Allie Kitsune
Crow T. Robot
Always Feelin' Foxy.
HaHa U FaLL 4 LaVa TriK
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Post by Allie Kitsune on May 23, 2017 19:03:43 GMT -5
All I really want at this point is for them to add the Backstabber/Lungblower and the Falling Double Knee Backbreaker to the moveset.
...and for all of the Blazing Tornado finishers (Blazing Tornado, New Arrow Crash, Glass Bridge, Eiffel de Parachute, Deadly-Go-Round) to be there.
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Phil Parent
El Dandy
Your Favourite Teacher
Posts: 8,508
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Post by Phil Parent on May 23, 2017 21:03:32 GMT -5
All I really want at this point is for them to add the Backstabber/Lungblower and the Falling Double Knee Backbreaker to the moveset. ...and for all of the Blazing Tornado finishers (Blazing Tornado, New Arrow Crash, Glass Bridge, Eiffel de Parachute, Deadly-Go-Round) to be there. The BT moves would be cool because I'll make the BT fighters in World and I'd need them. There are a few BT moves still in FPR though. They made the Codebreaker, so they have some of those frames they'd need for the Lungblower in the can already. I'm thinking it has a good shot at being in.
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Allie Kitsune
Crow T. Robot
Always Feelin' Foxy.
HaHa U FaLL 4 LaVa TriK
Posts: 46,849
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Post by Allie Kitsune on May 23, 2017 21:32:34 GMT -5
All I really want at this point is for them to add the Backstabber/Lungblower and the Falling Double Knee Backbreaker to the moveset. ...and for all of the Blazing Tornado finishers (Blazing Tornado, New Arrow Crash, Glass Bridge, Eiffel de Parachute, Deadly-Go-Round) to be there. The BT moves would be cool because I'll make the BT fighters in World and I'd need them. There are a few BT moves still in FPR though. They made the Codebreaker, so they have some of those frames they'd need for the Lungblower in the can already. I'm thinking it has a good shot at being in. ...Even though it means admitting I was a yardtard, I'd also like to see two of the moves I used in those days added, heh... One is Kelly Kelly's old Handstand Legdrop (though I used it back in 2003), and the other is a Rolling Judo Hiptoss (landing in a cradle pin) off of the top. The Fisherman's DDT/Dangerous DDT is already there.
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Phil Parent
El Dandy
Your Favourite Teacher
Posts: 8,508
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Post by Phil Parent on May 24, 2017 14:59:48 GMT -5
Hey you never know what they'll add. They said they would be adding around 80 moves, and considering how many moves are already in the game, that's a lot!
The four they've announced are probably the highest profiles moves they could have added. Lots more to come!
Now, if they'd listen to me, they would add a whole set of Standing and Grappling punches that do not necessarily result in the opponent falling. I need those for boxing edits.
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Mozenrath
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Post by Mozenrath on May 24, 2017 20:07:05 GMT -5
All I really want at this point is for them to add the Backstabber/Lungblower and the Falling Double Knee Backbreaker to the moveset. ...and for all of the Blazing Tornado finishers (Blazing Tornado, New Arrow Crash, Glass Bridge, Eiffel de Parachute, Deadly-Go-Round) to be there. The BT moves would be cool because I'll make the BT fighters in World and I'd need them. There are a few BT moves still in FPR though. They made the Codebreaker, so they have some of those frames they'd need for the Lungblower in the can already. I'm thinking it has a good shot at being in. Yeah, I'd definitely want the backstabber in, given how I'd want to make some LU guys, and that is a pretty common move there.
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Post by Mister Pigwell on May 24, 2017 20:25:33 GMT -5
These new animations really put the community at ease when they came out because they are smooth, with different people working on the series (not all but many) and the game being done from scratch, we were wondering how it would look... Now we have to know how the timing on the grapples feel and how long the matches are in the new built. I'll have to clear this with the mods here first, but when it comes out, I'll have a couple copies of Early Access (Literally a couple, probably 2) to hand out for free, courtesy of the Fire Pro Club (@fireproclub on Twitter, I handle it). I'd like to give them out to people who aren't really Fire Pro players but think they'd like the series. Sure, you can lie about not being a Fire Pro player and I wouldn't know, but we'd like new eyes on the game so... Things are ramping up for sure, that event on the 31st looks like the place where they'll announce the release date. By all means go ahead.
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Deleted
Deleted Member
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Post by Deleted on May 24, 2017 20:27:31 GMT -5
I am interested in the PC Version as I don't have a PS4.
