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Post by KStrick on Dec 22, 2010 22:05:53 GMT -5
So any other Dead Rising 2 folks interested in Dead Rising: Case West?
This stand-alone DLC is being released 27 December exclusive for the 360. After a few quick searches, I've found nothing about if you can transfer either DR2 or Case Zero's file over (or unlock anything for the DR2 game from Case West), but for 800 funbucks, it's still something I'm planning on getting.
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Post by EoE: Well There's Your Problem on Dec 23, 2010 0:58:12 GMT -5
Well, I've got UFC Undisputed 2010 under the tree. Now to play the waiting game...
...waiting game sucks. Let's play Hungry, Hungry Hippos!
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Bill S. Preston, Esq.
Blames Everything On Snitsky. Yes, Even THAT.
Posts: 17,056
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Post by default on Dec 23, 2010 15:13:33 GMT -5
Woo. Finally got Wake Up, Buttercup on Reach. I gave up on it ages ago after trying twice and failing... then the team I was on in the campaign co-op picked Legendary and we destroyed it.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Dec 23, 2010 16:49:16 GMT -5
So any other Dead Rising 2 folks interested in Dead Rising: Case West? This stand-alone DLC is being released 27 December exclusive for the 360. After a few quick searches, I've found nothing about if you can transfer either DR2 or Case Zero's file over (or unlock anything for the DR2 game from Case West), but for 800 funbucks, it's still something I'm planning on getting. Can't wait.
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Post by forgottensinpwf on Dec 23, 2010 21:16:04 GMT -5
The Disney Sidekicks props are awesome, especially the Lumiere and Carpet ones.
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Bill S. Preston, Esq.
Blames Everything On Snitsky. Yes, Even THAT.
Posts: 17,056
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Post by default on Dec 24, 2010 14:51:30 GMT -5
Woo. I'm now a Colonel on Reach.
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Post by The Tank on Dec 25, 2010 12:03:13 GMT -5
So I'm currently in the process of transferring my save data via USB from my 360 to MY BRAND SPANKIN' NEW 250GB SLIM!!!
And I have to laugh. I'm using a 4GB USB, and I got everything I had on it on the first trip except three games: Star Wars The Force Unleashed 1, Assassin's Creed 2, and Fallout 3.
All three of those games are over 1GB (Force Unleashed and AC2 are over 2 each) so each game can't fit on the USB with another. So I've had to make a separate trip for each game. (Just finished AC2, so two more to go.)
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Post by forgottensinpwf on Dec 25, 2010 12:09:25 GMT -5
DL'ed Super Meat Boy. Really fun platformer, though my only gripe is it suffers a bit from "I wanna be the guy" syndrome.
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Post by The Tank on Dec 25, 2010 12:11:34 GMT -5
DL'ed Super Meat Boy. Really fun platformer, though my only gripe is it suffers a bit from "I wanna be the guy" syndrome. I've only played the original Flash game of Meat Boy, but I can definitely see that. Meat Boy had a murderous difficulty curve. It went from tutorial to OHGODNOMAKEITSTOP in no time.
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Bill S. Preston, Esq.
Blames Everything On Snitsky. Yes, Even THAT.
Posts: 17,056
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Post by default on Dec 25, 2010 14:46:27 GMT -5
Ah, I love Christmas.
I picked up Both Barrels and Poppin' & Lockin' on Reach today.
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Hawk Hart
Bill S. Preston, Esq.
Sold his organs.
The Best There Is, the Best There Was, and the Best That There Ever Will Be
Posts: 15,296
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Post by Hawk Hart on Dec 25, 2010 14:54:16 GMT -5
Connected my Kinect this morning and got started. Kinect Adventures is pretty fun.
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Post by Koda, Master Crunchyroller on Dec 25, 2010 17:47:37 GMT -5
Got Assassin's Creed II and RDR: Undead Nightmare Collection. Happy fun times.
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Ghostorm
Mephisto
Wheres Appa? What did you do to my Bison?
Posts: 693
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Post by Ghostorm on Dec 25, 2010 18:01:09 GMT -5
I picked up Limbo a few days ago....... that game can really make you feel alone in the world. Its probably the most melancholic game ive ever played. But its still an amazing game.
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default
Bill S. Preston, Esq.
Blames Everything On Snitsky. Yes, Even THAT.
Posts: 17,056
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Post by default on Dec 25, 2010 18:24:18 GMT -5
Got Assassin's Creed II and RDR: Undead Nightmare Collection. Happy fun times. ACII is a blast and about as easy of perfect gamerscore as they come outside of that Avatar game.
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Post by Koda, Master Crunchyroller on Dec 25, 2010 20:46:31 GMT -5
My little sister also got me a Todd McFarlane Jorge figure. It is freaking sweet. Funnily enough, it moves the EXACT way Halsey describes how a SPARTAN-II should be able to move in their armor.
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Post by Big Daddy Bad Booking on Dec 25, 2010 21:17:48 GMT -5
I got a 12 month XBL renewal ($45 special deal), and 1600 points off of Amazon just now.
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Post by slasher911 on Dec 25, 2010 22:28:20 GMT -5
Here's what I got for Christmas:
Alan Wake Bayonetta Dead Rising Red Dead Redemption Red Faction: Guerrilla
....me likey.
