Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,870
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Post by Phosphor Glow on Dec 25, 2008 15:06:18 GMT -5
Well, let's see what made GoldenEye special... first of all it was the most realistic FPS game of its time, with a believable, immersive and quite interactive/destructible setting, realistic weapons and human enemies. Remember, back in 1997 (the year GoldenEye for the N64 came out, Half-Life was still a year away) your usual FPS was a clone of Doom or Quake where your gruff space marine was going round blasting plasma rockets at generic hard-to-kill mutants in dark brown corridors, GoldenEye was different from all that. Also, it had actual mission objectives beyond "collect three card keys and find the exit", adding some purpose to the gameplay. What else? Oh yeah, multiplayer. Sure, that wasn't anything new if you consider that Quake had already been played online for a while by that point, but for a console FPS a four-player mode that worked so well was something special back in 1997. It hasn't stood the test of time well though. Many people still deem it as the best FPS ever when I am inclined to disagree, as "most revolutionary" is not always equal to "the best". Personally, I think it has, but there's no way to look at that objectively, really. What holds up well for one person may not hold up well for someone else.
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Post by SsnakeBite, the No1 Frenchman on Dec 25, 2008 15:07:12 GMT -5
Same here about Goldeneye. I don't really "hate" it (in fact, I can't really think of a game I absolutely hate that is considered a classic by other people or critics) but I don't see what it has that makes it so special. I'm having a lot more fun with older FPSs like Doom or Duke Nukem 3D. Well, at the time, it provided stuff that a lot of FPS just didn't have. It had very specific mission objectives, and a lot more for you to do than just "shoot the snork out of all these people." And the multiplayer was just awesome, mostly due to the extremely well-designed levels. Sorry Tony, but I don't see it. Plus, I'm not a big fan of very specific missions in FPS games. In fact, I much prefers the ones where, as you say, you just shoot the snork out of everything that moves. I mean, these games are called First Person SHOOTERS for crying out loud. So when I play them, I want to shoot!! SHOOOOOOOOT!! That's why one of my favorite recent FPSs is F.E.A.R. It has that old-school "just you, your gun and enemies" gameplay with no unnecessary BS like teammates with s****y AI most of the time that only seem to be here to ruin the fun the games could otherwise provide (I'm looking at you, Tom Clancy games and Jericho), but at the same time, it brings new-school elements very well with awesome AI for enemies (I was surprised to see the bastards actually manage to trick you by creating a diversion while one or two of them go round the place and trap you from from behind) and a cool survival-horror atmosphere. That's how FPSs nowadays should be made IMO: old-school gameplay for a new-school atmosphere and story. Sadly, most of them tend to do it the other way around.
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Post by Koda, Master Crunchyroller on Dec 25, 2008 15:14:10 GMT -5
Well, at the time, it provided stuff that a lot of FPS just didn't have. It had very specific mission objectives, and a lot more for you to do than just "shoot the snork out of all these people." And the multiplayer was just awesome, mostly due to the extremely well-designed levels. Sorry Tony, but I don't see it. Plus, I'm not a big fan of very specific missions in FPS games. In fact, I much prefers the ones where, as you say, you just shoot the snork out of everything that moves. I mean, these games are called First Person SHOOTERS for crying out loud. So when I play them, I want to shoot!! SHOOOOOOOOT!! That's why one of my favorite recent FPSs is F.E.A.R. It has that old-school "just you, your gun and enemies" gameplay with no unnecessary BS like teammates with s****y AI most of the time that only seem to be here to ruin the fun the games could otherwise provide (I'm looking at you, Tom Clancy games and Jericho), but at the same time, it brings new-school elements very well with awesome AI for enemies (I was surprised to see the bastards actually manage to trick you by creating a diversion while one or two of them go round the place and trap you from from behind) and a cool survival-horror atmosphere. That's how FPSs nowadays should be made IMO: old-school gameplay for a new-school atmosphere and story. Sadly, most of them tend to do it the other way around. So then you mean you like the Halo games, right? Cause that's all you do in all 3 games, run around and kill the Covenant. Except for the driving parts....
