Yami Daimao
Patti Mayonnaise
Really, really wants to zigazig ah!
Posts: 31,784
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Post by Yami Daimao on Nov 4, 2010 18:12:07 GMT -5
..to be the future of gaming. Right now it doesn't present as a problem to me because it's in it's early stages, but I don't want motion control to be the ONLY way to play video games 5 to 10 years from now. I want to still be able to play the games that I want with controllers, and just have motion control be an option.
The same goes for 3D movies, games, etc.
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Post by forgottensinpwf on Nov 4, 2010 18:13:23 GMT -5
If Kinect and Move don't do as well as hoped, I don't think you have to worry about that.
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Post by shadowangel on Nov 4, 2010 18:22:28 GMT -5
If Kinect and Move don't do as well as hoped, I don't think you have to worry about that. Microsoft already has announced, that some Kinect games will also use a Gamepad.So they're already admitting that with Kinect only you only get so very simple games, music games. It's basically the same as Eye Toy and that's wasn't such a big hit. For real games you still need a gamepad or other device. Honestly, gamepads will never die. Why should they? Over the past 30 years, developers tried and tried and tried again to create something new. From Ataris failed Mindlink project to the infamous Power Glove to Segas very stupid and useless Activator, there were tons of peripherals that were advertised as the "future in gaming" and every time gamers went back to simple game pads. There's a reason why. And 3D Movies are just a fad, how long did that work in the 1950's? It was very short lived and died out. The 80's Revival (Like with Jaws 3D) was even shorter. Same now. Though with games it can be fun. I had years ago a graphic card that came with 3D Glasses, i had much fun playing first person shooters with it, though it's not really good for competitive playing.
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polexia
Don Corleone
keep bleeding love...
Posts: 1,760
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Post by polexia on Nov 4, 2010 18:53:00 GMT -5
i think videogames will always have an option, because they don't want to piss off the gamers that have a good set up (a tv they like, a controller they like, etc-- all they need is the latest game.)
unlike movies which suck. i cannot see SAW 7 (also known as SAW 3D) because the only place that has it in 2d is about 60 mile away.
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Post by Red Impact on Nov 4, 2010 20:08:55 GMT -5
Yeah, I'm there too. I don't hate motion controls, but I prefer having the controller in hand, and many genres I just can't fathom having motion controls that work.
Motion controls also have such strict requirements on size, lighting, and such. I doubt they'll take over completely until those requirements are restricted.
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Post by Citizen Grimm on Nov 4, 2010 20:39:05 GMT -5
The only reason Microsoft and Sony got into motion control gaming is because the Wii turned into such a huge hit. That never happens and motion control dies pretty quickly or at least disappears for a while.
Motion control will never have a chance at taking over gaming until technology is way more advanced. For now, its just a fun add-on that some people will want to take advantage of.
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Post by Brandon Walsh is Insane. on Nov 4, 2010 20:41:51 GMT -5
I would think people would get too tired with full on motion control. Like, I want to play the Michael Jackson Experience game on Kinect... but would I be able to play all day without dying of fatigue? Well, maybe I will be able to, but I'm not the average John Q. Public
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Deleted
Deleted Member
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Post by Deleted on Nov 4, 2010 21:04:35 GMT -5
Controllers will never die so don't worry.
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Post by BoilerRoomBrawler on Nov 4, 2010 21:28:19 GMT -5
I don't mind motion controls, but if developers won't utilize them in interesting ways then I'll pass. I will say that I like how the Wii has four different possible controller interfaces, and that says "options" to me, which I think will appeal more to the casual gamer in the long run than the idea of motion controls i.e. it's not necessarily the motion controls that should be the sole attraction, so much as different people can use different controls to play the same game. I'd like to see that grow, whether it involves motion controls or not.
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Grendel
Bill S. Preston, Esq.
But ... why is all the rum gone?
Posts: 17,593
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Post by Grendel on Nov 5, 2010 5:24:46 GMT -5
When I upgraded my PS3 the other morning, they had one that came packaged with the motion control thingy they made for it. When asked if I wanted one of those, I said "I don't want some kind of motion control, if I wanted one of those, I'd get a Wii. Getting up and using one of those controls is the antithesis of gaming."
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Post by boiledewokthe3rd on Nov 5, 2010 6:38:17 GMT -5
Just moving my thumbs and fingers is motion enough for me.
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Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,874
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Post by Phosphor Glow on Nov 5, 2010 7:26:06 GMT -5
I don't mind motion controls, but honestly, I don't really see them taking over as the absolute main way to control a game unless quite a few genres are either stripped of everything that makes them what they are, or removed completely.
As much as these companies do try to market towards the mainstream fanbase with motion controls, I get the feeling they won't completely abandon the hardcore gamers either, because that's still where the majority of the revenue for the games themselves, as opposed to the hardware, comes from.
Just my two cents.