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Post by forgottensinpwf on Dec 25, 2010 22:34:57 GMT -5
I got another 1400 point card for Christmas, And I dunno what to spend it on. I'll more than likely just keep it on hold for later.
I DL'ed the original Pac-Man today, and the Perfect Achievment is a pain in the ass. other than that, they're easy to get.
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Post by Michael Coello on Dec 26, 2010 2:03:02 GMT -5
Because no one demanded it, more thoughts about demos I've played:
Tomb Raider: Legend:
-First jump of the game, and I miss thanks to the control thinking I meant to the right when I actually meant straight.
- So, you couple stiff jumping with a bad camera? Great.....
-Yeah, it's nice you can handstand, Lara, but do you really got to do it nearly ever time you climb a high ledge, especially when there are people shooting at you?
-Who's bright idea was it to have you change lock on by getting closer to the person shooting you?!
-Same with whoever said I needed to be completely exposed to enemy fire while trying to find the hot spot button to cause a rock pillar to fall.
-Get to the chompers, and I find some grate. I can't open with my longshot, so I try to run past the next group of double chompers. I die, or more accurately, fade to black.
-Find out the grate is actually a crate, and I can drag it in between the chompers to stop them from closing. Made harder by the fact Lara can't seem to push anything straight ahead unless actually lead through by chompers. Otherwise, she seems to turn it and pull in a bunch of different directions.
-Getting to the big door puzzle, apparently the same crate that can withstand the pressure of big stone chompers cannot withstand the pressure made when Lara's 120 pound frame jumps on a long stone slab that acts like a see-saw and ends up flying 20 feet in the air. Consistency is good.....
-End of demo, asking to continue in 2006.
Tomb Raider: Underworld:
-I see that all the time that needed to be spent on the camera went to making Lara look better than the last game. Controls seemed better, or so I thought.
-Thank you camera for not going where I needed you to in the beginning, so I couldn't see the ledge right behind me to jump over cause you wouldn't turn all the way around.
- I'm just wondering why every spider on the island wants to kill Lara. Was "Arachnaphobia" her favorite movie or something?
-Wall jumping from pillar to pillar seems easy, unless the camera is jump moving all around to the point where you can't see where you're going. I almost got motion sickness from the camera constantly moving around after trying to find someplace to jump to.
-Big Tigers! Big Angry Tigers! Big Angry Tigers With A Lot of Damn Health! Big Angry Tigers With A Lot of Damn Health With A Crappy Rate of Fire Gun To Kill Them With! Big Angry Tigers With A Lot of Damn Health With A Crappy Rate of Fire Gun To Kill Them With As The Game Forgot To Tell Me How To Dodge Those Bastards Until AFTER!
-I have to jump pillar to pillar again, but end up dying when a ledge I couldn't see of cause of the camera I was jumping to didn't have a ledge, and I fell to my death. F'n camera programming, how does THAT work?
-So, wait game. You don't allow me to wall jump a pillar to go to another one, and you want me to jump diagonally, even though I could never jump that way before in that whole game, and you suddenly say I can now? What the hell?
-"To trigger headshot, lock on with..." Hey, I wasn't finished reading that! It goes away as I'm reading it. Well, I guess there's some baddies or mooks around the next corn.....OH, S***! MORE TIGERS! WHAT THE HELL WAS THE HEADSHOT...OH, F*** IT! FIRE AND ROLL! FIRE AND ROLL!
-So, diagonally jump doesn't work anymore, as I try to jump to different pillars diagonally from me, and I die. Okay, screw this, I'm done.
Dead Space 2
-Long load time after I press start, not off to a good start. Weird menu set up, too.
-Intro movie talks about this Earth migration and this movement of the stars, and it kind of loses me. Wasn't the first game just someone going to a ship to fight aliens? where did all this come from?
-I get to a cockpit scene, and I think this is a control, like in the intro to Bioshock. I press A, and it goes to black as I skipped the cutscene, and I miss whatever was said there. Any clue what I missed?
-Anyway, Issac looks like one of the alternate Iron Man suits with that paint color. So, I go down the corridor, and get the same help sign for the first game's demo.
-Pass a door, get my gun up, ready for anything, and go down the stars and open the next door. got into the next room, and a big sound, and all the walls turn into people screaming. Anyway, it goes away, and.....wait, this is the same room I just went through!
-Anyway, pass to the next room, turn to the left, and get hit in the face with steam. There are enemies here right? This isn't Hydrophobia again, right?
-Keep going, and Goddamn it, this is the same goddamn room as the last two! Variety, people!
-Anyway, my game shuts off for some reason, and I gotta quit. I'll go back to it later, but I'm probably not gonna like it. I didn't like the first game, and all the scary stuff was mostly jump scares and scary noises. I hear word it's like the true survival horror now. I don't know, I think SH: Shattered Memories was more appropriate of that by design.
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Post by forgottensinpwf on Dec 26, 2010 12:54:28 GMT -5
So far I'm almost halfway done of Rapture in Super Meat Boy. I'm to the point where you can unlock the Kid. So the game goes from feeling like IWBTG to being IWBTG
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