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Post by Deleted on May 11, 2013 20:48:03 GMT -5
I already loved the goat even before learning you can ride it in the field. Damn, it's going to suck that I'm going to have to have a team with two Grass types, because both that thing and Chespin are musts for me.
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Post by Koda, Master Crunchyroller on May 11, 2013 22:29:24 GMT -5
I wonder if other Pokemon will be rideable? Like cane we ride Pokemon like Deerling and Ponyta?
Also I just realized what I am nicknaming my panda. It is a Fighting-type panda. One might say it is a Kung-Fu panda. So I'll be naming mine Po.
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Yami Daimao
Patti Mayonnaise
Really, really wants to zigazig ah!
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Post by Yami Daimao on May 12, 2013 11:46:17 GMT -5
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Knailsic From Now On
Dennis Stamp
Loneliest Number Since #1
Waiting with my red eyes and my stone heart
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Post by Knailsic From Now On on May 12, 2013 13:04:57 GMT -5
The panda looks beast. The bird looks kinda plain but still kinda cute. F*** yes to the goat. Lizard looks silly but I'm pretty sure it'll have great evolutions. Gotta say I think I like these more than the starters.
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Post by Koda, Master Crunchyroller on May 12, 2013 14:19:15 GMT -5
Those supposed strengths and weaknesses for Fairy, doesn't really make sense. Why would it be weak to Poison and Steel? I guess they can justify Steel as several mythical creatures are weak to iron, and refined iron is steel. But Poison? Immunity to and super effective against Dragon-types will make Fairy-types pretty beastly, imo, and you can bet nearly everyone who competitively plays Pokemon will have at least one Fairy-type on their roster, if that's true. And why would Fire and Psychic have resistance to Fairy? Ugh, out of all the things in that article, the strengths and weaknesses for Fairy is the only thing I don't want true, as they mostly don't make sense. The majority of type strengths and weaknesses have some kind of justifiable logic behind them, but the majority of these for Fairy, save for Steel and Dark, make no sense, imo........ I would really love for the supposed final forms of the starters being Fire/Psychic, Grass/Fighting, and Water/Dark to be true, though.
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Post by OGJB is Slender on May 12, 2013 18:17:29 GMT -5
I hope that bit about the starters & EVs are true. The EV deal would make the real game so much easier.
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Post by Deleted on May 12, 2013 20:23:24 GMT -5
Yeeeeeah, I'm still hoping that Fairy winds up not being a thing, though I'd rather than that dual-typed moves. Those just seem destined to complicate the hell out of everything.
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Post by Deleted on May 12, 2013 20:37:10 GMT -5
I think the whole Fairy vs. Fighting thing is based on "Make love, not war"
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Post by Koda, Master Crunchyroller on May 12, 2013 21:10:44 GMT -5
Yeeeeeah, I'm still hoping that Fairy winds up not being a thing, though I'd rather than that dual-typed moves. Those just seem destined to complicate the hell out of everything. Dual-type moves do sound pretty complicated. I mean the game is made complex enough with Pokemon being able to learn moves outside of their type(s)......
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Mozenrath
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Post by Mozenrath on May 12, 2013 21:15:43 GMT -5
Those supposed strengths and weaknesses for Fairy, doesn't really make sense. Why would it be weak to Poison and Steel? I guess they can justify Steel as several mythical creatures are weak to iron, and refined iron is steel. But Poison? Immunity to and super effective against Dragon-types will make Fairy-types pretty beastly, imo, and you can bet nearly everyone who competitively plays Pokemon will have at least one Fairy-type on their roster, if that's true. And why would Fire and Psychic have resistance to Fairy? Ugh, out of all the things in that article, the strengths and weaknesses for Fairy is the only thing I don't want true, as they mostly don't make sense. The majority of type strengths and weaknesses have some kind of justifiable logic behind them, but the majority of these for Fairy, save for Steel and Dark, make no sense, imo........ I would really love for the supposed final forms of the starters being Fire/Psychic, Grass/Fighting, and Water/Dark to be true, though. Fire resisting Fairy makes sense, in that torches to ward off mythological beings are a bit of a staple. Besides, lord knows Fire has a ton of issues defensively. Balance wise, giving them a little boost is good. Same goes for Poison, which offensively, needs all the help it can get. same goes for steel really. Only rock and ice are weak to it, and tons resist it.
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Post by Koda, Master Crunchyroller on May 12, 2013 21:23:41 GMT -5
Those supposed strengths and weaknesses for Fairy, doesn't really make sense. Why would it be weak to Poison and Steel? I guess they can justify Steel as several mythical creatures are weak to iron, and refined iron is steel. But Poison? Immunity to and super effective against Dragon-types will make Fairy-types pretty beastly, imo, and you can bet nearly everyone who competitively plays Pokemon will have at least one Fairy-type on their roster, if that's true. And why would Fire and Psychic have resistance to Fairy? Ugh, out of all the things in that article, the strengths and weaknesses for Fairy is the only thing I don't want true, as they mostly don't make sense. The majority of type strengths and weaknesses have some kind of justifiable logic behind them, but the majority of these for Fairy, save for Steel and Dark, make no sense, imo........ I would really love for the supposed final forms of the starters being Fire/Psychic, Grass/Fighting, and Water/Dark to be true, though. Fire resisting Fairy makes sense, in that torches to ward off mythological beings are a bit of a staple. Besides, lord knows Fire has a ton of issues defensively. Balance wise, giving them a little boost is good. Same goes for Poison, which offensively, needs all the help it can get. same goes for steel really. Only rock and ice are weak to it, and tons resist it. But that's pretty much throwing out the tradition of logical typing strengths and weaknesses just to balance out some of the other types' strengths and weaknesses. If they are going to add a new type just to rebalance the game, why not just rebalance the game without adding a new type? Though your mentioning of Fire now brings it to three logical types. Steel, Dark, and Fire. Now we need to figure out how Poison, Dragon, Fighting, and Psychic fit in. I guess Dragon might fit cause it is two mythological types fighting? Psychic might be they don't believe in fairy tales or some such?
