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Post by Seth Drakin of Monster Crap on Nov 12, 2007 20:33:35 GMT -5
55. Final Fantasy Origins Square Co.'s seminal console role-playing games, Final Fantasy and Final Fantasy II have been rereleased several times in collective works which include both games. Final Fantasy I•II is a compilation of two Square Co. console role-playing games for the Nintendo Family Computer: Final Fantasy and Final Fantasy II. As both games had originally appeared on the Famicom, there were few substantial changes between the originals and the compilation versions. Final Fantasy I–II was the last cartridge Square released for the Famicom, in early 1994, and was released in a limited edition box including various bonuses, such as maps and hint books. The compilation was never officially released outside of Japan. PlayStation versions of the two games were released in Japan in 2002 by Square. Each game was either sold separately, or combined in the form of the Final Fantasy I & II Premium Package, a special edition collection which included both games as well as three collector's figurines. This collection, without the special packaging and figurines, was next published as Final Fantasy Origins in Europe by Infogrames in 2003. Later in the same year, the two games were combined onto one disc and released in North America by Square Enix under the same name. It was the first time either game had been officially released in Europe, and the first time Final Fantasy II had been officially released in North America. The PlayStation versions of the game were most similar to the WonderSwan Color remakes that were produced separately in 2000 and 2001, respectively. Other than minor changes to take advantage of Sony's superior hardware, such as a higher screen resolution which meant that the graphics in the PlayStation version were slightly more detailed, and the remixed soundtracks, the PlayStation versions were basically identical to the earlier WonderSwan versions. Both games have added CGI FMV cut scenes, and added content. It also includes art galleries of Yoshitaka Amano's illustrations. As for the tomb at Elfheim (or Elf Land on the NES version), the tomb reads "Here lies Erdrick" on the American NES version of Final Fantasy I, a reference to the Dragon Warrior game. It reads "May Link rest in peace," on the American Final Fantasy Origins (reference to the hero of the Legend of Zelda series). It reads "May Erdrick rest in peace," on the PAL Final Fantasy Origins version. (Interestingly, the text referencing Link was only slightly changed in Final Fantasy I & II: Dawn Of Souls, even though that version was made for a Nintendo system. In DoS, it reads "Here lies Link.") While the NES version of Final Fantasy I has only one save slot and the WonderSwan Color version has only eight, the Final Fantasy Origins version has as many save slots as the player has available through PlayStation memory cards.
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Post by Seth Drakin of Monster Crap on Nov 12, 2007 20:36:15 GMT -5
54. WCW vs. The World WCW VS. THE WORLD for the PlayStation offers a huge amount of options for a wrestling game to keep even the most skilled gamer busy for a long time. To begin, there are 52 wrestlers to play as, each with unique moves that can only be performed by learning the button combinations. Some of the most popular wrestlers, such as Hollywood Hulk Hogan and Sting are represented, each in fully polygonal form. Everything is in full 3D, giving the game a highly realistic appearance that is apparent as soon as the fighting begins. There are seven modes to choose from, each featuring a different set of options and rules. Some match types allow two humans to fight against each other, which others are strictly a battle between one person and the computer. WCW VS. THE WORLD has many wrestlers and many play modes, making it the obvious choice among wrestling fans.
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Post by Z-A Sandbaggin' Son of a b!%@h on Nov 12, 2007 20:40:21 GMT -5
54. WCW vs. The World WCW VS. THE WORLD for the PlayStation offers a huge amount of options for a wrestling game to keep even the most skilled gamer busy for a long time. To begin, there are 52 wrestlers to play as, each with unique moves that can only be performed by learning the button combinations. Some of the most popular wrestlers, such as Hollywood Hulk Hogan and Sting are represented, each in fully polygonal form. Everything is in full 3D, giving the game a highly realistic appearance that is apparent as soon as the fighting begins. There are seven modes to choose from, each featuring a different set of options and rules. Some match types allow two humans to fight against each other, which others are strictly a battle between one person and the computer. WCW VS. THE WORLD has many wrestlers and many play modes, making it the obvious choice among wrestling fans. haha, that sounds straight out of a 1997 video game magazine
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Post by Seth Drakin of Monster Crap on Nov 12, 2007 20:41:26 GMT -5
53. R4: Ridge Racer Type 4 R4: Ridge Racer Type 4 is the fourth game in the Ridge Racer series on the Sony PlayStation. Unlike some of the other titles in the series, this game is made only for a home console, and does not have an arcade machine version. There are 8 tracks and 321 vehicles, all of which are fictional. This iteration was one of the first games on the PlayStation to feature gouraud shading on the polygons, giving the game a visual depth that was previously missing. It was also the first Ridge Racer game on the Sony system to feature a two-player split screen mode, and featured two different driving models. The main mode of the game is "Grand Prix", where players take on the role of a racing driver new to the game's fictional "Real Racing Roots '99" Grand Prix. The Grand Prix is split into 4 stages - 2 qualifying races, 2 quarter-final races, 3 semi-finals and one Final race - between which the player receives either a new car or an upgrade to their current one, based on their performance in the stage. In order to unlock every one of the cars, the player must race with every racing team and every manufacturer, in every qualifying position possible, hence enhancing the longevity of the game. R4 featured two models of handling; drift handling was the classic Ridge Racer handling where the player oversteers into the turn to slide the car around the corner, whereas grip handling is more realistic, employing the brake more and not utilising powerslides at all. There are four fictional racing teams available, each one managed by a different character who briefs the player between races. * Dig Racing Team - a former front-running team led by Robert Chrisman, this American organization has recently fallen on hard times after the team's director cut back on funding. This team features cars with "expert" tuning, and they are the hardest team to drive for in the game. * Pac Racing Club - the newest entry into the Real Racing Roots '99 championship this Japanese team lead by Shinji Yazaki tunes their cars to a normal standard making them the more moderate of the four teams available and ideal for intermediate-level players. * Racing Team Solvalou - this elite Italian team led by the charismatic Enki Gilbert are currently dominating the Real Racing Roots '99 championship. Their cars are widely regarded as the fastest in the game. * R.C Micro Mouse Mappy - this French team has a new owner, Sophie Chevalier, replacing her ill grandfather this season. Ideal for beginners, cars are faster and easier to control than those of the other racing teams. There are four fictional car manufactures to choose from and one special car available: * Age Solo - a French manufacturer which specialises in compact designs with grip handling. Their Ecureuil supercar is able to tackle corners at high speeds. * Lizard - an American machine company who creates outrageous, dynamic designs with flamboyant drift handling. Their Nightmare supercar - alike to the "Devil 13" from previous games - boasts ferocious speed. * Assoluto - An Italian manufacturer which designs cars with sleek, aerodynamic curves ideal for drifting. The Vulcano special machine levitates and hence can tackle corners with very little speed loss. * Terrazi - A Japanese manufacturer with stylish yet minimalistic designs and cars which stick to the road. Their Utopia prototype is shaped like a rocket and boasts acceleration just like one. * Pac-Man - when the player unlocks all 320 cars, they are awarded with a secret 321st car shaped like Pac-Man and a bonus music track Eat 'em Up! There are eight tracks to choose from, in order of racing in the Grand Prix: * Helter Skelter - Set in Japan, 3.262 Miles long. * Wonderhill - Set in Fukuoka in Japan, 4.178 Miles long. * Edge Of The Earth - Set in New York City beside an airport, 3.540 Miles long. * Out of Blue - Intersects with Helter Skelter, 3.477 Miles long. * Phantomile - A compact oval track, 1.882 Miles long. * Brightest Nite - Intersects with Edge Of The Earth, 3.667 Miles long. * Heaven & Hell - Intersects with Wonderhill, 4.305 Miles long. * Shooting Hoops - Set at the eve of the Millennium in 1999, this high speed oval track is 2.476 Miles long. R4 featured a CGI animated intro with the Ridge Racer "mascot girl" Reiko Nagase - who first appeared in Rage Racer - set to a jazz soundtrack performed by Kimara Lovelace who at the time was signed to King Street Sounds, a label that also provided about 20 of the over 40 songs for Ridge Racer 7. R4 was a change from the usual dance/club music themes that were supplied by Namco's old sound team, SamplingMasters, who worked on the first three installments: Ridge Racer, Ridge Racer 2, and Rave Racer. The game includes a bonus disc containing a new version of the original Ridge Racer, called Ridge Racer Turbo (known in Europe as Ridge Racer Hi-Spec Demo). This game runs at 60 frames per second with gouraud shading utilised on the car models, as seen in R4. Special editions of this game were also packaged with the Namco Jogcon controller designed for use with the game. The PocketStation could be used in R4 to trade cars with friends.
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Post by Seth Drakin of Monster Crap on Nov 12, 2007 20:44:55 GMT -5
52. Crash Team Racing Crash Team Racing is a racing game for the PlayStation, made by Naughty Dog. It was released in 1999. This was the last Crash game made by Naughty Dog. After this game, they left Universal Interactive Studios (now Vivendi Games) and became an in-house developer for SCEA. The game was made available on the European PlayStation Store for download on PS3 and PSP on October 18, 2007. Gameplay is similar to that of Mario Kart; the following are gameplay elements original to CTR. Collecting ten wumpa fruit improves any item used. The game has a special "power slide" move that gives the player a speed boost while turning. It should be noted that in the last Jak and Daxter game from Naughty Dog: Jak X: Combat Racing also has a "power slide" which gives you an extra speedboost. In the races, boxes contain weapons or other powerups that give the player an advantage. Green and black arrows on the ground (turbo boosters) will give the player a short speed increase. Most of the courses contain obstacles that cause a loss of speed, and must be avoided. As in Mario Kart, CTR has a battle mode, in which players attack each other in one of several special battle arenas, some of which are unlockable. Collectible items include trophies, crystals, gems, CTR tokens and relics. A number of secret characters can be activated throughout the course of the game. Crash and his friends are preparing to enter a kart racing tournament. Unfortunately, an extraterrestrial named Nitros Oxide sees this, and travels to Earth to compete. He claims to be the fastest racer in the Galaxy, who travels the stars looking for creatures to test his skill. He then challenges Earth to a "little game" he calls "Survival of the Fastest", and explains the rules: Oxide races against the best racer on Earth. If Earth's driver wins, Oxide will leave Earth alone. But if Oxide wins, he'll turn the entire globe into a concrete parking lot, and make Earth's inhabitants his slaves. The drivers of Earth prepare to race for the fate of their planet. A total of 15 characters from the Crash series are playable within the game. The Heroes The main story mode in the game centres around characters from both the good and evil side from the series. From the good side are Crash Bandicoot, Coco Bandicoot, Polar and Pura. And from the evil side are Doctor Neo Cortex, Doctor N. Gin, Tiny Tiger, and Dingodile. All of these characters are playable in the main story mode. The Bosses The main story mode in the game also features five bosses. These are Ripper Roo, Papu Papu, Komodo Joe, Pinstripe Potoroo and Nitros Oxide. In order to be able to race against N. Oxide, Crash and his friends has to beat the four other bosses first. All bosses are unlockable to be played as outside for the main story mode. Extra Characters In addition to the characters from the main story mode of the game, are also three unlockable racers. These racers are Dr. N. Tropy, Fake Crash, and Penta Penguin. None of these are playable in the main story mode.
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Post by Seth Drakin of Monster Crap on Nov 12, 2007 20:49:15 GMT -5
51. Madden NFL 2000 Madden NFL 2000 is a football video game. This was the first of the Madden NFL games to not solely feature John Madden on the cover. Most versions had both Madden and Barry Sanders on the cover, but a rarer edition features only Dorsey Levens on the cover. Many believe this started a Madden curse. The video at the introduction of the game was an unnamed track by rapper Ludacris.
