Malcolm
Grimlock
Wanted something done about the color of his ring.
Eternally Confused
Posts: 13,481
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Post by Malcolm on Jun 24, 2021 18:52:59 GMT -5
I still love the games up to Adventure 2. Liked Heroes, Generations and Colors, half of Unleashed. Sonic 06 and Shadow were pretty bad, but IMO everything released between Lost World and Forces have been bland mediocre embarrassments(outside of Mania of course.) with Boom being a BROKEN embarrassment.
Sega needs to release remakes of the portable Advance titles for modern consoles with modern graphics. Would be the next best to thing to Adventure remakes.
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Post by xCompackx on Jun 24, 2021 19:13:46 GMT -5
I think honestly, Sonic's got more hits than duds. I mean, Sonic 06 and Shadow are the obvious examples of bad ones (also f*** both of those Wii "storybook" games), but I think you can have a fun time with most Sonic 3D games.
I think Forces in particular gets a bad rap when it's like, it's a colorful Sonic game with a silly story; that's like, the formula. Not any different than a water monster or a giant lizard or space station with a guy's face on it.
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Post by HMARK Center on Jun 24, 2021 21:40:14 GMT -5
I think honestly, Sonic's got more hits than duds. I mean, Sonic 06 and Shadow are the obvious examples of bad ones (also f*** both of those Wii "storybook" games), but I think you can have a fun time with most Sonic 3D games. I think Forces in particular gets a bad rap when it's like, it's a colorful Sonic game with a silly story; that's like, the formula. Not any different than a water monster or a giant lizard or space station with a guy's face on it. For me, I tried giving 3D Sonic a chance a few times: Adventure 2 and Heroes on GameCube, then Secret Rings on Wii, and...I just couldn't do it. Couldn't get into the stories, characters, or settings, and worse I just could never fully deal with the controls and cameras, and wound up losing patience with all three before I could get too far in them. That said, by all accounts it sounded like they hit on something when they got to Generations and Colors, plus there was the very welcome arrival of Mania, and it at least feels like Sega's kind of gotten the idea that it's good to vary up what Sonic can be in video game form. The run of poor or at least disappointing titles over the years will be hard to overcome for awhile yet, but after so many years it did start to feel like they learned some lessons.
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Malcolm
Grimlock
Wanted something done about the color of his ring.
Eternally Confused
Posts: 13,481
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Post by Malcolm on Jun 24, 2021 22:00:34 GMT -5
Anyone else wish they'd do a Sonic cartoon in the vein of the 2012 Teenage Mutant Ninja Turtles cartoon where they blended the best of all worlds?
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Post by xCompackx on Jun 25, 2021 8:12:36 GMT -5
I think honestly, Sonic's got more hits than duds. I mean, Sonic 06 and Shadow are the obvious examples of bad ones (also f*** both of those Wii "storybook" games), but I think you can have a fun time with most Sonic 3D games. I think Forces in particular gets a bad rap when it's like, it's a colorful Sonic game with a silly story; that's like, the formula. Not any different than a water monster or a giant lizard or space station with a guy's face on it. For me, I tried giving 3D Sonic a chance a few times: Adventure 2 and Heroes on GameCube, then Secret Rings on Wii, and...I just couldn't do it. Couldn't get into the stories, characters, or settings, and worse I just could never fully deal with the controls and cameras, and wound up losing patience with all three before I could get too far in them. That said, by all accounts it sounded like they hit on something when they got to Generations and Colors, plus there was the very welcome arrival of Mania, and it at least feels like Sega's kind of gotten the idea that it's good to vary up what Sonic can be in video game form. The run of poor or at least disappointing titles over the years will be hard to overcome for awhile yet, but after so many years it did start to feel like they learned some lessons. Heroes in particular, I can completely see how that'd be hard to get into and it's a game where if you don't care about the story behind each team, it's probably not going to do much for you as the level design and *horribly* cheap deaths are a big letdown after Adventure 2. I think there's still fun there, but I see that, for sure. And again, f*** both of those Wii storybook games. I tried Secret Rings and I genuinely couldn't even get Sonic to move most of the time and was like "I'm good" and played Wii Sports. Kind of funny if you look at the development of Sonic 06, maybe that game wouldn't have been so bad if half the team didn't leave to work on Secret Rings. And y'know, if all the other shit didn't happen.