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Post by SsnakeBite, the No1 Frenchman on Dec 25, 2008 15:21:39 GMT -5
Sorry Tony, but I don't see it. Plus, I'm not a big fan of very specific missions in FPS games. In fact, I much prefers the ones where, as you say, you just shoot the snork out of everything that moves. I mean, these games are called First Person SHOOTERS for crying out loud. So when I play them, I want to shoot!! SHOOOOOOOOT!! That's why one of my favorite recent FPSs is F.E.A.R. It has that old-school "just you, your gun and enemies" gameplay with no unnecessary BS like teammates with s****y AI most of the time that only seem to be here to ruin the fun the games could otherwise provide (I'm looking at you, Tom Clancy games and Jericho), but at the same time, it brings new-school elements very well with awesome AI for enemies (I was surprised to see the bastards actually manage to trick you by creating a diversion while one or two of them go round the place and trap you from from behind) and a cool survival-horror atmosphere. That's how FPSs nowadays should be made IMO: old-school gameplay for a new-school atmosphere and story. Sadly, most of them tend to do it the other way around. So then you mean you like the Halo games, right? Cause that's all you do in all 3 games, run around and kill the Covenant. Except for the driving parts.... I don't know because I have never played Halo 1 & 2, and all I've played from halo 3 is about 10 minutes of multiplayer where all I did was not realizing what the hell was going on and getting headshot.
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Post by Koda, Master Crunchyroller on Dec 25, 2008 15:25:09 GMT -5
So then you mean you like the Halo games, right? Cause that's all you do in all 3 games, run around and kill the Covenant. Except for the driving parts.... I don't know because I have never played Halo 1 & 2, and all I've played from halo 3 is about 10 minutes of multiplayer where all I did was not realizing what the hell was going on and getting headshot. Oh, well you should totally play the Halo games.
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Post by SsnakeBite, the No1 Frenchman on Dec 25, 2008 15:31:25 GMT -5
I don't know because I have never played Halo 1 & 2, and all I've played from halo 3 is about 10 minutes of multiplayer where all I did was not realizing what the hell was going on and getting headshot. Oh, well you should totally play the Halo games. Can't. Too busy trying to beat Duke Nukem 3D, Quake* and F.E.A.R. * yeah I only recently started these old-school games... got a problem with that? Huh?! Wanna fight about it?! Huh?! Wanna fight?! Huh?! Huh?!!
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Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,870
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Post by Phosphor Glow on Dec 25, 2008 15:32:43 GMT -5
Well, at the time, it provided stuff that a lot of FPS just didn't have. It had very specific mission objectives, and a lot more for you to do than just "shoot the snork out of all these people." And the multiplayer was just awesome, mostly due to the extremely well-designed levels. Sorry Tony, but I don't see it. Plus, I'm not a big fan of very specific missions in FPS games. In fact, I much prefers the ones where, as you say, you just shoot the snork out of everything that moves. I mean, these games are called First Person SHOOTERS for crying out loud. So when I play them, I want to shoot!! SHOOOOOOOOT!! That's why one of my favorite recent FPSs is F.E.A.R. It has that old-school "just you, your gun and enemies" gameplay with no unnecessary BS like teammates with s****y AI most of the time that only seem to be here to ruin the fun the games could otherwise provide (I'm looking at you, Tom Clancy games and Jericho), but at the same time, it brings new-school elements very well with awesome AI for enemies (I was surprised to see the bastards actually manage to trick you by creating a diversion while one or two of them go round the place and trap you from from behind) and a cool survival-horror atmosphere. That's how FPSs nowadays should be made IMO: old-school gameplay for a new-school atmosphere and story. Sadly, most of them tend to do it the other way around. Eh, to each his own. And for the record, I'm not a big fan of team-based FPS either. I prefer going it alone in them whenever possible.
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Post by Seth Drakin of Monster Crap on Dec 25, 2008 16:55:36 GMT -5
The first Condemned.....the lighting was so horrible.
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Post by Koda, Master Crunchyroller on Dec 25, 2008 19:54:16 GMT -5
The first Condemned.....the lighting was so horrible. That....kind of was the point. The game was meant to be dark. And the only time it was too dark for me to see was the final level at the Apple Orchard, as the ONLY light source were flaming pieces of wood. If you want lighting problems that have a bad effect on games, try the 360 version of King Kong. If you didn't have a HDTV, the game was DARK. I mean it was nearly 100% pitch black in the human levels.
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Post by Kevin Hamilton on Dec 25, 2008 20:02:27 GMT -5
Tomb Raider. Oh whoopee snorkin' doo pixelated boobies. Call me when you finally grow up and get to touch the real thing and not your own fat hairy manboobs you fat sack of crap. Because of course, the ONLY reason why people like the Tomb Raider games is because of Lara's boobs. Now THAT is a mature reasoning, just like the way you insult the fans of the series despite not knowing them. In fairness, I do think think if the protagonist was a male Indiana Jones type character, it wouldn't have been this big franchise that spawned movies, has lasted longer than a decade etc, so I do think the 'sex appeal' ( wow that feels odd to type) of that character was part of what garnered a larger fanbase- for good or ill
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Jiren
Patti Mayonnaise
Hearts Bayformers
Posts: 35,163
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Post by Jiren on Dec 25, 2008 20:32:06 GMT -5
Final Fantasy VII & VIII, I just can't get into them.