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Post by Seth Drakin of Monster Crap on Nov 12, 2007 21:00:35 GMT -5
Now For A Countdown Update
200. Fear Effect 199. Arc The Lad II 198. Croc: Legend Of The Goobos 197. NFL Gameday 2000 196. Philosoma 195. Command & Conquer: Red Alert 194. Star Wars: Rebel Assault II 193. Discworld 192. Psychic Force 191. Point Blank 190. Metal Slug X 189. Einhander 188. ECW Anarchy Rulz 187. Guilty Gear 186. Bust A Groove 185. Wild 9 184. Blasto 183. Jumping Flash 182. Rollcage 181. Ray Storm 180. Treasures Of The Deep 179. Dark Stalkers 3 178. Vandal Hearts II 177. Star Wars: Dark Forces 176. Pandemonium 175. Madden NFL 2003 174. Darkstalkers 173. Omega Boost 172. Madden NFL 2001 171. Vandal Hearts 170. Jet Moto 169. Croc 2 168. WWF Wrestlemania: The Arcade Game 167. Motor Toon Grand Prix 2 166. You Don't Know Jack 165. PaRappa The Rapper 164. Evil Zone 163. Bloody Roar 162. Fighting Force 2 161. Area 51 160. Ridge Racer 159. Tomb Raider: The Last Revelation 158. WipEout 3 157. Theme Hospital 156. Quake II 155. Tactics Ogre: Let Us Cling Together 154. Ape Escape 153. Fighting Force 152. King Of The Fighters 95 151. Street Fighter EX Plus Alpha 150. Hydro Thunder 149. Colin McRae Rally 148. Legend Of Mana 147. Saga Frontier 146. Super Puzzle Fighter II Turbo 145. Duke Nukem: Total Meltdown 144. Mega Man X3 143. Spyro 2: Ripto's Rage 142. Kagero: Deception 2 141. WCW Nitro 140. Rayman 2: The Great Escape 139. NHL 98 138. Mortal Kombat 4 137. TOCA: Touring Cars 2 136. Crash Bandicoot 3: Warped 135. Vigilante 8 134. Power Move Pro Wrestling 133. Rayman 132. Terra Diver 131. Spyro: Year Of The Dragon 130. Marvel vs. Capcom: Clash Of The Super Heroes 129. World Cup 98 128. The Raiden Project 127. Tecmo's Deception: Invitation To The Darkness 126. Gex 3: Deep Cover Gecko 125. Front Mission 3 124. Jet Moto 2 123. Mega Man Legends 122. Lunar: Silver Star Story Complete 121. Spyro The Dragon 120. Micro Maniacs 119. NHL 99 118. Final Fantasy VI 117. Star Ocean: The Second Story 116. Diablo 115. Bust A Groove 2 114. Theme Park 113. Dragon Warrior VII 112. Breath Of Fire IV 111. Rival Schools: United By Fate 110. ESPN Extreme Games 109. Discworld II: Missing Presumed...!? 108. Tenchu 2: Birth Of Stealth Assassins 107. Bushido Blade 2 106. Slap Happy Rhythm Busters 105. The Rugrats: The Search For Reptar 104. Worms 103. Grandia 102. Breath Of Fire III 101. Speed Freaks 100. Nightmare Creatures 99. Panzer Bandit 98. Monster Rancher 97. Tony Hawk's Pro Skater 4 96. Command & Conquer 95. X-COM: UFO Defense 94. Gradius Gaiden 93. V.R. Baseball '99 92. Jade Cocoon: Story of Tamamayu 91. Medal Of Honor: Underground 90. Worms: Armageddon 89. Monster Rancher 2 88. Skullmonkeys 87. WipEout 86. Dino Crisis 2 85. Thunderforce IV 84. Rage Racer 83. Parasite Eve 82. Xenogears 81. Ogre Battle: March Of The Black Queen 80. ISS Pro Evolution 2 79. Tony Hawk's Pro Skater 3 78. Need For Speed III: Hot Pursuit 77. Grand Theft Auto 76. Chrono Trigger 75. Oddworld: Abe's Oddysee 74. NASCAR 98 73. The Adventures Of Little Ralph 72. Tomb Raider III: The Adventures Of Laura Croft 71. Intelligent Qube 70. Wild Arms 2 69. Mega Man X5 68. UnJammer Lammy 67. G-Police 66. Gungage 65. Lunar 2: Eternal Blue Complete 64. MediEvil 63. Mega Man X4 62. Die Hard Trilogy 61. Doom 60. WWF Attitude 59. Mega Man X6 58. Valkyrie Profile 57. Gex 56. WCW Mayhem 55. Final Fantasy Origins 54. WCW vs. The World 53. R4: Ridge Racer Type 4 52. Crash Team Racing 51. Madden NFL 2000
Well, thats all for today. Tomorrow, we find out who made the Top 50.
Now for clues to the next five games on the list
* Does Whatever A Spider Can
* Gold Medal
* Open The Door
* Stealth Pilot
* The Professional
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Post by scifi1980 on Nov 12, 2007 21:41:22 GMT -5
WCW Vs The World is way ahead of what I thought it would do I expected it to maybe place in the 90s or 80s at best.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 1:08:16 GMT -5
yeah.....some suprises
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SsnakeBite, the No1 Frenchman
Fry's dog Seymour
A real big fan of dogs
It's still the WrestleCrap forums to me, dammit!
Posts: 20,937
Member is Online
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Post by SsnakeBite, the No1 Frenchman on Nov 13, 2007 4:37:14 GMT -5
And I still think that Speed Freaks > Crash Team Racing.
