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Post by Lizuka #BLM on Mar 2, 2023 23:15:45 GMT -5
Oh, also, I don't know what everyone's freaking problem is with Donkey Kong Country 3. Is it as good as DKC2? No, but it's a damn fine game in it's own right. I think the big issues it runs into are mostly with when it came out, how many mechanics it has that basically aren't used, and the radical change in aesthetics compared to the games before it. It kind of just looks, feels, and sounds cheaper and more generic than them and when you consider it came out after Super Mario 64 it does give a definite feel of, "I could just be playing that instead." It's really not bad at all but I get why it tends to just kind of be seen as, "The other one."
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schizo
Dennis Stamp
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Post by schizo on Mar 3, 2023 0:11:06 GMT -5
Oh, also, I don't know what everyone's freaking problem is with Donkey Kong Country 3. Is it as good as DKC2? No, but it's a damn fine game in it's own right. Iam going to second this hard True, DKC2 is one of the greatest games of all time, but part 3 is a great game on its own, love the open world style world maps, the levels are fun and alot of the music is just as great, my one big complaint is they should of had DK in place of Kiddy Kong sense he has practically his play style, then we could of had a fun Donkey/Dixie team up to complete the circle. The issue with the game was timing, it was released dap in the middle when the N64 and Super Mario 64 were white hot and DKC3 just went below the radar sadly
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Post by carp (SPC, Itoh Respect Army) on Mar 3, 2023 0:19:41 GMT -5
It's funny you say this, because I thought the world of Elden Ring was pretty darn lifeless and boring. ....which actually a little bit kind of enhanced the disturbing weirdness of the whole game. People apparently... live here? Like, there's kings with subjects, and there's mundane jobs like gatekeepers, and there's schools and everything. But aside from a few traders and scattered one-offs, everyone just wants to kill me for absolutely no reason, and there's no towns, and there's monsters absolutely everywhere. Like, hey dude, sure, I'll go kill the usurper at your little castle and let you rule again, but, uh, who exactly are you ruling over? And sure, lady, I'll go find your dad, but... like, have you not noticed the demon rot-dogs eating the mounds of human corpses like two meters to your left? Witcher 3 ALLLMOST hit the right notes for me, in the sense of making the world feel like it actually existed outside being a place for me to play a video game in. Fallout and Elder Scrolls let me settle into a weirdly satisfying routine, where it's all fakey, but I can feel like I'm going to Tomb Level or Abandoned Vault Level and I know basically what those are. But outside of that, open world just feels anemic. Elden Ring's world is supposed to feel lifeless and lonely, it's a world that's in a state of decay and all that s*** lol. Most of the story is told through item descriptions and I'm pretty certain a lot of it is left up to interpretation. Idk how much you played but it definitely has towns, just not traditional RPG towns with merchants, quest-givers, etc. Leyndell is one of the best cities I've ever seen in a game, that place is crazy. It's definitely not for everyone but I thought it was damn fun to explore the map and see what kind of weird monsters I could come across, cool weapons I could find, what's in that cave, WTF is that giant tower in the distance, where does this teleporting gate take me, there's another world UNDERGROUND?, and all kinds of neat s*** like that. No, I meant what I said that the empty dry boringness of it actually enhanced the game by contributing to the surreal mood. If Layndell is the big central capital city, then yes, that thing is definitely evocative. What I mean is, Elden Ring presents the land as a place where people live, and then shows you a land that has no one in it. Like, either this is a place where feudal lords squabble over territory OR it's a hell wasteland with a population of fifteen actual humans; it can't be both. This does lead me to a mild take, though: Elden Ring's fans (and I assume Dark Souls fans; I wouldn't know because I haven't played those) loudly insist what a really good thing it is the game "doesn't spoon feed you." f*** that. It gets in the way of my fun to go through the entire game with zero clue what my goals are. And then I look it up online to see what the hardcore fans figured out and they don't know either. Dudes, you people can't agree whether anyone in this game world is capable of dying or not; don't even try defending this as something anyone can puzzle out if they just pay a little attention.
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Post by Non Banjoble Tokens on Mar 3, 2023 3:34:33 GMT -5
Remake the Odyssey already!!!
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Scoops
ALF
Potato Clown
Posts: 1,129
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Post by Scoops on Mar 3, 2023 5:09:53 GMT -5
Dead Space is a fun game but not scary, like at all.
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Post by The Dark Order Inferno on Mar 3, 2023 6:20:03 GMT -5
Internet connectivity is the worst thing to happen to gaming as it allowed publishers to release games in an incomplete state, add always online DRM, loot boxes, season passes and to make full price games unplayable after a point by shutting off servers. It also made in person co-op games increasingly rare, opened up a new frontier of bullying and harassment and allowed huge portions of stories to be cut off and sold, with complete games costing nearly three times the base price, without full cosmetics.
The main upside is being able to patch games, but how often were games sold in unplayable states, needing major overhauls before online was a thing, compared to now?
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Post by Baldobomb-22-OH-MAN!!! on Mar 3, 2023 7:22:20 GMT -5
Mass Effect 3's original ending was pretty dire, but the extended cut fixed it entirely and people need to let it go.
