Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,873
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Post by Phosphor Glow on Feb 17, 2014 17:26:28 GMT -5
Love mass effect but i could not be bothered driving the Mako on every planet to collect bits and pieces, just tedious, espicially as every building as the same design on every planet. That is why I am so glad ME2 used planet scanning and probes. Sure it was boring too, but it went by a LOT quicker. Oddly, I found planet scanning/probing oddly addicting and hypnotic. Fun is not necessarily the right word, but it was kind of a zen thing for me.
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mizerable
Fry's dog Seymour
You're the lowest on the totem pole here, Alva. The lowest.
Posts: 23,475
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Post by mizerable on Feb 17, 2014 17:53:01 GMT -5
Definitely Donkey Kong 64...
It was still a good game and I do think it was the step in the right direction (DKC doesn't need to be a sidescroller), but not only was the collecting annoying (as was beating the original DK on 1 life using a N64 controller), but the minigames were recycled and progressively got harder and harder, and beating that beaver game on the hardest setting was FAR too difficult.
Also, f*** that laughing beetle and f*** that sleeping rabbit.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Feb 17, 2014 18:01:22 GMT -5
Love mass effect but i could not be bothered driving the Mako on every planet to collect bits and pieces, just tedious, espicially as every building as the same design on every planet. Having just replayed the game, I found I enjoyed the driving bits more than I did initially. Mostly because the writing on the side missions are, with exceptions, usually quite good. ME2 did it in a much more interesting way however. The sidemissions are more engaging and yeah, I agree that the resource collection is quite hypnotic. Chilling doing that with a glass of wine is a curiously nice way to spend half an hour.
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Deleted
Deleted Member
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Post by Deleted on Feb 17, 2014 18:10:26 GMT -5
f*** me if I ever have to search for another Riddler Trophy. I actually bought Arkham City first, and tried chasing them all down just because the Riddler trap missions were so dope, but after I got the next to last one, I knew there was no way I was going to hunt down every single one just to get the final Riddler mission. In Asylum and Origins, I didn't even try and go after them. It irks the hell out of me knowing that those things are in there and I have to get them to get 100%, but I just hate them that much.
Same goes for the letter pieces and spaceship pieces in GTA V. It's way more manageable, but I'm sitting on 88% completion and I know that I have to go all over to find all those goddamn things to get any further. I'll do it eventually, but I'm dreading it.
Also mentioned, most of the search things in the Assassin's Creed games. The only one of those that I ever cared about was the gods statues in Assassin's Creed 2.
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Post by N E O G E O B O Y S on Feb 17, 2014 19:11:07 GMT -5
Not exacty the whole game, but that achievement in FF XIII where you needed to collect all weapons and equipment was a pain in the ass. Grinding the giant turtles to get some items to upgrade your weapons, travelling for all cocoon and paals, not selling any item etc.
In the end, I got what I thought were all the weapons and equipment, which I sold to speed up things, only to know that I missed to upgrade some item, f*** that
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Post by Zaq "That Guy" Buzzkill on Feb 17, 2014 19:20:41 GMT -5
That is why I am so glad ME2 used planet scanning and probes. Sure it was boring too, but it went by a LOT quicker. Oddly, I found planet scanning/probing oddly addicting and hypnotic. Fun is not necessarily the right word, but it was kind of a zen thing for me. For me the 'probing Uranus' gag made that entire mechanic worthwhile.
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