|
Post by Cyno on Jun 26, 2020 17:15:50 GMT -5
Sorry for no updates, been busy last few days. - So, hunting vampires in an underground town? This is actually unique and I dig! My sole complaint is I still do not have a solid combat rotation. Being limited by the PS4 controls to maybe six moves makes me feel one dimensional. But am learning to not just stand there and flail. Move, you lunk! FWIW, that's not a PS4 limitation. You have can map up to 5 skills + 1 Ultimate on the action bar regardless of game version, though unlocking weapon swapping at Lv 15 lets use a second set of skills + Ultimate.
I recommend www.alcasthq.com for build ideas per class. They have a lot of beginner-friendly and more advanced builds.
|
|
adamclark52
El Dandy
I'm one with the Force; the Force is with me
Posts: 8,139
|
Post by adamclark52 on Jun 27, 2020 11:39:54 GMT -5
The biggest adjustment for me (from the other Elder Scrolls games) is how sneaking isn’t as useful. That was how I played the other games. So it’s forced me to get used to melee combat more.
Not that it’s a problem, they offset the change by making the experience gained from using the Blade of Woe so much lower than a straight fight.
|
|
Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,073
|
Post by Johnny B. Decent on Jun 27, 2020 11:51:08 GMT -5
The biggest adjustment for me (from the other Elder Scrolls games) is how sneaking isn’t as useful. That was how I played the other games. So it’s forced me to get used to melee combat more. Not that it’s a problem, they offset the change by making the experience gained from using the Blade of Woe so much lower than a straight fight. Also, you're not really able to be a mage anymore the way you could be in other games.
|
|
adamclark52
El Dandy
I'm one with the Force; the Force is with me
Posts: 8,139
|
Post by adamclark52 on Jun 27, 2020 16:33:39 GMT -5
I started the Thieves Guild DLC. Thieves Guild was always my second favourite questions after the Dark Brotherhood. Both fall in to my play style and compliment one another, the Thieves Guild lesser but enough. I’m not big on thieving and stealing but I am big on sneaking.
|
|
|
Post by Hurbster on Jun 27, 2020 17:17:47 GMT -5
The biggest adjustment for me (from the other Elder Scrolls games) is how sneaking isn’t as useful. That was how I played the other games. So it’s forced me to get used to melee combat more. Not that it’s a problem, they offset the change by making the experience gained from using the Blade of Woe so much lower than a straight fight. Also, you're not really able to be a mage anymore the way you could be in other games. Erm, all classes are viable mages. In fact, mag templars and mag sorcs are some of the best in the game.
|
|
Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,073
|
Post by Johnny B. Decent on Jun 27, 2020 17:45:48 GMT -5
Also, you're not really able to be a mage anymore the way you could be in other games. Erm, all classes are viable mages. In fact, mag templars and mag sorcs are some of the best in the game. I mean like conjuring up daedra or using illusions to confuse the enemy or telekinesis.
|
|
|
Post by Hurbster on Jun 27, 2020 18:05:29 GMT -5
Sorcerors can summon scamps, clannfears and twilight matriarchs. Wardens can summon a bear to fight with them and necromancers can summon skeletal healers and archers.
|
|
mattperiolat
King Koopa
Thank you, Brodie... for everything.
Posts: 11,445
|
Post by mattperiolat on Jun 27, 2020 18:23:00 GMT -5
So... finally took the advice to meet with the hooded fellow. Suddenly I have no soul, but understand Lyra has been... a companion for a long time. And the game is much more complex. But also simple. Finally I understand lockpicking and it’s as if a fog lifted. Meantime, helping to evacuate an island and see where our story began as much as where it is going.
|
|
|
Post by Cyno on Jun 27, 2020 21:58:28 GMT -5
The biggest adjustment for me (from the other Elder Scrolls games) is how sneaking isn’t as useful. That was how I played the other games. So it’s forced me to get used to melee combat more. Not that it’s a problem, they offset the change by making the experience gained from using the Blade of Woe so much lower than a straight fight. Also, you're not really able to be a mage anymore the way you could be in other games. It's a matter of gameplay balance. ESO's a lot more freeform with builds and structure compare to other theme park MMO's but it isn't a true sandbox game either. So some caveats have to be made where it plays like standard MMO instead of a single player Elder Scrolls game.
Like can you imagine someone with one of the more ridiculous builds you could get in a single player TES game running around shanking players left and right in Cyrodiil or Imp City? Or soloing a trial (ESO's raids) without much challenge?
|
|
Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,073
|
Post by Johnny B. Decent on Jun 27, 2020 22:02:59 GMT -5
Also, you're not really able to be a mage anymore the way you could be in other games. It's a matter of gameplay balance. ESO's a lot more freeform with builds and structure compare to other theme park MMO's but it isn't a true sandbox game either. So some caveats have to be made where it plays like standard MMO instead of a single player Elder Scrolls game.
