|
Post by Confused Mark Wahlberg on Sept 25, 2014 19:59:25 GMT -5
As much as I love the Splinter Cell games, the fact that a guy could be standing right next to you and not see you is quite silly.
|
|
AFN: Judge Shred
Bill S. Preston, Esq.
Wanted to change his doohicky.
Member of The Bluetista Buyers Club
Posts: 18,221
|
Post by AFN: Judge Shred on Sept 25, 2014 20:10:32 GMT -5
That never bothered me, because if guards in stealth games had brains those games would suck out loud. I look at them more as puzzles rather than action.
For me, Rogue Warrior, It goes from so brain dead that you can sprint from guy to guy knife killing like Pac-man eating pellets, then they become all knowing and will swarm you and box you in. No consistency at all.
|
|
Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,483
|
Post by Malcolm on Sept 25, 2014 20:18:06 GMT -5
Mortal Kombat 3 & Ultimate's AI blatantly cheats. In fact, this applies to all Midway arcade games in general.
As for stupid AI, I guess Yuke's Smackdown/WWE yearly games.
|
|
J is Justice
Wade Wilson
Will now be grateful.
Hi.
Posts: 28,936
|
Post by J is Justice on Sept 25, 2014 20:21:08 GMT -5
All fighting games. It just constantly reads your inputs and counter attacks, or it's so dumb it just gets repeatedly launched (like in Tekken). It's why I don't play the offline modes, anymore.
|
|
|
Post by Pooh Carlson on Sept 25, 2014 20:42:06 GMT -5
I thought that I was an L and thought weird al had been in a poorly made video game :/
|
|
Mozenrath
FANatic
Foppery and Whim
Speedy Speed Boy
Posts: 121,204
|
Post by Mozenrath on Sept 25, 2014 20:44:59 GMT -5
I guess Big Rigs: Over the Road Racing is hard to beat.
|
|
|
Post by xCompackx on Sept 25, 2014 20:48:51 GMT -5
That never bothered me, because if guards in stealth games had brains those games would suck out loud. I look at them more as puzzles rather than action. Yeah, the AI in the Splinter Cell games (especially the first one) always seemed purposefully dumb to me for exactly that reason; same with Metal Gear Solid sometimes. As for the topic question, I'm going with just about any WWE game. Some downright stupid AI at times and they rarely fix it without breaking something else.
|
|
|
Post by "Gentleman" AJ Powell on Sept 26, 2014 5:35:22 GMT -5
Sniper: Ghost Warrior is f***ing awful. Largely in part to the AI. The whole focus of the game is, of course, sniping from afar with silenced rifles etc, but the second you fire a shot, whether it hits anything or is remotely near them, the enemies instantly know where you are and can hit you through walls.
Seriously the most broken game I've ever had to play. Only time I've ever traded one in.
|
|
Gummydavidson
Dennis Stamp
Johnny Davidson for Prime Minister!
Posts: 3,933
|
Post by Gummydavidson on Sept 26, 2014 6:02:34 GMT -5
Sniper Elite 3 had some terrible AI at times, I also found myself getting shot through walls sometimes.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Sept 26, 2014 6:15:14 GMT -5
There's tons of games with incompetent, useless AI, but the "worst" as in most annoying cheating bastard AI would have to be the cops in GTA V. I've stabbed a hiker on top of a mountain in the middle of nowhere and gotten a wanted level. A cop car has backed into me and I've been given a wanted level. I've bumped shoulders with a cop and been shot in the head. I've heard a group of cops talking and stood near them just to hear what they were saying and been pushed away, given a wanted level and shot in the head.
|
|
Push R Truth
Patti Mayonnaise
Unique and Special Snowflake, and a pants-less heathen.
Perpetually Constipated
Posts: 39,310
|
Post by Push R Truth on Sept 26, 2014 6:23:30 GMT -5
Natalya always leaping out in front of you in Goldeneye during firefights is the worst escort mission in the history of our sport.
But honestly, the worst AI I've seen is what happens in every-madden-ever when you get up by like 28 points. The Browns suddenly morph into 11 Walter Paytons and the ball gets covered in oil when you are on offense. Or in Mario Kart when the AI just decides you aren't going to win this round. Yes, I think over-the-top rubberband AI is probably the worst forms of AI they've come up with.
|
|
|
Post by aka Cthulhu on Sept 26, 2014 7:54:05 GMT -5
There's this PSP game... can't recall the name right now. It was a TRPG, and the enemy AI was horrid. As I recall, enemy units won't do anything at all unless you're in range of them... so basically you can use your units to slowly gang up and kill everyone without much fuss.