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Post by Clash, Never a Meter Maid on Jun 25, 2021 10:02:44 GMT -5
Sonic is far too interesting a character just narrative wise for me to get hung up on the whole debate between his side scrolling games and the 3D outings. SEGA could put out a bugged up Sonic game that made 06, Big Rigs Racing and South Park 64 combined look like a masterpiece, and I’d still be a fan of the cartoons, film and comic books from Archie and IDW.
I love the classic Genesis games, Mania and Adventure 1 and 2 as much as the next fan, but all the world building over the years I’ve seen from different writers (the Freedom Fighter stories in particular) overshadows that whole 2D-vs-boost style gameplay stuff. I especially enjoy Sonic as a personality and as a superhero character in general.
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Malcolm
Grimlock
Wanted something done about the color of his ring.
Eternally Confused
Posts: 13,481
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Post by Malcolm on Jun 25, 2021 10:45:04 GMT -5
Sonic is far too interesting a character just narrative wise for me to get hung up on the whole debate between his side scrolling games and the 3D outings. SEGA could put out a bugged up Sonic game that made 06, Big Rigs Racing and South Park 64 combined look like a masterpiece, and I’d still be a fan of the cartoons, film and comic books from Archie and IDW. I love the classic Genesis games, Mania and Adventure 1 and 2 as much as the next fan, but all the world building over the years I’ve seen from different writers (the Freedom Fighter stories in particular) overshadows that whole 2D-vs-boost style gameplay stuff. I especially enjoy Sonic as a personality and as a superhero character in general. I agree with all of this. It's also why I hate Sega's current mandates on the franchise so much. Sonic's world has been a whole lot less interesting this past decade, and the characters have been bastardized to hell and back. Shadow and Tails have been hit the worst with Tails becoming a useless coward and Shadow becoming a one dimensional Vegeta ripoff. Not to mention that I'm getting real tired of the checkerboard aesthetic. Not even the classic games used them this much.
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Post by Mighty Attack Tribble on Jun 25, 2021 11:39:50 GMT -5
Sonic is far too interesting a character just narrative wise for me to get hung up on the whole debate between his side scrolling games and the 3D outings. SEGA could put out a bugged up Sonic game that made 06, Big Rigs Racing and South Park 64 combined look like a masterpiece, and I’d still be a fan of the cartoons, film and comic books from Archie and IDW. I love the classic Genesis games, Mania and Adventure 1 and 2 as much as the next fan, but all the world building over the years I’ve seen from different writers (the Freedom Fighter stories in particular) overshadows that whole 2D-vs-boost style gameplay stuff. I especially enjoy Sonic as a personality and as a superhero character in general. I'm definitely in the opposite camp. I enjoyed the movie, but for me Sonic needs no narrative. Give me some quality platforming and I'm a happy guy.
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Post by Clash, Never a Meter Maid on Jun 25, 2021 13:05:04 GMT -5
Sonic is far too interesting a character just narrative wise for me to get hung up on the whole debate between his side scrolling games and the 3D outings. SEGA could put out a bugged up Sonic game that made 06, Big Rigs Racing and South Park 64 combined look like a masterpiece, and I’d still be a fan of the cartoons, film and comic books from Archie and IDW. I love the classic Genesis games, Mania and Adventure 1 and 2 as much as the next fan, but all the world building over the years I’ve seen from different writers (the Freedom Fighter stories in particular) overshadows that whole 2D-vs-boost style gameplay stuff. I especially enjoy Sonic as a personality and as a superhero character in general. I'm definitely in the opposite camp. I enjoyed the movie, but for me Sonic needs no narrative. Give me some quality platforming and I'm a happy guy. TBH, that’s how I feel about Mario. Part of me was always miffed that Archie shot down that planned Super Mario book because I do think his lore has potential, and the Mario Adventures strip in Nintendo Power was entertaining, but my peak experience with the franchise is Mario World and Mario Wii. The 93 movie is...many things, but it was original, and memorable in its own way.
