ToyfareMark
Vegeta
A WINNER IS YOU!
In Hutch I trust!
Posts: 9,661
|
Post by ToyfareMark on Feb 14, 2013 7:34:42 GMT -5
Screw Yukes, and screw 2K Sports. It's Rockstar who should be taking over development of WWE games. I remember reading years ago that they were really interested in doing a wrestling game. Now would be thier ultimate opportunity. Of course then again maybe Rockstar doesn't wanna be hampered down by a license. I would still prefer they make it over Pukes or 2K Sports. Just my opinion though.
|
|
FinalGwen
Bill S. Preston, Esq.
Particularly fond of muffins.
Posts: 16,523
|
Post by FinalGwen on Feb 14, 2013 7:39:41 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions.
|
|
|
Post by 1 Free Moon-Down with Burger on Feb 14, 2013 7:56:03 GMT -5
Screw Yukes, and screw 2K Sports. It's Rockstar who should be taking over development of WWE games. I remember reading years ago that they were really interested in doing a wrestling game. Now would be thier ultimate opportunity. Of course then again maybe Rockstar doesn't wanna be hampered down by a license. I would still prefer they make it over Pukes or 2K Sports. Just my opinion though. Rockstar? The company that makes nothing but games with 'just okay' gameplay making a game that is all about the gameplay mechanics? I'll pass. I think Rockstar is easily one of the most overrated developers in the game today. Their stories lose steam halfway but that doesn't stop the game from chugging along for another 4 hours (See: Max Payne 3 and LA Noire). The thing they always do well are commercials and trailers. I kinda wish EA had got it. They would've settled into a holding pattern but they can atleast make it flashy and authentic to the TV presentation.
|
|
Chainsaw
T
A very BAD man.
It is what it is
Posts: 90,480
|
Post by Chainsaw on Feb 14, 2013 9:00:46 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions. There's no guarantee that the games will get better, either. This feels more like a stopgap measure that will eventually blossom into a completely mediocre experience. The only thing that could possibly get better from this is that they get more money. That's it. And that's not even a guarantee. I can totally see WWE '14 rushed to finish so they can get it out for Christmas, all on WWE's missive, and we get practically the same game we got last year, in every way. I understand why Take 2 would do this, but it's just not going to benefit us down the home stretch. I really, really hope I'm wrong.
|
|
|
Post by 1 Free Moon-Down with Burger on Feb 14, 2013 9:49:45 GMT -5
Maybe I'm in a different camp but I couldn't care less if I can create Scott Pilgrim wrestlers if the game is boring and clunky to play.
Even if the different engine wasn't great. Atleast it'd be refreshing and new. I'm just so tired of an engine that has been frankensteined since the PS1 era.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 12:00:04 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions. The gameplay is going to be as mediocre as ever, but that's okay because we can still create a bunch of things. What's the point of having all that stuff if the gameplay is still crappy and glitchy?! I should NOT have to settle just because we're all afraid of losing our precious expansive create a wrestler, and a bunch of other create-a-crap. All that stuff is just meaningless bells and whistles to hide the fact that this is the same hot garbage we've been playing for over 10 years. You might be content with that but I am NOT. Maybe I'm in a different camp but I could care less if I can create Scott Pilgrim wrestlers if the game is boring and clunky to play. Even if the different engine wasn't great. Atleast it'd be refreshing and new. I'm just so tired of an engine that has been frankensteined since the PS1 era. To quote Bobby Roode: "THIS! ALL THIS!"
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 14:21:50 GMT -5
[qoute]"Bloomberg reported that Take Two Interactive will take over THQ's WWE series, the company will develop and publish future WWE titles; previous agreement between THQ and Yukes' will be terminated and Yukes' will no longer be working on the series."[/quote] www.the-magicbox.com/ And now I'm just plain confused. I'm gonna wait until someone gives us a straight answer now.
|
|
FinalGwen
Bill S. Preston, Esq.
Particularly fond of muffins.