6 Man Scramble was my favorite game years ago. I would play it for hours and days on end wrecking people with Vader and RVD. Critically injuring people with the powerbomb was so awesome.
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Phil Parent
El Dandy
Your Favourite Teacher
Posts: 8,508
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Post by Phil Parent on May 25, 2017 0:17:59 GMT -5
These new animations really put the community at ease when they came out because they are smooth, with different people working on the series (not all but many) and the game being done from scratch, we were wondering how it would look... Now we have to know how the timing on the grapples feel and how long the matches are in the new built. I'll have to clear this with the mods here first, but when it comes out, I'll have a couple copies of Early Access (Literally a couple, probably 2) to hand out for free, courtesy of the Fire Pro Club (@fireproclub on Twitter, I handle it). I'd like to give them out to people who aren't really Fire Pro players but think they'd like the series. Sure, you can lie about not being a Fire Pro player and I wouldn't know, but we'd like new eyes on the game so... Things are ramping up for sure, that event on the 31st looks like the place where they'll announce the release date. By all means go ahead. Thank you Piggy! ALSO, I forgot to list another move they've added in. Rainmaker, Sister Abigail, Pole Shift Flowsion, Codebreaker and.... Alabama Slam. Which you have a false memory of it being in FPR if you played that game, it wasn't. So that's 5.
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Chainsaw
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It is what it is
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Post by Chainsaw on Jun 1, 2017 10:37:30 GMT -5
There was an event yesterday in Japan for Fire Pro World, set up by Spike Chunsoft and attended by the director of the game and several Puro wrestlers. Some of the highlights: -The game reboot was pitched even times,and was only approved last year. Apparently,the fan petition to resurrect the series played a huge part in this, -Early Access is just going to be a jumping off point for the game naturally. Fan were encouraged that, if there was anything they want from the game, Early Access was the time to let them know. Sounds like fan interaction/feedback is going to be critical to the game. -All moves in the game can be renamed. It doesn't sound if it was made clear that this meant all moves, or jut wrestlers specials and signatures. I'm leaning towards all moves in a wrestler's moveset. -FPWW will feature ringside and crowd lighting and a better looking crowd, which was already seen in the early shots. - Reconfirmed that Steam Workshop will be integral to edit download and uploading,and are considering using it for "official" edits. My speculation is this could be used as a platform to upload DLC movesets as well. - The team at the event didn't give a solid number of how many moves there would be, but said it was "around 100", more than the 80 that's been mentioned. Not known if this was them spitballing a number, or if they upped the number. - Match ratings are back! - They played the game on stage. The game will run at 60 FPS. It was pointed out on FireProWorld's Twitter page that for a game where timing is critical, this is going to be a necessity. -Blood will stain the mat. From the picture, I don't know if this is a good idea, or if it's going to look goofy as the match goes on. -You'll be able to use MP3s for entrance music, just not for Early Access (and probably not for PS4). This could be a gamechanger. -No release dates was announced, which was disappointing. But the director did say that he thought it'd be out "Before Summer Vacation", whenever that is for Japan. - There will be another event on 6/21, so we may have a solid release date then. Apparently Ibushi will be there. Thanks to twitter.com/DG_Jae and twitter.com/FireProWorld for the info on this.
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Post by Heeltown, USA on Jun 1, 2017 11:34:13 GMT -5
Entrance music on PC? Yup, thats the platform everyone is gonna be going with.
Blood on the mat could be cool. It looks excessive in that screenshot but there is at least 5 of the 8 wrestlers bleeding.
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Jiren
Patti Mayonnaise
Hearts Bayformers
Posts: 35,163
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Post by Jiren on Jun 3, 2017 8:07:41 GMT -5
If they've added MP3 support for Themes, I hope we can use vids for Titantrons
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Chainsaw
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A very BAD man.
It is what it is
Posts: 90,480
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Post by Chainsaw on Jun 3, 2017 10:34:43 GMT -5
If they've added MP3 support for Themes, I hope we can use vids for Titantrons That'll be the interesting part of the Steam Workshop support. Will people be allowed to try to make their own game elements, and will Spike Chunsoft support it? Like, if someone figured out how to make graphics for t-shirts, or their own wrestler pieces, or cracks being able to use their own titantrons, will they dissuade that out of fear that it leaves them open to lawsuits, or will they let the community have at it?
