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Post by BorneAgain on Oct 8, 2022 9:28:30 GMT -5
Its a damn shame we never got the pitched MK remake given how good it sounded.
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Post by BJ Sturgeon on Oct 8, 2022 11:50:25 GMT -5
By accident or through guide books. Some of those fatalities were too complicated to be accidents, was there many guide books for arcade games or did magazines print them? At least for consoles they were sometimes printed in magazines, sometimes there were books dedicated to whole consoles. I still have my SNES game guide somewhere.
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schma
El Dandy
Who are you to doubt me?
Posts: 7,543
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Post by schma on Oct 8, 2022 13:37:19 GMT -5
By accident or through guide books. Some of those fatalities were too complicated to be accidents, was there many guide books for arcade games or did magazines print them? Little of both. There probably wasn't a guidebook for the arcade game but I'm sure at least some of the videogame magazines were providing the movesets. They always had sections for secrets and stuff like that.
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Post by Mr PONYMANIA Mr Jenzie on Oct 8, 2022 14:08:49 GMT -5
probably did play the arcade game first ... surprisingly i preferred the SNES version over the megadrive of course i was bloody raiden
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Post by Lizuka #BLM on Oct 8, 2022 18:04:52 GMT -5
probably did play the arcade game first ... surprisingly i preferred the SNES version over the megadrive of course i was bloody raiden I think the SNES version is usually considered a better game than the Genesis / Megadrive version, just very hampered by the lack of blood.
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Burst
El Dandy
*inarticulate squawking*
Posts: 8,622
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Post by Burst on Oct 8, 2022 18:19:31 GMT -5
I'll give them credit for at least trying to censor the blood into 'sweat' with the SNES versions, but at the very least recoloring the blood sprites white isn't nearly as questionable-looking as when Metal Slug did it.
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chrom
Backup Wench
Master of the rare undecuple post
Posts: 87,130
Member is Online
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Post by chrom on Oct 8, 2022 18:36:36 GMT -5
Yea. But they just hand wave Sub becoming a cyborg. Like it was such an interesting plot moment. Honestly that's kind of the story of the plot of the post-reboot games anyway. 9 has some pretty interesting plot shakeups laying the groundwork for a war with a basically unstoppable Shinnok, he's stopped super f***ing easily at the start of 10 and then the rest of the game kind of deals with building back to fighting him again. 10 introduced a bunch of new characters that were largely received well and moved the timeline forward in interesting ways, 11 banks hard on nostalgia (while being written by someone who's seemingly never played the other games given the immense amount of retcons going on), cuts most of the characters introduced in 10, and ends with another reboot that no one wanted. What they should have done with 11 was carrying on with Kotal Khan's ending in X.
Outworld is now defending itself from Raiden and Earthrealm using Mortal Kombat. 11's story just isn't any good and the characters they introduced are bad, The Kollector for example.
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Post by Lizuka #BLM on Oct 8, 2022 18:48:17 GMT -5
Honestly that's kind of the story of the plot of the post-reboot games anyway. 9 has some pretty interesting plot shakeups laying the groundwork for a war with a basically unstoppable Shinnok, he's stopped super f***ing easily at the start of 10 and then the rest of the game kind of deals with building back to fighting him again. 10 introduced a bunch of new characters that were largely received well and moved the timeline forward in interesting ways, 11 banks hard on nostalgia (while being written by someone who's seemingly never played the other games given the immense amount of retcons going on), cuts most of the characters introduced in 10, and ends with another reboot that no one wanted. What they should have done with 11 was carrying on with Kotal Khan's ending in X. Outworld is now defending itself from Raiden and Earthrealm using Mortal Kombat. 11's story just isn't any good and the characters they introduced are bad, The Kollector for example.
