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Post by Deleted on Apr 4, 2021 5:36:41 GMT -5
I just learned this game was developed by a company most known for doing Yoshi's New Island and I feel like that explains everything.
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Post by Deleted on Apr 14, 2021 9:23:06 GMT -5
They're removing the demo later today, which kind of seems like a desperate backpedal.
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Post by Deleted on Apr 14, 2021 11:37:25 GMT -5
They're removing the demo later today, which kind of seems like a desperate backpedal. "Don't play our source of shame. Instead, buy our shame."
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Post by Deleted on Apr 15, 2021 16:56:28 GMT -5
Oh, it's a review, alright.
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Post by eJm on Apr 15, 2021 16:57:35 GMT -5
Just to point out, considering this game's price, I can literally list you dozens of indie 3D platformers you could buy instead. Hell, I can recommend you several that are likely on sale that would cost you a combined one Balan Wonderworld.
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Post by Deleted on Apr 15, 2021 17:00:05 GMT -5
Just to point out, considering this game's price, I can literally list you dozens of indie 3D platformers you could buy instead. Hell, I can recommend you several that are likely on sale that would cost you a combined one Balan Wonderworld. I remember being stunned when I first saw it was $60. Everything about the previews seemed like $30 would have been pushing it.
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Post by eJm on Apr 15, 2021 17:11:47 GMT -5
Just to point out, considering this game's price, I can literally list you dozens of indie 3D platformers you could buy instead. Hell, I can recommend you several that are likely on sale that would cost you a combined one Balan Wonderworld. I remember being stunned when I first saw it was $60. Everything about the previews seemed like $30 would have been pushing it. I really think they did that because of the Sonic connection. Cynical as it is, I can't really think of any other reason to do that.
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Post by Deleted on Apr 15, 2021 17:24:20 GMT -5
Just to point out, considering this game's price, I can literally list you dozens of indie 3D platformers you could buy instead. Hell, I can recommend you several that are likely on sale that would cost you a combined one Balan Wonderworld. Tomorrow, I'm going to buy 5-6 indie games on Switch for the price of Balan Wonderworld. Cause I know those people put in a whole lot more effort.
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Post by eJm on Apr 28, 2021 8:57:46 GMT -5
On Sony's Golden Week sale, Balan Wonderworld is 33% off right now.
So...get on that?
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Post by Alyce: Old Media Enthusiast on Apr 28, 2021 9:27:12 GMT -5
Yes, there's a novel. Yes, that's what you actually need to read to understand anything about this game.
Also, while still not recommending it, Eruption at least makes this game sound tolerable, especially when you can break the game with the Balan suit.
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Spider2024
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Post by Spider2024 on Apr 28, 2021 9:28:30 GMT -5
It's already got the Wha Happun treatment too:
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Post by Alyce: Old Media Enthusiast on Jun 3, 2021 19:39:54 GMT -5
Yuji Naka's Facebook lists him as "Worked at Square Enix". Not a confirmation of him being fired, but wouldn't be a surprise. www.facebook.com/nakayuji
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Post by xCompackx on Jun 3, 2021 20:04:15 GMT -5
Yuji Naka's Facebook lists him as "Worked at Square Enix". Not a confirmation of him being fired, but wouldn't be a surprise. www.facebook.com/nakayujiI can't really imagine projections were too crazy for Balan Wonderworld; kinda feel like this was always going to be a niche-ish game even in the best circumstances. But a game this bad in just about every way you can be bad as a video game plus literally having scenes that can cause seizures is pretty much resignation, if not relegated to "consultant".
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Post by Deleted on Jun 3, 2021 21:16:14 GMT -5
I'd be more surprised if they did keep him on the payroll after this. Between the game being a massive bomb and reviewing horribly plus the most praised aspect of the game - the cutscenes - being something he actively fought against the whole thing just feels like a really damning indictment of him.
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Post by Deleted on Jun 3, 2021 22:34:01 GMT -5
I'd be more surprised if they did keep him on the payroll after this. Between the game being a massive bomb and reviewing horribly plus the most praised aspect of the game - the cutscenes - being something he actively fought against the whole thing just feels like a really damning indictment of him. Sounds like his vision of a game and what actually would make money are two contrasting visions. He could crowdfund his next meandering misadventure, but Inafune kinda poisoned the well for useless vanity projects.
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Mozenrath
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Post by Mozenrath on Jun 3, 2021 22:47:42 GMT -5
I feel like they could give him another chance, but yeah, if they do, it's probably something he'd have considerably less freedom on, which, I am sure Yuji isn't in this for money, so I don't know if he'd be happy about it.
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BorneAgain
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Post by BorneAgain on Jun 4, 2021 6:09:33 GMT -5
Balan feels a lot like an Other M style failure where the game wasn't suffering from a lack of time, resources, or general support from the developer; it came out exactly as the director intended... and therein lies the problem. Naka's one button focused philosophy for gameplay and his seeming refusal to budge on that point essentially poisoned a lot of Wonderworld's potential the ground up. There are other aspects that also point to an outdated with gameplay (see the generally uninspired level design, and dubious execution of story elements), but at its heart its a fundamental disconnect between creator and audience about what modern games are, essentially Shenmue III all over again.
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Post by eJm on Jun 4, 2021 6:26:44 GMT -5
Balan feels a lot like an Other M style failure where the game wasn't suffering from a lack of time, resources, or general support from the developer; it came out exactly as the director intended... and therein lies the problem. Naka's one button focused philosophy for gameplay and his seeming refusal to budge on that point essentially poisoned a lot of Wonderworld's potential the ground up. There are other aspects that also point to an outdated with gameplay (see the generally uninspired level design, and dubious execution of story elements), but at its heart its a fundamental disconnect between creator and audience about what modern games are, essentially Shenmue III all over again. I think the difference between this and Shenmue III is that Shenmue III at least had the excuse of being a continuation of a game with that same gameplay, character development, speech patterns etc so at the very least, you could say this is another Shenmue game even if it's ridiculously outdated. This is an entirely new IP from a publisher that wanted one thing, a developer that gave another and an audience that probably would have been fine with what they got if it came out from another publisher or if it wasn't being built as a big AAA game (or priced like it), just these components that now just seem like jigsaw pieces that weren't ever going to fit with one another.
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Post by eJm on Jun 4, 2021 15:48:58 GMT -5
An interesting thread, not necessarily about Balan as a game but what is the case of being on a team like it from a technical writer at Epic.
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Post by xCompackx on Jun 4, 2021 17:10:56 GMT -5
Balan feels a lot like an Other M style failure where the game wasn't suffering from a lack of time, resources, or general support from the developer; it came out exactly as the director intended... and therein lies the problem. Naka's one button focused philosophy for gameplay and his seeming refusal to budge on that point essentially poisoned a lot of Wonderworld's potential the ground up. There are other aspects that also point to an outdated with gameplay (see the generally uninspired level design, and dubious execution of story elements), but at its heart its a fundamental disconnect between creator and audience about what modern games are, essentially Shenmue III all over again. I think there's plenty of blame to be thrown around at the companies who let concepts turn into games with no filter or sense of f***ing sanity. Other M's a great example where it's like, Samus has all of these abilities, but needs a man to "authorize" her to use them so you end up fighting a gravity boss where the Gravity Suit *would* be helpful, but nope. Or literally taking damage in a heat sector because we just can't use the Varia Suit yet. See also, Hideo Kojima. You don't even have to tell these guys "no", just have the spine to say "maybe we could rework this".
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