Posts: 16,523
|
Post by FinalGwen on Feb 14, 2013 16:55:47 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions. The gameplay is going to be as mediocre as ever, but that's okay because we can still create a bunch of things. What's the point of having all that stuff if the gameplay is still crappy and glitchy?! I should NOT have to settle just because we're all afraid of losing our precious expansive create a wrestler, and a bunch of other create-a-crap. All that stuff is just meaningless bells and whistles to hide the fact that this is the same hot garbage we've been playing for over 10 years. You might be content with that but I am NOT. Maybe I'm in a different camp but I could care less if I can create Scott Pilgrim wrestlers if the game is boring and clunky to play. Even if the different engine wasn't great. Atleast it'd be refreshing and new. I'm just so tired of an engine that has been frankensteined since the PS1 era. To quote Bobby Roode: "THIS! ALL THIS!" I'm actually quite happy with the current gameplay. Yes, there are glitches and problems, but I consider it to be far better than most other wrestling games. It's easy to use, with plenty of variety possible, and is reasonably fastpaced. Could it be improved? Yes. Is it on the awful level of Attitude/Mayhem/TNA Impact/No Mercy? No. Maybe the fact that I don't seem to loathe the engine as much as you do is an insurmountable difference, I dunno. And it may be bells and whistles for you, but the creative suite is one of the most important parts of the game for a large part of the community. There's a reason the best known forums devoted to the games is called caws.ws, not wrestlingengine.ws. Like it or not, this stuff has an audience. These options take it from a bog standard WWE game to an endlessly customisable wrestling game. That's quite a big deal. If someone's more of a TNA fan? Great, download yourself an Impact Zone arena, the bulk of TNA's roster, create the TNA World Title, and have a ball! It's a much more fun experience than playing TNA's own game effort, I'm sure you can agree that much. Likewise, like ROH? Everything you need is there. Want a wrestling fed filled with superheroes? Go for it. Want 50 different varieties of Jeff Hardy facing off in a Hardy-themed arena? Community Creations is bound to provide plenty of opportunity there. The CAW aspects kept me playing the games even as my interest in WWE waned. I've built up an expansive universe of my own, with every CAW slot filled with original characters, plotlines going back years, my own arenas with custom logos, etc. To dismiss all that as "create-a-crap" seems blinkered, I'd say.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 17:23:03 GMT -5
The gameplay is going to be as mediocre as ever, but that's okay because we can still create a bunch of things. What's the point of having all that stuff if the gameplay is still crappy and glitchy?! I should NOT have to settle just because we're all afraid of losing our precious expansive create a wrestler, and a bunch of other create-a-crap. All that stuff is just meaningless bells and whistles to hide the fact that this is the same hot garbage we've been playing for over 10 years. You might be content with that but I am NOT. To quote Bobby Roode: "THIS! ALL THIS!" Yes. Is it on the awful level of Attitude/Mayhem/TNA Impact/No Mercy? Okay, I'm not one to herald No Mercy as the pinnacle of wrestle games, but to call that engine awful when it's light-years more advanced that anything's the Smackdown engine has ever done in a lot of aspects(such as customizable reversals while SD STILL uses generic reversals for everyone and an AI that isn't dumber than a bucket of rocks) and on the same level as Attitude/Warzone's dial a combo movesets is ridiculous.
|
|
FinalGwen
Bill S. Preston, Esq.
Particularly fond of muffins.
Posts: 16,523
|
Post by FinalGwen on Feb 14, 2013 17:29:53 GMT -5
Eh, maybe it isn't as bad as Attitude, but I always found the gameplay to be incredibly slow and clunky, and annoyingly complex even for basic things. Tried to love it, but just ended up hating it. I understand that it's an unpopular opinion, but if we're spewing vitriol towards games, I'd rather go after No Mercy than WWE '13.
|
|
|
Post by A Platypus Rave is Correct on Feb 14, 2013 17:52:14 GMT -5
Not to mention in No mercy using a super heavyweight is completely useless as the enemy can slam you twice and hit their finisher to beat you.
|
|
|
Post by 1 Free Moon-Down with Burger on Feb 14, 2013 18:11:58 GMT -5
Calling another game slow and clunky while defending WWE 13 makes me laugh.
