Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 25, 2013 0:09:32 GMT -5
The Web PS Store is now live for the US. And it is sexy as f***. Why they couldn't make the PSN store the same format, I have no damn clue. Because we can't have nice things.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 25, 2013 0:22:56 GMT -5
Bayonetta seems to be the top thing this coming week on PSN. COME ON, PLUS! Make that s*** free! ![:P](//storage.proboards.com/forum/images/smiley/tongue.png) EDIT: And the rest of the lot. DealsCubixx - Vita - Free Madden 13 Madden 13 - Vita Section 8 - $10 - 33% Off Section 8 Prejudice - $10 - 33% Off GamesAir Conflict Secret Wars Bayonetta - $19.99 Everyone Sing Hitman 2: Silent Assassin Hitman: Blood Money Hitman: Contracts Hitman Trilogy HD Tom Clancy's Ghost Recon Future Soldier Ultimate Edition Zone of the Enders HD Collection PS2 ClassicsGrand Theft Auto: Vice City - $9.99 DemosCrysis 3 Beta Sly Cooper: Thieves in Time Add-onsDMC Devil May Cry Resident Evil 6 Sleeping Dogs VitaLet's Fish! Hooked On - $19.99 PlayStation PlusDealsGatling Gears - $5 - 50% Off Greed Corp. - $5 - 50% Off == The Sly 4 demo is most likely the one that we got this past week on Plus. Fun as hell.
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The_Don_Mecha
Mephisto
Hey sexy mama, wanna kill all humans?
Posts: 669
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Post by The_Don_Mecha on Jan 25, 2013 13:36:52 GMT -5
So, they couldn't put internal memory into the Vita? I still don't know why I got the PSP day one if I'm using that logic...
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Post by Koda, Master Crunchyroller on Jan 25, 2013 13:42:25 GMT -5
So, they couldn't put internal memory into the Vita? I still don't know why I got the PSP day one if I'm using that logic... Internal memory probably would've made the system too expensive.
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The_Don_Mecha
Mephisto
Hey sexy mama, wanna kill all humans?
Posts: 669
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Post by The_Don_Mecha on Jan 25, 2013 14:54:55 GMT -5
So, they couldn't put internal memory into the Vita? I still don't know why I got the PSP day one if I'm using that logic... Internal memory probably would've made the system too expensive. But, most smartphones and tablets have both internal and external memory, although many of them have internal memory, like the Nexus 4. Very few smartphones/tablets have external memory exclusively, and if they did, they would sell more and be more recognized, right? The only thing that would have been priced higher would have been the Wi-Fi version, since you can't get it on contract, and would have to buy it outright instead of signing a two year contract (you can't use the Wi-Fi version as a phone except for Skype, right?). And yes, I realize that smartphones/tablets and the Vita are different mediums. But I still think they would have sold like gangbusters had they done the proper research, like putting 4 to 8 GB of internal memory in the Vita, which would make me want to download a couple of games, which would in turn make me want to buy more memory to get more dl games and movies, and other stuff like that. Plus, the price point of the external memory. Gah. It's like choosing between a game and memory. Maybe the next revision of the Vita will adapt and use the smartphone theory of sales.
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Post by J is Thunder Justice on Jan 25, 2013 14:59:32 GMT -5
Damn, will they ever stop with the Sleeping Dogs DLC? Wish I hadn't traded it in.
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Bo Rida
Fry's dog Seymour
Pulled one over on everyone. Got away with it, this time.
Posts: 23,829
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Post by Bo Rida on Jan 25, 2013 15:25:00 GMT -5
I agree that the price of Vita memory cards/lack of internal storage are holding it back, well it's stopping me from buying one anyway.
If you have both a PS3 and Vita then PS+ should be a massive bargain, if Sony really pushed that with cheaper memory cards I'm sure more people would buy a vita. However what they did do was release a Vita bundle with a year of PS+ and a 4gb memory card, wtf is the point in that? Uncharted alone takes up almost 3gb.
You'd probably need 32gb card which is a massive rip-off at £60 on Amazon, not only are there memory cards at least three times more expensive per GB than your average USB stick but you can get a second hand 3DS for a similar price (and about 80 paid apps if you go down that route).
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trollrogue
Hank Scorpio
Nashville City of Music!!
