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Post by HBKite on Nov 4, 2009 19:38:05 GMT -5
Did they even put effort in some of these movesets? I went through Boogeyman's and facepalm'd at some of the moves they gave him that he would NEVER do. They obviously don't give a shit anymore. I've spent half an hour fixing Rock's moveset the other day. Ironically, Rocky always used to have one of the most, if not THE most accurate moveset in the old Smackdown games.
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Post by Dave the Dave on Nov 4, 2009 19:44:23 GMT -5
Did you know every main eventer uses that arm breaker with his knee? I never knew that.
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Mozenrath
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Post by Mozenrath on Nov 4, 2009 19:52:53 GMT -5
Did they even put effort in some of these movesets? I went through Boogeyman's and facepalm'd at some of the moves they gave him that he would NEVER do. If they were realistic about Boogeyman's, he'd have like 4 moves. Makes me remember the time I made a Godfather CAW, and sat staring at the TV when I couldn't remember more than like 10 things I've seen him do.
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Post by oafman on Nov 4, 2009 21:26:09 GMT -5
Oh, and after some perusal I found the Spinning Clothesline was in CAF soi I decided to give it to Nattie as opposed to the spinning powerbomb which she hasn't used since FCW. Thing is I have to use a setup. What do you suggest? The spinning clothesline is already in her moveset, it's Up + X (360)/Square (PS3).
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Chainsaw
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Post by Chainsaw on Nov 4, 2009 21:43:37 GMT -5
As the list on caws.ws is completely and totally wrong, I put together a list of the preset movesets - if someone could submit it there it'd be great. 1. The Hurricane 2. 3. Jamie Noble 4. Shane McMahon 5. Rob Van Dam 6. Paul London 7. Lance Cade 8. Trevor Murdoch 9. Big Daddy V 10. Elijah Burke 11. The Boogeyman 12. Hardcore Holly 13. Val Venis 14. 15. Tajiri 16. Brock Lesnar 17. Goldberg 18. Boxer??? 19. Kurt Angle 20. Booker T 21. Rhyno 22. Brother Ray 23. Brother Devon 24. Samoa Joe 25. A.J. Styles 26. Ric Flair 27. Mick Foley 28. Eddie Guerrero 29. Roddy Piper 30. Bret Hart Yeah, I didn't get that either. I could have sworn that they meant entrance movesets or something, as none of them were even close.
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Post by A Dubya (El Hombre Muerto) on Nov 4, 2009 23:11:41 GMT -5
It's annoying when you beat on someone for 6 minujtes straight, but they can continuously counter your special. Realism my ass! I wouldn't keep countering someone if my chest was redder than Austin's face at WM XIII. Why do they have the game set like this? I shouldn't have to go an tweak all the reversal and game meters just to play a realistic wrestling game.
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Yami Daimao
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Post by Yami Daimao on Nov 4, 2009 23:16:01 GMT -5
It's annoying when you beat on someone for 6 minujtes straight, but they can continuously counter your special. Realism my ass! I wouldn't keep countering someone if my chest was redder than Austin's face at WM XIII. Why do they have the game set like this? I shouldn't have to go an tweak all the reversal and game meters just to play a realistic wrestling game.
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Post by Lenny: Smooth like Keith Stone on Nov 4, 2009 23:34:28 GMT -5
It's annoying when you beat on someone for 6 minujtes straight, but they can continuously counter your special. Realism my ass! I wouldn't keep countering someone if my chest was redder than Austin's face at WM XIII. Why do they have the game set like this? I shouldn't have to go an tweak all the reversal and game meters just to play a realistic wrestling game. I hear that. The worst is HBK's finisher, because when the Sweet Chin Music gets reversed, you still have to sit through 15 seconds worth of stomping and all that before the opponent just ducks it. And by then, your finisher is almost always no longer flashing.
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Post by Mozenrath on Nov 4, 2009 23:35:48 GMT -5
Is the Roaring Elbow in the game, or possible to make in CAF? I don't have the game yet, but when I do, I'll want to make a Yoshi Tatsu with it.
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Post by D2: Sweet & Sour Edition on Nov 5, 2009 1:35:27 GMT -5
Is the Roaring Elbow in the game, or possible to make in CAF? I don't have the game yet, but when I do, I'll want to make a Yoshi Tatsu with it. Yes and No. Yes, it's the same Roaring Elbow that appeared in last year's version as a running strike (I believe Elbow Smash 2), but it doesn't cause a KO. There IS a Strong Spinning Elbow if you have the Strong Strike ability that can cause a KO, but cannot be assigned as a finisher.