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Post by SsnakeBite, the No1 Frenchman on Jun 3, 2017 15:50:19 GMT -5
Here's 13 minutes of gameplay footage! Interesting stuff we can see: - entrances have been strongly revamped. The twitter accounts have confirmed that they will feature pyros, lighting effects and would you look at that! We actually get to see them enter the ring now! - with the ring now being connected to the stage, its is possible to brawl there, which is very, very nice to see as there was little point to brawling outside before. This also makes me hope that there will be a "falls count anywhere" stipulation; - Tag team partners can now call for tags (and/or taunt the opponents, not entirely sure what them waving towards the legal wrestlers is); - Tag team partners can now move along the ropes and attack legal wrestlers (not sure if it was a thing before. If it was, I've never seen it), even making them fall of the apron; - When outside the ring, you can grab at an opponent inside; - There seems to be more weapons as one wrestler takes what appears to be like a broken piece of table from under the ring. Hopefully this time each wrestler doesn't always draw the exact same weapon. ]-All moves in the game can be renamed. It doesn't sound if it was made clear that this meant all moves, or jut wrestlers specials and signatures. I'm leaning towards all moves in a wrestler's moveset. It was confirmed on Twitter that it's all moves, even outside of finishers and signature moves.
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Mozenrath
FANatic
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Speedy Speed Boy
Posts: 121,974
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Post by Mozenrath on Jun 3, 2017 15:57:55 GMT -5
I hope you can turn off the blood on the mat effect if you dislike it. I'd probably be fine with leaving it on, but if it effect performance or looks meh, I could see people glad to be rid of it.
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Post by Psy on Jun 3, 2017 16:12:20 GMT -5
I want this so freaking much.
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Chainsaw
T
A very BAD man.
It is what it is
Posts: 90,480
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Post by Chainsaw on Jun 4, 2017 5:42:59 GMT -5
Here's 13 minutes of gameplay footage! Interesting stuff we can see: - entrances have been strongly revamped. The twitter accounts have confirmed that they will feature pyros, lighting effects and would you look at that! We actually get to see them enter the ring now! - with the ring now being connected to the stage, its is possible to brawl there, which is very, very nice to see as there was little point to brawling outside before. This also makes me hope that there will be a "falls count anywhere" stipulation; - Tag team partners can now call for tags (and/or taunt the opponents, not entirely sure what them waving towards the legal wrestlers is); - Tag team partners can now move along the ropes and attack legal wrestlers (not sure if it was a thing before. If it was, I've never seen it), even making them fall of the apron; - When outside the ring, you can grab at an opponent inside; - There seems to be more weapons as one wrestler takes what appears to be like a broken piece of table from under the ring. Hopefully this time each wrestler doesn't always draw the exact same weapon. ]-All moves in the game can be renamed. It doesn't sound if it was made clear that this meant all moves, or jut wrestlers specials and signatures. I'm leaning towards all moves in a wrestler's moveset. It was confirmed on Twitter that it's all moves, even outside of finishers and signature moves. Maki Ito squealing trying to figure out how to do moves brought me much joy. Also, I was more engrossed in that one match than I have been in any non-NewLegacyInc WWE 2K17 match I've seen so far.
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Post by BJ Sturgeon on Jun 4, 2017 12:43:54 GMT -5
I wonder what the chances are of adding old school moves like a Cruzifix pin, Sunset Flip pin, Full Nelson submission, run counter Hip Toss or Japanese Arm drag.
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Chainsaw
T
A very BAD man.
It is what it is
Posts: 90,480
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Post by Chainsaw on Jun 4, 2017 13:56:31 GMT -5
I wonder what the chances are of adding old school moves like a Cruzifix pin, Sunset Flip pin, Full Nelson submission, run counter Hip Toss or Japanese Arm drag. I'm pretty sure the Cruxifix is in it, I saw someone execute one in a nL video today. I'm also certain that the rest are in FPW-R as well, but am not as sure.
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Post by BJ Sturgeon on Jun 4, 2017 14:14:06 GMT -5
I wonder what the chances are of adding old school moves like a Cruzifix pin, Sunset Flip pin, Full Nelson submission, run counter Hip Toss or Japanese Arm drag. I'm pretty sure the Cruxifix is in it, I saw someone execute one in a nL video today. I'm also certain that the rest are in FPW-R as well, but am not as sure. Unfortunately none of them are in. Not even a basic Flapjack or Gourdbuster.
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Chainsaw
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A very BAD man.
It is what it is
Posts: 90,480
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Post by Chainsaw on Jun 4, 2017 14:27:12 GMT -5
I'm pretty sure the Cruxifix is in it, I saw someone execute one in a nL video today. I'm also certain that the rest are in FPW-R as well, but am not as sure. Unfortunately none of them are in. Not even a basic Flapjack or Gourdbuster. Really? Huh, that's surprising.
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