Posts: 5,609
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Post by trollrogue on Jan 25, 2013 15:27:10 GMT -5
Internal memory probably would've made the system too expensive. But, most smartphones and tablets have both internal and external memory, although many of them have internal memory, like the Nexus 4. Very few smartphones/tablets have external memory exclusively, and if they did, they would sell more and be more recognized, right? The only thing that would have been priced higher would have been the Wi-Fi version, since you can't get it on contract, and would have to buy it outright instead of signing a two year contract (you can't use the Wi-Fi version as a phone except for Skype, right?). And yes, I realize that smartphones/tablets and the Vita are different mediums. But I still think they would have sold like gangbusters had they done the proper research, like putting 4 to 8 GB of internal memory in the Vita, which would make me want to download a couple of games, which would in turn make me want to buy more memory to get more dl games and movies, and other stuff like that. Plus, the price point of the external memory. Gah. It's like choosing between a game and memory. Maybe the next revision of the Vita will adapt and use the smartphone theory of sales. I'm trying hard to understand your gripe with internal memory. The Vita is a gaming machine, and you don't need more memory to buy games with a removable storage. The games themselves are sold seperately (not download/install only) and the memory saves/music/video files can all be saved onto 4GB drives if you wish to keep them in your collection indefinitely. Today's smartphone user is not someone that keeps things in their collection indefinitely. The smartphones themselves will be replaced within 2 years by most experts' opinions (I am not claiming to be an expert on mobile consumer trends, beeteedubs!) This is why Vita games come on discs, a separate storage medium-- and not solely as downloadable programs only. It would've been suicide to make a portable console where you can only hold 1-3 full-sized games at a time on without redownloading and redeleting other games to make room. This is also why the PSPGo was a failure. FYI, that system has a 16 GB HDD, and it still one of the worst designs ever for a handheld gaming console. No removable storage = death. Just because consumers have more space to work with doesn't mean they will automatically buy more stuff in the Sony marketplace, clearly. There's also the fact that ever PS Vita comes installed with software for you to store all your installed games to either your PS3 or your PC. I hardly ever use it but the Content Manager Assist program works easily and can backup any games/saves/settings and allows you to reformat your Vita daily if you are serious about loading it up with games or apps, yet deathly against being forced to purchase more than one 4 GB memory stick (i.e. me-- I am still on the one that came packaged with my Assassin's Creed 3: Lib bundle and don't plan on ever buying a second). Just use the internal storage of your PC or PS3. If you don't own one of those, the worst case is online storage on your PSN cloud. Literally dozens of GBs can be utilized to store any and all purchased items that need to be installed to your Vita to enjoy. I have never really encountered a problem with needing more than the 4 GBs and I watch new TV shows in HD daily on my Vita. So I submit that you may just need a crash course on discovering the handheld's many features. That or you should explain why the ability to have 15 different full-sized games installed on your Vita (rather than just carrying 15 physical copies of the games with you without downloading/installing) is pivotal to the handheld's success.
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Post by Koda, Master Crunchyroller on Jan 25, 2013 16:14:38 GMT -5
I didn't know you could store the games themselves onto the PC via Content Manager. I did know that their install "bubble" stays on the PS3 XMB until you delete it, though. Granted I've had my Vita for less than a month so I am still learning its tricks myself.
I've only been using the Content Manager to put custom wallpapers onto my Vita, for instance.
