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Post by DJ Maniak on Mar 29, 2016 18:30:53 GMT -5
There was a first person mode in the PS3 version? The only versions I played were PS2 and PSP. Don't forget Teddy Long saying he was going to get you a Hollywood superstar as your tag team partner (basically implying it was going to be The Rock) only for it to be "Rowdy" Roddy Piper who I swear to god sounded like he was drunk out of his mind while doing the voice over. Jesus, now I wanna go back and play it just for that.
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Post by Famous Rocking Chimes on Mar 29, 2016 18:49:06 GMT -5
Don't forget Teddy Long saying he was going to get you a Hollywood superstar as your tag team partner (basically implying it was going to be The Rock) only for it to be "Rowdy" Roddy Piper who I swear to god sounded like he was drunk out of his mind while doing the voice over. Jesus, now I wanna go back and play it just for that. Or you could just YouTube it and save yourself the misery of going through 24/7 Mode. Trust me I'm doing you a favour here.
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Post by "Gentleman" AJ Powell on Mar 29, 2016 18:58:54 GMT -5
Also, how has nobody mentioned Bobby Lashley masturbating down the phone at you? Multiple times?
I will say though, I did enjoy playing as Marcus Cor Von and pouncing fools.
Period!
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Post by superchamp on Mar 29, 2016 19:36:45 GMT -5
The Smackdown games peaked with Here Comes The Pain. Nothing else has been anywhere near as fun to play
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Post by Magic knows Black Lives Matter on Mar 29, 2016 19:42:08 GMT -5
2008 was straight up dookie. Worst wrestling game I've ever spent money on.
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FinalGwen
Bill S. Preston, Esq.
Particularly fond of muffins.
Posts: 16,442
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Post by FinalGwen on Mar 29, 2016 19:44:13 GMT -5
The Smackdown games peaked with Here Comes The Pain. Nothing else has been anywhere near as fun to play I'd argue the peak came with Shut Your Mouth. Better roster (end of the Attitude Era, lots of WCW and ECW guys, start of the new era, just absolutely packed), the perfect crescendo of the arcadey style, with the control scheme and ridiculous options like the jumping off the Smackdown fist, and the story mode running around the arena in first person. HCTP was great, but I'd argue when it comes to the fun factor, it's a close second in that era.
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Post by "Gentleman" AJ Powell on Mar 29, 2016 19:47:15 GMT -5
I like HCTP, but it's not aged well. And I'd honestly say I get more enjoyment out of the current games, I'm a sucker for creation suites etc in any game, so the amount we can do these days is a major boon in my books.
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Mozenrath
FANatic
Foppery and Whim
Speedy Speed Boy
Posts: 121,203
Member is Online
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Post by Mozenrath on Mar 29, 2016 19:51:15 GMT -5
Which one is the one with the bafflingly tedious GM mode? I think that's 'every game with a GM mode'. I actually like the one in 2006 for the most part. It mostly just bugged me in that I wish it had more control, and pushing guys who were starting off, like CAWs, with low popularity was a total chore. I guess i am being unfair to want EWR-level stuff in a WWE game, but the marriage of a playable game with a beefier GM mode could be pretty excellent.
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Post by Mighty Attack Tribble on Mar 29, 2016 19:55:54 GMT -5
I can't remember which game it was (probably 2011) but I realised these games weren't for me when I spent the first week after buying it customising everybody's entrances, attires, and padding out the roster with CAWs, but then only spending a day actually playing the game itself. I left it untouched on my shelf until I traded it in around a year later.
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Deleted
Deleted Member
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Post by Deleted on Mar 29, 2016 20:04:17 GMT -5
I haven't gotten one since 2010, and even that one I got just to play as THE Brian Kendrick. I almost got 2011 just be play as the INTENTS Vance Archer. I wish I were joking.
I feel like I'd get the new one just to be Finn Balor.
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Injustice45
Fry's dog Seymour
Consider me the Athena/Yoshimitsu of Avatars and Signatures.
Posts: 22,211
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Post by Injustice45 on Mar 29, 2016 20:25:22 GMT -5
I like HCTP, but it's not aged well. And I'd honestly say I get more enjoyment out of the current games, I'm a sucker for creation suites etc in any game, so the amount we can do these days is a major boon in my books. I respectfully disagree. I think it still holds up pretty well. The amount of interaction you could do in the Hardcore match still impresses me, and it disappoints me that they haven't done anything like that since HCTP.
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Post by TOK Hehe'd Around & Found Out on Mar 29, 2016 20:50:23 GMT -5
2008 was straight up dookie. Worst wrestling game I've ever spent money on. This. And I bought Just Bring It for $2.
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Post by Beets by Schrute on Mar 29, 2016 22:11:38 GMT -5
All I can say about 2008 is that it was my first WWE game and I enjoyed playing GM Mode more than anything else on that game.
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Injustice45
Fry's dog Seymour
Consider me the Athena/Yoshimitsu of Avatars and Signatures.
Posts: 22,211
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Post by Injustice45 on Mar 29, 2016 22:19:34 GMT -5
The SmackDown series trajectory in my eyes:
WWF SmackDown!: A good start for what will come later down the line. Roster was small, and you had to unlock wrestlers by putting their parts together...? Good loading times. Pretty good Royal Rumble match.
Know Your Role: A huge improvement over the first, with twice as many people, a much better CAW, more match types such as TLC and even Hell in a Cell. Season mode, while good, has drawbacks, like the battling meters that you're forced to go through on every card, making season mode tough to get through, and the constant cut scenes, some of which amount to nothing. The biggest flaw of SmackDown 2 are the loading times. They are ridiculously long. But, the loading screens are nice to look at.
