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Post by ace on Mar 3, 2023 23:15:52 GMT -5
World of Warcraft: Shadowlands was a level of franchise lore assassination right up there with Highlander 2. It made "somehow Palpatine returned" seem like masterful writing. At least "Somehow Palpatine returned" is said in-universe by a guy clueless to how the Force, especially the Dark Side, works The screenwriters?
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Post by The Dark Order Inferno on Mar 4, 2023 8:19:31 GMT -5
FF7. Lets not use phoenix down this one time, and also keep around a guy who seems like his mental health issues are going to lead to betrayal rather than leave him somewhere he can recuperate.
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Post by A Platypus Rave on Mar 4, 2023 15:34:09 GMT -5
FF7. Lets not use phoenix down this one time, and also keep around a guy who seems like his mental health issues are going to lead to betrayal rather than leave him somewhere he can recuperate. eh the phoenix down bit is partially a translation error as 0 hit points is not meant to be the same as dead. They've used other phrases in other games to try and differentiate between the two.
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The Ichi
Patti Mayonnaise
AGGRESSIVE Executive Janitor of the Third Floor Manager's Bathroom
Posts: 37,390
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Post by The Ichi on Mar 4, 2023 17:05:01 GMT -5
FF7. Lets not use phoenix down this one time, and also keep around a guy who seems like his mental health issues are going to lead to betrayal rather than leave him somewhere he can recuperate. On the phoenix down thing, it's pretty much been established that it cures unconsciousness and won't bring back someone who's deader than dead.
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Post by Mike Strike on Mar 4, 2023 17:12:47 GMT -5
Sonic Forces, Knuckles, Operation Big Wave. Really, Knuckles even being the commander-in-chief of the Freedom Fighters Resistance in the 1st place. The guy who's main defining personality is being easily tricked by Robotnik is the one responsible for strategizing against him. The one who lived alone on an island for most of his life is now in charge of organizing thousands of soldiers. How did anyone think he was at all even remotely qualified for the job?
Like, if ever there was a time for Sega to just go ahead & put Sally in a game, you'd think it'd be the one that's blatantly aping SatAM so much. Hell, even if not her as the commander, other characters like Rouge, Blaze, or the GUN Commander guy all would've been picks by comparison.
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Post by Beets by Schrute on Mar 4, 2023 17:12:50 GMT -5
99% of Dutch's decisions in RDR2. He had a plan!
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Post by The Dark Order Inferno on Mar 4, 2023 17:18:18 GMT -5
FF7. Lets not use phoenix down this one time, and also keep around a guy who seems like his mental health issues are going to lead to betrayal rather than leave him somewhere he can recuperate. On the phoenix down thing, it's pretty much been established that it cures unconsciousness and won't bring back someone who's deader than dead. I'd say if it's not established within the confines of the game it's used in, it's not established.
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BorneAgain
Fry's dog Seymour
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Post by BorneAgain on Mar 4, 2023 20:17:09 GMT -5
Big Boss's conclusion at the end of Peace Walker isn't so much a stupid decision as it is a very dumb observation. {Spoiler}{Spoiler}{SPOILER: CLICK TO SHOW}The Boss's AI drowning herself to prevent potential international armageddon... and the only conclusion he has is disgust at her throwing down her weapon because its apparently a rejection of what she stood for. Beyond this feeling like a hell of reach, he simply comes off as dense for being more concerned about her action hurting his feelings than the fact that she basically saved the world again through her actions. I get the idea that Big Boss is supposed to be increasingly disillusioned, but this reaction feels so disconnected from common sense that its less representative of his tragic misunderstanding of the Boss's will and more that he cant' see the forest for the trees.
The frustrating thing is that you could almost do the same ending but with Big Boss disgusted at the fact that the Boss had to sacrifice herself again; that even after death part of her had to end herself for the sake of her country. Make his determination to not be a victim of international conflicts like she was the heart of his downfall and that his obsession not having to give up everything he has like the Boss did be the sympathetic motive that eventually turns him into a villain. The man who refused to march to his doom for the sake of the nations unwittingly creating the world where many men had to do just that for the nation he created.
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Cranjis McBasketball
Crow T. Robot
Knew what the hell that thing was supposed to be
Peace Love and Nothing But
Posts: 42,061
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Post by Cranjis McBasketball on Mar 4, 2023 20:26:00 GMT -5
King Koopa sending out so many Troopas who are just willing to blindly walk off the platforms to their deaths. This clearly indicates a basic problem in recruitment and training. Also, the dog laughing at you when you miss the duck. I'm the one with the gun dog, you need to learn to stifle your mouth if you don't want to eat a bullet. I can’t watch any dog video without sobbing like a baby, but f*** that dog. There isn’t enough bullets for him.