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Post by xCompackx on Jan 25, 2013 17:12:38 GMT -5
But, most smartphones and tablets have both internal and external memory, although many of them have internal memory, like the Nexus 4. Very few smartphones/tablets have external memory exclusively, and if they did, they would sell more and be more recognized, right? The only thing that would have been priced higher would have been the Wi-Fi version, since you can't get it on contract, and would have to buy it outright instead of signing a two year contract (you can't use the Wi-Fi version as a phone except for Skype, right?). And yes, I realize that smartphones/tablets and the Vita are different mediums. But I still think they would have sold like gangbusters had they done the proper research, like putting 4 to 8 GB of internal memory in the Vita, which would make me want to download a couple of games, which would in turn make me want to buy more memory to get more dl games and movies, and other stuff like that. Plus, the price point of the external memory. Gah. It's like choosing between a game and memory. Maybe the next revision of the Vita will adapt and use the smartphone theory of sales. I'm trying hard to understand your gripe with internal memory. The Vita is a gaming machine, and you don't need more memory to buy games with a removable storage. The games themselves are sold seperately (not download/install only) and the memory saves/music/video files can all be saved onto 4GB drives if you wish to keep them in your collection indefinitely. Today's smartphone user is not someone that keeps things in their collection indefinitely. The smartphones themselves will be replaced within 2 years by most experts' opinions (I am not claiming to be an expert on mobile consumer trends, beeteedubs!) This is why Vita games come on discs, a separate storage medium-- and not solely as downloadable programs only. It would've been suicide to make a portable console where you can only hold 1-3 full-sized games at a time on without redownloading and redeleting other games to make room. This is also why the PSPGo was a failure. FYI, that system has a 16 GB HDD, and it still one of the worst designs ever for a handheld gaming console. No removable storage = death. Just because consumers have more space to work with doesn't mean they will automatically buy more stuff in the Sony marketplace, clearly. There's also the fact that ever PS Vita comes installed with software for you to store all your installed games to either your PS3 or your PC. I hardly ever use it but the Content Manager Assist program works easily and can backup any games/saves/settings and allows you to reformat your Vita daily if you are serious about loading it up with games or apps, yet deathly against being forced to purchase more than one 4 GB memory stick (i.e. me-- I am still on the one that came packaged with my Assassin's Creed 3: Lib bundle and don't plan on ever buying a second). Just use the internal storage of your PC or PS3. If you don't own one of those, the worst case is online storage on your PSN cloud. Literally dozens of GBs can be utilized to store any and all purchased items that need to be installed to your Vita to enjoy. I have never really encountered a problem with needing more than the 4 GBs and I watch new TV shows in HD daily on my Vita. So I submit that you may just need a crash course on discovering the handheld's many features. That or you should explain why the ability to have 15 different full-sized games installed on your Vita (rather than just carrying 15 physical copies of the games with you without downloading/installing) is pivotal to the handheld's success. Thing is though, carrying 15 games on your Vita kinda is better than carrying 15 physical copies of games. This is marketed as a game system that you're to take wherever you go and always be able to play a game, so not having either internal storage or at least an included card of decent size is rather silly. I'm not saying that you shouldn't buy physical copies of games, but if the Vita is supposed to be "PS3 on the go!", why is it a bad thing to not want to have to carry game cards with you?
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Legion
Fry's dog Seymour
Amy Pond's #1 fan
Hail Hydra!
Posts: 23,010
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Post by Legion on Jan 25, 2013 17:49:27 GMT -5
Internal memory probably would've made the system too expensive. But, most smartphones and tablets have both internal and external memory, although many of them have internal memory, like the Nexus 4. Very few smartphones/tablets have external memory exclusively, and if they did, they would sell more and be more recognized, right? The only thing that would have been priced higher would have been the Wi-Fi version, since you can't get it on contract, and would have to buy it outright instead of signing a two year contract (you can't use the Wi-Fi version as a phone except for Skype, right?). And yes, I realize that smartphones/tablets and the Vita are different mediums. But I still think they would have sold like gangbusters had they done the proper research, like putting 4 to 8 GB of internal memory in the Vita, which would make me want to download a couple of games, which would in turn make me want to buy more memory to get more dl games and movies, and other stuff like that. Plus, the price point of the external memory. Gah. It's like choosing between a game and memory. Maybe the next revision of the Vita will adapt and use the smartphone theory of sales. Money money money. Sony either lose, or come close to losing money on the majority of the Vita consoles that are sold. They make their money back on the hard copies of the games and on the memory you have to buy from them for it. Accessories are big business when it comes to a highly competitive console market that consumers demand have cheap and easily accessible consoles.
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AFN: Judge Shred
Bill S. Preston, Esq.
Wanted to change his doohicky.
Member of The Bluetista Buyers Club
Posts: 18,221
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Post by AFN: Judge Shred on Jan 26, 2013 9:59:08 GMT -5
First episode of Invisible Walls without Shane was fantastic.
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Blindkarevik
Grimlock
Rock... Paper... Straight-edge!