I did however love FFX.
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Johnny Danger (Godz)
Wade Wilson
loves him some cavity searches
Lord Xeen's going to kill you.
Posts: 27,736
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Post by Johnny Danger (Godz) on Dec 25, 2008 20:33:59 GMT -5
Dead Rising. I won't say I hated it, but it was tremendously over-rated and almost flawed to the point of unplayablity...for me. I beat it, got the best ending and got the Zombie Genocide achievement to get the Mega Man gun, and I'll never touch it again. I'm sure no one will agree with me, so thats why I'm stating my opinion, not fact, so don't argue with me. Thanks
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Post by Koda, Master Crunchyroller on Dec 25, 2008 20:45:04 GMT -5
Because of course, the ONLY reason why people like the Tomb Raider games is because of Lara's boobs. Now THAT is a mature reasoning, just like the way you insult the fans of the series despite not knowing them. In fairness, I do think think if the protagonist was a male Indiana Jones type character, it wouldn't have been this big franchise that spawned movies, has lasted longer than a decade etc, so I do think the 'sex appeal' ( wow that feels odd to type) of that character was part of what garnered a larger fanbase- for good or ill *ahem* Uncharted: Drake's Fortune Tomb Raider/Indiana Jones like action/adventure game with a wise cracking male lead and is one of the best selling PS3 games so far. Hell it was the #1 game in Sony's fall line up of 2007, and the sequel coming in Fall 2009 is already quickly becoming a must have title.
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Jiren
Patti Mayonnaise
Hearts Bayformers
Posts: 35,163
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Post by Jiren on Dec 25, 2008 20:51:14 GMT -5
In fairness, I do think think if the protagonist was a male Indiana Jones type character, it wouldn't have been this big franchise that spawned movies, has lasted longer than a decade etc, so I do think the 'sex appeal' ( wow that feels odd to type) of that character was part of what garnered a larger fanbase- for good or ill *ahem* Uncharted: Drake's Fortune Tomb Raider/Indiana Jones like action/adventure game with a wise cracking male lead and is one of the best selling PS3 games so far. Hell it was the #1 game in Sony's fall line up of 2007, and the sequel coming in Fall 2009 is already quickly becoming a must have title. That game kicked ass But it was TOO easy
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Post by Koda, Master Crunchyroller on Dec 25, 2008 20:53:33 GMT -5
*ahem* Uncharted: Drake's Fortune Tomb Raider/Indiana Jones like action/adventure game with a wise cracking male lead and is one of the best selling PS3 games so far. Hell it was the #1 game in Sony's fall line up of 2007, and the sequel coming in Fall 2009 is already quickly becoming a must have title. That game kicked ass But it was TOO easy Yeah...it was, except the Germans......popping out of everywhere.... To further prove how badass the game/series is, after just ONE game there is already plans for a movie, and Drake's Fortune did Indiana Jones 4 better than Indy 4 did!
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wildojinx
Wade Wilson
Posts: 26,805
Member is Online
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Post by wildojinx on Dec 25, 2008 20:55:52 GMT -5
FirePro. If i want a strategy-based wrestling game i'll play no mercy, and at least its easier to pin someone in that game. Also, i dont know how the critics liked it, but art of fighting is impossibly hard.
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Jiren
Patti Mayonnaise
Hearts Bayformers
Posts: 35,163
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Post by Jiren on Dec 25, 2008 21:00:13 GMT -5
That game kicked ass But it was TOO easy Drake's Fortune did Indiana Jones 4 better than Indy 4 did! Oh how true that is.
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Post by Koda, Master Crunchyroller on Dec 25, 2008 21:03:15 GMT -5
Drake's Fortune did Indiana Jones 4 better than Indy 4 did! Oh how true that is. And I agree with you despite me liking Indy 4. Because, Indy 4 did El Dorado ALL wrong, but Drake's Fortune got it all right, plus the story actually seems plausible!
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sryans
Don Corleone
BROOKLYN, BROOKLYN
Posts: 2,001
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Post by sryans on Dec 25, 2008 22:04:54 GMT -5
And I agree with you despite me liking Indy 4. Because, Indy 4 did El Dorado ALL wrong, but Drake's Fortune got it all right, plus the story actually seems plausible! Yea, plausible, just like all the other Indiana Jones films.....
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Post by Koda, Master Crunchyroller on Dec 25, 2008 22:18:15 GMT -5
And I agree with you despite me liking Indy 4. Because, Indy 4 did El Dorado ALL wrong, but Drake's Fortune got it all right, plus the story actually seems plausible! Yea, plausible, just like all the other Indiana Jones films..... Besides the weird powers of El Dorado. I mean the Francis Drake parts of the story.
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