Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 12, 2007 20:26:20 GMT -5
76. M.C. Kids One can choose to play either one of the M.C. Kids, but there is no difference between the two characters other than the fact that one of the youths is white and the other one is black. Up to two players can play the game at once, and both characters can walk, jump, duck, and pick up blocks to throw at enemies as they travel through the seven large worlds of magical McDonald Land. In a similar format as Super Mario Bros. 3 or Star Tropics, the game has seven different worlds. Each one starts out by having the character visit a McDonald Land character. However, unlike games such as Super Mario Bros. 3, simply defeating the various levels is not enough for success as one needs to find the hidden McDonald Land cards that are scattered in a world in order to advance to the next world. One can collect various McDonald Golden Arches for extra points and, aside from the game's numerous secrets, including a secret level, the game has various objects in the game that one needs to use to advance, i.e., a zipper to enter secret areas, a spin device that turns the level upside down, a boat that can be both ridden in and carried.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 12, 2007 20:40:44 GMT -5
125. Master Blaster 124. Skate or Die! 123. The Bugs Bunny Crazy Castle 122. Ice Climber 121. Gradius 120. Journey To Silius 119. WCW: World Championship Wrestling 118. Urban Champion 117. Parosol Stars 116. Kung Fu 115. Monster In My Pocket 114. Smash TV 113. Tecmo Baseball 112. Abadox 111. Kid Icarus 110: Pirates! 109. Metal Gear 108. Donkey Kong 107. Top Gun 2: The Second Mission 106. Time Lord 105. Shinobi 104. Tag Team Wrestling 103. RBI Baseball 102. Willow 101. Karate Champ 100. 1942 99. Ring King 98. A Boy And His Blob: Trouble In Blobonia 97. Golgo 13: Top Secret Episode 96. Karnov 95. Goonies 94. Blaster Master 93. Mega Man 6 92. Takeshi's Castle 91. Galaga 90. Rampage 89. Mega Man 4 88. Battle of Olympus 87. Princess Tomato in the Salad Kingdom 86. Star Tropics 85. Mega Man 5 84. The Adventures of Bayou Billy 83. Crystalis 82. Ice Hockey 81. Wolverine 80. Wrecking Crew 79. Destiny of an Emperor 78. Ninja Gaiden II: The Dark Sword of Chaos 77. Darkwing Duck 76. M.C. Kids
Tomarrow....we find out who made the Top 75
The clues to the next five games are:
* Based On A Training Tool At Camp Perry
* Defeat The Evil King Ligar
* Featuring Toy Cars
* Play As The Boston Apaches, Chicago Fireballs, Denver Dragons, Houston Eagles, LA Superstars, Miami Pirates, Nebraska Jets, Oklahoma Knights, San Diego Samurais, Tempe Matadors, Texas Towers, & Toronto Captains
* Rescue The Royal Pamera Family
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Post by Brandon Walsh is Insane. on Sept 12, 2007 20:58:43 GMT -5
WAY too many of the games on my list have been named already. This just means that no one else on WC has as good taste as I do. As for the next 5... Duck Hunt Micro Machines... and that's all I have.
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Post by Z-A Sandbaggin' Son of a b!%@h on Sept 12, 2007 21:16:48 GMT -5
79. Destiny of An Emperor Liu Bei, Zhang Fei, and Guan Yu form a small militia to defend their village from Yellow Turban rebels, followers of the sorceror Zhang Jiao. Liu Bei gathers peasants and farmers from nearby villages and camps, eventually defeating Zhang Jiao and his people. Tao Qian, the governor of the region, falls ill and requests that Liu Bei assume his position. Liu Bei hesitantly agrees, thus beginning the events depicted in the novel, albeit with significant alterations. Upon successfully completing the game, the player successfully unites China under the Shu Han banner. Say, isn't this a precursor for the Dynasty Warriors games for the PS/PS2? Yes, only way better. There was a sequel released only in Japan, that I found transated that is quite good as well. Be forewarned though... this game is flippin hard, and will take much of your time. But it's also a good history lesson.
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Dr. T is an alien
Patti Mayonnaise
Knows when to hold them, knows when to fold them
I've been found out!