But I guess less people played SF, which is a shame.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:18:18 GMT -5
50. Medal Of Honor Medal of Honor is the first title in the long-running Medal of Honor series of video games. It was released for the PlayStation in November 1999. In addition, the story was created by director/producer Steven Spielberg. Capt. Dale Dye served as the game's military advisor, often submitting the production staff to the same kind of combat training that the cast of Saving Private Ryan went through. IGN ranked the game #21 on their list of the "Top 25 Games of All Time" for the first PlayStation console. In Medal of Honor, the player takes the role of Lieutenant Jimmy Patterson, who was recruited to the OSS. The game takes place during the near end of World War II, ( mid 1944- mid 1945). The goal of the game is to complete objectives, such as destroying enemy positions, and kill enemy Nazi forces in the process. * In Rescue The G3 Officer, Patterson is sent to France, near the village of Dubuisson, and has to search for a downed G3 Pilot. * In Destroy The Mighty Railgun Greta, Patterson is sent to France again, now disguised as a Captain of the Wehrmacht . The goal is to destroy the Nazi's railgun Greta with explosive charges. * In Scuttle Das Boot U-4901, Patterson goes undercover again, onboard a Merchant Marine freighter named Wolfram, heading to Germany. Now disguised as a Kriegsmarine Officer, Jimmy has to infiltrate a U-boat facility, in Bremen and scuttle U-4901 during its maiden voyage. * A Mittelwerk Saboteur takes place in Germany near the Siegfried Line, where Patterson must investigate activity within the Nazi Fortress Schmerzen, later revealed to be a Mustard Gas production facility. In the PC sequel Medal of Honor: Allied Assault, Lt. Mike Powell returns to it and destroys it for the final time. * In Sabotage The Rjukan Hydro Plant, Patterson is sent to Norway to sabotage the Hydro plant in the town of Rjukan to prevent the Nazis from producing deuterium oxide (a.k.a. Heavy Water), a key component in their research towards making an atomic bomb. * Capture The Secret German Treasure takes place in Austria, where the goal is to prevent the Nazis from destroying the salt mine near the town of Altaussee and the stolen art located inside the mine. * In Escape The V2 Rocket Plant, Patterson is sent to Germany for one last time to destroy a German V-2 rocket and destroy the Dora-Nordhausen facility in the process. The game is notable for Michael Giacchino's extensive cinematic musical score that reflects the mood of the action on screen.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:29:09 GMT -5
49. Tony Hawk's Pro Skater 2 Tony Hawk's Pro Skater 2, often called THPS2, is the second game in the Tony Hawk's series. It was developed by Neversoft and published by Activision in 2000. It was first released for the PlayStation, with subsequent ports to the Nintendo 64 (by Edge of Reality), Dreamcast (by Treyarch), Game Boy Advance (by Vicarious Visions), Mac OS, and the Windows PC. It was also released for the Game Boy Color, and was better received than the first installment on that machine. In spite of that, it still bore little resemblance to the other versions of the game. The Game Boy Advance version, however, was highly applauded for translating the style and sense of the game accurately into an isometric (pseudo-3D or 2.5D) game. It features the series' trademark open-ended gameplay, in which the player (playing as a well-known professional skateboarder) completes a number of missions which result in cash rewards. With the cash, the player can then purchase skill improvements and better skateboards. THPS2 was also the first game in the series to introduce the manual, a skateboarding trick where the performer balances on two wheels. This enables players to string together trick combos, often resulting in hundreds of thousands of points. The game also introduced the Noseslide, Tailslide, Feeble, and Overcrook grinds. It was also the first of the Pro Skater games to feature Create-a-Skater and Park Editor features, now staples in the series. Some levels in Tony Hawks Pro Skater 2 are designed for the player to complete a set number of tasks in two minutes. Such tasks include finding the S-K-A-T-E letters, high scores and finding a hidden tape somewhere in the level. Each of the non-competition levels contain ten tasks for a player to do, each task rewarding a player with cash. Cash is also scattered around the levels in order for players to find, increasing the use for replaying a level. Once a player has enough cash, they can continue on to a new level. The other type of levels are competition levels. This is first seen in Marseilles, where a player must perform tricks and get judged on. The rating by the judges that a player receives is based on how much they score, variation of tricks, bails, and how much of the level they have used. The judges give scores based on this criteria, the highest and lowest are taken away, and the three scores are given an average. There are three runs total and the best two count. Competition levels also contain cash hidden for a player to collect. The game features the following levels: * Hangar * School II * Marseilles (competition level) * New York * Venice Beach * Skatestreet, Ventura, CA (competition level) * Philadelphia, PA * Bullring (competition level) Bonus Levels Are: * Skate Heaven * Downhill Jam (from Tony Hawk's Pro Skater) * Skate Park (from Tony Hawk's Pro Skater) * Warehouse (from Tony Hawk's Pro Skater) The game features the following skaters: * Tony Hawk * Bob Burnquist * Steve Caballero * Kareem Campbell * Rune Glifberg * Eric Koston * Bucky Lasek * Rodney Mullen * Chad Muska * Andrew Reynolds * Geoff Rowley * Elissa Steamer * Jamie Thomas The following characters are unlocked after completing the game a certain number of times, differing for each character. Once unlocked, the player can play the game as normal with these characters: * Officer Dick * Private Carrera * Spider-Man * McSqueeb (80's Tony Hawk)
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:33:43 GMT -5
