Goldenbane
Hank Scorpio
THE G.D. Goldenbane
Posts: 7,331
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Post by Goldenbane on Jan 17, 2016 21:13:12 GMT -5
Just out of curiosity, and this is mostly for my fellow table top gamers, what is your favorite class to play in a Dungeons and Dragons or Pathfinder game? Any builds you really enjoy using? What about your favorite class do you like so much?
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Post by The Spelunker! on Jan 18, 2016 0:22:11 GMT -5
In 3.5 dnd, anything out of the Book of Nine Swords cause those classes are super fun.
Out of more standard stuff? Scout, Druid, Rogue. They all offer a lot of possibilities and variations.
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Post by El Cokehead del Knife Fight on Jan 18, 2016 0:57:00 GMT -5
I always either used to play Cleric or Mage but only if I could be a wild mage.
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No Longer a Produceman
Dennis Stamp
Will Make You an Offer You Can't Refuse
Evolving into Geckoman
Posts: 4,371
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Post by No Longer a Produceman on Jan 18, 2016 3:20:51 GMT -5
Always preferred clerics and mages. Always been partial to magic users. Not really a hack and slash fan.
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Post by A Platypus Rave on Jan 18, 2016 4:35:04 GMT -5
Paladins and Rogues tend to be me go tos.
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Post by Feyrhausen on Jan 18, 2016 11:15:09 GMT -5
Never got to play one but the Factotum seemed right up my alley. Usually played Rogues or Rogue based classes.
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jagilki
Patti Mayonnaise
Nobody notices him; No, we noticed him
f*** Cancer
Posts: 33,594
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Post by jagilki on Jan 18, 2016 11:25:45 GMT -5
I haven't played tons of tabletop yet, so far I've tried something new every time. My Bard was the funnest, but at the same time suckiest character.
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Dr. T is an alien
Patti Mayonnaise
Knows when to hold them, knows when to fold them
I've been found out!
Posts: 31,360
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Post by Dr. T is an alien on Jan 18, 2016 12:25:32 GMT -5
I don't necessarily have a favorite. I have had fun with most types, to be honest, though I tend to not use the rogue classes too often. It's all about the variety and playing with that particular setting to its maximum. Below are some of my favorite characters through the years:
My very first DnD character was a 2nd ed paladin. He started out kind of boring, so my second character (we ran two per player in this campaign), a homebrew bounty hunter, decided to mess with him when his galavanting heroism caused him to stride into battle with ambushing brigands and getting killed. Instead of taking him to the church to get resurrected (which would have been a free service considering his profession), the bounty hunter sought out someone to instead reincarnate him in the body of a minotaur (in 2nd ed minotaurs were not the giant race they became in 3.0, but rather one of two things, a cursed human or the natural offspring of a minotaur and a raped human female. They were also the epitome of evil and hungered for man-flesh.) My bounty hunter thought it funny to cram the pompous paladin in that body. I played it as a humbling experience and a handicap in his holy mission (because people tended to not receive him as well as they should any normal paladin). He became so much more interesting as a result.
I had a 2nd ed dual class character, a kolold figher/sorcerer, named Xexanthanor Xanaraius Xornithicus the Great (XXX for short). He was a tiny ass kicker who had a side job of being a smooth talking con man. In the course of their adventures the party, while under attack, had a tiny....."accident"....where my character caused an entire city block to catch fire instead of just the bad guys attacking us from one of the balconies. Since this was a setting before the invention of insurance, the property owners were expected to step forward to pay for the clean up and the rebuilding efforts. Since the actual owners were slumlords and unwilling to step forward to claim ownership of the properties, XXX claimed they were his and got the city to issue him new deeds to the property. He immediately got funding for cleanup and construction of XXX's House of Love, a large facility that harnessed the power of the skills of some very talented illusionists whose adventuring days were behind them to essentially recreate holosuite in a pervert's paradise. I even talked the local church into providing me a generous grant as a start up fund because my facility was going to significantly cut down on their need to treat all of the STD outbreaks and bastard children that the city, and conversely the church, was dealing with (illusions can't get pregnant nor pass on the clap).
I had a character that started in 2nd ed that was transferred to 3.0/3.5. He was a half-dragon dragonslayer. Because the dragonslayer class changed so dramatically during the change of editions, he wound up being a special case character. In 2nd ed it was a special paladin-type class available only to humans (half-dragons could do any class their non-dragon parent could do, so my character was a rare exception). Io, god of all dragons, sought out extraordinary humans that he granted special powers to kill his children with. Their purpose was to terrorize the dragon populations of all types to the point that they stopped fighting each other and reach some peace to fight off the threat of the dragonslayers together. Most dragonslayers were not privy to Io's true goal (a pro-dragon result), but as a half-dragon I was allowed to know by Io. I still accepted because it was my best chance to get revenge on my father (he was a rare non-good gold dragon who forced himself on my mother and then left her to raise a half-dragon child in a society that hated me. She wound up sacrificing herself to save me from a mob when I was 9 and I grew up alone because of that). Every dragon that my character killed allowed him to amass a larger and larger hoard of his own (his share of such treasures , which served to both finance his cause and start luring other dragons to him (a half-dragon's hoard is a very tempting target for a full dragon), allowing me to capture and "interrogate" these dragons in an attempt to track my father.
The last really fun character I had was an odd one. He was one of many products of a series of experiments by an evil cleric and a dark wizard (they were trying to build an unbeatable army for the purpose of conquest). They were developing ways to impart new racial characteristics onto individuals in their armies (in game mechanics terms, they were experimenting with ways to add templates to characters). Their activities drew more attention than they could handle at the time and they barely escaped with a few of their most favored servants when a high level paladin and his forces smashed their castle in an attempt to stop them. My character, a baby minotaur (yeah, I like playing minotaurs) who was one of their latest successes, was left behind to be killed, but the paladin spared me because I was just a baby. One of his troops, a psionic warrior, took me in and raised and trained me alongside his own children. While he started out as a psionic warrior, almost every time he leveled he started gaining templates rather than class levels, starting with developing draconic qualities (then dhampiric, then lycanphropic, etc). My character took up the cause of righting wrongs in the world as a bounty hunter who only took on cases involving obviously evil criminals, though he did it with a dark flair (and anyone that hurt children had special reasons to be afraid of him). He collected the heads of his bounties, collected on them, then cleaned their skulls, engraved their names and crimes into the skull, and hung them from his belt in a rather macabre display that only made a half-dragon minotaur with daywalker powers even scarier, if that is even possible.
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