Also, I feel Wii is the one that's been doing it the best, as said earlier, with like a bajillion different control options.
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Post by Clash, Never a Meter Maid on Nov 5, 2010 7:39:42 GMT -5
For me, there are just some games where motion control is just more entertaining to me (racing, certain platformers). But then again, I was a huge fan of the light gun, so I'm naturally in favor of it.
Still, it doesn't work with every genre, and that's why it won't ever overtake the handheld controller. I can see it eventually becoming a gaming mainstay alongside handhelds, but that's about it. There's not much point in using a remote with, say, a turn-based RPG.
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Phosphor Glow
Bill S. Preston, Esq.
Is a real girl!
Posts: 19,874
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Post by Phosphor Glow on Nov 5, 2010 8:56:39 GMT -5
For me, there are just some games where motion control is just more entertaining to me (racing, certain platformers). But then again, I was a huge fan of the light gun, so I'm naturally in favor of it. Still, it doesn't work with every genre, and that's why it won't ever overtake the handheld controller. I can see it eventually becoming a gaming mainstay alongside handhelds, but that's about it. There's not much point in using a remote with, say, a turn-based RPG. That's exactly what I was thinking. Stuff like turn-based RPGs, or any RPG really, or say fighting games. I can't think of a single way that you could play a legit fighting game with a motion controller.
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darthalexander
Hank Scorpio
I have a feeling I may end up getting banned soon.
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Post by darthalexander on Nov 5, 2010 10:54:28 GMT -5
I have no interest in motion control either. I like playing with a controller.
If there was something like a holodeck way of playing games, that may be different (and to think if it does happen we'll be too old or long dead) and I'd all for it.
I like being lazy and playing my games that way.
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Deleted
Deleted Member
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Post by Deleted on Nov 5, 2010 11:05:32 GMT -5
The real issue here is that for the past 50 or so year gaming and games were created and evolved with the idea that the hand-held controller would be used. What we are seeing now is the PONG of motion control. As time goes by - if they want motion control to succeed - developers should begin to create more advanced games (and game franchises) with the idea that motion control is being used instead of trying to transplant controller based games onto a platform its not designed for. Also - in terms of controllers - we went from this to this So imagine where motion control will go with the rate of techonological advances now.
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Post by shadowangel on Nov 5, 2010 12:23:37 GMT -5
Also - in terms of controllers - we went from this to this But what has changed? More buttons and that's it. Analogue control was around in the early 80's even with Analogue sticks (Atari 5200 Stick had it, Vectrex had it) Even motion control is not that knew. I still have my Sidewinder Freestyle Pro Gamepad, it's from Microsoft, released in 1998 and i't basically the same thing we have today: you control everything by moving the pad in all directions. Which worked great with the game Motocross Maniacs. If anything, all we get is a rehash of old ideas.
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Post by Orange on Nov 5, 2010 12:27:07 GMT -5
If Kinect and Move don't do as well as hoped, I don't think you have to worry about that. Microsoft already has announced, that some Kinect games will also use a Gamepad.So they're already admitting that with Kinect only you only get so very simple games, music games. It's basically the same as Eye Toy and that's wasn't such a big hit. For real games you still need a gamepad or other device. Honestly, gamepads will never die. Why should they? Over the past 30 years, developers tried and tried and tried again to create something new. From Ataris failed Mindlink project to the infamous Power Glove to Segas very stupid and useless Activator, there were tons of peripherals that were advertised as the "future in gaming" and every time gamers went back to simple game pads. There's a reason why. And 3D Movies are just a fad, how long did that work in the 1950's? It was very short lived and died out. The 80's Revival (Like with Jaws 3D) was even shorter. Same now. Though with games it can be fun. I had years ago a graphic card that came with 3D Glasses, i had much fun playing first person shooters with it, though it's not really good for competitive playing. I couldn't agree more with what you said about gamepads, I don't think anything will replace them as the gaming controller. However I don't know if 3D is just a fad this time, particularly because it's already lasted a long time, to the point where we have 3D TVs. It could very well die out, but with all the advancements they made I think 3D is going to be around for a good long while.
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Post by Zombie Mod on Nov 5, 2010 13:59:58 GMT -5
wait until you try it.
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Post by Koda, Master Crunchyroller on Nov 5, 2010 14:17:29 GMT -5
Even now motion controls still use controllers. Look at the Wii and Move, yeah they are motion controllers, but they have buttons. The only one sans buttons is Kinect.
But, as long as they have buttons, that means there will be "traditional" games. I mean look at the Wii, it just as many games that don't use motion control as it does games that do.
Then we have the Move, which will support all of Sony's first party games(and a good chunk of third party games) moving forward. It isn't replacing the DuelShock 3, but it is giving you the option to play these non-motion control games in a new way.
Besides, motion controls aren't all bad. For example, WarioWare: Smooth Moves and both of the No More Heroes games would never have been as fun as they were if they didn't have motion controls.
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