I think all of 11's characters kind of almost work. There are cool ideas behind Kronika, but she's lazily integrated into the narrative with little reason for her actions beyond, "Because evil," she's extremely stupid, and the way they set her up just serves to undercut every other villain in the series, especially Shinnok. Cetrion could work as an Elder God who's a light counterpart to Shinnok who is still similarly villainous in a different manner but she serves little purpose to the story besides being Kronika's heavy and only really seems to have been made so they could reuse assets from Poison Ivy. Geras is pretty good and I'd say the best of the newcomers but he's so heavily anchored to Kronika that I don't really see how you'd ever bring him back and really he doesn't do much you couldn't have done with bringing back Tremor besides have a resurrection gimmick to justify cramming more Fatalities into the story mode. As for the Kollector... the concept of a race defined entirely by their jobs might have legs for a fighter, but just having it be Shao Kahn's tax man is just weak with little room to actually do much with it and in terms of the story it genuinely feels like they wrote him as Reptile and then remembered Reptile was working for Kotal Kahn. Really it's so weird that 11 seems to be indicating they're going back to that stupid idea Boon's been wanting to do since Deception of a cast of almost entirely new characters, since 1), the only time that has ever worked in any fighting game is Garou while a ton of them have fallen flat on their faces attempting it, and 2), MK10 was probably the first game since MK2 where people actually liked the new characters and yet 11 ditched a bunch of them for no clear reason.
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FinalGwen
Bill S. Preston, Esq.
Particularly fond of muffins.
Posts: 16,524
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Post by FinalGwen on Oct 8, 2022 19:41:05 GMT -5
First MK experience, so far as I can remember, was picking up a second hand SNES through the Yellow Pages, and just as we got there to pick it up the people selling it had completed a run of MK1. Got the first two games with it, and later picked up the others gradually. Played a lot more 4 than 3 despite its bad rep just because the AI in the 2D games was stupidly cheap back then and I didn't fully get the hang of running and combos as a kid.
Also I've been a big fan of the modern trilogy, but yeah, the story pivoting away from everything they built up across 9/X by just handwaving Dark Raiden away like "Oh yeah, we're done with him now, we can give his plot beats to the other Raiden who hasn't even done anything that wrong yet". I have many headcanons about where the story could have gone without Kronika's plot changing everything up. I reckon you could do some fun stuff with the new gen of characters ending up on differing sides of whether to trust Raiden and his more aggressive stance, whether siding with Outworld's more tempered voices might be the right thing to do, with the Netherrealm stoking tensions on all sides.
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Post by xCompackx on Oct 9, 2022 17:07:54 GMT -5
First MK experience, so far as I can remember, was picking up a second hand SNES through the Yellow Pages, and just as we got there to pick it up the people selling it had completed a run of MK1. Got the first two games with it, and later picked up the others gradually. Played a lot more 4 than 3 despite its bad rep just because the AI in the 2D games was stupidly cheap back then and I didn't fully get the hang of running and combos as a kid. Also I've been a big fan of the modern trilogy, but yeah, the story pivoting away from everything they built up across 9/X by just handwaving Dark Raiden away like "Oh yeah, we're done with him now, we can give his plot beats to the other Raiden who hasn't even done anything that wrong yet". I have many headcanons about where the story could have gone without Kronika's plot changing everything up. I reckon you could do some fun stuff with the new gen of characters ending up on differing sides of whether to trust Raiden and his more aggressive stance, whether siding with Outworld's more tempered voices might be the right thing to do, with the Netherrealm stoking tensions on all sides. I think Kronika is an interesting character, but it was such a mistake not having Raiden be the villain of 11. A corrupted Elder God trying to instill his version of peace is so much more interesting than a villain trying to reset time because reasons.
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Post by Hypnosis on Oct 9, 2022 17:23:30 GMT -5
The first MK I played was the arcade version of 1.
I was fascinated by the fighters being digitized actors, and even the blood didn't bother me as a kid who wasn't even 10 at that point.