Also, complex for simple things? Like what? Most things were simple A+Direction grapples. The only weird thing was the C button garbage but that was due to N64 being a mediocre console.
I think WWE 13 and No Mercy are on the same level right now actually in terms of gameplay. Problem is that No Mercy is over 10 years old. Also it has 2 counts, crazy right?
I feel like the current engine is this hulking abomination of stitched together parts from successful and unsuccessful experiments through the years. It never evolved. They just put stuff on top of it and didn't care if it worked or gelled with everything else. The fact that there are still move animations from SYM in the game is AWFUL.
|
|
|
Post by "Gentleman" AJ Powell on Feb 14, 2013 18:34:33 GMT -5
God damn, No Mercy's gotta be up there in the most over rated games of all time.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 18:39:06 GMT -5
God damn, No Mercy's gotta be up there in the most over rated games of all time. For me it's right up there with HCTP in overrated-ness(is that even a word).
|
|
|
Post by "Gentleman" AJ Powell on Feb 14, 2013 18:41:33 GMT -5
God damn, No Mercy's gotta be up there in the most over rated games of all time. For me it's right up there with HCTP in overrated-ness(is that even a word). It is now! But yeah, it's easily rose tinted glasses to the extreme. You can decry the modern ones for having little things that No Mercy didn't have, but as an overall package, they're vastly superior.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 18:46:28 GMT -5
For me it's right up there with HCTP in overrated-ness(is that even a word). It is now! But yeah, it's easily rose tinted glasses to the extreme. You can decry the modern ones for having little things that No Mercy didn't have, but as an overall package, they're vastly superior. The fact that I can have inter-gender matches in No Mercy make me disagree with that "vastly superior" statement. That and using a giant beer can as a weapon.
|
|
|
Post by 1 Free Moon-Down with Burger on Feb 14, 2013 18:55:43 GMT -5
I agree about No Mercy being overrated over time. It's aged and kinda badly (Like most N64 games) but IMO, the new games feel old even though they're brand spanking new.
They don't even sell that well! At some point you have to do something new!
|
|
|
Post by The Tee Why on Feb 14, 2013 21:43:06 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions. Yeah, I absolutely agree with you, when I heard Yukes was gonna be kept on, I was actually really happy about it, least the creation stuff will be here still. WWE 13 and WWE 12 I played a lot anyways, I'm happy with this. I find the gameplay fine, wish it was a little more difficult, and countering wasnt so easy and simplistic but I'll take the devil I know over the devil I dont.
|
|
|
Post by A Platypus Rave is Correct on Feb 14, 2013 21:56:15 GMT -5
As I've said earlier in this thread that if the release only a barebones CAW-mode in the next WWE game (Like original Smackdown barebones). I probably won't be buying it as the creation suite is the main thing I use in these games.
I agree with wishing it was a little more difficult at times, but I've never had any game breaking glitches or bugs nor have I failed to have fun while playing them. Unlike most of the other wrestling games I've played including No Mercy.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
|
Post by Malcolm on Feb 14, 2013 22:07:06 GMT -5
I'm incredibly glad that we won't be losing the creative suite options that we have. I'd rather have that than having to start from scratch with a marginally better/different engine any day. And let's remember that there's no guarantee whatsoever that it'd be the former, contrary to people's assumptions. Yeah, I absolutely agree with you, when I heard Yukes was gonna be kept on, I was actually really happy about it, least the creation stuff will be here still. WWE 13 and WWE 12 I played a lot anyways, I'm happy with this. I find the gameplay fine, wish it was a little more difficult, and countering wasnt so easy and simplistic but I'll take the devil I know over the devil I dont. The devil you know ISN'T always better than the devil you've never met. We shouldn't be having to take the devil at all... It feels like an abusive relationship and we'd rather just keep getting beat and settle instead of looking for something better.
|
|