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Mozenrath
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Post by Mozenrath on Nov 5, 2009 1:46:55 GMT -5
Is the Roaring Elbow in the game, or possible to make in CAF? I don't have the game yet, but when I do, I'll want to make a Yoshi Tatsu with it. Yes and No. Yes, it's the same Roaring Elbow that appeared in last year's version as a running strike (I believe Elbow Smash 2), but it doesn't cause a KO. There IS a Strong Spinning Elbow if you have the Strong Strike ability that can cause a KO, but cannot be assigned as a finisher. Okay. Luckily, Chris Hero and Yoshi Tatsu have plenty of other finishers, so it's not a huge loss.
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Grendel
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Post by Grendel on Nov 5, 2009 2:10:29 GMT -5
Okay, I picked up this game tonight after work, and I'm going to do the career path for ... wait for it ... {Spoiler} Santino Marella
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Post by Perigryn on Nov 5, 2009 3:23:51 GMT -5
Is the Roaring Elbow in the game, or possible to make in CAF? I don't have the game yet, but when I do, I'll want to make a Yoshi Tatsu with it. Yes and No. Yes, it's the same Roaring Elbow that appeared in last year's version as a running strike (I believe Elbow Smash 2), but it doesn't cause a KO. There IS a Strong Spinning Elbow if you have the Strong Strike ability that can cause a KO, but cannot be assigned as a finisher. Doesn't have to be set as finisher if it can KO. It's better than what happened when I was playing King of Collusseum 2. My character was up against Misawa and he absorbed 2-3 finishers from me (T-Bone DDT) and I only managed to pin him after...a fireman's carry lol
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Mozenrath
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Post by Mozenrath on Nov 5, 2009 3:26:57 GMT -5
Yes and No. Yes, it's the same Roaring Elbow that appeared in last year's version as a running strike (I believe Elbow Smash 2), but it doesn't cause a KO. There IS a Strong Spinning Elbow if you have the Strong Strike ability that can cause a KO, but cannot be assigned as a finisher. Doesn't have to be set as finisher if it can KO. It's better than what happened when I was playing King of Collusseum 2. My character was up against Misawa and he absorbed 2-3 finishers from me (T-Bone DDT) and I only managed to pin him after...a fireman's carry lol That sort of crap would happen a lot to me on No Mercy. I remember I beat Test once in something like 9 seconds. I have no idea how.
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Post by Tea & Crumpets on Nov 5, 2009 6:16:54 GMT -5
Elbow 2's Masato Tanaka's Dangan elbow, not the roaring elbow. But it's probaly the best substitute andits the one I've always used.
Is the spinning backfist still in? I believe its Chop 2 or 3 or something like that. Can it KO?
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Post by Deleted on Nov 5, 2009 6:29:00 GMT -5
Doesn't have to be set as finisher if it can KO. It's better than what happened when I was playing King of Collusseum 2. My character was up against Misawa and he absorbed 2-3 finishers from me (T-Bone DDT) and I only managed to pin him after...a fireman's carry lol That sort of crap would happen a lot to me on No Mercy. I remember I beat Test once in something like 9 seconds. I have no idea how. Reminded that in No Mercy my brother once locked on a running armbar on me and made me tap four seconds into the match.
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Yami Daimao
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Post by Yami Daimao on Nov 5, 2009 6:32:47 GMT -5
I think I'm most likely going to get this game tomorrow.
Speaking of KO's, is the KO system still the same old stupid "Connect with move, ding-ding, KO" bulls*** that's been in the series since like the very first Smackdown game?
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Post by oafman on Nov 5, 2009 6:35:18 GMT -5
I think I'm most likely going to get this game tomorrow. Speaking of KO's, is the KO system still the same old stupid "Connect with move, ding-ding, KO" bulls*** that's been in the series since like the very first Smackdown game? Yes. It's pretty amusing to have a backstage brawl in RTWM, beat the crap out of your opponent with a chair, then sit on his chest and start to pummel him, but then he's KO'd after the first punch. It's so terrible, it's hilarious. I was hoping an Attitude Adjustment to the Locker Room floor would help but nope, just a simple punch. What the hell is up with THQ/Yukes?
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Post by Childish Gambino on Nov 5, 2009 6:36:07 GMT -5
I think I'm most likely going to get this game tomorrow. Speaking of KO's, is the KO system still the same old stupid "Connect with move, ding-ding, KO" bulls*** that's been in the series since like the very first Smackdown game? I am fairly sure thats the system yep. I know in backstage brawls, I hit 5 RKOs with Orton with no knockout, and the next grapple I do is a knee drop - KO. WTF?
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Post by Deleted on Nov 5, 2009 6:38:18 GMT -5
I think I'm most likely going to get this game tomorrow. Speaking of KO's, is the KO system still the same old stupid "Connect with move, ding-ding, KO" bulls*** that's been in the series since like the very first Smackdown game? Yup, though it does make it convenient for my Edward Elric CAW - he has a tendency of getting instantly declared the winner after hitting the Clothesline from Hell 2 (the ground one), which is a nice touch given what he's hitting with.
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