48. Klonoa: Door To Phantomile Klonoa: Door to Phantomile is a 1997 video game developed and published by Namco for the Sony PlayStation video game console. The game's story focuses on an anthropomorphic creature and a "spirit" encapsulated in a ring. The game was critically praised, and sales in Japan reached fourth in the weekly charts. Sales in the United States, Canada and the PAL region were low. An original game, Door to Phantomile was followed by Klonoa 2: Lunatea's Veil and five related games. Klonoa: Door to Phantomile combines standard sidescroller elements with unique gameplay enhancements for the time it was initially released. The rendered, three-dimensional backgrounds could not be walked into, and Klonoa is restricted to moving only left or right in the foreground. The player defeats enemies by utilizing Klonoa's special weapon called the "Wind Bullet", a device resembling a ring that can fire a small burst of wind straight forward. When this "bullet" hits an enemy, it will pull them into Klonoa's arms, allowing him to lift them over his head. From this position, he can throw them straight forward, taking out any other enemy they hit, or use them to perform a double-jump that will allow Klonoa to reach places he normally couldn't. Klonoa can even throw enemies at special "eggs" that can be seen floating around certain areas. By doing this, the egg will break usually containing certain items including diamonds, extra lives, or key puzzle items needed to advance. Also, by holding down the jump button, Klonoa can float in mid-air for a short duration by flapping his large ears, somewhat increasing his jump height in the process. Klonoa will have to run, jump, and solve various puzzles in order to advance through each of the game's levels, called "visions". Several environmental factors like small, localized tornados and springboards can be used to launch Klonoa up or forward, and he will have to use these to make it past certain obstacles. Each vision also has a certain number of Phantomilians (the residents of Phantomile) that are lost and need to be rescued. By finding them all, special bonus levels will be made available after the player has beaten the game. Klonoa: Door to Phantomile is set in the fictional world of "Phantomile". The world is composed of five main locations; "Breezegale, the Wind Village"; "Jugpot, the Kingdom of Water"; "Forlock, the Tree Village", "Coronia, Temple of the Sun" and "Cress, the Moon Kingdom". Breezegale has a large windmill located at the center. The villagers can harness the power of the wind, and shape and process stone using concentrated air. Behind the windmill is an abandoned mine named "Gunston Mine". At the top of the mine is "Bell's Hill", which features a ringing bell to announce the time. Jugpot, Phantomile's only kingdom, provides the world with a boundless water supply. The kingdom's castle, "Shell Castle", has a water wheel attached to it. Forlock is built around a large tree. The inhabitants are known for their woodworking skills and use things such as wood, nuts, and vines as means to travel between trees. Coronia is an unpopulated shrine that floats in the sky. A creature raised by priests, "Ngapoko", resides in Coronia. Cress is a mythical kingdom. A legend in Phantomile states that "dream energy", a substance made up of forgotten dreams, is gathered there. This substance is said to be what gives Phantomile its shape and form. The name is an allusion to Namco's Tales of Phantasia, which has a character named Cress Albane. Characters Are: * Klonoa The main character who the player gets to control. A happy creature living in Breezegale, the Wind Village. He's known for his long ears and blue hat. He's always running around the fields with his childhood friend, Huepow. Klonoa journeys with Huepow to stop the evil Ghadius from taking possession of a powerul artifact, the Moon Pendant. By using his special "wind bullet", he is able to use his enemies to his advantage. * Huepow Klonoa's best friend who resembles a floating blue sphere with a face. A spirit who lives inside a ring that fell from the sky one day. Huepow normally stays inside the Ring and helps Klonoa use the power of the wind. Huepow also periodically comes out of the Ring to offer Klonoa advice. * Ghadius A Dark Spirit who awoke from his long slumber. His imprisonment in sleep was a punishment that was decreed by the Spirits. Ghadius plots to turn Phantomile into a world of nightmares. He controls the World of Darkness and has the ability to warp space. Ghadius is aided by his bumbling but well-meaning assistant, Joka. * Joka Joka is a loyal servant of Ghadius who just tries his best to please him. All he really wants is to be recognized by Ghadius. Still, something about him just doesn't seem right. He can harness the powers of darkness a little bit. Loud-mouthed and rude, he lives to make Klonoa's life difficult and will stop at nothing to keep him from reaching his master. * Lephise The legendary Diva who can sing the "Song of Rebirth" to give life back to the world again. She is chased by Ghadius, the Dark Spirit, who wants to corrupt her powers. * Balue Balue used to be Head Mason at the Guston Mine. He believes in the legend of the Diva Lephise. He says it's his ultimate dream to go to the Moon Kingdom, where she lives. He's a hopeless romantic. * Seadoph Seadoph is the King of the Sea. He has a magical fish servant named Pamela. He gets possessed by Ghadius along with Pamela and is ordered to take out Klonoa and Huepow. Once they defeat Seadoph and Pamela, they return to normal and help Klonoa on his journey. * Pamela Pamela is a magic fish and servant of Seadoph. She gets possessed by Ghadius along with Seadoph to take out Klonoa and Huepow. During Vision 5, Klonoa and Huepow find out about Pamela's ability to fly and Pamela fly Klonoa and Huepow to the Sun Temple. She also flies Klonoa and Huepow to the Moon Kingdom. * Karal Karal is Pamela's son. He gets rescued by Klonoa and he takes them to the sea palace, once asking them to save Pamela. The story begins with the legend of the land of Phantomile, a mysterious place that is fueled by the very dreams people have at night. As a result, no one can clearly remember the dreams they have had, even if they occurred recently. However, a young cat-like boy named Klonoa who lives in the town of Breezegale with his grandfather has been having dreams about a mysterious dark airship crashing into a nearby mountain, and can recall every detail of it. One day, a mysterious ship does indeed crash into the mountain, and Klonoa and his friend, a "ring spirit" named Huepow, decide to investigate. After fighting several small, round creatures called Moos, they reach the top of the mountain, only to find two mysterious men. They learn that the leader's name is Ghadius, and his accomplice is a short sinister-looking clown called Joka, and together they are searching for a pendant that holds certain magical properties. They kidnap a woman named Lephise, and after returning to their village, Klonoa and Huepow decide to chase after them.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:37:57 GMT -5
