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Post by Michael Coello on Dec 4, 2009 20:07:50 GMT -5
So, I've heard of it a few times, but I'm still kinda lost at what it's suppose to mean. I look, and I get these big explanations over views and mental interpretation. They don't really explain it to me. Is there an easier way to describe it?
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Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,179
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Post by Johnny B. Decent on Dec 4, 2009 20:09:27 GMT -5
Really simple:
Something that looks very human, but isn't.
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Post by Rorschach on Dec 4, 2009 20:14:17 GMT -5
Really simple: Something that looks very human, but isn't. Exactly. It looks so human...yet is so obviously not (according to our senses) that it disturbs us.
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Post by El Cokehead del Knife Fight on Dec 4, 2009 20:15:12 GMT -5
Amigo pretty much has it. When things (that aren't human) look more human they also inherently get creepier.
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Post by Michael Coello on Dec 4, 2009 20:19:30 GMT -5
But this is only applicable for 3D, right?
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Post by Red Impact on Dec 4, 2009 20:20:38 GMT -5
You know when they try to do CG in movies and try to make the figures look as human as possible but can't overcome how it's still CG animation?
That's what it is.
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Post by Rorschach on Dec 4, 2009 20:24:48 GMT -5
You know when they try to do CG in movies and try to make the figures look as human as possible but can't overcome how it's still CG animation? That's what it is. Not only that though...there are life like robots in Japan now that are pushing the boundary of the Uncanny Valley.
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Post by mcmahonfan85 on Dec 4, 2009 20:25:11 GMT -5
They don't really explain it to me. Is there an easier way to describe it? its robots/animation is cool up to a point, but them becomes too close to being human and is creepy to people: down at the bottom we've got R2D2. a little higher up we've got C3P0. but then we're in the valley when we get to a CGI stormtrooper or Tom Hanks in the Polar Express. and lastly we're out of the valley with Han Solo, a real person.
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THE Baldy Kendrick
Dennis Stamp
may be an ursaring, may not.
I hear dem shoutin'.
Posts: 3,895
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Post by THE Baldy Kendrick on Dec 5, 2009 1:46:46 GMT -5
The best example I can think of is video games. When the SNES and Genesis came out, we were impressed by how realistic the graphics were. Of course, the characters in those games looked nothing like a real person, but it was OK because they were good for a video game.
Flash forward to the PS3 and 360. The art has improved by leaps and bounds. Characters look so realistic (relatively speaking) that our minds don't process their appearance as video game characters, but rather as actual people. Of course, they don't emulate an actual person all that well - their expressions are all wrong and their movements are too jerky. Our minds find this creepy and offputing, so we look at Nathan Drake less favorably than we look at Cloud. The gap from the point we start to judge characters as humans rather than avatars to the point where we accept them as human is the Uncanny Valley.
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