zera. Assumed its true form when Selene leapt onto the swords of her Cathedral Knights at Granas Cathedral. Defeated and absorbed directly by Elena, without visible assistance from Millenia. Elena gathered the Pieces willingly and was prepared to sacrifice her life to destroy Valmar with the Granasaber; however, Zera's true plan was to revive Valmar and command the reborn god himself as its core. MelficeAge: 22 Occupation: Swordsman (former), demon (present) Melfice is Ryudo's elder brother, who grew up with him on the Isle of Swordsmen and served as a role model for him and the entire village. One day the sword upon which the town was built began to create earthquakes, and in investigating the disturbance, Melfice found a Piece of Valmar sealed near the sword. He decided to take the power of Valmar for himself, believing himself capable of controlling it, but was seduced by it and driven mad. Armed with the cursed sword, Melfice murdered his fiancee in front of Ryudo and the whole village, then left without explanation, leading the villagers to banish Ryudo as well by association. It takes Ryudo a long time and two major battles to realize that his brother is not really himself anymore, but merely a host for the Horns of Valmar. Ryudo ultimately deals Melfice a mortal wound, freeing him from Valmar's possession, but causing Ryudo himself to become the next host. Only through the intervention of Elena and Millenia does Ryudo manage to overcome the Horns and escape Melfice's fate. Church of GranasThis organization was founded ostensibly to prevent the Pieces of Valmar from regaining a foothold in the world; in reality, the Church's leaders conspired to revive Valmar, knowing him to be their world's only surviving god. Notable Church members include Songstress Elena, a Sister with unusual talents; Father Carius, the well-intentioned priest of Carbo Village; Pope Zera Innocentius, the church's leader, and High Priestess Selene, Zera's enforcer. Selene was commander of the Cathedral Knights, a merciless army of swordsmen who underneath their gleaming armor had much in common, biologically, with the demon soldiers of Valmar. Shortly prior to Valmar's revivial, the Knights ran amok and slaughtered innocent civilians, then fused together with Selene to form the Heart of Valmar, whose subsequent defeat involved the death of Selene as well. Zera ultimately betrayed Elena by attempting to revive Valmar and command the god, but his revival was incomplete due to the missing Horns, and he was ultimately slain by Ryudo and a handheld version of the Granasaber, which Zera believed could no longer have power in a world without Granas. Grandia II sports a unique battle system known as the Ultimate Action Battle System which is more tactical than what is usual on CRPGs, especially those developed by Japanese companies. Apart from the usual real-time yet turn-based battle system as is known from the Final Fantasy series, the game also supports limited movement during the battle. Characters can run around, strike their opponent and then retreat somewhere else. With some good (or bad) timing, either the player or the computer can "cancel" a move, causing a character's or monster's wait time to strike to be lengthened or, if acting out a move, canceling it entirely. The battle system is generally considered one of the games' strongest points. A combo attack allows a character to land two hits on an enemy. They are quick to use, and the hits can be increased with certain accessories up to four hits per combo. A combo attack can also "counter" if it hits an enemy in an attack pose, dealing additional damage. Additionally, if the combo kills the intended target before reaching the final blow, the character attempts to attack the closest enemy to complete the combo. A critical attack is a single stored hit that cancels an enemy's attack. They are slower to use, and are primarily used to prevent an enemy from using an especially powerful move. Critical attacks usually deal less damage than a full Combo. Each character's first move also carries a "cancel" effect. Critical attacks can "counter." Each character can use moves, which consume SP, and has a set of moves unique to him or her. The battle pauses when a move is executed. Moves may also deal IP damage, delaying an enemy's actions. Moves must be learned with Skill Coins, and have a maximum level of 5. Move damage is increased and execution time is decreased as the move's level is increased. All beginning techniques (Tenseiken Slash and Golden Hammer, for example), once maxed, are almost immediately executed upon entering the command. This is of significant value for canceling effectively. Characters can use magic from equipped Mana Eggs. Using magic consumes MP and pauses the battle. More powerful magic takes longer to cast. Similar to moves, magic can be learned with Magic Coins, and have a maximum level of 5. Spell efficiency is increased and casting time is decreased as the level increases. Magic spells can cast instantly if a character has skills equipped giving a +100% bonus to the element of that particular spell. Skills are learned from Skill Books, then equipped onto characters. Skills can either boost stats or add additional effects, such as increased item drops or adding a cancel effect to certain spells. Skills are learned with either Skill Coins or Magic Coins, depending on the type of skill.
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Post by Seth Drakin of Monster Crap on Dec 20, 2007 12:40:18 GMT -5
Countdown Update
100. Cool Cool Toon 99. Tony Hawk's Pro Skater 98. The Typing of the Dead 97. Trigger Heart Exelica 96. Star Wars: Episode I: Jedi Power Battles 95. Fur Fighters 94. Sega Worldwide Soccer 2000 93. Virtua Tennis 2 92. Border Down 91. Ecco The Dolphin: Defender of the Future 90. Dynamite Cop 89. Sega Swirl 88. Dino Crisis 87. Cosmic Smash 86. NHL 2K 85. NFL Blitz 2000 84. Silent Scope 83. Seaman 82. Guilty Gear X 81. Rez 80. Gauntlet Legends 79. Test Drive Le Mans 78. Virtua Fighter 3 77. Sega Rally Championship 2 76. Evolution: The World of Sacred Device 75. Cannon Spike 74. The King of Fighers 99: Evolution 73. Tokyo Xtreme Racer 2 72. Starlancer 71. Puyo Pop Fever 70 Grand Theft Auto 2 69. Hidden & Dangerous 68. Outtrigger 67. TrickStyle 66. Headhunter 65. NBA Showtime: NBA on NBC 64. Mars Matrix: Hyper Solid Shooting 63. Unreal Tournament 62. San Francisco Rush 2049 61. NFL 2K 60. Shadow Man 59. Spider-Man 58. Resident Evil 57. Jojo's Bizarre Adventure 56. Project Justice: Rival Schools 2 55. Mr. Driller 54. The King Of Fighters 98: Dream Match 53. Ready 2 Rumble Round 2 52. NHL 2K2 51. Space Channel 5 50. World Series Baseball 2K2 49. Legacy of Kain: Soul Reaver 48. Confidential Mission 47. Fire Pro Wrestling D 46. Vigilante 8: Second Offense 45. Illbleed 44. Samba De Amigo 43. Giga Wing 42. Quake 3 Arena 41. Sega Bass Fishing 40. Zombie Revenge 39. Daytona USA 38. Sega Marine Fishing 37. Sega GT 36. Metropolis Street Racer 35. Ultimate Fighting Championship 34. Rayman 2: The Great Escape 33. Ready 2 Rumble Boxing 32. MDK2 31. Crazy Taxi 2 30. Ikaruga 29. NFL 2K1 28. NFL 2K2 27. Shemue II 26. The House of the Dead 25. NBA 2K1 24. Capcom vs. SNK 2: Mark of the Millennium 2001 23. Toy Commander 22. Marvel vs. Capcom: Clash of the Super Heroes 21. Power Stone 2 20. ChuChu Rocket 19. Tech Romancer 18. Capcom vs. SNK: Millennium Fight 2000 17. Dead or Alive 2 16. Grandia II
Here Are The Hints For The Next Five Games
* Alpha Omega
* Debut Of The Ultimate Life Form
* Despite His Last Name, He Is Not Related To Hudson Hawk
* Twinkle Twinkle Little Star
* We're On Strike
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