47. Spider-Man Spider-Man is an action game based upon the Marvel Comics character, Spider-Man. It was developed by Neversoft, using the Tony Hawk's Pro Skater engine. Released originally for the PlayStation and Nintendo 64 in 2000, the game was subsequently ported to PC, and Sega Dreamcast. An alternate was also created for the Game Boy Color. While attending a scientific demonstration hosted by the reformed Dr. Octopus, Peter Parker (Spider-Man) witnesses the appearance of someone impersonating Spider-Man. The impostor steals the experiment and leaves. Eddie Brock mistakes this for the real Spider-Man just as the Venom symbiote rebonds with him. Everyone present at the experiment believes that Spider-Man took the experiment. This prompts the police to begin a manhunt for Spider-Man. After foiling a bank robbery and stopping the Scorpion from killing J. Jonah Jameson, Spider-Man is forced to flee from the police in a chase across New York City. The Black Cat alerts him to two new problems: the Rhino is attacking a power plant and Venom has kidnapped Mary Jane Watson-Parker, Spider-Man's wife. Spider-Man defeats the Rhino, but the Black Cat is kidnapped by unknown parties. Spider-Man is unable to locate Venom until the villain, newly obsessed with Spider-Man following the imposter's appearance, appears and leads Spider-Man on an elaborate chase through the sewers and in one portion, the subways which are filled with deadly traps. You might end up meeting The Lizard, who explains that Venom locked him down there and took control of the other lizard men, finally giving you directions to Venom's hideout. After finally catching Venom and rescuing Mary Jane, Spider-Man convinces Brock that someone has framed him, Venom befriends Spider-Man, for now. They reluctantly agree to work together to find the party responsible, starting with a visit to the Daily Bugle to search for information. At the Bugle, Spider-Man is abandoned by Venom, who senses the presence of Carnage, his symbiote offspring. Spider-Man discovers an infestation of symbiotes throughout the building, and finally locates the impostor: Mysterio. After being defeated by Spider-Man, Mysterio reveals that his bosses plan to use an army of symbiotes to conquer the city. Mysterio's information leads Spider-Man to a warehouse that hides an enormous underground base in which the symbiotes are being manufactured. After rescuing the Black Cat, Spider-Man discovers the masterminds behind the plan: Carnage and Doctor Octopus, who was never really reformed. With Venom's help, he defeats both villains, but the Carnage symbiote fuses with Dr. Octopus' damaged arms to produce an enormous, out-of-control monster. The new "Monster Ock" accidentally destroys the base, and Spider-Man barely escapes to the surface, where he is rescued by Captain America. With Doc Ock and the rest of the villains in jail, Spider-Man's good name is restored. Upon entering a code in the game, a player can activate What If? mode. What If? was a series of comics that looked at alternate takes of events in Marvel Comics history, and in much the same way the game becomes an alternate version of itself. Although the story plays the same, there are subtle little differences scattered throughout the scenery and audio track. And, like the comic series, when you begin a new game The Watcher appears and explains to the player that things are no longer as they once were. Some changes include: * Dialogue between characters. * Cameos by other Marvel characters. * A new sub-level. * Cheat codes scattered throughout. * Different pictures and props on certain levels. There are a variety of different costumes that span the course of Spidey's career featured in the game, each one achieved by accomplishing various goals or by entering in a cheat code. While some are just alternate character skins, others give Spidey new in-game abilities. These are as follows with their first comic appearances: * Scarlet Spider (Web of Spider-Man #118)-Beat Rhino. * Ben Reilly (Sensational Spider-Man #0)-Beat Venom the first time. * Spider-Man 2099 (Amazing Spider-Man #365)-Collect every comic; allows double attacking power. * Symbiote Spider-Man (Amazing Spider-Man #252)-Beat the game; unlimited webbing. * Captain Universe (Amazing Spider-Man #158)-Beat the game on hard; double power, unlimited webbing and invincibility. * Spider-Man Unlimited (Webspinners, Tales of Spider-Man #13)-Beat the game a second time; invisibility. * Quick-Change (Spider-Man #58)-Score 10,000 points in zip-line training; limits to 2 web cartridges. * Peter Parker (Amazing Fantasy #15)-Find Kraven's trophy room in the Item Hunt training; limits to 2 web cartridges. * Amazing Bag-Man (Amazing Spider-Man #258)-Enter the cheat code; limits to 2 web cartridges.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:46:19 GMT -5
46. Tenchu: Stealth Assassins Tenchu: Stealth Assassins is a stealth action game in which the player takes the role of a ninja in 10 stages meeting the task required. Playable characters include Rikimaru or Ayame and follow the tasks from their master. All of the levels take place at night to compensate for the technical limitations of the PlayStation; the game's high rate of redraw is reduced by setting events at night and reducing the distance the player can see Characters Are: RikimaruRikimaru is the servant and protector of Lord Gohda. He has obtained the sixth sense allowing special vision. He is a ninja wielding a Ninjatô. He may be slower than his partner, Ayame, but his sword is still stronger than her daggers. AyameAyame is the loyal friend of Lord Gohda's daughter, Princess Kiku. They act like sisters toward each other but she, like Rikimaru, is a ninja protecting Lord Gohda. Although not as strong as Rikimaru, Ayame is very quick wielding her dual Tantô.And she is sexy. Lord GohdaThe leader and loyal royal of this ancient time. He has a daughter, Kiku, as well as two ninjas just as part as his protection. He has a counsel, Sekiya, who is also the trainer of Ayame and Rikimaru. Princess KikuThe daughter of Lord Gohda and best friend of Ayame. She is respective to and from Ayame especially at training. At the end of the game, she is kidnapped, but is rescued. Many items are given to the player from the beginning of the game and provided to equip before each mission to make it easier. * Shuriken: Ninja Stars that do damage of 20 health points. * Caltrops: Iron spikes that create a short diversion while injuring the enemy. They do little damage, good for slowing pursuing guards after they've already seen you. * Poison Rice: When fed to hungry guards, who don't seem to mind finding mystery bowls of rice that appear directly behind them, it creates a diversion lasting long enough to kill them while they are distracted by poison. * Mine: Set by the player. When stepped on it causes explosive damage, causing between 40-50 health points. * Colored Rice: Allows the player to leave tracks behind to know where they've been. * Grenades: Creates explosive damage when thrown and causes 30 health points worth of damage. * Smoke Bombs: Creates a cloud of smoke, confusing and distracting the opponent. * Healing Potion: Restores the player's health bar. These can be collected at the end of each level (including Training) when the player obtains a ranking of "Grand Master." * Training: The Super-Shuriken similar to shuriken but uses 8 projectiles instead of 1. * Level 1: The Lightfoot Scrollcan be obtained which permits a super-speed run for a short period of time and distance. * Level 2: The Fire-Eater Scroll allow the user to invoke a ninjitsu incantation that summons geysers of flame. * Level 3: The Protection Amulet grants an increased offense and defense for a limited time. * Level 4: The Sleeping Gas allows the character to put enemies to sleep. * Level 5: The Ninja Armor increases defense by 30%, as well as giving the character a new costume while it is used. * Level 6: The Shadow Decoy allows the character to place decoys to confuse or distract opponents. * Level 7: The Resurrection Leaf allows the player to revive one time after death. * Level 8: The Chameleon Suit is a disguise suit which transforms you into a character most suited for blending in for that particular mission (enemy guards, civilians, etc.), though you still carry your weapon in plain sight. This doesn't seem to bother the enemy agents at all, to a somewhat comedic effect. * Level 9: The Dog Bone will summon your ninja-dog Semimaru to aid you in killing your enemies. * Level 10: the Clay Flute is a device that allows you to imitate the sound of various animals. This device causes an alerted-but-not-hostile enemy to dismiss the disturbance as "just an animal." This particular tool is almost invaluable, as it has unlimited uses, and always succeeds, so long as the enemy hasn't identified you. Levels Are: Level 1: Punish the Evil MerchantA once-honest merchant, Echigoya, has been using brutal methods to destroy his enemies and gain wealth. Envious of the upper classes in Japan, he wishes to amass large amounts of wealth, regardless of the price in human blood. You must kill Echigoya... Level 2: Deliver the Secret MessageA large group of outlaws has planned an attack on Lord Gohda's territory, but you've stolen a copy of their plans. You must deliver the plans to Lord Gohda and circumvent the possibility of a brutal war. Unluckily for you, the outlaws have hired a group of ninja to intercept and terminate you. Level 3: Rescue the Captive NinjaA Gohda ninja has been captured and is being held in an obscure forest. Although the ninja code forbids rescues, Lord Gohda has bent the rules and asks you to rescue the captive ninja. Level 4: Cross the CheckpointWhile spying in hostile lands, you learn of a massive army preparing to attack Lord Gohda's territory. You must report back to Lord Gohda - and that means crossing an enemy checkpoint. (Absent from the original Tenchu release) Level 5: Execute the Corrupt MinisterLord Gohda's finance minister, Kataoka, has been accepting bribes from merchants like Echigoya. Kataoka is Naotada Sekiya's son (Sekiya is Gohda's chief adviser). To avoid bringing shame on Sekiya's name by overtly dealing with Kataoka, you are ordered to execute him. In Rikimaru's campaign, the mission ends when the minister commits seppu-ku as atonement for his crime. The player will be forced to fight Kataoka in Ayame's campaign. (Absent from the original Tenchu release) Level 6: Infiltrate the Manji CultA long time ago, an evil spirit was trapped inside a stone. The stone had the power to control minds and alter bodies. Recently, the Manji cult has stolen the stone and is using it to build up an army of demons. You must retrieve the stone. Level 7: Destroy the Foreign PirateThe ferocious Spanish pirate, Captain Balmer, has been wreaking havoc on the town. You must stop him and restore the balance of trade. Level 8: Cure the PrincessPrincess Kiku is slowly losing her sight. All conventional methods of treating her ailment have failed, so you must obtain the magical herb that grows on Mt. Shiba (it is rumored to be able to cure anything). Level 9: Reclaim the CastleLast night, Onikage led an army of demons against one of Lord Gohda's castles. They quickly overwhelmed the meager defenses and overthrew the castle. A frontal attack is impossible and impractical; you must infiltrate the castle and deal with the problem from within. Level 10: Free the PrincessLord Mei-Oh has kidnapped Princess Kiku. You must rescue her and destroy Mei-Oh and Onikage once and for all.
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 9:50:25 GMT -5
Now For A Countdown Update
200. Fear Effect 199. Arc The Lad II 198. Croc: Legend Of The Goobos 197. NFL Gameday 2000 196. Philosoma 195. Command & Conquer: Red Alert 194. Star Wars: Rebel Assault II 193. Discworld 192. Psychic Force 191. Point Blank 190. Metal Slug X 189. Einhander 188. ECW Anarchy Rulz 187. Guilty Gear 186. Bust A Groove 185. Wild 9 184. Blasto 183. Jumping Flash 182. Rollcage 181. Ray Storm 180. Treasures Of The Deep 179. Dark Stalkers 3 178. Vandal Hearts II 177. Star Wars: Dark Forces 176. Pandemonium 175. Madden NFL 2003 174. Darkstalkers 173. Omega Boost 172. Madden NFL 2001 171. Vandal Hearts 170. Jet Moto 169. Croc 2 168. WWF Wrestlemania: The Arcade Game 167. Motor Toon Grand Prix 2 166. You Don't Know Jack 165. PaRappa The Rapper 164. Evil Zone 163. Bloody Roar 162. Fighting Force 2 161. Area 51 160. Ridge Racer 159. Tomb Raider: The Last Revelation 158. WipEout 3 157. Theme Hospital 156. Quake II 155. Tactics Ogre: Let Us Cling Together 154. Ape Escape 153. Fighting Force 152. King Of The Fighters 95 151. Street Fighter EX Plus Alpha 150. Hydro Thunder 149. Colin McRae Rally 148. Legend Of Mana 147. Saga Frontier 146. Super Puzzle Fighter II Turbo 145. Duke Nukem: Total Meltdown 144. Mega Man X3 143. Spyro 2: Ripto's Rage 142. Kagero: Deception 2 141. WCW Nitro 140. Rayman 2: The Great Escape 139. NHL 98 138. Mortal Kombat 4 137. TOCA: Touring Cars 2 136. Crash Bandicoot 3: Warped 135. Vigilante 8 134. Power Move Pro Wrestling 133. Rayman 132. Terra Diver 131. Spyro: Year Of The Dragon 130. Marvel vs. Capcom: Clash Of The Super Heroes 129. World Cup 98 128. The Raiden Project 127. Tecmo's Deception: Invitation To The Darkness 126. Gex 3: Deep Cover Gecko 125. Front Mission 3 124. Jet Moto 2 123. Mega Man Legends 122. Lunar: Silver Star Story Complete 121. Spyro The Dragon 120. Micro Maniacs 119. NHL 99 118. Final Fantasy VI 117. Star Ocean: The Second Story 116. Diablo 115. Bust A Groove 2 114. Theme Park 113. Dragon Warrior VII 112. Breath Of Fire IV 111. Rival Schools: United By Fate 110. ESPN Extreme Games 109. Discworld II: Missing Presumed...!? 