salz4life
Grimlock
Prichard is a guy who gets that his job is to service his boss.
Posts: 14,045
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Post by salz4life on Mar 2, 2023 18:20:46 GMT -5
Super Mario World is the best traditional Mario. Also it has the Yoshi’s Island Map Theme, and that song somehow makes everything funnier. Absolutely agree with you on this! I played the hell out of that game even after I beat it.
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Jake, The Jake, Jake
Dennis Stamp
Will never EVER get a personal title. Ever. Nope. Never. Not a chance. No way, no how.
Posts: 3,727
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Post by Jake, The Jake, Jake on Mar 2, 2023 19:09:58 GMT -5
I don’t know what modern final fantasy games do with combat, but I could never get down with active time battling in VII. I want slow boring combat where I pick a move and then they pick a move. Don’t put anything on a timer. They shouldn’t be able to do shit while it’s my turn dammit.
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Post by BorneAgain on Mar 2, 2023 19:13:25 GMT -5
Honestly I'd just love a Final Fantasy game that took cues from Super Mario RPG. Give me timed battles but with button emphases in attack/defense to make the encounters interesting.
Hey its good enough for Paper Mario.
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Post by Tiger Millionaire on Mar 2, 2023 19:20:08 GMT -5
Honestly I'd just love a Final Fantasy game that took cues from Super Mario RPG. Give me timed battles but with button emphases in attack/defense to make the encounters interesting. Hey its good enough for Paper Mario. I guess it's sales, but Final Fantasy was the RPG that got me into the genre. The way it's changed is akin to Madden not being about football anymore, but that just me, and Madden is another can of worms.
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tirtefaa
Unicron
If you wanna know the truth, you gotta dig up Johnny Booth.
Posts: 2,918
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Post by tirtefaa on Mar 2, 2023 19:23:51 GMT -5
....
....
...my favorite Final Fantasy is Mystic Quest....and it is not even close.
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Post by Citizen Snips on Mar 2, 2023 19:56:56 GMT -5
I much preferred the God of War games set in Greece over the Norse ones.
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Post by Cyno on Mar 2, 2023 20:01:42 GMT -5
Honestly I'd just love a Final Fantasy game that took cues from Super Mario RPG. Give me timed battles but with button emphases in attack/defense to make the encounters interesting. Hey its good enough for Paper Mario. Not quite the same as Super Mario RPG, but the Shadow Hearts series on PS2 and Lost Odyssey for the Xbox 360 had "turn-based menu combat with timing elements" combat. I forget exactly how Lost Odyssey did it since it's been ages since I played it, but Shadow Hearts had something called the Judgment Ring where you could hit different parts of a wheel per turn. Getting it just right would result in more extra/more powerful hits per turn (or in spells' and items' cases, more powerful damage/buffs/debuffs/healing). Later games in the series also added combos where you could do different kinds of AOE attacks and chain together launchers and knockdowns during combos for even more damage (while still being turn-based). It also had an interesting take on summoning called Fusion where a couple of characters transform into creatures with unique abilities.
They're putting out a spiritual sequel called Penny Blood that got funded on Kickstarter. Hope it's good.
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Dr. T is an alien
Patti Mayonnaise
Knows when to hold them, knows when to fold them
I've been found out!