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Post by Mighty Attack Tribble on Oct 9, 2022 18:13:11 GMT -5
probably did play the arcade game first ... surprisingly i preferred the SNES version over the megadrive of course i was bloody raiden I think the SNES version is usually considered a better game than the Genesis / Megadrive version, just very hampered by the lack of blood. Yeah, the SNES version was superior in every way except the censorship. Most of the replacement fatalities were pretty creative and showed up in later games anyway, so I give it a pass. Not that there's any reason to play either 16-bit version today unless you're using real hardware.
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Post by Jumpin' Jesse Walsh on Oct 9, 2022 18:17:36 GMT -5
The soundtrack to Mortal Kombat 3 still goes so hard.
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CMWaters
Ozymandius
Rolled a Seven, Beat the Ads.
Bald and busy
Posts: 63,281
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Post by CMWaters on Oct 9, 2022 18:19:50 GMT -5
I think the SNES version is usually considered a better game than the Genesis / Megadrive version, just very hampered by the lack of blood. Yeah, the SNES version was superior in every way except the censorship. Most of the replacement fatalities were pretty creative and showed up in later games anyway, so I give it a pass. Not that there's any reason to play either 16-bit version today unless you're using real hardware. Especially Sub-Zero...who despite the iconic nature of his original spine rip fatality, his SNES one made more sense with his powers. And I'm saying this as someone whose first actual game time with the franchise was the Sega CD version of 1. Also, even with the T Rating, I find MK vs. DC underrated.
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Post by Lizuka #BLM on Oct 9, 2022 19:55:08 GMT -5
Yeah, the SNES version was superior in every way except the censorship. Most of the replacement fatalities were pretty creative and showed up in later games anyway, so I give it a pass. Not that there's any reason to play either 16-bit version today unless you're using real hardware. Especially Sub-Zero...who despite the iconic nature of his original spine rip fatality, his SNES one made more sense with his powers. And I'm saying this as someone whose first actual game time with the franchise was the Sega CD version of 1. Also, even with the T Rating, I find MK vs. DC underrated. Well it did give us the best Fatality ever.
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Post by GodzillaIsMyMonster on Oct 10, 2022 1:45:58 GMT -5
Especially Sub-Zero...who despite the iconic nature of his original spine rip fatality, his SNES one made more sense with his powers. And I'm saying this as someone whose first actual game time with the franchise was the Sega CD version of 1. Also, even with the T Rating, I find MK vs. DC underrated. Well it did give us the best Fatality ever. I kno you were joking, but THIS: Still remains one of my all time favorite fatalities.
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Post by Lizuka #BLM on Oct 10, 2022 1:53:46 GMT -5
Well it did give us the best Fatality ever. I kno you were joking, but THIS: Still remains one of my all time favorite fatalities. It is a fun one, though it's originally from MK3. Still cool seeing it pop back up as a Brutality in 11 though.
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Paul
Vegeta
Posts: 9,342
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Post by Paul on Oct 10, 2022 4:16:10 GMT -5
Remember Electronic Gaming Monthly and that ERMAC joke letter they ran (complete with screenshot)?
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Post by Lizuka #BLM on Oct 10, 2022 4:43:59 GMT -5
Remember Electronic Gaming Monthly and that ERMAC joke letter they ran (complete with screenshot)? It's funny how many Mortal Kombat characters have emerged from things like that. Ermac, Skarlet, Blaze, to an extent Rain starting as an attract mode joke... Now we just need to make a real character out of Hornbuckle.
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Post by Joker on Oct 10, 2022 5:58:57 GMT -5
Snes MK was my first experience, MK2 was my first experience of proper fatalities etc ... All the rebooted new gen ones have been fun for a variety of different reason. MK4 is fun for all the wrong reasons MK11 just isn't very fun. I didn't like the slower gameplay, they took out the X-Ray moves, Scorpion's standard Spear didn't even give you a free hit like literally all other games did, and the story sucked. Visually, it's great, but yeah, wasn't a fan. Well his spear does give you a free hit if you amplify it (then again you still need to dash forward )
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