Like can you imagine someone with one of the more ridiculous builds you could get in a single player TES game running around shanking players left and right in Cyrodiil or Imp City? Or soloing a trial (ESO's raids) without much challenge?
Personally, I've never played another MMMORPG besides this one, and I'm used to playing alone, so I wish there was an option for lone wolf players. I'm Lv. 400 and I still can't solo a world boss in the first zones, and that's bullshit. I can fight Molag Ball, Nocturnal, a Dragon and much more, but an overgrown Dreugh in Stonefalls is where I fall and die?
|
|
mattperiolat
King Koopa
Thank you, Brodie... for everything.
Posts: 11,445
|
Post by mattperiolat on Jun 28, 2020 2:09:11 GMT -5
Another late night. Yep, think I’m doing ESO Plus on the 1st, mostly because my bag and bank are screaming for help. Already updated both twice, finally able to afford thanks to finishing writs.
That’s the good news.
The bad? I’m at a crossroads. Literally. Got the island evacuated and helped out som Aragonians, now... strategy choice - help defend a fort and risk the harbor or fight the harbor and hope the fort survives.
Little help here, guys? This is a tough one. Mind says Harbor, that’s strategic. Heart says fort as the villagers and Aragonians are all there now. And I dig the lizards. Even if I have an uneasy feeling they are a metaphor for African-Americans. Hmm.
|
|
Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,073
|
Post by Johnny B. Decent on Jun 28, 2020 3:09:18 GMT -5
Another late night. Yep, think I’m doing ESO Plus on the 1st, mostly because my bag and bank are screaming for help. Already updated both twice, finally able to afford thanks to finishing writs. That’s the good news. The bad? I’m at a crossroads. Literally. Got the island evacuated and helped out som Aragonians, now... strategy choice - help defend a fort and risk the harbor or fight the harbor and hope the fort survives. Little help here, guys? This is a tough one. Mind says Harbor, that’s strategic. Heart says fort as the villagers and Aragonians are all there now. And I dig the lizards. Even if I have an uneasy feeling they are a metaphor for African-Americans. Hmm. The fort has the Bleackrock Survivors non-combatants, the harbor has the ones who can fight. If you pick one, the other group dies, but the overall attack is stopped, none the less. So, go for saving the fort. Also, I think the Argonians are supposed to be more Meso-American, judging from the stone pyramids and using the Macuahuitl as their swords.
|
|
|
Post by OldDirtyBernie on Jun 28, 2020 7:06:53 GMT -5
Another late night. Yep, think I’m doing ESO Plus on the 1st, mostly because my bag and bank are screaming for help. Already updated both twice, finally able to afford thanks to finishing writs. That’s the good news. The bad? I’m at a crossroads. Literally. Got the island evacuated and helped out som Aragonians, now... strategy choice - help defend a fort and risk the harbor or fight the harbor and hope the fort survives. Little help here, guys? This is a tough one. Mind says Harbor, that’s strategic. Heart says fort as the villagers and Aragonians are all there now. And I dig the lizards. Even if I have an uneasy feeling they are a metaphor for African-Americans. Hmm. Good lord, I think I'm going to pull the trigger on Plus as well. I really want to get into crafting since I never did much in Skyrim but it's a heavy load on the inventory bag. That plus the DLC access and the fact I'll get enough crowns to purchase a small/medium house seems worth it to me.
|
|
|
Post by Hurbster on Jun 28, 2020 8:29:19 GMT -5
It's a matter of gameplay balance. ESO's a lot more freeform with builds and structure compare to other theme park MMO's but it isn't a true sandbox game either. So some caveats have to be made where it plays like standard MMO instead of a single player Elder Scrolls game.
Like can you imagine someone with one of the more ridiculous builds you could get in a single player TES game running around shanking players left and right in Cyrodiil or Imp City? Or soloing a trial (ESO's raids) without much challenge?
Personally, I've never played another MMMORPG besides this one, and I'm used to playing alone, so I wish there was an option for lone wolf players. I'm Lv. 400 and I still can't solo a world boss in the first zones, and that's bullshit. I can fight Molag Ball, Nocturnal, a Dragon and much more, but an overgrown Dreugh in Stonefalls is where I fall and die? I too am a predominantly solo player. There are good solo builds out there. Check out the webpages for Alcast and Hack the Minotaur for solo builds.
|
|
mattperiolat
King Koopa
Thank you, Brodie... for everything.