Posts: 31,512
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Post by Dr. T is an alien on Sept 12, 2007 22:35:48 GMT -5
110. Pirates! Pirates! is a single-player game. The player does not in fact take on the role of a pirate at the start of the game, but rather that of a privateer, in the service of Spain, The Netherlands, England, or France (though his loyalties may change over the course of the game and he may turn to piracy at any time). Gameplay is open-ended; the player may choose to attack enemy ships or towns, hunt pirates, seek buried treasure, rescue long-lost family members, or even avoid violence altogether and seek to increase his wealth through trade. The game also has no predetermined end, although as time goes on, it becomes more difficult to recruit men for your crew. Also, as the player character ages, fighting becomes more difficult, and deteriorating health will eventually force the character into retirement. The game ends when the player retires, at which point he is given a position in his future life, from beggar to King's Advisor, based on accumulated wealth, land, rank, marital status, and other accomplishments. The game tests a wide range of skills: hand-eye coordination during the fencing sections, tactical ability during the land and sea combat phases, and strategic thinking, for everything from choosing a wife to deciding when to divide up the plunder. Moreover, each game is likely to take a different course, as most events in the game are randomal, including the economic and political systems, and early in the game these can greatly affect future strategic options. Like many Sid Meier games, Pirates! is fairly educational by computer game standards. Reading about naval tactics in the age of sail is one thing. In the course of the game a player may try to tack in a frigate in order to run down a smaller and faster pinnace, but was fortunate enough to have the weather gage. This may give the player a unique perspective on the challenges of naval combat during the era. Pirates! was a groundbreaking game in its era. Although other open-ended games had already been released (such as Elite in 1984), the style of player-directed game-play in Pirates! led it to be the spiritual predecessor of countless others since, both by Sid Meier himself (Civilization, Railroad Tycoon) and many others, notably Will Wright (SimCity, The Sims). Not surprisingly, Pirates! won many awards at the time of its release, being named game of the year in its genre by at least three gaming magazines. Pirates! won two Origins Awards, Best Fantasy or Science Fiction Computer Game of 1987 and Best Screen Graphics in a Home Computer Game of 1987. It has continued to earn accolades ever since, having been voted one of the top 20 games of all time by Computer Gaming World. The new PC game is damn sweet.
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Post by Maidpool w/ Cleaning Action on Sept 13, 2007 0:00:25 GMT -5
Good goin' so far Seth.
I could never get past the Cabert in Princes Tomato. That game still sits there... on my shelf... mocking me.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:00:45 GMT -5
75. Hogan's Alley "Hogan's Alley" is the FBI's training camp tool to train new recruits. The game flashes "cardboard cut-outs" of innocent civilians and thugs in front of the player and the player must react quickly to "take down" the bad guys and spare the innocents. Despite being rather short on story and depth, this game was nevertheless fairly popular. The game flashes three "cardboard cut-outs" of a mixture of bad guys and innocent civilians. The player needs to react quickly and shoot the thugs while sparing the bystanders and other friendlies (such as police officers). The game gets more difficult and faster as it progresses. The player never escalates to shooting "real" thugs and gangsters, but the scenery changes from a blank wall to a city scene with the cardboard cutouts. The game is available only as a standard upright. The controls consist of a single light gun. This was a rather novel input device for a game of its time and added to its appeal.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:02:43 GMT -5
74. Rygar Rygar is a fantasy-themed action-adventure platform game developed by Tecmo for the Nintendo Entertainment System. It was released on April 14, 1987 in Japan for the Famicom as Argos no Senshi and later that year in the United States for the NES. A European release came in 1990. Rygar is a rough adaptation of an earlier arcade game of the same name, but the similarities are few. The main character, his weapon, and much of the enemies remain the same, but the gameplay of the NES version is quite different. While the arcade version is more of a standard side-scrolling action title, the NES Rygar is an open-ended action-adventure game that plays similar to Metroid, which was also released at the time. At the beginning of the game, Rygar has access to some of the worlds, but as the game progresses, new areas open up as the result of finding items such as the grappling hook, crossbow, and wind pulley, which let him cross previously impassable obstacles. The player sends the title character through a number of fantastic settings with the ultimate goal of defeating the evil King Ligar in order to restore peace to the realm of Argool[1]. To accomplish this goal, Rygar must visit five "Indora Gods" who present him with essential items needed for completion of the game. Each of the Indora Gods are located in a different realm, and are almost always guarded by a boss. The player can choose the order in which some stages are played, but since certain items are required to reach new areas, choices are somewhat limited. After playing through the five major realms of the game, Rygar must journey to King Ligar's flying castle for the final confrontation.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:04:21 GMT -5