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Post by Sponsored by Groose Wipes on Mar 3, 2023 10:48:43 GMT -5
Oh, also, I don't know what everyone's freaking problem is with Donkey Kong Country 3. Is it as good as DKC2? No, but it's a damn fine game in it's own right. I think it's a toss up between 1 and 3 with 2 being the best. But because it's seen as the worst of the 3 by most, it gives the perception that it's a bad game. Not only that, 3 is not as good as 2 so it's seen as a disappointment to most fans. I do agree that DKC3 is still a damn good game.
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Dr. T is an alien
Patti Mayonnaise
Knows when to hold them, knows when to fold them
I've been found out!
Posts: 31,373
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Post by Dr. T is an alien on Mar 3, 2023 11:00:16 GMT -5
Elden Ring's world is supposed to feel lifeless and lonely, it's a world that's in a state of decay and all that s*** lol. Most of the story is told through item descriptions and I'm pretty certain a lot of it is left up to interpretation. Idk how much you played but it definitely has towns, just not traditional RPG towns with merchants, quest-givers, etc. Leyndell is one of the best cities I've ever seen in a game, that place is crazy. It's definitely not for everyone but I thought it was damn fun to explore the map and see what kind of weird monsters I could come across, cool weapons I could find, what's in that cave, WTF is that giant tower in the distance, where does this teleporting gate take me, there's another world UNDERGROUND?, and all kinds of neat s*** like that. No, I meant what I said that the empty dry boringness of it actually enhanced the game by contributing to the surreal mood. If Layndell is the big central capital city, then yes, that thing is definitely evocative. What I mean is, Elden Ring presents the land as a place where people live, and then shows you a land that has no one in it. Like, either this is a place where feudal lords squabble over territory OR it's a hell wasteland with a population of fifteen actual humans; it can't be both. This does lead me to a mild take, though: Elden Ring's fans (and I assume Dark Souls fans; I wouldn't know because I haven't played those) loudly insist what a really good thing it is the game "doesn't spoon feed you." f*** that. It gets in the way of my fun to go through the entire game with zero clue what my goals are. And then I look it up online to see what the hardcore fans figured out and they don't know either. Dudes, you people can't agree whether anyone in this game world is capable of dying or not; don't even try defending this as something anyone can puzzle out if they just pay a little attention. I can’t speak for Elden Ring as I have not played it, but in my experience it’s less difficult to determine WHAT you are supposed to do but near impossible to understand WHY you’re supposed to do it. Yes, if you read the descriptions in the inventory menu you can learn a lot of the backstory, but since the inventory menu isn’t a pause to gameplay, most people are going to miss such things. As long as I’m complaining, how stupid is it that you can’t pause the game? It’s not as pervasive as the game being in constant quick-status (meaning some mistakes and missed content are permanent in your current playthrough), but it offends my senses. Yes, it makes sense in online play, but I play offline because too many online players are dicks and I don’t have the inclination to deal with any more dicks than necessary.
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Hypnosis
T
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Post by Hypnosis on Mar 3, 2023 12:25:51 GMT -5
Internet connectivity is the worst thing to happen to gaming as it allowed publishers to release games in an incomplete state, add always online DRM, loot boxes, season passes and to make full price games unplayable after a point by shutting off servers. It also made in person co-op games increasingly rare, opened up a new frontier of bullying and harassment and allowed huge portions of stories to be cut off and sold, with complete games costing nearly three times the base price, without full cosmetics. The main upside is being able to patch games, but how often were games sold in unplayable states, needing major overhauls before online was a thing, compared to now? Plus, the whole online feature discriminates against people in rural areas who usually don't have the best internet or incomes.
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Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,080
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Post by Johnny B. Decent on Mar 3, 2023 13:45:52 GMT -5
I will *never* not choose Destroy for Mass Effect 3. No f***ing way I'm not missing the chance to destroy the Reapers once and for all.
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Push R Truth
Patti Mayonnaise
Unique and Special Snowflake, and a pants-less heathen.
Perpetually Constipated
Posts: 39,309
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Post by Push R Truth on Mar 3, 2023 14:00:43 GMT -5
Knights of the Old Republic is hilarious when you spec into blaster skills and ignore your lightsaber stuff. The amount of times you get jumped by lightsaber ninjas and your squad immediately mows them down with a hail of blaster fire is A+ entertainment. Same thing with dudes pulling out swords to fight you. It's like Indiana Jones in Raiders of the Lost Ark.
Main issue is a few boss fights are shit. But I've been playing with so many mods (in both KOTR games) for the last how many years and I honestly don't know if it's even halfway viable in the "base game".