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Mozenrath
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Post by Mozenrath on May 13, 2013 4:33:02 GMT -5
By that logic, though, do insects naturally fend off karate chops? Because Bug resists Fighting.
I agree with you, overall, but sometimes they have to just kind of make the most of it.
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Post by thelonewolf527 on May 13, 2013 4:47:32 GMT -5
god bless CoroCoro I am so naming this after Sexual Harassment Panda
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Post by Deleted on May 13, 2013 4:47:38 GMT -5
By that logic, though, do insects naturally fend off karate chops? Because Bug resists Fighting. I agree with you, overall, but sometimes they have to just kind of make the most of it. And for that matter, if you think about it Fire, Ice, and Water could all be super-effective against each other, but the way it's laid out now's a much better way to handle it. Sometimes you just kind of have to take whatever works best gameplay-is.
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Post by Koda, Master Crunchyroller on May 13, 2013 5:00:29 GMT -5
By that logic, though, do insects naturally fend off karate chops? Because Bug resists Fighting. I agree with you, overall, but sometimes they have to just kind of make the most of it. My logic behind that is people are afraid to touch insects, thus they kind of half-heartedly poke bugs instead.
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Post by Deleted on May 13, 2013 9:44:26 GMT -5
Those supposed strengths and weaknesses for Fairy, doesn't really make sense. Why would it be weak to Poison and Steel? I guess they can justify Steel as several mythical creatures are weak to iron, and refined iron is steel. But Poison? Immunity to and super effective against Dragon-types will make Fairy-types pretty beastly, imo, and you can bet nearly everyone who competitively plays Pokemon will have at least one Fairy-type on their roster, if that's true. And why would Fire and Psychic have resistance to Fairy? Ugh, out of all the things in that article, the strengths and weaknesses for Fairy is the only thing I don't want true, as they mostly don't make sense. The majority of type strengths and weaknesses have some kind of justifiable logic behind them, but the majority of these for Fairy, save for Steel and Dark, make no sense, imo........ I would really love for the supposed final forms of the starters being Fire/Psychic, Grass/Fighting, and Water/Dark to be true, though. Poison-type Pokemon need something they could beat up. It always feels like it's a bad thing to even be half-Poison, considering that the moveset of a Poison Pokemon is merely to inflict status ailments. As for the "Fire/Psychic" starter... I'm just glad that we are breaking the "Fire/Fighting" trend after three Generations.
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Post by Deleted on May 13, 2013 10:24:35 GMT -5
Those supposed strengths and weaknesses for Fairy, doesn't really make sense. Why would it be weak to Poison and Steel? I guess they can justify Steel as several mythical creatures are weak to iron, and refined iron is steel. But Poison? Immunity to and super effective against Dragon-types will make Fairy-types pretty beastly, imo, and you can bet nearly everyone who competitively plays Pokemon will have at least one Fairy-type on their roster, if that's true. And why would Fire and Psychic have resistance to Fairy? Ugh, out of all the things in that article, the strengths and weaknesses for Fairy is the only thing I don't want true, as they mostly don't make sense. The majority of type strengths and weaknesses have some kind of justifiable logic behind them, but the majority of these for Fairy, save for Steel and Dark, make no sense, imo........ I would really love for the supposed final forms of the starters being Fire/Psychic, Grass/Fighting, and Water/Dark to be true, though. Poison-type Pokemon need something they could beat up. It always feels like it's a bad thing to even be half-Poison, considering that the moveset of a Poison Pokemon is merely to inflict status ailments. As for the "Fire/Psychic" starter... I'm just glad that we are breaking the "Fire/Fighting" trend after three Generations. I'm mostly glad for that, but I'm also happy to get a usable Fire / Psychic type given the only choices as it stands are a legendary and Darmanitan, and Sheer Force is infinitely better on it than Zen Mode.
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Mozenrath
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Post by Mozenrath on May 13, 2013 21:23:58 GMT -5
Poison-type Pokemon need something they could beat up. It always feels like it's a bad thing to even be half-Poison, considering that the moveset of a Poison Pokemon is merely to inflict status ailments. As for the "Fire/Psychic" starter... I'm just glad that we are breaking the "Fire/Fighting" trend after three Generations. I'm mostly glad for that, but I'm also happy to get a usable Fire / Psychic type given the only choices as it stands are a legendary and Darmanitan, and Sheer Force is infinitely better on it than Zen Mode. Zen Mode is ridiculously gimmicky, anyway, so yeah, it's an untapped type combo, more or less. I still would love to see a Fire/Dragon physical sweeper with White Smoke(to block intimidate), and a bulky Dragon with Thick Fat, to block the ice weakness and to have a big fat dragon. Either that, or a special Dragon type with Technician so that it can use Dragonbreath effectively. Maybe as an alternate ability for the fat dragon, since it'd likely be slow and the 30% Paralysis chance would be a nice boon for it.
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Post by Koda, Master Crunchyroller on May 13, 2013 21:36:32 GMT -5
I honestly never used a Zen Mode Darmanitan. Chiefly because Darmanitan was my go-to early game Fire-type in B&W on my runthroughs that I didn't pick Tepig on.
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Post by El Cokehead del Knife Fight on May 14, 2013 0:48:04 GMT -5
For the multiple typings thing, I'd actually like it if the starters alternative type was strong against their weaknesses alternative type and vice versa. Would make it more interesting to have a Fire/Psychic, Water/Fighting & Grass/Dark.
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