Posts: 11,445
|
Post by mattperiolat on Jun 28, 2020 8:42:58 GMT -5
Another late night. Yep, think I’m doing ESO Plus on the 1st, mostly because my bag and bank are screaming for help. Already updated both twice, finally able to afford thanks to finishing writs. That’s the good news. The bad? I’m at a crossroads. Literally. Got the island evacuated and helped out som Aragonians, now... strategy choice - help defend a fort and risk the harbor or fight the harbor and hope the fort survives. Little help here, guys? This is a tough one. Mind says Harbor, that’s strategic. Heart says fort as the villagers and Aragonians are all there now. And I dig the lizards. Even if I have an uneasy feeling they are a metaphor for African-Americans. Hmm. The fort has the Bleackrock Survivors non-combatants, the harbor has the ones who can fight. If you pick one, the other group dies, but the overall attack is stopped, none the less. So, go for saving the fort. Also, I think the Argonians are supposed to be more Meso-American, judging from the stone pyramids and using the Macuahuitl as their swords. I also am obliged to the Argonians I’ve helped so far. But oof, this is tough! As to what they represent, I suppose it could go either way. But them talking about being forced from their homes in slavery, living in... not ideal conditions and still remembering the sting of a lash while wanting a better life? Yeah... ummm... well, let’s leave it there for now.
|
|
mattperiolat
King Koopa
Thank you, Brodie... for everything.
Posts: 11,445
|
Post by mattperiolat on Jun 28, 2020 13:04:14 GMT -5
I caved.
Hard hard decision.
3 months ESO Plus. 45 bucks.
And suddenly bag and vault space for days.
*contented sigh*
Oh, be making that OTHER big decision after lunch.
|
|
|
Post by Cyno on Jun 28, 2020 15:45:44 GMT -5
ESO+ is worth it for the crafting bag and the Orsinium, Thieves Guild, and Dark Brotherhood DLC's. Murkmire is also pretty fun for the exploration aspect. Also Argonians aren't really modeled on African Americans. I'd say the closest analogue is Mesoamericans and that's more for the ancient Saxhleel civilization and some of the Murkmire settlements. Modern Argonian civilization in most of Tamriel is pretty much just lizard people with sentient tree-gods. Slavery was also somewhat common during Tamrielic history. It wasn't until the Third Empire was formed that it was banned through most of Tamriel. That said, you don't see it practiced by the mortals that much in ESO as it's forbidden by the three Alliances except for non-Pact prisoners by the Dres. You'll also see it practiced by the Telvanni on Vvardenfell as they aren't part of the Pact, so they'll enslave anyone, even other Dunmer. Anyway, one of my favorite things about ESO and Elder Scrolls in general is how developed each culture is. Yeah, they're inspired by Earth cultures, some more than others, but they all have their unique lore and don't lean into lazy stereotypes like other games' fantasy races. (*cough*worldofwarcraft*cough*)
Another thing I love about ESO is it's voice cast. Some of the more famous names on that list:
Kate Beckinsale - Queen Ayrenn Alfred Molina - Abnur Tharn Malcolm McDowell - Molag Bal Jennifer Hale - Lyris Titanborn Michael Gambon - The Prophet Lynda Carter - Azura Bill Nighy - High King Emeric John Cleese - Cadwell Kevin Michael Richardson - Sai Sahan
|
|
|
Post by Hurbster on Jun 28, 2020 16:23:24 GMT -5
Not many choices in the game are as tough as the Bal Foyen one. You do catch up with the survivors throughout Stonefalls here and there. I mainly play Ebonheart Pact so I have both choices covered.
ESO + gives you all the dlc so if you bought Greymoor then you should have everything. Hell of a lot of content. And because of the sideways progression it's all viable.
You would have got a load of crowns as well for each month of ESO.
|
|
|
Post by Hurbster on Jun 28, 2020 19:28:58 GMT -5
|
|
Johnny B. Decent
Patti Mayonnaise
Had one once
Everybody's Favorite Arizonian.
Posts: 31,073
|
Post by Johnny B. Decent on Jun 28, 2020 19:45:22 GMT -5
Anyway, one of my favorite things about ESO and Elder Scrolls in general is how developed each culture is. Yeah, they're inspired by Earth cultures, some more than others, but they all have their unique lore and don't lean into lazy stereotypes like other games' fantasy races. (*cough*worldofwarcraft*cough*) I was thinking of that. Which of the main 10 races' cultures do you think have the biggest influences? Altmer: Byzantine Empire Argonians: Meso-America Bosmer: Celtic Britain Bretons: Medieval France Dunmer: Judea Imperials: Roman Italy Khajiit: Arabia and The Najd Nords: Viking Age Scandinavia Orcs: Early Slavic Tribes Redguards: Mamluk Egypt
|
|