73. Mighty Bomb Jack The hero of the game, Jack, must make his way through 16 levels of a pyramid in order to defeat the demon Belzebut and rescue the royal Pamera family. Each level is split into two parts; an action zone and a Royal Palace room. The mechanics and level designs of the Royal Palace rooms are directly lifted from the game's prequel, Bomb Jack. Action zones can be split up into several portions, and contain power-ups usually hidden in treasure chests such as money bags, Mighty Coins and Mighty Drinks. Mighty Coins allow Jack to change colors; blue allows Jack to open orange treasure chests, orange allows him to open any treasure chest by simply touching it from the side, and green transforms all enemies on the screen into coins for 5 seconds. Mighty Drinks add 10 seconds to the game's timer. Secret passages can also be found in the action zones, activated by finding a Sphinx in a visible or hidden treasure chest. To prevent the player from becoming too "greedy", the game automatically sends the player to a Torture Room if they obtain more than 9 Mighty Coins or 99 seconds on the game's timer. The only way to escape a Torture Room without losing a life is to complete a number of jumps, which are counted down on the screen. Once the player exits the torture room, Jack automatically loses all Mighty Coins, the timer is reset to 60 seconds, and the game recommences from the beginning of the current level.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:09:56 GMT -5
72. Baseball Stars 2 Basically, just a sequel of Baseball Stars, but with a few changes. Changes made from the original Baseball Stars: * RUNNING attribute intuitively affects speed on the field. DEFENSE only affects arm strength and diving range. * Improved pitch control. This gave the game a slightly less realistic feeling compared to the first installment. * Easier bunting controls. (Hold Down+A to bunt instead of stopping the swing partway through.) * Ability to see lead-offs while pitching/batting. * 6 pitchers and 4 bench players instead of 5 each. * New music and home run animations. These include the "Power connect" graphic for a two-run home run, an animated graphic of the batter rounding the bases and pumping his fist for a 3-run home run or grand slam, and a similar (yet very rare) graphic including a white Scottish terrier following the batter for a come-from-behind (usually game-ending) home run in a dramatic situation. * Inability to rename user-created players and teams. * Removal of women from teams. Teams include: * Boston Apaches * Chicago Fireballs * Denver Dragons * Houston Eagles * LA Superstars * Miami Pirates * Nebraska Jets * Oklahoma Knights * San Diego Samurais * Tempe Matadors * Texas Towers * Toronto Captains (a suspiciously similar logo was used by Chinese Taipei in the 2006 World Baseball Classic) Although the ability to rename players and teams was removed, the gameplay itself did not suffer from such a setback. Players could still create leagues of up to 125 games (6 teams playing each other 25 times) and view statistics such as League Standings, Average, Home Runs, Runs Batted In, Earned Run Average, Wins and Saves. Players could still hire and fire players and upgrade them using the same 15-point system introduced in the original Baseball Stars.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:11:50 GMT -5
71. Micro Machines Released in 1991 on the NES and 1993 on other formats, the first game in the series laid the foundation of the gameplay: a top-down racing game with miniature vehicles. The race tracks are unconventionally themed. For example, some races might take place on a billiard table while others occur in a garden. The cartridge itself was gold with a switch at the bottom in order to be compatible with the American and European hardware. [1] It was also released as an add-on to the Aladdin Deck Enhancer created by Codemasters.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 8:22:04 GMT -5
125. Master Blaster 124. Skate or Die! 123. The Bugs Bunny Crazy Castle 122. Ice Climber 121. Gradius 120. Journey To Silius 119. WCW: World Championship Wrestling 118. Urban Champion 117. Parosol Stars 116. Kung Fu 115. Monster In My Pocket 114. Smash TV 113. Tecmo Baseball 112. Abadox 111. Kid Icarus 110: Pirates! 109. Metal Gear 108. Donkey Kong 107. Top Gun 2: The Second Mission 106. Time Lord 105. Shinobi 104. Tag Team Wrestling 103. RBI Baseball 102. Willow 101. Karate Champ 100. 1942 99. Ring King 98. A Boy And His Blob: Trouble In Blobonia 97. Golgo 13: Top Secret Episode 96. Karnov 95. Goonies 94. Blaster Master 93. Mega Man 6 92. Takeshi's Castle 91. Galaga 90. Rampage 89. Mega Man 4 88. Battle of Olympus 87. Princess Tomato in the Salad Kingdom 86. Star Tropics 85. Mega Man 5 84. The Adventures of Bayou Billy 83. Crystalis 82. Ice Hockey 81. Wolverine 80. Wrecking Crew 79. Destiny of an Emperor 78. Ninja Gaiden II: The Dark Sword of Chaos 77. Darkwing Duck 76. M.C. Kids 75. Hogan's Alley 74. Rygar 73. Mighty Bomb Jack 72. Baseball Stars 2 71. Micro Machines
The clues to the next five games are:
* Beat The Badds & Face Master-D
* Blue King Is The Final Boss
* Everything You Know Is Wrong
* Parody Of The B-Movie Genre
* Very Similar To Early 1980's Overhead Racers
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 13:20:33 GMT -5
I guess people are away right now
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Post by Maidpool w/ Cleaning Action on Sept 13, 2007 13:51:14 GMT -5
I'm at work Seth, so I can't comment much right now... but I'm reading.