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chrom
Backup Wench
Master of the rare undecuple post
Posts: 85,079
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Post by chrom on Mar 3, 2023 14:12:15 GMT -5
Internet connectivity is the worst thing to happen to gaming as it allowed publishers to release games in an incomplete state, add always online DRM, loot boxes, season passes and to make full price games unplayable after a point by shutting off servers. It also made in person co-op games increasingly rare, opened up a new frontier of bullying and harassment and allowed huge portions of stories to be cut off and sold, with complete games costing nearly three times the base price, without full cosmetics. The main upside is being able to patch games, but how often were games sold in unplayable states, needing major overhauls before online was a thing, compared to now? Plus, the whole online feature discriminates against people in rural areas who usually don't have the best internet or incomes. Yeah, I couldn't do anything online until late 2019 because I lived in the country and I had data limits with the internet I could get which it ate up quick and once it was up, speed went to a crawl until the end of the month.
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Post by Mighty Attack Tribble on Mar 3, 2023 14:56:44 GMT -5
Plus, the whole online feature discriminates against people in rural areas who usually don't have the best internet or incomes. Yeah, I couldn't do anything online until late 2019 because I lived in the country and I had data limits with the internet I could get which it ate up quick and once it was up, speed went to a crawl until the end of the month. I've been without an active internet connection for the last week and it's rendered half of my game collection unplayable as the system can't verify the disks, while a good chunk of my digital purchases will launch but all my save data is in the cloud.
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Post by Cyno on Mar 3, 2023 15:28:00 GMT -5
Elden Ring's world is supposed to feel lifeless and lonely, it's a world that's in a state of decay and all that s*** lol. Most of the story is told through item descriptions and I'm pretty certain a lot of it is left up to interpretation. Idk how much you played but it definitely has towns, just not traditional RPG towns with merchants, quest-givers, etc. Leyndell is one of the best cities I've ever seen in a game, that place is crazy. It's definitely not for everyone but I thought it was damn fun to explore the map and see what kind of weird monsters I could come across, cool weapons I could find, what's in that cave, WTF is that giant tower in the distance, where does this teleporting gate take me, there's another world UNDERGROUND?, and all kinds of neat s*** like that. No, I meant what I said that the empty dry boringness of it actually enhanced the game by contributing to the surreal mood. If Layndell is the big central capital city, then yes, that thing is definitely evocative. What I mean is, Elden Ring presents the land as a place where people live, and then shows you a land that has no one in it. Like, either this is a place where feudal lords squabble over territory OR it's a hell wasteland with a population of fifteen actual humans; it can't be both. This does lead me to a mild take, though: Elden Ring's fans (and I assume Dark Souls fans; I wouldn't know because I haven't played those) loudly insist what a really good thing it is the game "doesn't spoon feed you." f*** that. It gets in the way of my fun to go through the entire game with zero clue what my goals are. And then I look it up online to see what the hardcore fans figured out and they don't know either. Dudes, you people can't agree whether anyone in this game world is capable of dying or not; don't even try defending this as something anyone can puzzle out if they just pay a little attention. The Soulsborne fans became Elden Ring fans so a lot of them are absolutely like this. They also tend to also be the ableist "git gud" crowd who are opposed to any and all adjustable difficulty and accessibility options when it doesn't affect how they play the game in the slightest.
FromSoft's game stories and world-building tends to be "The basics along with vague item lore, and then use your imagination for the rest."
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Post by EP 54 is banned from Collision on Mar 3, 2023 15:59:49 GMT -5
Bosses that get up after you beat them and you have to beat them again with them being more powerful can get in the bin. Especially if you have limited resources. If you're going to have phased boss fights, then fine. Start with the full bar on screen and have them change at 50%.
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Zone Was Wrong
Bill S. Preston, Esq.
Currently living off the high that AEW brings every Wednesday and Friday
Posts: 16,330
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Post by Zone Was Wrong on Mar 3, 2023 16:02:13 GMT -5
I much prefer the Assassin's Creed games that have the RPG mechanics over the ones that don't, though Black Flag was still great.
I've never been able to finish Witcher 3. The combat has always felt stunted and stiff to me and takes me out of it.
Pokemon Sun and Moon are probably my least favorites of the series. The lack of real gyms kind of killed it for me. Same with Arceus.
Kingdom Hearts 3 wasn't a disappointment to me and I still loved every second.
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Post by Confused Mark Wahlberg on Mar 3, 2023 16:05:34 GMT -5
I love Fromsoft games as much as anyone, but I'd be lying if I said knew why I was doing anything I'm doing 80% of the time. And I'm someone who actually does read item descriptions.
After a while, if you have a red bar over your head, I'm killing you, and I'll watch a two-hour lore video to figure out I picked up a dried Troll penis item that opens a secret door that I can only access by stripping to my underwear and doing a certain emote pose.
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Post by Cyno on Mar 3, 2023 16:16:26 GMT -5
Speaking of Assassin's Creed games, I know the trope is now called "Ubisoft Open World Syndrome" but I feel like the AC games' open worlds are better crafted than most. Not "Morrowind" good, but still really good with a lot of striking, colorful architecture and landscapes. Just as long as there's convenient fast travel options (which were initially a problem in Odyssey, but they fortunately fixed that with patching in naval ports as fast travel points).
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The Ichi
Patti Mayonnaise
AGGRESSIVE Executive Janitor of the Third Floor Manager's Bathroom
Posts: 37,320
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Post by The Ichi on Mar 3, 2023 16:25:36 GMT -5
I feel like this sums up from soft games for me.
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