|
Post by Cyno on May 22, 2023 18:46:56 GMT -5
This was Microsoft's "$599 US Dollars". Much like the PS2, the 360 was by far more ahead than the PS3 and felt like they were too big to fail. At least Sony's 2006 show was funny for the wrong reasons and at least showed some hype games like the next Gran Turismo and Metal Gear Solid 4. Microsoft legit saw things like strict DRM, always had to be online, and the Kinect pretty much spying on you at all times and said "Yeah gamers want this". They did 180 a ton of this but honestly the damage was done at this point. This was a prime example of Sony winning a console generation in the first quarter. The PS3 actually did sell more worldwide than the 360, though the gap was pretty close (PS3's 87 million vs 360's 84 million). Though that really is only because of how awful the 360 did in Japan, only selling a sad 1.6 million units there. Everywhere else, the 360 was pretty far ahead.
Though no one was catching up to the Wii that generation. Moved over 100 million units.
|
|
|
Post by BorneAgain on May 22, 2023 19:32:29 GMT -5
Something that's worth noting is that various Japanese developers were in a rough period in the 7th gen. Western developers had effectively caught up with many of the companies that had defined gaming the previous 20 years in terms of sales and the North American/European oriented 360 benefited greatly from the companies in those that both knew HD gaming and could thrive in the online gaming space. By contrast the old standbys like Capcom, Konami, & Square Enix struggled a bit and Sony's strong relationship with them (on top of their own flawed launches) meant that that either Playstation exclusives were not as valuable the previous gen or that such third parties were going multi-plat to mitigate their own struggles.
Nintendo managed to avoid that struggle with the Wii being appealing to mass audiences globally and not being HD (thus kicking that can down the road till the Wii U) but for many of the others it would take until early/mid 8th gen to effectively regain their footing. While their gradual return arguably started around the time of the Xbox One's initial struggles, 2017 is pretty much the year Japanese gaming essentially came back and took control of a lot of the market again, and the year that pretty much ended Microsoft's ability to even be the number 2 console worldwide.
|
|
|
Post by Mighty Attack Tribble on May 23, 2023 1:16:05 GMT -5
It's every 3 consoles: Nintendo: NES: Good SNES: Great N64: Uhhh Gamecube: Good Wii: Great Wii U: Uhhh Switch: Great While the GameCube was a great system with some truly classic games, it's worth remembering that it is considered Nintendo's first major disappointment. Nintendo predicted it to sell 50 million units over its lifespan, but it sold under 24 million, which was also nine million fewer than the N64.
|
|
schma
Hank Scorpio
Posts: 6,805
|
Post by schma on May 23, 2023 2:37:03 GMT -5
It's every 3 consoles: Nintendo: NES: Good SNES: Great N64: Uhhh Gamecube: Good Wii: Great Wii U: Uhhh Switch: Great While the GameCube was a great system with some truly classic games, it's worth remembering that it is considered Nintendo's first major disappointment. Nintendo predicted it to sell 50 million units over its lifespan, but it sold under 24 million, which was also nine million fewer than the N64. First major disappointment in the home market. I knew exactly one person who owned the virtual boy.
|
|
|
Post by A Platypus Rave on May 23, 2023 2:54:52 GMT -5
This was Microsoft's "$599 US Dollars". Much like the PS2, the 360 was by far more ahead than the PS3 and felt like they were too big to fail. At least Sony's 2006 show was funny for the wrong reasons and at least showed some hype games like the next Gran Turismo and Metal Gear Solid 4. Microsoft legit saw things like strict DRM, always had to be online, and the Kinect pretty much spying on you at all times and said "Yeah gamers want this". They did 180 a ton of this but honestly the damage was done at this point. This was a prime example of Sony winning a console generation in the first quarter. Don't forget "We have a console for people that can't connect to the internet every 30 days, it's called the Xbox 360"
|
|
|
Post by A Platypus Rave on May 23, 2023 2:56:38 GMT -5
While the GameCube was a great system with some truly classic games, it's worth remembering that it is considered Nintendo's first major disappointment. Nintendo predicted it to sell 50 million units over its lifespan, but it sold under 24 million, which was also nine million fewer than the N64. First major disappointment in the home market. I knew exactly one person who owned the virtual boy. You can say you know 2 people... if you count ranting on a message board as knowing someone! I also love the stupid thing <_<
|
|
|
Post by Feyrhausen on May 23, 2023 5:50:47 GMT -5
First major disappointment in the home market. I knew exactly one person who owned the virtual boy. You can say you know 2 people... if you count ranting on a message board as knowing someone! :P I also love the stupid thing <_< 3. I have one.
|
|
|
Post by Raskovnik on May 23, 2023 6:02:19 GMT -5
All I remember is how people were like "What about the brave men in submarines who want to play their Xbox Ones?" in response to the online features, leading to that stuff being removed, only for most consoles and games to wind up needing you to be online 90%+ of the time anyways.
|
|
The Ichi
Patti Mayonnaise
AGGRESSIVE Executive Janitor of the Third Floor Manager's Bathroom
Posts: 37,304
|
Post by The Ichi on May 23, 2023 7:26:32 GMT -5
It almost seems like an advantage for gaming companies to be in 2nd or 3rd place, because that's when they pull the stick out and focus on what gamers mostly want. Game stuff.
|
|
|
Post by Mighty Attack Tribble on May 23, 2023 8:20:44 GMT -5
First major disappointment in the home market. I knew exactly one person who owned the virtual boy. Though Nintendo didn't expect the VB to crater the way it did, they also didn't have high expectations for it. The VB was actually released in a stripped-down, unfinished state as Nintendo felt that they had invested too much in its development to simply cancel it and wanted internal development to focus on the N64. Gunpei Yokoi, who led the development of the VB, wanted to scrap it more than a year before its release but was overruled.
|
|
|
Post by Feyrhausen on May 23, 2023 10:45:06 GMT -5
All I remember is how people were like "What about the brave men in submarines who want to play their Xbox Ones?" in response to the online features, leading to that stuff being removed, only for most consoles and games to wind up needing you to be online 90%+ of the time anyways. They found an easy way around it. Dont require them to always be online or “check in”. But just require a new update like every other time you boot up, or anytime you get a new game.
|
|
|
Post by Gerard Gerard on May 23, 2023 13:19:13 GMT -5
All I remember is how people were like "What about the brave men in submarines who want to play their Xbox Ones?" in response to the online features, leading to that stuff being removed, only for most consoles and games to wind up needing you to be online 90%+ of the time anyways. They found an easy way around it. Dont require them to always be online or “check in”. But just require a new update like every other time you boot up, or anytime you get a new game. Not a fan of how quickly this gave way to the disc just being a key. Many times at night I've been keen to try some underloved PS4 stuff from my collection only to have my shit rocked by a massive download.
|
|