Plus I wake up later then a lot of people, so the 9AM start time of this is a little early for me. ;D
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:00:02 GMT -5
70. Maniac Mansion At the start of the game, the hero, Dave Miller, finds that his girlfriend, Sandy Pantz, has been abducted by Dr. Fred Edison, and sets out to save her, with two of his friends. The player could select the friends from a group of six, and the game would play somewhat differently depending on which friends were selected. The game was a parody of the horror B-movie genre, featuring a secret lab, leftover tentacles, and an evil mastermind. Maniac Mansion was notable for its multiple possible endings, depending on which characters the player used (and which ones survived) and what those characters did. For instance, you can send the adversary off into space, or have him arrested by the Meteor Police, or make him famous by having his autobiography published, or feed him to the mutant plant. Unusual for Lucas games, it is quite possible to get the player characters killed (though largely only from severe mistakes on the player's part) and the loss of all characters also loses the game. The game was somewhat notorious for featuring famous 'red herrings', such as a chainsaw for which there was no fuel, despite many wishful rumours to the contrary. In one of the in-jokes that are a hallmark of the LucasArts adventure games, the second SCUMM game, Zak McKracken and the Alien Mindbenders, contains some fuel "for chainsaws only", but no chainsaw. Plus, in the second "enhanced" PC version of the Maniac Mansion game, the heroes can read a poster of the Zak McKracken game in the arcade room, upon which they will comment, "Zak McKracken and the Alien Mindbenders. What a great game!! I never did figure out what to do with the can of gas on Mars." Another red herring is the staircase in the library (with a sign, 'staircase out of order') that appears to be a puzzle, but in fact there is no way to fix it or cross it. In another reference, the entire game is contained within its sequel, Maniac Mansion: Day of the Tentacle, on a computer in the bedroom of one of the characters. Maniac Mansion was the first game to feature Chuck the Plant (found in the library); Chuck is found in two other LucasArts adventure games, and several games by other publishers.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:02:03 GMT -5
69. R.C. Pro Am R.C. Pro-Am plays very similar to early 1980's overhead racers like Super Sprint; the game is fast, has very simplified physics, and the courses have a large number of twists and turns. The difference from those titles, is that R.C. Pro-Am's game engine has much more drifting involved, as cars will glide and spin around corners. Also, only the portion of the track around the player's vehicle is displayed, as opposed to the whole entire track. The game is presented from an isometric viewpoint, giving an illusion of three dimensions. The controls are simple, with one button being used to accelerate, and the other used for either firing weapons or honking the horn. The sound is very minimal in the game, with title and game over music numbers, track and racing sound effects, and a short melody played right before each race.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:04:57 GMT -5
68. Tecmo World Wrestling Tecmo World Wrestling is a NES professional wrestling game for one or two players released in 1990 where the player can control one of ten fictional international professional wrestlers. This is first wrestling game to feature a play-by-play announcer, the animated Tom Talker, although his speech was only text bubbles. The game's text, e.g. Tom Talker's commentary, was translated from the Japanese game almost directly, leading to instances of Engrish. For example the Northern Lights Suplex is called "Northern Right Suplex". The gameplay is unusually deep for a wrestling game of this era, which usually had only a few moves for each wrestler. Tecmo World Wrestling contains over 20 moves per wrestler, by the virtue of not having a dedicated grapple button. Instead a grapple is initiated whenever two wrestlers walk into each other, and from there, combinations of the joypad and buttons can be used to perform a variety of holds and slams. There are also many situational moves such as ground attacks, turnbuckle moves and running attacks to perform. In addition, the game was perhaps the first to feature action replays: when certain signature moves are performed on a weakened wrestler, the game introduces a quick cut-scene, showing the move being performed, as if in a close up television replay. The one player mode consists of beating all the other wrestlers in the game with your chosen wrestler. Between tournament matches, the player is given an option to train with his female trainer. He can chose to do button mashing exercises, either squats, situps, or push-ups (with a sumo wrestler on his back). Successfully completing training increases the character's fighting abilities. When all the competitors are defeated, the player must overcome the challenge of the final boss, Blue King The Manic Warrior, a non-playable character, before winning the game.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:06:51 GMT -5