Just Bring It: A solid first try on the PS2. The pacing of the matches are better, and the no-selling has been reduced by a ton. It feels much smoother. The graphics, while they are an improvement on Know Your Role, looks a bit like an up-res version of that game. One of the cool things about Just Bring It is having up to eight people in the ring at one time. Reminds me of Royal Rumble for the Dreamcast with such an impressive amount of people there at once. The roster is much weaker, going from 65 in Know Your Role to...44, with f***ing Fred Durst as an unlockable character. Season mo--I mean Story Mode is a disappointment. Mr. McMahon shows up and offers you a choice between two titles, but it depends on the person. Naturally, you'd chose, say, the WWF Championship. You'd think that you would have to do a ton in order to get that belt, but nope, all it takes is three matches. THREE. Just disappointing.
Shut Your Mouth: The game Just Bring It should've been. It has many of the wrestlers that showed up during the Invasion, with a very strong roster of 60. The graphics got a huge improvement, with many of them looking very accurate to their real-life counterparts. Season mode got beefed up, with two years of storylines and championships. It's kinda cool walking around, talking to the other wrestlers on the roster. Really appreciate the many unlockable attires you can get through season mode, such as Kurt Angle with hair and D-Von's camo. It's also pretty satisfying unlocking the arenas in the game, such as WrestleMania or any of the places you can walk to in the game for the Hardcore match, which is just plain amazing. One of my favorite wrestling games.
Here Comes The Pain: A pretty good evolution from Shut Your Mouth. Pretty decent roster that represents 2003, but there are some glaring omissions, like Molly Holly, Jamie Noble, Nidia, and the APA, who were very active in 2003. But, we do get Goldberg, who looks great, and, for the first time, unlockable legends such as Hillbilly Jim and the Road Warriors Animal and Hawk. Season mode had some streamlining, with changes to backstage interaction (instead of walking around, it's a simple menu), and it's one year instead of two. Like Shut Your Mouth, one of the great things about the game is the Hardcore match; you can pretty much go anywhere, go from the ring, to the gym, to outside by a helicopter. It's pretty cool. Another favorite of mine.
Technically, that sums up the SmackDown! series of games, as the next game is WWE SmackDown! vs. RAW. What I get from these five is that they really build off each other and evolve into something bigger and better. To wrap it up, WWF SmackDown! is a bit of a novelty, as it's made completely redundant by Know Your Role, which has more wrestlers, more match types, more customization. The one thing WWF SmackDown! has over Know Your Role is the loading times. Just Bring It is a disappointing game. Made completely pointless by Shut Your Mouth. At least the...COMMENTARY...is entertaining. Shut Your Mouth is fantastic, with a great roster, excellent season mode, and even more to do. It's a classic in my eyes. Here Comes The Pain is a nice extension of what Shut Your Mouth did, as it streamlines some things, for better or worse. It was the first game to introduce the submission meter, as it rids of the random "GIVE UP"s the previous games did, and we also get the two-button reversal system, which really has you guessing whether your opponent will grapple or strike. Another classic for me. Sadly, it kinda goes downhill from here.
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Post by Alice Syndrome on Mar 30, 2016 3:25:08 GMT -5
2008 was the nadir of the downward slide that started with SvR1. Why on earth did the season mode force my character to insult ECW? Why were Cena and Orton both used as "Monsters" managed by Estrada? Why did Xbox get custom themes and PS3 got the completely pointless first person mode? Why was I in a tag team with Kenny frigging Dykstra? There was a first person mode in the PS3 version? The only versions I played were PS2 and PSP. Yeah? You know how the SIXAXIS had motion sensing? It used that to control your head during the entrance, though you're more likely to trigger it by accident and suddenly be looking at the ceiling because you tilt the pad toward yourself like I do.
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Heartbreaker
King Koopa
Is actually Bindi Irwin
RIP Punk's media scrum, Page 54, Muffins, Biting People Bad™ (2022 - 2022)
Posts: 11,846
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Post by Heartbreaker on Mar 30, 2016 3:52:46 GMT -5
2008 is the worst in the series, right next to Just Bring It. However, JBI's commentary was at least hilarious. 24/7 mode sucked, I didn't like the roster, the fighting styles feature was awful for CAWs. If you wanted to make Bam Bam Bigelow, you couldn't give him both the powerhouse and high-flyer styles. Lame soundtrack too.
2009 was meh to me. My first wrestling game on my then-brand new PS3. I did like CAW mode because at the time it had a lot of clothing items and hairstyles, however sorting out the attributes on Career mode was a nightmare. This was also the first game to have Road To Wrestlemania mode. I barely remember the stories beside DO MAGIC, Better-Than-Utopia and the Masked Man. As for the soundtrack, I enjoyed that.
I enjoyed 2010, however there were some issues. I was happy they introduced Community Creations but you could not edit CAWs, so many of the CAWs I downloaded had no entrance music and it bugged me a lot. Only 10 CAWs were allowed to be used for Story Designer, I should say not that you can only use up to ten but only TEN SCENES could use CAWs. Fortunately 2011 fixed these problems. This was the year where they changed up the movesets. All moves were reanimated and they looked a lot better. CAW mode finally had 3D items which was great. Still had to edit attributes for them but at least we could also do that outside of Career mode. Now, the RTW stories had some fun ones: Randy Orton, Mickie James and Edge but then... there's the ridiculous CAW story and the "Brand Warfare" one which bored the shit outta me.
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mrbananagrabber
King Koopa
Paul Heyman's unofficial joke writer
Posts: 11,822
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Post by mrbananagrabber on Mar 30, 2016 11:17:46 GMT -5
What was the one where you had to run around backstage finding "orbs" to put into Undertakers urn? Was that the same game where you had to fight his Druids in an empty arena?
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