Posts: 31,373
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Post by Dr. T is an alien on Mar 2, 2023 22:00:02 GMT -5
It's funny you say this, because I thought the world of Elden Ring was pretty darn lifeless and boring. ....which actually a little bit kind of enhanced the disturbing weirdness of the whole game. People apparently... live here? Like, there's kings with subjects, and there's mundane jobs like gatekeepers, and there's schools and everything. But aside from a few traders and scattered one-offs, everyone just wants to kill me for absolutely no reason, and there's no towns, and there's monsters absolutely everywhere. Like, hey dude, sure, I'll go kill the usurper at your little castle and let you rule again, but, uh, who exactly are you ruling over? And sure, lady, I'll go find your dad, but... like, have you not noticed the demon rot-dogs eating the mounds of human corpses like two meters to your left? Witcher 3 ALLLMOST hit the right notes for me, in the sense of making the world feel like it actually existed outside being a place for me to play a video game in. Fallout and Elder Scrolls let me settle into a weirdly satisfying routine, where it's all fakey, but I can feel like I'm going to Tomb Level or Abandoned Vault Level and I know basically what those are. But outside of that, open world just feels anemic. Elden Ring's world is supposed to feel lifeless and lonely, it's a world that's in a state of decay and all that s*** lol. Most of the story is told through item descriptions and I'm pretty certain a lot of it is left up to interpretation. Idk how much you played but it definitely has towns, just not traditional RPG towns with merchants, quest-givers, etc. Leyndell is one of the best cities I've ever seen in a game, that place is crazy. It's definitely not for everyone but I thought it was damn fun to explore the map and see what kind of weird monsters I could come across, cool weapons I could find, what's in that cave, WTF is that giant tower in the distance, where does this teleporting gate take me, there's another world UNDERGROUND?, and all kinds of neat s*** like that. I recently paused Dark Souls 3 because I need to lower my blood pressure for now and it’s, you know, a Dark Souls game. Still, that dead and lonely world setting sounds REALLY familiar. For the record, I took up Tales of Arise as my new diet helps me with my BP. I’ve almost beat it though, so I might continue my NG+ of Valkyria Chronicles 4. It’s a blast to actually use the super powered Amazons to just wreck the enemies of the alternate universe WW2 battlefield.
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schma
Hank Scorpio
Posts: 6,889
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Post by schma on Mar 2, 2023 22:03:37 GMT -5
I still say that the extended ending DLC fixed about 95% of the issues I had with the original batch of endings. Last 5% is "how do you continue the Mass Effect series, even without Shepard and company, without acknowledging the giant Reaper in the room?" And the answer to that was Andromeda which, while I'll maintain it's a perfectly fine game on its own(granted I played it years after the fact when a lot of bugs were fixed), it was horrible as a continuation of the Mass Effect universe because they didn't (or couldn't) answer that question. IMO, they should've had just one defined ending to the overall plot of ME3 with choices affecting more personal things in an epilogue. How you get to that conclusion is where ME1 and 2 choices should've played a part, but that's probably more subtle than gamers were willing to expect. And Bioware hyping up choices as being far more important than they were (even going back to the first game) did them no favors in that regard either. Or you just put in multiverse and timey-wimey shenanigans to make every ending canon. Like with the Warp in the West in The Elder Scrolls II: Daggerfall, which answers the question of "Which ending is canon?" with "Yes."
My biggest gripe about ME3's ending was on how underwhelming the final mission was. You spend the entire game uniting every species to fight the reapers but the final mission is still just you and two squadmates fighting through waves of enemies while everybody else just hangs back in the Normandy. Some mods do a lot to restore the cut content and creating new stuff, including one that has a rudimentary but quite decent RTS section involving the various fleets, but the whole thing still feels limited in scope, especially when suicide mission in ME2 gives all the squad a chance to shine. I do agree that the ending should have been a fixed point with the way you get there being where the variables counted. Obviously with the next game being a post-reaper setting it looks like we'll be getting a canon ending after the fact, but whether fans will accept it or not is anybody's guess. Most of the fandom is bitterly divided over whether they even want Shepherd back or not, never mind which ending should have been canon. Part of what killed it for me is I had literally just spent a bunch of time making peace between the Quarians and the Geth and then 2/3 options were essentially annihilate one or the other.
I didn't actually play the series until after the 3rd one was out and I almost didn't touch it because of what I had heard about the ending but my friends convinced me to try it. The citadel DLC in the 3rd was a ton of fun and felt like a great ending for many of the characters.
That said, I do think they shit the bed with the endings even after they 'improved' them.
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Dub H
Crow T. Robot
Captain Pixel: the Game Master
I ❤ Aniki
Posts: 47,911
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Post by Dub H on Mar 2, 2023 22:14:47 GMT -5
Climbing mechanics that are just spots marked that you jump on a wall are boring.