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chrom
Backup Wench
Master of the rare undecuple post
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Post by chrom on Mar 4, 2023 20:31:01 GMT -5
King Koopa sending out so many Troopas who are just willing to blindly walk off the platforms to their deaths. This clearly indicates a basic problem in recruitment and training. Also, the dog laughing at you when you miss the duck. I'm the one with the gun dog, you need to learn to stifle your mouth if you don't want to eat a bullet. I can’t watch any dog video without sobbing like a baby, but f*** that dog. There isn’t enough bullets for him. ![](https://www.tshirtlaundry.com/assets/images/photos/DuckHuntDog6-22-2010-2w.jpg)
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BorneAgain
Fry's dog Seymour
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Post by BorneAgain on Mar 4, 2023 20:37:51 GMT -5
In an amusing anecdote, in the vs Duck Hunt version in the arcade... the Dog ain't so lucky:
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Post by Cyno on Mar 4, 2023 20:48:39 GMT -5
On the phoenix down thing, it's pretty much been established that it cures unconsciousness and won't bring back someone who's deader than dead. I'd say if it's not established within the confines of the game it's used in, it's not established. Phoenix downs cure KO, not actual death. Same with the Raise line of spells. Hell, the party even tried to use a Phoenix Down on a dead character in FF4 and it just didn't work.
The only time any in-game spell/item actually worked in bringing someone back from the dead was the Phoenix summon in FF6. And it only worked for like a couple of minutes before the person it was used on died again.
For the most part, death is pretty final (pun not intended) in Final Fantasy games.
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Post by El Cokehead del Knife Fight on Mar 4, 2023 21:05:58 GMT -5
fallout 3... you must be the one to go into the deadly radiation room... and not your ally who is LITERALLY IMMUNE TO RADIATION. they did fix that in a patch... but still... And it called you a coward for not being willing to kill yourself with radiation poisoning when you chose to have Lyons do it when her whole job is to protect the wasteland because Bioware didn't actually understand the Brotherhood of Steel and thought they were literally just sci-fi Paladins.
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Cranjis McBasketball
Crow T. Robot
Knew what the hell that thing was supposed to be
Peace Love and Nothing But
Posts: 42,061
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Post by Cranjis McBasketball on Mar 4, 2023 21:17:29 GMT -5
I can’t watch any dog video without sobbing like a baby, but f*** that dog. There isn’t enough bullets for him. ![](https://www.tshirtlaundry.com/assets/images/photos/DuckHuntDog6-22-2010-2w.jpg) This is now Oswald felt. Too soon?
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tirtefaa
Unicron
If you wanna know the truth, you gotta dig up Johnny Booth.
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Post by tirtefaa on Mar 4, 2023 22:11:32 GMT -5
Making Snake the sidekick in metal gear solid 2. That's actually not an issue. The real issue was blatantly not marketing Raiden before the game's release. The character of Snake was one of the major reasons why MGS1 worked so well, and by marketing MGS2 solely through the Tanker mission, it felt like a trick. Leading up to it's release, I read just about every magazine article I could about the game, and maybe a few websites and there was nothing about Raiden. Heck, even as I was flipping through the manual before playing the game, I assumed this "Raiden" was the new Meryl, since the game seemed to follow the Otacon timeline. But then The Big Shell segment started and slowly the realization set in that I was going to have to play as this new character who I have no investment in. That's the reason why I think a lot of people hates Raiden from the get go, because they were tricked into playing as him. Had the marketing maybe played up more of the idea that Snake was now the bad guy, it could have garnered the same level of interest...but otherwise it wasn't good to keep players in the dark. But that game has far more problems than just the protagonist. Really seemed like they rushed the story all things considered.
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Post by A Platypus Rave on Mar 4, 2023 22:57:36 GMT -5
Making Snake the sidekick in metal gear solid 2. That's actually not an issue. The real issue was blatantly not marketing Raiden before the game's release. The character of Snake was one of the major reasons why MGS1 worked so well, and by marketing MGS2 solely through the Tanker mission, it felt like a trick. Leading up to it's release, I read just about every magazine article I could about the game, and maybe a few websites and there was nothing about Raiden. Heck, even as I was flipping through the manual before playing the game, I assumed this "Raiden" was the new Meryl, since the game seemed to follow the Otacon timeline. But then The Big Shell segment started and slowly the realization set in that I was going to have to play as this new character who I have no investment in. That's the reason why I think a lot of people hates Raiden from the get go, because they were tricked into playing as him. Had the marketing maybe played up more of the idea that Snake was now the bad guy, it could have garnered the same level of interest...but otherwise it wasn't good to keep players in the dark. But that game has far more problems than just the protagonist. Really seemed like they rushed the story all things considered. I liked 2 but they absolutely hid that Raiden was going to be who you were playing as. the Demo was literally the intro mission with Snake... they never mention Raiden everywhere... hell the Box has Snake front and center.... well front and kinda to the left >_> Storywise it was kinda when Hideo started losing the plot I think... things like Fate who they explain was using technology... but then no wait she really does have magic powers... and there are explanations for everything... but Vamp is actually really just a Vampire I guess <_< not to mention I still wonder how long it took voice actors to get La Li Lu Le Lo down... >_>
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tirtefaa
Unicron
If you wanna know the truth, you gotta dig up Johnny Booth.