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Post by BorneAgain on Jun 25, 2021 18:50:34 GMT -5
Honestly ideally you'd have a pillar strategy of Sonic with a various different series. An Adventure style story heavier title every few years, gameplay focused Boost games, and some modestly budgeted 2D titles to satisfy that audience. Throw in the spin-off release and you'd have a fairly strong lineup year to year.
The problem is that the cost of HD development and Sega feeling like they're less overall invested in Sonic vs. other franchises means that's not really happening. Its a pity because the former has the kind of resources to strengthen the brand across the board. I mean they've owned Atlus for a number of years... and yet the latter's never been tapped to do a Sonic RPG? Obviously Sega has to be smart business wise, but the opportunity is there to do more.
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Deleted
Deleted Member
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Post by Deleted on Jun 25, 2021 19:45:26 GMT -5
Honestly ideally you'd have a pillar strategy of Sonic with a various different series. An Adventure style story heavier title every few years, gameplay focused Boost games, and some modestly budgeted 2D titles to satisfy that audience. Throw in the spin-off release and you'd have a fairly strong lineup year to year. The problem is that the cost of HD development and Sega feeling like they're less overall invested in Sonic vs. other franchises means that's not really happening. Its a pity because the former has the kind of resources to strengthen the brand across the board. I mean they've owned Atlus for a number of years... and yet the latter's never been tapped to do a Sonic RPG? Obviously Sega has to be smart business wise, but the opportunity is there to do more. They actually did a Sonic RPG for the DS called Sonic Chronicles: The Dark Brotherhood. It was developed by Bioware but Ken Penders decided to sue SEGA/EA because he thought the game was ripping off his Knuckles Recolor storyline.
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Post by BorneAgain on Jun 25, 2021 19:57:05 GMT -5
Honestly ideally you'd have a pillar strategy of Sonic with a various different series. An Adventure style story heavier title every few years, gameplay focused Boost games, and some modestly budgeted 2D titles to satisfy that audience. Throw in the spin-off release and you'd have a fairly strong lineup year to year. The problem is that the cost of HD development and Sega feeling like they're less overall invested in Sonic vs. other franchises means that's not really happening. Its a pity because the former has the kind of resources to strengthen the brand across the board. I mean they've owned Atlus for a number of years... and yet the latter's never been tapped to do a Sonic RPG? Obviously Sega has to be smart business wise, but the opportunity is there to do more. They actually did a Sonic RPG for the DS called Sonic Chronicles: The Dark Brotherhood. It was developed by Bioware but Ken Penders decided to sue SEGA/EA because he thought the game was ripping off his Knuckles Recolor storyline. Oh I'm quite familiar with Chronicles. It might be one of the worst Sonic spin-off titles, managing even to have a lousy soundtrack which even the most famous bas Sonic games avoided. Story aside, the thing feels like a complete waste of what a Sonic RPG could be, especially given how much the genre is thriving now, with even Paper Mario inspired games being their own sub-category in the indie scene now. Between the cast, settings, and potential mix of platforming and role playing mechanics, there's still so much untapped potential to try it again with a team that could better take advantage of the premise.
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Post by Rumble McSkirmish on Jun 25, 2021 23:18:45 GMT -5
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Post by Rocky Raccoon on Jun 25, 2021 23:26:03 GMT -5
Anyone else wish they'd do a Sonic cartoon in the vein of the 2012 Teenage Mutant Ninja Turtles cartoon where they blended the best of all worlds? Sonic Prime?
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Malcolm
Grimlock
Wanted something done about the color of his ring.
Eternally Confused
Posts: 13,481
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Post by Malcolm on Jun 26, 2021 0:45:07 GMT -5
Anyone else wish they'd do a Sonic cartoon in the vein of the 2012 Teenage Mutant Ninja Turtles cartoon where they blended the best of all worlds? Sonic Prime? I'm hoping, but I'm realistically assuming it's just gonna be a generic multiverse thing(ie, Ninja Sonic, Cowboy Sonic, etc. that kinda stuff).
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Post by thechase on Aug 21, 2021 11:11:19 GMT -5
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