I Like To <blank>
Posts: 14,343
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Post by Blindkarevik on Jan 26, 2013 10:31:03 GMT -5
But, most smartphones and tablets have both internal and external memory, although many of them have internal memory, like the Nexus 4. Very few smartphones/tablets have external memory exclusively, and if they did, they would sell more and be more recognized, right? The only thing that would have been priced higher would have been the Wi-Fi version, since you can't get it on contract, and would have to buy it outright instead of signing a two year contract (you can't use the Wi-Fi version as a phone except for Skype, right?). And yes, I realize that smartphones/tablets and the Vita are different mediums. But I still think they would have sold like gangbusters had they done the proper research, like putting 4 to 8 GB of internal memory in the Vita, which would make me want to download a couple of games, which would in turn make me want to buy more memory to get more dl games and movies, and other stuff like that. Plus, the price point of the external memory. Gah. It's like choosing between a game and memory. Maybe the next revision of the Vita will adapt and use the smartphone theory of sales. I'm trying hard to understand your gripe with internal memory. The Vita is a gaming machine, and you don't need more memory to buy games with a removable storage. The games themselves are sold seperately (not download/install only) and the memory saves/music/video files can all be saved onto 4GB drives if you wish to keep them in your collection indefinitely. Today's smartphone user is not someone that keeps things in their collection indefinitely. The smartphones themselves will be replaced within 2 years by most experts' opinions (I am not claiming to be an expert on mobile consumer trends, beeteedubs!) This is why Vita games come on discs, a separate storage medium-- and not solely as downloadable programs only. It would've been suicide to make a portable console where you can only hold 1-3 full-sized games at a time on without redownloading and redeleting other games to make room. This is also why the PSPGo was a failure. FYI, that system has a 16 GB HDD, and it still one of the worst designs ever for a handheld gaming console. No removable storage = death. Just because consumers have more space to work with doesn't mean they will automatically buy more stuff in the Sony marketplace, clearly. There's also the fact that ever PS Vita comes installed with software for you to store all your installed games to either your PS3 or your PC. I hardly ever use it but the Content Manager Assist program works easily and can backup any games/saves/settings and allows you to reformat your Vita daily if you are serious about loading it up with games or apps, yet deathly against being forced to purchase more than one 4 GB memory stick (i.e. me-- I am still on the one that came packaged with my Assassin's Creed 3: Lib bundle and don't plan on ever buying a second). Just use the internal storage of your PC or PS3. If you don't own one of those, the worst case is online storage on your PSN cloud. Literally dozens of GBs can be utilized to store any and all purchased items that need to be installed to your Vita to enjoy. I have never really encountered a problem with needing more than the 4 GBs and I watch new TV shows in HD daily on my Vita. So I submit that you may just need a crash course on discovering the handheld's many features. That or you should explain why the ability to have 15 different full-sized games installed on your Vita (rather than just carrying 15 physical copies of the games with you without downloading/installing) is pivotal to the handheld's success. Personally, I prefer the physical discs. That would be a fine argument if Sony wasn't pushing Playstation Plus so hard. It's to the point where they're releasing the Vita and PS3 with no pack-in games and just a year of Plus to go with it. I have no problem with this, it's awesome... however, the flaw with the Vita is the fact that they say, "Here's a free year of Plus, here's a bunch of downloadable games that you can only make use of BY downloading them.... oh wait, you don't have shit for memory? Fortunately we have MEMORY CARDS available! Expensive Memory Cards! Enjoy your Plus..." Realistically, they're between a rock and a hard place.... but it was a stupid move to not put on-board memory when pushing a purely downloadable service as a perk. If they had decided to never put Vita games on Plus, then okay.... the no internal memory argument could be, essentially, invalid. But they shot themselves in the foot on this one.....
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Post by xCompackx on Jan 26, 2013 11:22:54 GMT -5
I'm trying hard to understand your gripe with internal memory. The Vita is a gaming machine, and you don't need more memory to buy games with a removable storage. The games themselves are sold seperately (not download/install only) and the memory saves/music/video files can all be saved onto 4GB drives if you wish to keep them in your collection indefinitely. Today's smartphone user is not someone that keeps things in their collection indefinitely. The smartphones themselves will be replaced within 2 years by most experts' opinions (I am not claiming to be an expert on mobile consumer trends, beeteedubs!) This is why Vita games come on discs, a separate storage medium-- and not solely as downloadable programs only. It would've been suicide to make a portable console where you can only hold 1-3 full-sized games at a time on without redownloading and redeleting other games to make room. This is also why the PSPGo was a failure. FYI, that system has a 16 GB HDD, and it still one of the worst designs ever for a handheld gaming console. No removable storage = death. Just because consumers have more space to work