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Post by tirtefaa on Mar 4, 2023 23:30:28 GMT -5
Storywise it was kinda when Hideo started losing the plot I think... things like Fate who they explain was using technology... but then no wait she really does have magic powers... and there are explanations for everything... but Vamp is actually really just a Vampire I guess <_< The bosses were just super super weak compared to the first game. Solidus was never going to top Liquid, but he was just bland. And he's the former President? What. It's like they wanted to use Big Boss as the main antagonist, but then they knew they'd have to dumb him down, so they decided to make a third brother, which was lame. At least you get to kill him. Except later on, not really? Seriously, he was a terrible addition. Fortune wasn't even a boss....it was just a waiting game. Like, why even include her if she isn't inherent to the story? At least Decoy Octopus served a story purpose in the first game. And then you don't have the satisfaction of killing her in battle? Lame. Vamp...yeah, I hated him. I never liked the super natural elements of MGS, but I always interpreted Psycho Mantis as mind control, so you were seeing things that weren't actually there....like he wasn't literally floating around. It was sooooo disappointing that you didn't get to kill Vamp. Lame. Fatman was okay, but making him a mad dog for no reason just seemed stupid. He seemed more interested in messing with you as opposed to killing you. He just danced around on his roller blades planting bombs and drinking wine. It was just stupid. At least you got to kill him. And finally we have Ocelot, who seems to be controlling everything at all times and almost always seems to be in control. We still don't know who he is exactly working for, and they went ahead and made it more confusing. Oh, and Liquid is somehow controlling his him through his hand...except we later learn that he actually isn't? What. Metal Gear Ray also was a step down. Why was Rex menacing? Because Snake almost wasn't able to stop it, and only was able to with help from Grey Fox, otherwise Snake was in over his head. With Ray? Raiden single handedly blows up several Rays at once while on foot. But oh no...Ocelot stole one! How can we stop him? I did like the environments. The tanker had a good claustrophobic feel to it and the Big Shell section felt so isolated and foreign compared to the first game. Raiden was a good character, but again it was easy to resent him during the first playthrough. The AI thing was interesting, although delivered awkwardly. Snake being a possible bad guy was also something I worried about. But in the end, my biggest issue with the game is you never felt like you were in control. Just about every mission you are supposed to complete, you fail in. This was right after 9/11, so it just seemed so grim and there wasn't enough to counter-balance that feeling, unlike the first game. Also, it was an incredibly short playthrough. It was because of this, I held off with playing Snake Eater, however that one fixed EVERY issue that the second game had, and I would argue it may be a better game than the first one. It's amazing what you can accomplish when you don't have to tie too deeply into the lore of your franchise too much, or feel like you have to tie up any loose ends.
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Post by Cyno on Mar 4, 2023 23:50:08 GMT -5
That's actually not an issue. The real issue was blatantly not marketing Raiden before the game's release. The character of Snake was one of the major reasons why MGS1 worked so well, and by marketing MGS2 solely through the Tanker mission, it felt like a trick. Leading up to it's release, I read just about every magazine article I could about the game, and maybe a few websites and there was nothing about Raiden. Heck, even as I was flipping through the manual before playing the game, I assumed this "Raiden" was the new Meryl, since the game seemed to follow the Otacon timeline. But then The Big Shell segment started and slowly the realization set in that I was going to have to play as this new character who I have no investment in. That's the reason why I think a lot of people hates Raiden from the get go, because they were tricked into playing as him. Had the marketing maybe played up more of the idea that Snake was now the bad guy, it could have garnered the same level of interest...but otherwise it wasn't good to keep players in the dark. But that game has far more problems than just the protagonist. Really seemed like they rushed the story all things considered. I liked 2 but they absolutely hid that Raiden was going to be who you were playing as. the Demo was literally the intro mission with Snake... they never mention Raiden everywhere... hell the Box has Snake front and center.... well front and kinda to the left >_> Storywise it was kinda when Hideo started losing the plot I think... things like Fate who they explain was using technology... but then no wait she really does have magic powers... and there are explanations for everything... but Vamp is actually really just a Vampire I guess <_< not to mention I still wonder how long it took voice actors to get La Li Lu Le Lo down... >_> But the reason he's called Vamp is because he's bisexual. >_>
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Rave
El Dandy
Perpetually Bored
Posts: 8,233
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Post by Rave on Mar 5, 2023 0:33:57 GMT -5
In an amusing anecdote, in the vs Duck Hunt version in the arcade... the Dog ain't so lucky: This is why that Duck Season horror game is a thing.
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Post by Hurbster on Mar 5, 2023 6:43:32 GMT -5
Probably because I got System Shock in the latest Humble Bundle, but removing Shodan's ethical constraints has to be up there.
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