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fw91
Patti Mayonnaise
FAN Idol All-Star: FAN Idol Season X and *Gavel* 2x Judges' Throwdown winner
Tribe has spoken for 2024 Mets
Posts: 39,144
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Post by fw91 on Mar 2, 2023 22:20:41 GMT -5
Maybe I’m biased because I owned a PlayStation and PS2 and wasn’t familiar with the controls of other consoles, but I found all the Smackdown games were better than the N64 wrestling games
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Post by Lizuka #BLM on Mar 2, 2023 22:25:05 GMT -5
I know there are people who absolutely love the Great Ace Attorney games and swear they're the best ones in the series and I have no earthly idea why. I do think the second game is pretty good, and the more narrative-heavy structure of the games allows it to take chances the rest of the series would never have been able to, but both suffer heavily from how you can easily tell the main villain of the two games from before the halfway point in the first game, a tendency toward some especially annoying witnesses, and a largely uninteresting cast.
Moreover the biggest issue I think is the first game. While as said its structure does help the second one with doing everything it wants to do but as a result the first game is a slow, shambling chore of continually advertising the second game to you where everything goes on way too long, the characterization is often very obnoxious and the rest of the time it's just flat, and the jury system is a giant mistake because it requires all of the trials using it to constantly have to go, "This is our lowest point, we're doomed!" over and over and over and over to justify its inclusion, completely destroying any sense of progression or accomplishment while also making those bits feel like complete emotional duds. Coming out of the first game I genuinely was considering not even bothering to play the second because by the time I was done with it I kind of mostly hated it. Though I do think the third case is absolutely brilliant, I'll give it that.
Also I know people love the last case of the first game and I cannot even remotely begin to understand why. It's obvious who the killer is before the murder even happens, speaking of that the case is slow as all f*** because it takes an eternity before the murder even starts, the actual trial refuses to build up any momentum because of how constantly obtrusive the stupid jury mechanic is, the whole thing's built around the 3DS's 3D capabilities which would probably be really obnoxious even if actually playing it on a 3DS and not the ports, and none of it really has any broader plot impact on the second game at all besides one bit at the very end and how it impacts Gina's characterization. It's not a completely irredeemable case, and it's certainly not the worst final case in the series when you have stuff like Investigations and Apollo Justice to compare it against, but about the only thing that carried me through it was the heavy focus on Gina and her being about the only character in the first GAA I gave a shit about (though some of them won me over in the second).
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Post by Mighty Attack Tribble on Mar 2, 2023 22:38:02 GMT -5
Part of what killed it for me is I had literally just spent a bunch of time making peace between the Quarians and the Geth and then 2/3 options were essentially annihilate one or the other. I hated that. There's so many hoops you need to jump through to get a peace between them, and the ending that the entire trilogy guides you towards results in wiping out the Geth wholesale after they finally achieve true sentience. Not to mention killing EDI, which is especially cruel given what she means to Joker, the poor bastard who'll shortly discover that his parents were slaughtered by banshees and his little sister murdered by a PTSD-addled Asari commando because she wouldn't stop crying. And yeah, the alternatives aren't exactly great either. One involves Shepard becoming a digital god and commanding his own personal fleet of city-sized death machines, the other forcing a physiological change on every being in the galaxy whether they want it or not. I generally go with control, as my Shep is usually Captain America-levels of paragon, but I can imagine that wouldn't sit well with any race that was mistrustful of humans.
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Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,080
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Post by Johnny B. Decent on Mar 2, 2023 22:40:31 GMT -5
Yakuza 6 is one of the better games in the series. It's a game I teter on. Because what’s bad about it is pretty bad...but what’s good about it is also really good.
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chazraps
Wade Wilson
Better have my money when I come-a collect!
Posts: 28,017
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Post by chazraps on Mar 2, 2023 22:45:58 GMT -5
I enjoy both but prefer Sonic 2 to Sonic 3.