108. Tenchu 2: Birth Of Stealth Assassins 107. Bushido Blade 2 106. Slap Happy Rhythm Busters 105. The Rugrats: The Search For Reptar 104. Worms 103. Grandia 102. Breath Of Fire III 101. Speed Freaks 100. Nightmare Creatures 99. Panzer Bandit 98. Monster Rancher 97. Tony Hawk's Pro Skater 4 96. Command & Conquer 95. X-COM: UFO Defense 94. Gradius Gaiden 93. V.R. Baseball '99 92. Jade Cocoon: Story of Tamamayu 91. Medal Of Honor: Underground 90. Worms: Armageddon 89. Monster Rancher 2 88. Skullmonkeys 87. WipEout 86. Dino Crisis 2 85. Thunderforce IV 84. Rage Racer 83. Parasite Eve 82. Xenogears 81. Ogre Battle: March Of The Black Queen 80. ISS Pro Evolution 2 79. Tony Hawk's Pro Skater 3 78. Need For Speed III: Hot Pursuit 77. Grand Theft Auto 76. Chrono Trigger 75. Oddworld: Abe's Oddysee 74. NASCAR 98 73. The Adventures Of Little Ralph 72. Tomb Raider III: The Adventures Of Laura Croft 71. Intelligent Qube 70. Wild Arms 2 69. Mega Man X5 68. UnJammer Lammy 67. G-Police 66. Gungage 65. Lunar 2: Eternal Blue Complete 64. MediEvil 63. Mega Man X4 62. Die Hard Trilogy 61. Doom 60. WWF Attitude 59. Mega Man X6 58. Valkyrie Profile 57. Gex 56. WCW Mayhem 55. Final Fantasy Origins 54. WCW vs. The World 53. R4: Ridge Racer Type 4 52. Crash Team Racing 51. Madden NFL 2000 50. Medal Of Honor 49. Tony Hawk's Pro Skater 2 48. Klonoa: Door To Phantomile 47. Spider-Man 46. Tenchu: Stealth Assassins
Now for clues to the next five games on the list
* Duo
* Mid-Life Crisis
* The Doctor Strikes Back
* Tony, Tony...Tony, Tony, Hey
* Tri-Brand
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Post by Joe Neglia on Nov 13, 2007 10:26:59 GMT -5
This kind of list been done here yet for NES or Atari yet?
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Post by greggraffinisgod on Nov 13, 2007 11:31:00 GMT -5
This kind of list been done here yet for NES or Atari yet? Or the N64?
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Post by Seth Drakin of Monster Crap on Nov 13, 2007 11:40:13 GMT -5
This kind of list been done here yet for NES or Atari yet? Or the N64? I have done the NES list. I may do an N64 list, but not an Atari list.
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Post by MGH on Nov 13, 2007 11:41:35 GMT -5
49. Tony Hawk's Pro Skater 2 Tony Hawk's Pro Skater 2, often called THPS2, is the second game in the Tony Hawk's series. It was developed by Neversoft and published by Activision in 2000. It was first released for the PlayStation, with subsequent ports to the Nintendo 64 (by Edge of Reality), Dreamcast (by Treyarch), Game Boy Advance (by Vicarious Visions), Mac OS, and the Windows PC. It was also released for the Game Boy Color, and was better received than the first installment on that machine. In spite of that, it still bore little resemblance to the other versions of the game. The Game Boy Advance version, however, was highly applauded for translating the style and sense of the game accurately into an isometric (pseudo-3D or 2.5D) game. It features the series' trademark open-ended gameplay, in which the player (playing as a well-known professional skateboarder) completes a number of missions which result in cash rewards. With the cash, the player can then purchase skill improvements and better skateboards. THPS2 was also the first game in the series to introduce the manual, a skateboarding trick where the performer balances on two wheels. This enables players to string together trick combos, often resulting in hundreds of thousands of points. The game also introduced the Noseslide, Tailslide, Feeble, and Overcrook grinds. It was also the first of the Pro Skater games to feature Create-a-Skater and Park Editor features, now staples in the series. Some levels in Tony Hawks Pro Skater 2 are designed for the player to complete a set number of tasks in two minutes. Such tasks include finding the S-K-A-T-E letters, high scores and finding a hidden tape somewhere in the level. Each of the non-competition levels contain ten tasks for a player to do, each task rewarding a player with cash. Cash is also scattered around the levels in order for players to find, increasing the use for replaying a level. Once a player has enough cash, they can continue on to a new level. The other type of levels are competition levels. This is first seen in Marseilles, where a player must perform tricks and get judged on. The rating by the judges that a player receives is based on how much they score, variation of tricks, bails, and how much of the level they have used. The judges give scores based on this criteria, the highest and lowest are taken away, and the three scores are given an average. There are three runs total and the best two count. Competition levels also contain cash hidden for a player to collect. The game features the following levels: * Hangar * School II * Marseilles (competition level) * New York * Venice Beach * Skatestreet, Ventura, CA (competition level) * Philadelphia, PA * Bullring (competition level) Bonus Levels Are: * Skate Heaven * Downhill Jam (from Tony Hawk's Pro Skater) * Skate Park (from Tony Hawk's Pro Skater) * Warehouse (from Tony Hawk's Pro Skater) The game features the following skaters: * Tony Hawk * Bob Burnquist * Steve Caballero * Kareem Campbell * Rune Glifberg * Eric Koston * Bucky Lasek * Rodney Mullen * Chad Muska * Andrew Reynolds * Geoff Rowley * Elissa Steamer * Jamie Thomas The following characters are unlocked after completing the game a certain number of times, differing for each character. Once unlocked, the player can play the game as normal with these characters: * Officer Dick * Private Carrera * Spider-Man * McSqueeb (80's Tony Hawk) Still play this one a ton today, isn't close to getting old. And I'd love a Nintendo 64 list. Even if it takes me a month to submit my list
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