with doesn't mean they will automatically buy more stuff in the Sony marketplace, clearly. There's also the fact that ever PS Vita comes installed with software for you to store all your installed games to either your PS3 or your PC. I hardly ever use it but the Content Manager Assist program works easily and can backup any games/saves/settings and allows you to reformat your Vita daily if you are serious about loading it up with games or apps, yet deathly against being forced to purchase more than one 4 GB memory stick (i.e. me-- I am still on the one that came packaged with my Assassin's Creed 3: Lib bundle and don't plan on ever buying a second). Just use the internal storage of your PC or PS3. If you don't own one of those, the worst case is online storage on your PSN cloud. Literally dozens of GBs can be utilized to store any and all purchased items that need to be installed to your Vita to enjoy. I have never really encountered a problem with needing more than the 4 GBs and I watch new TV shows in HD daily on my Vita. So I submit that you may just need a crash course on discovering the handheld's many features. That or you should explain why the ability to have 15 different full-sized games installed on your Vita (rather than just carrying 15 physical copies of the games with you without downloading/installing) is pivotal to the handheld's success. Personally, I prefer the physical discs. That would be a fine argument if Sony wasn't pushing Playstation Plus so hard. It's to the point where they're releasing the Vita and PS3 with no pack-in games and just a year of Plus to go with it. I have no problem with this, it's awesome... however, the flaw with the Vita is the fact that they say, "Here's a free year of Plus, here's a bunch of downloadable games that you can only make use of BY downloading them.... oh wait, you don't have s*** for memory? Fortunately we have MEMORY CARDS available! Expensive Memory Cards! Enjoy your Plus..." Realistically, they're between a rock and a hard place.... but it was a stupid move to not put on-board memory when pushing a purely downloadable service as a perk. If they had decided to never put Vita games on Plus, then okay.... the no internal memory argument could be, essentially, invalid. But they shot themselves in the foot on this one..... Exactly. It's especially puzzling since the PSP Go had on-board storage so you would think that Sony would be good at this by now.
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Post by Koda, Master Crunchyroller on Jan 26, 2013 14:32:05 GMT -5
Personally, I prefer the physical discs. That would be a fine argument if Sony wasn't pushing Playstation Plus so hard. It's to the point where they're releasing the Vita and PS3 with no pack-in games and just a year of Plus to go with it. I have no problem with this, it's awesome... however, the flaw with the Vita is the fact that they say, "Here's a free year of Plus, here's a bunch of downloadable games that you can only make use of BY downloading them.... oh wait, you don't have s*** for memory? Fortunately we have MEMORY CARDS available! Expensive Memory Cards! Enjoy your Plus..." Realistically, they're between a rock and a hard place.... but it was a stupid move to not put on-board memory when pushing a purely downloadable service as a perk. If they had decided to never put Vita games on Plus, then okay.... the no internal memory argument could be, essentially, invalid. But they shot themselves in the foot on this one..... Exactly. It's especially puzzling since the PSP Go had on-board storage so you would think that Sony would be good at this by now. The Go also cost $250 and was just a normal PSP sans UMD slot. It was vastly more expensive than the normal PSP was at the time. Really the big problem here is Sony is using a proprietary memory card. If they used, say regular micro SD cards, we'd have no problem as anyone can get any card of any size for any price. In fact I'm surprised they aren't allowing us a way to swap out memory with different brands. The PS3 allows us to use any hard drive as long as it fits the dimensions of the hard drive slot on the PS3.
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Legion
Fry's dog Seymour
Amy Pond's #1 fan
Hail Hydra!
Posts: 23,010
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Post by Legion on Jan 26, 2013 14:34:15 GMT -5
Less money to be made on the memory cards if you can use any company card.
This way you, or if you get it second hand, someone else, has to pay Sony.
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trollrogue
Hank Scorpio
Nashville City of Music!!
Posts: 5,609
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Post by trollrogue on Jan 27, 2013 15:12:18 GMT -5
Hopefully we'll get some nice MadCatz alternatives for bigger/cheaper memory card options soon.
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Post by Koda, Master Crunchyroller on Jan 28, 2013 8:24:16 GMT -5
And in some sad news, Normand Corbeil, the man behind Heavy Rain's excellent soundtrack, passed away at the age of 56 after losing his battle with cancer.
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Bo Rida
Fry's dog Seymour
Pulled one over on everyone. Got away with it, this time.
Posts: 23,829
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Post by Bo Rida on Jan 28, 2013 11:24:07 GMT -5
European PS+ update, it's another good one! I wish I realised how good PS+ was sooner.
PS3 6th February: Sleeping Dogs 6th February: Quantum Conundrum 6th February: F1 Race Stars
PS Vita 13th February: WipEout 2048 20th February: Lumines Electronic Symphony
I really want a Vita to go with my awesome collection of Vita games, damn those memory cards!
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jan 28, 2013 14:34:50 GMT -5
You get Sleeping Dogs for free? F*** you, England.
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