67. Bionic Commando All references to Nazism were removed from the American release: the swastikas were replaced by albatross figures, the enemies were renamed from "Nazis" to "Badds" and the overall difficulty of the game was reduced. The final boss's name was changed to "Master-D", but he still clearly resembles Adolf Hitler. There is a notably gory ending sequence in which his head explodes, which was kept intact in the American version; an unusual move, considering Nintendo of America's heavy censorship issues at the time. All these changes remained for the European version, but the game manual still mentions Nazis. The story featured in the English version of the game begins with a search for Super Joe, who was the main character of Commando. Unlike the arcade version, the NES version is an action/adventure game, in which the player has to explore each stage and obtain the necessary equipment to progress through the game.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:09:28 GMT -5
66. Marble Madness While Marble Madness is a fairly short game, with victorious plays through its six levels rarely lasting longer than five minutes, its high degree of challenge and charming theme, sound, and graphics made it a hit. The game can be played solo, or by two players competing against each other. The game is harder with two players, so to compensate each player is allowed to continue the game once, and receives bonus time for beating the other player to the finish line. In single player mode, the player can use both trackballs at once, allowing more-rapid changes of direction. After the first training level, Practice, the player is given an amount of time to maneuver through five successively harder levels: Beginner, Intermediate, Aerial, Silly and Ultimate. Time from previous levels is carried over to the next, with modest additional awards granted at the start of each one. The cryptic and somewhat eerie message "Everything you know is wrong" appears on the Silly stage due to the fact that the stage goes from lowest point to highest point, which is the exact opposite of all the other levels; and some physics are changed, such as upward ramps making the ball go faster; and tiny enemies you can squash. A small assortment of enemies are scattered through the levels, but the player's greatest foes are the levels themselves, which contain many sudden drops and difficult passages.
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Seth Drakin of Monster Crap
Crow T. Robot
Me when David Tepper sells a cow for "magic beans".....AGAIN!!!!
Posts: 43,393
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Post by Seth Drakin of Monster Crap on Sept 13, 2007 14:19:03 GMT -5
125. Master Blaster 124. Skate or Die! 123. The Bugs Bunny Crazy Castle 122. Ice Climber 121. Gradius 120. Journey To Silius 119. WCW: World Championship Wrestling 118. Urban Champion 117. Parosol Stars 116. Kung Fu 115. Monster In My Pocket 114. Smash TV 113. Tecmo Baseball 112. Abadox 111. Kid Icarus 110: Pirates! 109. Metal Gear 108. Donkey Kong 107. Top Gun 2: The Second Mission 106. Time Lord 105. Shinobi 104. Tag Team Wrestling 103. RBI Baseball 102. Willow 101. Karate Champ 100. 1942 99. Ring King 98. A Boy And His Blob: Trouble In Blobonia 97. Golgo 13: Top Secret Episode 96. Karnov 95. Goonies 94. Blaster Master 93. Mega Man 6 92. Takeshi's Castle 91. Galaga 90. Rampage 89. Mega Man 4 88. Battle of Olympus 87. Princess Tomato in the Salad Kingdom 86. Star Tropics 85. Mega Man 5 84. The Adventures of Bayou Billy 83. Crystalis 82. Ice Hockey 81. Wolverine 80. Wrecking Crew 79. Destiny of an Emperor 78. Ninja Gaiden II: The Dark Sword of Chaos 77. Darkwing Duck 76. M.C. Kids 75. Hogan's Alley 74. Rygar 73. Mighty Bomb Jack 72. Baseball Stars 2 71. Micro Machines 70. Maniac Mansion 69. R.C. Pro Am 68. Tecmo World Wrestling 67. Bionic Commando 66. Marble Madness
The clues to the next five games are:
* Arthur Beats Up Zombies, Demons, And Other Undead Creatures In Order To Rescue The Princess
* Evil Wizard Hargon Attacks Moonbrooke Castle
* Famous Martial Arts Stuntman Tries To Rescue His Princess
* Play As George & Murphy, Al & John, Billy & Jimmy, or Ed & Michael
* Two Great Beat'em Up Franchises Team Up
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