Not exactly worst, but in the roguelike ToME, there's a side mission where you have to escort someone to an area while protecting them from enemies. Not fun at all. Basically, unless you're lucky and you're in a narrow corridor, they'll keep going and going even though you need to rest. If they detect one enemy, they'll inform you and run away... which is bad if there's more than one enemy. They'll ignore the other one and they don't prioritize. So they run away on a random direction when they see a giant rat, and they'll end up running towards a boss-level mook instead.
|
|
|
Post by SsnakeBite, the No1 Frenchman on Sept 26, 2014 8:24:05 GMT -5
As far as games I've actually played myself, Daikatana has to be the worst. "Everybody run in a straight line and shoot wildly! Do not attempt to get out of the way, do not strafe, do not dodge and definitely do NOT take cover!" I have a love-hate relationship with the AI from Skyrim. On the one hand, the archers are pretty good, some of the combatants are genuinely threatening and the allies are usually competent, but on the other hand... "Ow! I've been shot with an arrow! Who's there? Hm, can't see anyone in my direct line of sight... oh well, must be hearing things.", "Hey what's up? I'm a dragon. I can breathe fire and fly at the same time. It's quite handy to kill adventurers as it gives me a lot of firepower while leaving me outside of stabbing range AND it makes it harder to hit me with projectiles, really I have no reason to land... I'm going to land". Thank Dragonborn for mods. I guess Big Rigs: Over the Road Racing is hard to beat. Big Rigs doesn't have bad AI, it doesn't have any AI period. A cop car has backed into me and I've been given a wanted level. To be fair, cops arresting you for their own mistakes IS pretty realistic.
|
|
jagilki
Patti Mayonnaise
Nobody notices him; No, we noticed him
f*** Cancer
Posts: 33,594
|
Post by jagilki on Sept 26, 2014 8:41:34 GMT -5
Name a WWE game from the last few years. AI goes out of the ring. AI gets weapon, AI Drops Weapon, AI Picks up Weapon, AI Gets in Ring, AI Drops Weapon, AI Stands there while you do a move to AI.
|
|
Injustice45
Fry's dog Seymour
Consider me the Athena/Yoshimitsu of Avatars and Signatures.
Posts: 22,218
|
Post by Injustice45 on Sept 26, 2014 8:49:37 GMT -5
Every SNK boss.
|
|
kevin
El Dandy
Posts: 7,506
|
Post by kevin on Sept 26, 2014 8:55:09 GMT -5
It is far from the worst but it really annoyed that in Fallout I died more times from Ian shooting me in the back than from any of the actual enemies in the game combined.
|
|
|
Post by Adam Black on Sept 26, 2014 10:33:00 GMT -5
AC III AI was too sensitive while the ones in the other games seem blind as hell.
Fight Night: Champion Isaac Frost final boss fight. Unlike other boss fights he has no "pattern" or "opening" he's literally programmed to beat the f*** out of you and make you hate yourself.Hell if you ever come to a strategy he's gonna go "f*** that shit" the third attempt you have and just continue making your life a living hell.
I-Ninja 1st boss fight with the mecha pressing start would stop the attack the boss is suppose to do.
WWE games : we all know the stupid shit the A.I. does.
|
|
Eunös ✈
Dalek
Duck Feet Expert
Tolerated, just not practically liked.
Posts: 59,210
|
Post by Eunös ✈ on Sept 26, 2014 10:35:02 GMT -5
Seth from street fighter 4 man do I hate that mother f***er.
And most drivers in Gran Turismo... Would appreciate it if you actually noticed I was there and not crash I to me.
|
|
|
Post by Red Impact on Sept 26, 2014 10:35:28 GMT -5
There's tons of games with incompetent, useless AI, but the "worst" as in most annoying cheating bastard AI would have to be the cops in GTA V. I've stabbed a hiker on top of a mountain in the middle of nowhere and gotten a wanted level. A cop car has backed into me and I've been given a wanted level. I've bumped shoulders with a cop and been shot in the head. I've heard a group of cops talking and stood near them just to hear what they were saying and been pushed away, given a wanted level and shot in the head. Were you playing as Franklin? Just asking.
|
|
|
Post by Kevin Hamilton on Sept 26, 2014 10:44:50 GMT -5
NES X-men. Your CPU teammate is useless, if not actively putting you in a position to get killed.
|
|