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Post by SsnakeBite, the No1 Frenchman on Feb 1, 2013 13:37:52 GMT -5
I keep hearing people criticize Just Bring It! (I presume that's the one you're referring to) but I never played it myself so I'm very curious: what is it about this game that makes it so bad? Especially when you consider it doesn't seem to be very different from Shut Your Mouth which is generally well regarded. it was a new control scheme and it wasn't well integrated yet. the game had loading times that went for several minutes. after the robust season mode in Smackdown 2, Just Bring It had a ridicuously sparse 5 match season mode with no storylines. most egregious of all though was the play-by-play that was blatantly a cut-and-paste scenario, like something out of one of those crank call soundboards. you got announcements that varied widely in tone over the space of a single sentence, with such gems as "this... SINGLES MATCH... for the... WORLD WRESLTING FEDERATION HEAVYWEIGHT TITLE!... is a good match" and "THE ROCK... has a great... THE ROCK BOTTOM!". and you had the inherently absurd commentary like Tazz commentating on his own matches; "What a TAZZPLEX! by TAZZ!". and Fred Durst was a playable character. it was particularly disappointing because the first 2 Smackdown games were a lot of fun and this was the first one on the then-new PS2, so you'd think the game would have even more features but it felt extremely barebones in comparison to its predecessor. edit: forgot about the absurd amount of space it took up on a memory card. Okay, now I'm starting to understand. That does sound pretty bad, especially the minutes-long loadings (how does that even happen?).
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Malcolm
Grimlock
Wanted something done about the color of his ring.
May contain ADHD
Posts: 13,505
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Post by Malcolm on Feb 1, 2013 13:46:52 GMT -5
But, as for bad games, I actually like Crash: Wrath of Cortex. I just wished that they had paid closer attention to Crash's deaths and not cutting off the music like a Windows Media Player loop. I own the Xbox and GameCube versions and interestingly enough on the Xbox version, the music loops seamlessly. No sudden stops and restars. The Xbox one is easily the best version of the game.
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Post by darbus alan on Feb 1, 2013 13:51:42 GMT -5
Okay, now I'm starting to understand. That does sound pretty bad, especially the minutes-long loadings (how does that even happen?). Lots of badly optimized data to load at a time + early PS2 game + PS2's slow DVD-ROM drive. Perfect storm of loading issues. Though the WWE games have always had pretty bad loading times. Even SvR2006 had horrendous loading.
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Spider2024
Patti Mayonnaise
Dedicated 6,666th post to Irontyger
I believe in Joe Hendry.
Posts: 39,779
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Post by Spider2024 on Feb 1, 2013 16:57:51 GMT -5
JBI got 99 problems, but gameplay ain't one. It basically plays like the first two Smackdown games, arcadey and fast, a little more basic than other games. I'd rather play that over Attitude, or maybe even the super slow SvR 2008.
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Mozenrath
FANatic
Foppery and Whim
Speedy Speed Boy
Posts: 121,970
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Post by Mozenrath on Feb 1, 2013 17:05:09 GMT -5
JBI got 99 problems, but gameplay ain't one. It basically plays like the first two Smackdown games, arcadey and fast, a little more basic than other games. I'd rather play that over Attitude, or maybe even the super slow SvR 2008. Plus, I liked unlocking Tajiri, Rhyno, and I think Jerry Lynn. I forget if he was in that one.
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Post by A Platypus Rave is Correct on Feb 1, 2013 17:09:03 GMT -5
I absolutely love some really old and less-known NES games, especially "The Goonies II". That game is awesome. Newer title I really like Alpha Protocol... despite all of it's problems
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Post by Free Hat on Feb 1, 2013 17:14:20 GMT -5
I keep hearing people criticize Just Bring It! (I presume that's the one you're referring to) but I never played it myself so I'm very curious: what is it about this game that makes it so bad? Especially when you consider it doesn't seem to be very different from Shut Your Mouth which is generally well regarded. it was a new control scheme and it wasn't well integrated yet. the game had loading times that went for several minutes. after the robust season mode in Smackdown 2, Just Bring It had a ridicuously sparse 5 match season mode with no storylines. most egregious of all though was the play-by-play that was blatantly a cut-and-paste scenario, like something out of one of those crank call soundboards. you got announcements that varied widely in tone over the space of a single sentence, with such gems as "this... SINGLES MATCH... for the... WORLD WRESLTING FEDERATION HEAVYWEIGHT TITLE!... is a good match" and "THE ROCK... has a great... THE ROCK BOTTOM!". and you had the inherently absurd commentary like Tazz commentating on his own matches; "What a TAZZPLEX! by TAZZ!". and Fred Durst was a playable character. it was particularly disappointing because the first 2 Smackdown games were a lot of fun and this was the first one on the then-new PS2, so you'd think the game would have even more features but it felt extremely barebones in comparison to its predecessor. edit: forgot about the absurd amount of space it took up on a memory card. Oh Jesus, yes. If I remember right, that one game required over half the space on a standard 8 MB card.
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Deleted
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Post by Deleted on Feb 1, 2013 17:19:17 GMT -5
In retrospect, Pokemon Red, Blue, and Yellow are glitchy, poorly-balanced messes with little thought given to a lot of the gameplay mechanics, plenty of others (specifically the Ghost and Dragon types) so underutilized they might as well not be in it, and a million ways to completely break them open, but they're still fun as hell to play. And in a weird, part-nostalgia part-being less comparable to the modern games sort of way I think they've aged better than their remakes.
Also, Harvest Moon 64. Wonderful game, but it really is pretty damn bare bones and honestly probably can't really compare to its pseudo-remake Back to Nature, but I still bust it out every so often. By no means a bad game or anything close to it, it just hasn't aged very well if you're being honest.
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Spider2024
Patti Mayonnaise
Dedicated 6,666th post to Irontyger
I believe in Joe Hendry.
Posts: 39,779
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Post by Spider2024 on Feb 1, 2013 17:25:49 GMT -5
A couple years ago, I was considering renting World Heroes Anthology, a compilation of a fighting games series from the 90s, released on PS2. When I researched reviews for it, it got surprisingly low scores, the main critisicm being that it was very dated and only fans of the past would really enjoy it. Well I never played World Heroes before, but I still enjoyed the games when I rented it.
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Post by bibboid on Feb 1, 2013 18:31:11 GMT -5
Elite. It was a super primitive "fly your spaceship around and shoot stuff" game. The graphics were little more than line drawings. The game would randomly throw you into unwinnable battles. There was no real ending so you just played until you got sick of it...
...and yet I still love to boot the game up and fly my Cobra Mark IV around sometimes.
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Deleted
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Post by Deleted on Feb 2, 2013 10:26:37 GMT -5
JBI got 99 problems, but gameplay ain't one. It basically plays like the first two Smackdown games, arcadey and fast, a little more basic than other games. I'd rather play that over Attitude, or maybe even the super slow SvR 2008. Plus, I liked unlocking Tajiri, Rhyno, and I think Jerry Lynn. I forget if he was in that one. I believe that was the only WWF game Jerry Lynn was in, and yes, he was an unlockable.
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Post by Joker on Feb 2, 2013 14:35:55 GMT -5
Tuff E Nuff (Snes) - It's a poor fighting game in that there is no combo system at all, only 4 selectable characters without a code and a boss who is uber-cheap, but I still love it.
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