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Post by Cyno on Mar 2, 2023 22:57:08 GMT -5
Part of what killed it for me is I had literally just spent a bunch of time making peace between the Quarians and the Geth and then 2/3 options were essentially annihilate one or the other. I hated that. There's so many hoops you need to jump through to get a peace between them, and the ending that the entire trilogy guides you towards results in wiping out the Geth wholesale after they finally achieve true sentience. Not to mention killing EDI, which is especially cruel given what she means to Joker, the poor bastard who'll shortly discover that his parents were slaughtered by banshees and his little sister murdered by a PTSD-addled Asari commando because she wouldn't stop crying. And yeah, the alternatives aren't exactly great either. One involves Shepard becoming a digital god and commanding his own personal fleet of city-sized death machines, the other forcing a physiological change on every being in the galaxy whether they want it or not. I generally go with control, as my Shep is usually Captain America-levels of paragon, but I can imagine that wouldn't sit well with any race that was mistrustful of humans. After seeing them all, I almost always go Destroy with high readiness. Absolute power corrupts absolutely and I feel like even a fully Paragon Shepard who never made a single Renegade choice in the entire trilogy would eventually let the power of an entire army of living omnicidal squidbots get to them. And Synthesis always rubbed me the wrong way.
{Spoiler}Destroy without high readiness also sucks a lot. Losing synthetic lifeforms like the good geth and EDI is a gut punch for sure. But I feel Destroy with high readiness sacrifices the least while getting rid of the main problem (said living omnicidal squidbots) as opposed to playing digital god without the consent of trillions upon trillions of lifeforms, both organic and synthetic, with the other two paths. High readiness also leaves galactic infrastructure damaged, but repairable (as opposed to low readiness where the infrastructure is damaged beyond repair, millions die from the explosions, and it basically ushers in a galactic dark age). And it's also the only option where Shepard themself lives as a regular human (or as regular a human as they can be).
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Post by Lizuka #BLM on Mar 2, 2023 23:01:05 GMT -5
I enjoy both but prefer Sonic 2 to Sonic 3. I'll go for a wilder swing than that, the only one of the 2D Sonic games I actually like is the first one.
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Post by Red Mage Riot on Mar 2, 2023 23:04:53 GMT -5
Oh, also, I don't know what everyone's freaking problem is with Donkey Kong Country 3. Is it as good as DKC2? No, but it's a damn fine game in it's own right.
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coleslaw
Don Corleone
Steve Sniffs
Posts: 2,038
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Post by coleslaw on Mar 2, 2023 23:05:45 GMT -5
Elden Ring's world is supposed to feel lifeless and lonely, it's a world that's in a state of decay and all that s*** lol. Most of the story is told through item descriptions and I'm pretty certain a lot of it is left up to interpretation. Idk how much you played but it definitely has towns, just not traditional RPG towns with merchants, quest-givers, etc. Leyndell is one of the best cities I've ever seen in a game, that place is crazy. It's definitely not for everyone but I thought it was damn fun to explore the map and see what kind of weird monsters I could come across, cool weapons I could find, what's in that cave, WTF is that giant tower in the distance, where does this teleporting gate take me, there's another world UNDERGROUND?, and all kinds of neat s*** like that. I recently paused Dark Souls 3 because I need to lower my blood pressure for now and it’s, you know, a Dark Souls game. Still, that dead and lonely world setting sounds REALLY familiar. For the record, I took up Tales of Arise as my new diet helps me with my BP. I’ve almost beat it though, so I might continue my NG+ of Valkyria Chronicles 4. It’s a blast to actually use the super powered Amazons to just wreck the enemies of the alternate universe WW2 battlefield. Oh man, I feel you. I just started Sekiro (it's the only game in the Soulsbornes series I haven't beaten) and I was literally shaking when I defeated Genichiro. Game's combat system is intense.
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67 more
King Koopa
He's just a Sexy Kurt
Posts: 11,530
Member is Online
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Post by 67 more on Mar 2, 2023 23:06:39 GMT -5
No one should ever try to 100% a Yakuza game.
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